Dave Hunt
6 年前
当前提交
a92a1194
共有 4 个文件被更改,包括 180 次插入 和 139 次删除
-
72Assets/Editor/HelperMenu.cs
-
150Assets/Scenes/SampleSceneNinja2.unity
-
86Assets/Editor/TwoBoneIKAutoSetup.cs
-
11Assets/Editor/TwoBoneIKAutoSetup.cs.meta
|
|||
using System.Collections; |
|||
using System.Collections.Generic; |
|||
using UnityEditor; |
|||
using UnityEngine; |
|||
using UnityEngine.Animations.Rigging; |
|||
|
|||
public class TwoBoneIKAutoSetup : Editor |
|||
{ |
|||
[MenuItem("Animation Rigging/Utilities/Auto-Setup TwoBoneIK from Tip Transform", false, 0)] |
|||
public static void TwoBoneIKAutoSetupSelected(MenuCommand command) |
|||
{ |
|||
var selection = Selection.activeObject as GameObject; |
|||
if (!selection) |
|||
{ |
|||
Debug.LogWarning("Please select a GameObject with TwoBoneIKConstraint before running auto setup."); |
|||
return; |
|||
} |
|||
|
|||
var constraint = selection.GetComponent<TwoBoneIKConstraint>(); |
|||
if (!constraint) |
|||
{ |
|||
Debug.LogWarning("Please select a GameObject with TwoBoneIKConstraint before running auto setup."); |
|||
return; |
|||
} |
|||
|
|||
if (!constraint.data.tip) |
|||
{ |
|||
Debug.LogWarning("Please provide a tip transform for the TwoBoneIKConstraint before running auto setup."); |
|||
return; |
|||
} |
|||
|
|||
TwoBoneIKAutoSetupUtility(constraint); |
|||
} |
|||
|
|||
public static void TwoBoneIKAutoSetupUtility(TwoBoneIKConstraint constraint) |
|||
{ |
|||
var tip = constraint.data.tip; |
|||
|
|||
if (!constraint.data.mid) |
|||
{ |
|||
Undo.RecordObject(constraint, "Setup mid bone for TwoBoneIK"); |
|||
constraint.data.mid = tip.parent; |
|||
} |
|||
|
|||
if (!constraint.data.root) |
|||
{ |
|||
Undo.RecordObject(constraint, "Setup root bone for TwoBoneIK"); |
|||
constraint.data.root = tip.parent.parent; |
|||
} |
|||
|
|||
if (!constraint.data.target) |
|||
{ |
|||
var target = constraint.transform.Find(constraint.gameObject.name + "_target"); |
|||
if (target == null) |
|||
{ |
|||
var t = new GameObject(); |
|||
Undo.RegisterCreatedObjectUndo(t, "Created target"); |
|||
t.name = constraint.gameObject.name + "_target"; |
|||
Undo.SetTransformParent(t.transform, constraint.transform, "Set new parent"); |
|||
target = t.transform; |
|||
} |
|||
constraint.data.target = target; |
|||
} |
|||
|
|||
if (!constraint.data.hint) |
|||
{ |
|||
var hint = constraint.transform.Find(constraint.gameObject.name + "_hint"); |
|||
if (hint == null) |
|||
{ |
|||
var t = new GameObject(); |
|||
Undo.RegisterCreatedObjectUndo(t, "Created hint"); |
|||
t.name = constraint.gameObject.name + "_hint"; |
|||
Undo.SetTransformParent(t.transform, constraint.transform, "Set new parent"); |
|||
hint = t.transform; |
|||
} |
|||
constraint.data.hint = hint; |
|||
} |
|||
|
|||
// align target and hint to bones
|
|||
constraint.data.target.position = constraint.data.tip.position; |
|||
constraint.data.target.rotation = constraint.data.tip.rotation; |
|||
|
|||
constraint.data.hint.position = constraint.data.mid.position; |
|||
constraint.data.hint.rotation = constraint.data.mid.rotation; |
|||
} |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: bb9a4c3794fa6044891294faac0c2361 |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
撰写
预览
正在加载...
取消
保存
Reference in new issue