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Merge branch 'master' of github.com:davehunt-unity/animation-rigging-workshop-siggraph2019
/main
Merge branch 'master' of github.com:davehunt-unity/animation-rigging-workshop-siggraph2019
/main
Simon Bouvier-Zappa
5 年前
当前提交
9f45c750
共有 18 个文件被更改,包括 1688 次插入 和 5 次删除
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2Assets/Constraints/ConstraintsUtils.cs
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1Assets/Constraints/TwistChain.cs
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1Assets/Constraints/TwistChainStep0.cs
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1Assets/Constraints/TwistChainStep1.cs
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75Assets/Constraints/CopyLocation.cs
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11Assets/Constraints/CopyLocation.cs.meta
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69Assets/Constraints/HelloWorld.cs
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11Assets/Constraints/HelloWorld.cs.meta
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8Assets/Materials/HelloWorld.meta
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692Assets/Scenes/CopyLocation.unity
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7Assets/Scenes/CopyLocation.unity.meta
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612Assets/Scenes/HelloWorld.unity
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7Assets/Scenes/HelloWorld.unity.meta
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8Assets/Materials/HelloWorld/Blue.mat.meta
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8Assets/Materials/HelloWorld/Red.mat.meta
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90Assets/Materials/HelloWorld/Blue.mat
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90Assets/Materials/HelloWorld/Red.mat
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using UnityEngine; |
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using UnityEngine.Animations.Rigging; |
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using UnityEngine.Experimental.Animations; |
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using Unity.Burst; |
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using Unity.Mathematics; |
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|
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[BurstCompile] |
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public struct CopyLocationJob : IWeightedAnimationJob |
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{ |
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public ReadWriteTransformHandle constrained; |
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public ReadOnlyTransformHandle source; |
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public float3 invert; |
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public FloatProperty jobWeight { get; set; } |
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public void ProcessRootMotion(AnimationStream stream) { } |
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public void ProcessAnimation(AnimationStream stream) |
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{ |
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float w = jobWeight.Get(stream); |
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if (w > 0f) |
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{ |
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constrained.SetPosition( |
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stream, |
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math.lerp(constrained.GetPosition(stream), source.GetPosition(stream) * invert, w) |
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); |
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} |
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} |
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} |
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|
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[System.Serializable] |
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public struct CopyLocationData : IAnimationJobData |
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{ |
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public Transform constrainedObject; |
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[SyncSceneToStream] public Transform sourceObject; |
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[SyncSceneToStream] public bool xInvert; |
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[SyncSceneToStream] public bool yInvert; |
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[SyncSceneToStream] public bool zInvert; |
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|
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public bool IsValid() |
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{ |
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return !(constrainedObject == null || sourceObject == null); |
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} |
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|
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public void SetDefaultValues() |
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{ |
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constrainedObject = null; |
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sourceObject = null; |
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xInvert = yInvert = zInvert = false; |
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} |
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} |
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|
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public class CopyLocationBinder : AnimationJobBinder<CopyLocationJob, CopyLocationData> |
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{ |
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public override CopyLocationJob Create(Animator animator, ref CopyLocationData data, Component component) |
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{ |
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return new CopyLocationJob() |
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{ |
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constrained = ReadWriteTransformHandle.Bind(animator, data.constrainedObject), |
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source = ReadOnlyTransformHandle.Bind(animator, data.sourceObject), |
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invert = new float3(data.xInvert ? -1f : 1f, data.yInvert ? -1f : 1f, data.zInvert ? -1f: 1f) |
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}; |
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} |
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public override void Destroy(CopyLocationJob job) { } |
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} |
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|
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[DisallowMultipleComponent, AddComponentMenu("SIGGRAPH 2019/Copy Location")] |
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public class CopyLocation : RigConstraint< |
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CopyLocationJob, |
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CopyLocationData, |
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CopyLocationBinder |
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> |
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{ |
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} |
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using UnityEngine; |
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using UnityEngine.Animations.Rigging; |
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using UnityEngine.Experimental.Animations; |
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using Unity.Burst; |
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using Unity.Mathematics; |
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|
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[BurstCompile] |
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public struct HelloWorldJob : IWeightedAnimationJob |
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{ |
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public ReadWriteTransformHandle constrained; |
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public ReadOnlyTransformHandle source; |
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|
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public FloatProperty jobWeight { get; set; } |
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|
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public void ProcessRootMotion(AnimationStream stream) { } |
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|
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public void ProcessAnimation(AnimationStream stream) |
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{ |
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float w = jobWeight.Get(stream); |
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if (w > 0f) |
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{ |
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constrained.SetPosition( |
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stream, |
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math.lerp(constrained.GetPosition(stream), -source.GetPosition(stream), w) |
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); |
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} |
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} |
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} |
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|
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[System.Serializable] |
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public struct HelloWorldData : IAnimationJobData |
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{ |
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public Transform constrainedObject; |
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[SyncSceneToStream] public Transform sourceObject; |
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|
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public bool IsValid() |
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{ |
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return !(constrainedObject == null || sourceObject == null); |
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} |
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|
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public void SetDefaultValues() |
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{ |
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constrainedObject = null; |
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sourceObject = null; |
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} |
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} |
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|
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public class HelloWorldBinder : AnimationJobBinder<HelloWorldJob, HelloWorldData> |
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{ |
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public override HelloWorldJob Create(Animator animator, ref HelloWorldData data, Component component) |
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{ |
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return new HelloWorldJob() |
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{ |
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constrained = ReadWriteTransformHandle.Bind(animator, data.constrainedObject), |
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source = ReadOnlyTransformHandle.Bind(animator, data.sourceObject) |
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}; |
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} |
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|
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public override void Destroy(HelloWorldJob job) { } |
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} |
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|
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[DisallowMultipleComponent, AddComponentMenu("SIGGRAPH 2019/Hello World")] |
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public class HelloWorld : RigConstraint< |
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HelloWorldJob, |
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HelloWorldData, |
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HelloWorldBinder |
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> |
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