%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fcf7219bab7fe46a1ad266029b2fee19, type: 3}
  m_Name: Readme
  m_EditorClassIdentifier: 
  icon: {fileID: 2800000, guid: 7801804018a7dcf42abb827444e18660, type: 3}
  title: Lightweight RP
  sections:
  - heading: Lightweight Render Pipeline
    text: 'This template is a good starting point for developers focused on performance.
      The Lightweight Render Pipeline offers both real-time lighting and baked lighting
      in a single-pass forward renderer. This decreases the amount of necessary draw
      calls, making LWRP idea for projects that must scale across platforms, including
      mobile hardware. '
    linkText: 
    url: 
  - heading: 
    text: 'The Lightweight Render Pipeline is currently still in development, so it
      is subject to changes (API, UX, scope). As such, it is not covered by regular
      Unity support. Please direct any questions to the:'
    linkText: Preview Forum
    url: https://forum.unity.com/categories/betas-experimental-features.86/
  - heading: 
    text: 'To read more about the Lightweight Render Pipeline, see this LWRP documentation
      site: '
    linkText: LWRP documentation site
    url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.lightweight@5.2/manual/index.html
  - heading: 
    text: 'This project also includes the new Shader Graph tool. With this tool, you
      can create shaders with a visual node editor instead of writing code. Read more
      about the Shader Graph here:'
    linkText: Shader Graph
    url: https://github.com/Unity-Technologies/ShaderGraph/wiki
  - heading: 
    text: 'This project also includes the new Post-processing stack, several presets
      to jump-start development, and example content. To learn more about Post-processing
      please refer to the wiki page located here:'
    linkText: Post-processing
    url: https://github.com/Unity-Technologies/PostProcessing/wiki
  - heading: 
    text: This project uses the new Package Manager to bring you the latest features
      Unity has to offer. Open the Package Manager from Windows > Package Manager
      and make sure you're using the most recent version of the Lightweight Render
      Pipeline. To update packages, select your desired package from the list on the
      left, and click the Update to button in the bottom right corner.
    linkText: 
    url: 
  loadedLayout: 1