%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fcf7219bab7fe46a1ad266029b2fee19, type: 3} m_Name: Readme m_EditorClassIdentifier: icon: {fileID: 2800000, guid: 7801804018a7dcf42abb827444e18660, type: 3} title: Lightweight RP sections: - heading: Lightweight Render Pipeline text: 'This template is a good starting point for developers focused on performance. The Lightweight Render Pipeline offers both real-time lighting and baked lighting in a single-pass forward renderer. This decreases the amount of necessary draw calls, making LWRP idea for projects that must scale across platforms, including mobile hardware. ' linkText: url: - heading: text: 'The Lightweight Render Pipeline is currently still in development, so it is subject to changes (API, UX, scope). As such, it is not covered by regular Unity support. Please direct any questions to the:' linkText: Preview Forum url: https://forum.unity.com/categories/betas-experimental-features.86/ - heading: text: 'To read more about the Lightweight Render Pipeline, see this LWRP documentation site: ' linkText: LWRP documentation site url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.lightweight@5.2/manual/index.html - heading: text: 'This project also includes the new Shader Graph tool. With this tool, you can create shaders with a visual node editor instead of writing code. Read more about the Shader Graph here:' linkText: Shader Graph url: https://github.com/Unity-Technologies/ShaderGraph/wiki - heading: text: 'This project also includes the new Post-processing stack, several presets to jump-start development, and example content. To learn more about Post-processing please refer to the wiki page located here:' linkText: Post-processing url: https://github.com/Unity-Technologies/PostProcessing/wiki - heading: text: This project uses the new Package Manager to bring you the latest features Unity has to offer. Open the Package Manager from Windows > Package Manager and make sure you're using the most recent version of the Lightweight Render Pipeline. To update packages, select your desired package from the list on the left, and click the Update to button in the bottom right corner. linkText: url: loadedLayout: 1