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89 行
2.7 KiB
89 行
2.7 KiB
using UnityEngine;
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using UnityEngine.Animations.Rigging;
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using UnityEngine.Experimental.Animations;
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using Unity.Burst;
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using Unity.Mathematics;
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[BurstCompile]
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public struct CopyLocationJob : IWeightedAnimationJob
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{
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public ReadWriteTransformHandle constrained;
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public ReadOnlyTransformHandle source;
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// Use Vector3BoolProperty to read in the axis booleans from
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// the AnimationStream
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public Vector3BoolProperty invert;
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public FloatProperty jobWeight { get; set; }
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public void ProcessRootMotion(AnimationStream stream) { }
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public void ProcessAnimation(AnimationStream stream)
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{
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float w = jobWeight.Get(stream);
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if (w > 0f)
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{
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var tmp = invert.Get(stream);
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float3 invertMask = new float3(
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math.select(1f, -1f, tmp.x),
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math.select(1f, -1f, tmp.y),
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math.select(1f, -1f, tmp.z)
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);
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constrained.SetPosition(
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stream,
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math.lerp(constrained.GetPosition(stream), source.GetPosition(stream) * invertMask, w)
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);
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}
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}
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}
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[System.Serializable]
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public struct CopyLocationData : IAnimationJobData
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{
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public Transform constrainedObject;
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[SyncSceneToStream] public Transform sourceObject;
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// Use SyncSceneToStream on Vector3Bool in order to add these
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// properties to the AnimationStream and for them to be
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// updated by the intial SyncSceneToStream job defined by the RigBuilder.
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[SyncSceneToStream] public Vector3Bool invert;
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public bool IsValid()
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{
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return !(constrainedObject == null || sourceObject == null);
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}
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public void SetDefaultValues()
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{
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constrainedObject = null;
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sourceObject = null;
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invert = new Vector3Bool(false);
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}
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}
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public class CopyLocationBinder : AnimationJobBinder<CopyLocationJob, CopyLocationData>
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{
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public override CopyLocationJob Create(Animator animator, ref CopyLocationData data, Component component)
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{
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return new CopyLocationJob()
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{
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constrained = ReadWriteTransformHandle.Bind(animator, data.constrainedObject),
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source = ReadOnlyTransformHandle.Bind(animator, data.sourceObject),
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// Bind data.invert to job.invert so values can be resolved from the AnimationStream
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invert = Vector3BoolProperty.Bind(animator, component, PropertyUtils.ConstructConstraintDataPropertyName(nameof(data.invert)))
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};
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}
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public override void Destroy(CopyLocationJob job) { }
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}
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[DisallowMultipleComponent, AddComponentMenu("SIGGRAPH 2019/Copy Location")]
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public class CopyLocation : RigConstraint<
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CopyLocationJob,
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CopyLocationData,
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CopyLocationBinder
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>
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{
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}
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