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commented out UX dependant code

/BodyRecording
Dan 5 年前
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64aadc0b
共有 1 个文件被更改,包括 6 次插入2 次删除
  1. 8
      Assets/BodyRecording/Scripts/TrackingManager.cs

8
Assets/BodyRecording/Scripts/TrackingManager.cs


[SerializeField]
PlaceObjectsOnPlane m_PlaceObjectsOnPlane;
/*
*/
public void SwitchToWorldTracking()
{
SwitchTracking(CurrentTrackingState.WorldTracking);

m_TrackingState = CurrentTrackingState.WorldTracking;
// show instructional UI is enabling world tracking for the first time
/*
if (m_FirstWorldTracking)
{
// uses m_UIManager

}
m_FirstWorldTracking = false;
}
*/
}
}
}
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