AR Foundation演示项目,使用 AR Foundation 4.1.7 并围绕某些功能演示更高级功能。
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DanMillerDev 57a06db3 updated UXManager scene to use the XRI framework for manipulating objects after placing them 4 年前
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AudioManager.asset initial project commit 4 年前
ClusterInputManager.asset initial project commit 4 年前
DeviceSimulatorSettings.asset initial project commit 4 年前
DynamicsManager.asset initial project commit 4 年前
EditorBuildSettings.asset removed meta file and empty folder, added scenes to build settings 4 年前
EditorSettings.asset initial project commit 4 年前
GraphicsSettings.asset if def'd meshing demo properly to only compile on iOS 4 年前
InputManager.asset updated project to 2020.2, added reference shaders and URP 4 年前
NavMeshAreas.asset initial project commit 4 年前
Physics2DSettings.asset initial project commit 4 年前
PresetManager.asset initial project commit 4 年前
ProjectSettings.asset updated UXManager scene to use the XRI framework for manipulating objects after placing them 4 年前
ProjectVersion.txt updated to latest AR Foundation preview packages and 2019.4.4 4 年前
QualitySettings.asset wip blur shader 4 年前
TagManager.asset initial project commit 4 年前
TimeManager.asset initial project commit 4 年前
URPProjectSettings.asset updated project to 2020.2, added reference shaders and URP 4 年前
UnityConnectSettings.asset initial project commit 4 年前
VFXManager.asset initial project commit 4 年前
VersionControlSettings.asset updated project to 2020.2, added reference shaders and URP 4 年前
XRPackageSettings.asset fixed disabling reason states, added occlusion to UX scene, updated packages to latest AR Foundaton preview, updated project 2019.4 LTS 4 年前
XRSettings.asset initial project commit 4 年前