您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
155 行
5.9 KiB
155 行
5.9 KiB
// Author: Daniele Giardini - http://www.demigiant.com
|
|
// Created: 2018/07/13
|
|
|
|
using System;
|
|
using System.Reflection;
|
|
using UnityEngine;
|
|
using DG.Tweening.Core;
|
|
using DG.Tweening.Plugins.Core.PathCore;
|
|
using DG.Tweening.Plugins.Options;
|
|
|
|
#pragma warning disable 1591
|
|
namespace DG.Tweening
|
|
{
|
|
/// <summary>
|
|
/// Utility functions that deal with available Modules.
|
|
/// Modules defines:
|
|
/// - DOTAUDIO
|
|
/// - DOTPHYSICS
|
|
/// - DOTPHYSICS2D
|
|
/// - DOTSPRITE
|
|
/// - DOTUI
|
|
/// Extra defines set and used for implementation of external assets:
|
|
/// - DOTWEEN_TMP ► TextMesh Pro
|
|
/// - DOTWEEN_TK2D ► 2D Toolkit
|
|
/// </summary>
|
|
public static class DOTweenModuleUtils
|
|
{
|
|
static bool _initialized;
|
|
|
|
#region Reflection
|
|
|
|
/// <summary>
|
|
/// Called via Reflection by DOTweenComponent on Awake
|
|
/// </summary>
|
|
#if UNITY_2018_1_OR_NEWER
|
|
[UnityEngine.Scripting.Preserve]
|
|
#endif
|
|
public static void Init()
|
|
{
|
|
if (_initialized) return;
|
|
|
|
_initialized = true;
|
|
DOTweenExternalCommand.SetOrientationOnPath += Physics.SetOrientationOnPath;
|
|
|
|
#if UNITY_EDITOR
|
|
#if UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1
|
|
UnityEditor.EditorApplication.playmodeStateChanged += PlaymodeStateChanged;
|
|
#else
|
|
UnityEditor.EditorApplication.playModeStateChanged += PlaymodeStateChanged;
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
#if UNITY_2018_1_OR_NEWER
|
|
#pragma warning disable
|
|
[UnityEngine.Scripting.Preserve]
|
|
// Just used to preserve methods when building, never called
|
|
static void Preserver()
|
|
{
|
|
Assembly[] loadedAssemblies = AppDomain.CurrentDomain.GetAssemblies();
|
|
MethodInfo mi = typeof(MonoBehaviour).GetMethod("Stub");
|
|
}
|
|
#pragma warning restore
|
|
#endif
|
|
|
|
#endregion
|
|
|
|
#if UNITY_EDITOR
|
|
// Fires OnApplicationPause in DOTweenComponent even when Editor is paused (otherwise it's only fired at runtime)
|
|
#if UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1
|
|
static void PlaymodeStateChanged()
|
|
#else
|
|
static void PlaymodeStateChanged(UnityEditor.PlayModeStateChange state)
|
|
#endif
|
|
{
|
|
if (DOTween.instance == null) return;
|
|
DOTween.instance.OnApplicationPause(UnityEditor.EditorApplication.isPaused);
|
|
}
|
|
#endif
|
|
|
|
// █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
|
|
// ███ INTERNAL CLASSES ████████████████████████████████████████████████████████████████████████████████████████████████
|
|
// █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
|
|
|
|
public static class Physics
|
|
{
|
|
// Called via DOTweenExternalCommand callback
|
|
public static void SetOrientationOnPath(PathOptions options, Tween t, Quaternion newRot, Transform trans)
|
|
{
|
|
#if true // PHYSICS_MARKER
|
|
if (options.isRigidbody) ((Rigidbody)t.target).rotation = newRot;
|
|
else trans.rotation = newRot;
|
|
#else
|
|
trans.rotation = newRot;
|
|
#endif
|
|
}
|
|
|
|
// Returns FALSE if the DOTween's Physics2D Module is disabled, or if there's no Rigidbody2D attached
|
|
public static bool HasRigidbody2D(Component target)
|
|
{
|
|
#if false // PHYSICS2D_MARKER
|
|
return target.GetComponent<Rigidbody2D>() != null;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
#region Called via Reflection
|
|
|
|
|
|
// Called via Reflection by DOTweenPathInspector
|
|
// Returns FALSE if the DOTween's Physics Module is disabled, or if there's no rigidbody attached
|
|
#if UNITY_2018_1_OR_NEWER
|
|
[UnityEngine.Scripting.Preserve]
|
|
#endif
|
|
public static bool HasRigidbody(Component target)
|
|
{
|
|
#if true // PHYSICS_MARKER
|
|
return target.GetComponent<Rigidbody>() != null;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
// Called via Reflection by DOTweenPath
|
|
#if UNITY_2018_1_OR_NEWER
|
|
[UnityEngine.Scripting.Preserve]
|
|
#endif
|
|
public static TweenerCore<Vector3, Path, PathOptions> CreateDOTweenPathTween(
|
|
MonoBehaviour target, bool tweenRigidbody, bool isLocal, Path path, float duration, PathMode pathMode
|
|
){
|
|
TweenerCore<Vector3, Path, PathOptions> t;
|
|
#if true // PHYSICS_MARKER
|
|
Rigidbody rBody = tweenRigidbody ? target.GetComponent<Rigidbody>() : null;
|
|
if (tweenRigidbody && rBody != null) {
|
|
t = isLocal
|
|
? rBody.DOLocalPath(path, duration, pathMode)
|
|
: rBody.DOPath(path, duration, pathMode);
|
|
} else {
|
|
t = isLocal
|
|
? target.transform.DOLocalPath(path, duration, pathMode)
|
|
: target.transform.DOPath(path, duration, pathMode);
|
|
}
|
|
#else
|
|
t = isLocal
|
|
? target.transform.DOLocalPath(path, duration, pathMode)
|
|
: target.transform.DOPath(path, duration, pathMode);
|
|
#endif
|
|
return t;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|
|
}
|