89 次代码提交 (53e5997e-c6b4-434c-b41c-43117f35156b)

作者 SHA1 备注 提交日期
Jimmy Alamparambil d7465868 more PR feedback: initialize blendshape dictionary with blendshape indices instead of strings to avoid string garbage during frame 6 年前
Tim Mowrer cfa2b151 Update sample after some API changes 6 年前
Jimmy Alamparambil fb5329d4 PR feedback 6 年前
Tim Mowrer 90057300 Add more comments and update the dropdown to reflect the current configuration prior to selection 6 年前
Jimmy Alamparambil c20a3f7f mesh, materials and textures used for slothface 6 年前
Tim Mowrer 795f3bdb Update to 2018.3.0b12 6 年前
Jimmy Alamparambil de0ee7af add back the blendshapes example - mesh will be in next commit 6 年前
Tim Mowrer 53e5997e [XR] Update README for 2018.3 6 年前
Tim Mowrer a7323acc Add a way to enumerate and select a camera configuration to the CameraImage sample scene. This affects the resolution of the image returned by XRCameraSubsystem.TryGetLatestImage. 6 年前
Jimmy Alamparambil 59870044 Merge branch 'master' into facesubsystem_examples 6 年前
Jimmy Alamparambil f5c8c6d4 update manifest with staging packages 6 年前
Tim Mowrer 1ae9b5df Add xmldoc comment 6 年前
Tim Mowrer 0bd68504 Add xmldoc comments 6 年前
Tim Mowrer 19e98972 Convert tabs to spaces 6 年前
Tim Mowrer e5b1ef85 Remove unnecessary private keyword 6 年前
Tim Mowrer 0dd59df8 Merge branch 'malDuffin-master' 6 年前
Mal Duffin 9ac3e9ad Fix for changing scenes when LightEstimation script is enabled 6 年前
Tim Mowrer 9990cc00 Add 2 new scenes that show how to (1) toggle plane detection and (2) selectively ignore vertical planes. 6 年前
Jimmy Alamparambil 9b878670 Merge commit '3bbdd2f9428f6e5fb241f262bfd964f575f367fb' into facesubsystem_examples 6 年前
Jimmy Alamparambil e6facf52 remove all sloth related assets (used for blendshapes) 6 年前
Jimmy Alamparambil fff8545f Link.xml file generated by buildpostprocessor, arkitsettings asset, other project setttings 6 年前
GitHub c91ff286 Merge pull request #63 from Unity-Technologies/arworldmap 6 年前
Tim Mowrer d1a7685d Remove staging repo now that packages have been published. 6 年前
Tim Mowrer 67fb9573 Add xmldocs to the ARWorldMapController sample script. 6 年前
Tim Mowrer bb0702f8 Enable and disable UI gameObjects, not the individual components. 6 年前
Tim Mowrer dcfcb523 Add sample showing ARWorldMap support 6 年前
Tim Mowrer 198ba6f9 Disable experimental graphics jobs (this forces multithreaded rendering in 2018.3, which is a problem for the ARCore package) 6 年前
Jimmy Alamparambil f6c74116 PR feedback 6 年前
Tim Mowrer 4e50708a Use preserve="none" in link.xml. We only want the linker to visit our assemblies, not force preserve everything in them. 6 年前
Jimmy Alamparambil 16f759b4 Merge branch 'master' of github.com:jimmy-jam/arfoundation-samples into lwrp_support 6 年前
Tim Mowrer 61bdb5d2 Convert tabs to spaces 6 年前
Tim Mowrer 5881b602 Fix errors in LightEstimation sample which prevented reporting of color temperature and/or color correction 6 年前
GitHub 7371bc06 Merge pull request #54 from Unity-Technologies/camera_image 6 年前
Tim Mowrer 938018e4 [XR] Add more explanation in the comments 6 年前
Tim Mowrer 44b8b2ed [XR] Move test script to scripts folder 6 年前
Tim Mowrer e327d5d8 [XR] Remove staging repo 6 年前
Tim Mowrer d5981310 [XR] Add comments, xmldoc, and conditional compilation for 2018.1 6 年前
Tim Mowrer 12d18414 [XR] Remove extraneous comma from manifest 6 年前
Tim Mowrer 7edc05de Add a scene demonstrating the camera image API 6 年前
Jimmy Alamparambil c5847023 Remove ARKit blendshapes sample 6 年前
Jimmy Alamparambil 81c7f2b4 Revert "Revert "adjustments to latest unity, packages"" 6 年前
Jimmy Alamparambil 36f0933e Revert "adjustments to latest unity, packages" 6 年前
Jimmy Alamparambil cd81b506 adjustments to latest unity, packages 6 年前
Jimmy Alamparambil 9abb2c64 typo fix in asset name 6 年前
Jimmy Alamparambil 4fff3b3d update to project settings etc for 2018.3 6 年前
Jimmy Alamparambil e7fff4fa missed asset upgrade after changing name 6 年前
Jimmy Alamparambil 537ac3e2 case of the missing camel 6 年前
Jimmy Alamparambil 0fdae9e9 code style feedback 6 年前
Jimmy Alamparambil 6cebd9e9 make sure legacy scene works same as before 6 年前
Jimmy Alamparambil e7e2c0ba add an example scene that uses LWRP materials 6 年前