Animation Rigging 包可以在运行时为动画骨架启用程序化的运动,该示例项目演示了设置的工作流程步骤。
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Olivier Dionne c9529601 Add first CopyLocation constraint exercise 5 年前
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CopyLocation.unity Add first CopyLocation constraint exercise 5 年前
CopyLocation.unity.meta Add copy location example with axis inversion 5 年前
HelloWorld.unity Add copy location example with axis inversion 5 年前
HelloWorld.unity.meta Adding HelloWorld constraint + sample scene and minor using clean up 5 年前
SampleScene.unity adding unity project 5 年前
SampleScene.unity.meta adding unity project 5 年前
SampleSceneNinja.unity added knee pivot to leg rig 5 年前
SampleSceneNinja.unity.meta adding ninja 5 年前
TwistChainFinal.unity Added step by step constraints for TwistChain. 5 年前
TwistChainFinal.unity.meta Added step by step constraints for TwistChain. 5 年前
TwistChainSetup0.unity Added step by step constraints for TwistChain. 5 年前
TwistChainSetup0.unity.meta Added step by step constraints for TwistChain. 5 年前
TwistChainSetup1.unity Added step by step constraints for TwistChain. 5 年前
TwistChainSetup1.unity.meta Added step by step constraints for TwistChain. 5 年前