Animation Rigging 包可以在运行时为动画骨架启用程序化的运动,该示例项目演示了设置的工作流程步骤。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
Olivier Dionne 71bac627 Fix copylocation scenes 5 年前
Assets Fix copylocation scenes 5 年前
Packages Updated Packages/manifest.json to load Animation Rigging from Package Manager instead of a local copy. 5 年前
ProjectSettings Updated project to work with Unity 2019.2b9 6 年前
.editorconfig Adding .editorconfig to repository. 6 年前
.gitignore adding unity project 6 年前
README.md Added readme file. 6 年前

README.md

The Animation Rigging package for Unity enables users to setup rigs to procedurally control skeletal animations as a post-process. Attendees of this Studio Workshop will get hands-on experience working with this system in step-by-step tutorials. We will also show how to extend the package functionalities using C#.