AR Foundation演示项目,使用 AR Foundation 4.1.7 并围绕某些功能演示更高级功能。
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using System;
using System.IO;
using UnityEngine;
public class BodyFileWriter : MonoBehaviour
{
string m_FilePath;
BodyRuntimeRecorder m_BodyRuntimeRecorder;
static string s_TextFileName = "RecordedTransform.txt";
void OnEnable()
{
m_BodyRuntimeRecorder = GetComponent<BodyRuntimeRecorder>();
if (m_BodyRuntimeRecorder == null)
{
m_BodyRuntimeRecorder = BodyRuntimeRecorder.Instance;
}
}
public void Process()
{
string path = Application.persistentDataPath +"/"+s_TextFileName;
StreamWriter writer = new StreamWriter(path, false);
for (int i = 0; i < m_BodyRuntimeRecorder.JointPositions.Count; i++)
{
writer.WriteLine(m_BodyRuntimeRecorder.JointPositions[i].ToString("F7")+","+m_BodyRuntimeRecorder.JointRotations[i].ToString("F7"));
}
writer.Close();
Debug.Log("WROTE FILE: "+path);
Share();
}
void Share()
{
NativeShare m_nativeShare = new NativeShare();
m_nativeShare.AddFile(Application.persistentDataPath + "/" + s_TextFileName);
m_nativeShare.Share();
}
}