AR Foundation演示项目,使用 AR Foundation 4.1.7 并围绕某些功能演示更高级功能。
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62 行
1.5 KiB

using System;
using System.Collections.Generic;
using System.Data;
using UnityEngine;
using UnityEngine.XR.ARFoundation;
public class BarycentricMeshData : MonoBehaviour
{
[SerializeField]
ARMeshManager m_MeshManager;
public ARMeshManager meshManager
{
get => m_MeshManager;
set => m_MeshManager = value;
}
[SerializeField]
BarycentricDataBuilder m_DataBuilder;
public BarycentricDataBuilder dataBuilder
{
get => m_DataBuilder;
set => m_DataBuilder = value;
}
List<MeshFilter> m_AddedMeshes = new List<MeshFilter>();
List<MeshFilter> m_UpdatedMeshes = new List<MeshFilter>();
void OnEnable()
{
m_MeshManager.meshesChanged += MeshManagerOnmeshesChanged;
}
void OnDisable()
{
m_MeshManager.meshesChanged -= MeshManagerOnmeshesChanged;
}
void MeshManagerOnmeshesChanged(ARMeshesChangedEventArgs obj)
{
m_AddedMeshes = obj.added;
m_UpdatedMeshes = obj.updated;
foreach (MeshFilter filter in m_AddedMeshes)
{
m_DataBuilder.GenerateData(filter.mesh);
}
foreach (MeshFilter filter in m_UpdatedMeshes)
{
m_DataBuilder.GenerateData(filter.sharedMesh);
}
/*
if (obj.updated.Count > 0)
{
m_DataBuilder.GenerateData(obj.updated[0].sharedMesh);
}
*/
}
}