浏览代码

Moved workshop related folders into the AnimationRiggingWorkshop folder. Also deleted a lot of unnecessary animation content from the Ninja folder. This is my final change in this git repo, ready for it to be moved to the new location.

/main
Dave Hunt 5 年前
当前提交
4f7d2b4c
共有 124 个文件被更改,包括 3170 次插入32815 次删除
  1. 8
      Assets/MegaCity/PostProcessingProfiles/MainGlobalProfile_MegaCity.asset
  2. 2
      Assets/MegaCity/Shaders/Effects/FogQuad_Mat.mat
  3. 2
      Assets/MegaCity/Sky/MegaCity_Sky_Mat.mat
  4. 755
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle.fbx.meta
  5. 48
      Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/NinjaRig_Staff.anim
  6. 10
      Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/ninja_override.controller
  7. 58
      Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/ninja_override_climbing.controller
  8. 58
      Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/ninja_override_ramen.controller
  9. 10
      Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/ninja_override_staff.controller
  10. 10
      Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/ninja_override_sword.controller
  11. 980
      Assets/TestNinja/Content/Characters/Ninja/Prefabs/Ninja.prefab
  12. 114
      Assets/AnimationRiggingWorkshop/Scenes/01_WorkshopStart.unity
  13. 872
      Assets/AnimationRiggingWorkshop/Scenes/NinjaMegacityDemo.unity
  14. 72
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle_demo.controller
  15. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/NinjaRig_Spying.anim
  16. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/NinjaRig_Spying.anim.meta
  17. 132
      Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/ninja_override_spying.controller
  18. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/ninja_override_spying.controller.meta
  19. 115
      Assets/MegaCity/Sky/04-06_Sun_C.hdr.meta
  20. 12
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/Ninja_3p_prefab.controller
  21. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/Ninja_3p_prefab.controller.meta
  22. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/Ninja_navigation_test_jump.controller
  23. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/Ninja_navigation_test_jump.controller.meta
  24. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/Ninja_platformer2d.controller
  25. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/Ninja_platformer2d.controller.meta
  26. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/jump_land_freeform.anim
  27. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/jump_land_freeform.anim.meta
  28. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_crouch_idle.anim
  29. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_crouch_idle.anim.meta
  30. 101
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle.controller
  31. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle.controller.meta
  32. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle_freeform 1.anim
  33. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle_freeform 1.anim.meta
  34. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle_freeform.anim
  35. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle_freeform.anim.meta
  36. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle_pirate.anim
  37. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle_pirate.anim.meta
  38. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle_reset.anim.meta
  39. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle_user_testing.anim
  40. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle_user_testing.anim.meta
  41. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_jump.fbx
  42. 804
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_jump.fbx.meta
  43. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_jump_forward.fbx
  44. 437
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_jump_forward.fbx.meta
  45. 130
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_keyframe_animation.controller
  46. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_keyframe_animation.controller.meta
  47. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_run_TEST.anim
  48. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_run_TEST.anim.meta
  49. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_run_rifle.anim
  50. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_run_rifle.anim.meta
  51. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_run_user_testing.anim
  52. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_run_user_testing.anim.meta
  53. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_slide.anim
  54. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_slide.anim.meta
  55. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_slide_freeform.anim
  56. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_slide_freeform.anim.meta
  57. 163
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_sword_aim_veritcal_down.anim
  58. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_sword_aim_veritcal_down.anim.meta
  59. 163
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_sword_aim_veritcal_straight.anim
  60. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_sword_aim_veritcal_straight.anim.meta
  61. 163
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_sword_aim_veritcal_up.anim
  62. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_sword_aim_veritcal_up.anim.meta
  63. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_sword_attack_1.anim
  64. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_sword_attack_1.anim.meta
  65. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_sword_attack_2.anim
  66. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_sword_attack_2.anim.meta
  67. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_throw_1.anim
  68. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_throw_1.anim.meta
  69. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_throw_left.anim
  70. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_throw_left.anim.meta
  71. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_walk.anim
  72. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_walk.anim.meta
  73. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle.anim.meta
  74. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle.anim
  75. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle_reset.anim
  76. 101
      Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle_test.controller
  77. 51
      Assets/TestNinja/Content/Characters/Ninja/Animations/Test/ClipSelector.cs
  78. 11
      Assets/TestNinja/Content/Characters/Ninja/Animations/Test/ClipSelector.cs.meta
  79. 72
      Assets/TestNinja/Content/Characters/Ninja/Animations/Test/NinjaPirateClothTest.controller
  80. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Test/NinjaPirateClothTest.controller.meta
  81. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Test/Ninja_2DPoses.anim
  82. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Test/Ninja_2DPoses.anim.meta
  83. 197
      Assets/TestNinja/Content/Characters/Ninja/Animations/Test/Ninja_2DPoses.controller
  84. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Test/Ninja_2DPoses.controller.meta
  85. 1001
      Assets/TestNinja/Content/Characters/Ninja/Animations/Test/screenshot_poses.anim
  86. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Test/screenshot_poses.anim.meta
  87. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaFighter.meta
  88. 8
      Assets/TestNinja/Content/Characters/Ninja/Animations/Rifle.meta
  89. 1001
      Assets/TestNinja/Content/Characters/Ninja/Models/NinjaAvatar 1.asset
  90. 8
      Assets/TestNinja/Content/Characters/Ninja/Models/NinjaAvatar 1.asset.meta
  91. 1001
      Assets/TestNinja/Content/Characters/Ninja/Models/NinjaAvatar 2.asset
  92. 8
      Assets/TestNinja/Content/Characters/Ninja/Models/NinjaAvatar 2.asset.meta
  93. 1001
      Assets/TestNinja/Content/Characters/Ninja/Models/NinjaAvatar 3.asset
  94. 8
      Assets/TestNinja/Content/Characters/Ninja/Models/NinjaAvatar 3.asset.meta
  95. 1001
      Assets/TestNinja/Content/Characters/Ninja/Models/NinjaAvatarFreeform.asset
  96. 8
      Assets/TestNinja/Content/Characters/Ninja/Models/NinjaAvatarFreeform.asset.meta
  97. 1001
      Assets/TestNinja/Content/Characters/Ninja/Models/NinjaHumanoidAvatar.asset

8
Assets/MegaCity/PostProcessingProfiles/MainGlobalProfile_MegaCity.asset


value: 1
temperature:
overrideState: 1
value: 29
value: 25
tint:
overrideState: 0
value: 19

overrideState: 1
value: 0
saturation:
overrideState: 0
value: 2
overrideState: 1
value: -32
brightness:
overrideState: 0
value: 0

contrast:
overrideState: 1
value: 16
value: -11
mixerRedOutRedIn:
overrideState: 0
value: 100

2
Assets/MegaCity/Shaders/Effects/FogQuad_Mat.mat


- Vector1_BAF0AFD: -16.1
- Vector1_EFA741B5: 40
m_Colors:
- Color_1463F17: {r: 0.35686275, g: 0.30980393, b: 0.26666668, a: 1}
- Color_1463F17: {r: 0.30980393, g: 0.26666668, b: 0.21960786, a: 1}
- Color_64D543A5: {r: 1, g: 0, b: 0, a: 1}
- Vector2_8EB42B8: {r: 0.1, g: 0.1, b: 0, a: 0}

2
Assets/MegaCity/Sky/MegaCity_Sky_Mat.mat


- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _Tint: {r: 1, g: 1, b: 1, a: 0.5}
- _Tint: {r: 0.8773585, g: 0.86244935, b: 0.8276967, a: 0.5}

755
Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle.fbx.meta


fileFormatVersion: 2
guid: 4c6474d77ae4f0e47bc6c03c69f0cf74
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Chest
100002: Head
100004: Head_null
100006: Hips
100008: joint1
100010: LeftElbow
100012: LeftFoot
100014: LeftHand
100016: LeftHandGrip
100018: LeftIndexDistal
100020: LeftIndexDistalEnd
100022: LeftIndexIntermediate
100024: LeftIndexProximal
100026: LeftKnee
100028: LeftLowerArm
100030: LeftLowerArmTwist1
100032: LeftLowerArmTwist2
100034: LeftLowerArmTwist3
100036: LeftLowerLeg
100038: LeftMiddleDistal
100040: LeftMiddleDistalEnd
100042: LeftMiddleIntermediate
100044: LeftMiddleProximal
100046: LeftPinkyDistal
100048: LeftPinkyDistalEnd
100050: LeftPinkyIntermediate
100052: LeftPinkyProximal
100054: LeftRingDistal
100056: LeftRingDistalEnd
100058: LeftRingIntermediate
100060: LeftRingProximal
100062: LeftShoulder
100064: LeftThumbDistal
100066: LeftThumbDistalEnd
100068: LeftThumbIntermediate
100070: LeftThumbProximal2
100072: LeftToes
100074: LeftToesEnd
100076: LeftUpperArm
100078: LeftUpperArmTwist1
100080: LeftUpperArmTwist2
100082: LeftUpperArmTwist3
100084: LeftUpperLeg
100086: LeftUpperLegTwist1
100088: LeftUpperLegTwist2
100090: LeftUpperLegTwist3
100092: Neck
100094: //RootNode
100096: RightElbow
100098: RightFoot
100100: RightHand
100102: RightHandGrip
100104: RightIndexDistal
100106: RightIndexDistalEnd
100108: RightIndexIntermediate
100110: RightIndexProximal
100112: RightLowerArm
100114: RightLowerArmTwist1
100116: RightLowerArmTwist2
100118: RightLowerArmTwist3
100120: RightLowerLeg
100122: RightMiddleDistal
100124: RightMiddleDistalEnd
100126: RightMiddleIntermediate
100128: RightMiddleProximal
100130: RightPinkyDistal
100132: RightPinkyDistalEnd
100134: RightPinkyIntermediate
100136: RightPinkyProximal
100138: RightRingDistal
100140: RightRingDistalEnd
100142: RightRingIntermediate
100144: RightRingProximal
100146: RightShoulder
100148: RightThumbDistal
100150: RightThumbDistalEnd
100152: RightThumbIntermediate
100154: RightThumbProximal2
100156: RightToes
100158: RightToesEnd
100160: RightUpperArm
100162: RightUpperArmTwist1
100164: RightUpperArmTwist2
100166: RightUpperArmTwist3
100168: RightUpperLeg
100170: RightUpperLegTwist1
100172: RightUpperLegTwist2
100174: RightUpperLegTwist3
100176: Root
100178: Spine
100180: UpperChest
400000: Chest
400002: Head
400004: Head_null
400006: Hips
400008: joint1
400010: LeftElbow
400012: LeftFoot
400014: LeftHand
400016: LeftHandGrip
400018: LeftIndexDistal
400020: LeftIndexDistalEnd
400022: LeftIndexIntermediate
400024: LeftIndexProximal
400026: LeftKnee
400028: LeftLowerArm
400030: LeftLowerArmTwist1
400032: LeftLowerArmTwist2
400034: LeftLowerArmTwist3
400036: LeftLowerLeg
400038: LeftMiddleDistal
400040: LeftMiddleDistalEnd
400042: LeftMiddleIntermediate
400044: LeftMiddleProximal
400046: LeftPinkyDistal
400048: LeftPinkyDistalEnd
400050: LeftPinkyIntermediate
400052: LeftPinkyProximal
400054: LeftRingDistal
400056: LeftRingDistalEnd
400058: LeftRingIntermediate
400060: LeftRingProximal
400062: LeftShoulder
400064: LeftThumbDistal
400066: LeftThumbDistalEnd
400068: LeftThumbIntermediate
400070: LeftThumbProximal2
400072: LeftToes
400074: LeftToesEnd
400076: LeftUpperArm
400078: LeftUpperArmTwist1
400080: LeftUpperArmTwist2
400082: LeftUpperArmTwist3
400084: LeftUpperLeg
400086: LeftUpperLegTwist1
400088: LeftUpperLegTwist2
400090: LeftUpperLegTwist3
400092: Neck
400094: //RootNode
400096: RightElbow
400098: RightFoot
400100: RightHand
400102: RightHandGrip
400104: RightIndexDistal
400106: RightIndexDistalEnd
400108: RightIndexIntermediate
400110: RightIndexProximal
400112: RightLowerArm
400114: RightLowerArmTwist1
400116: RightLowerArmTwist2
400118: RightLowerArmTwist3
400120: RightLowerLeg
400122: RightMiddleDistal
400124: RightMiddleDistalEnd
400126: RightMiddleIntermediate
400128: RightMiddleProximal
400130: RightPinkyDistal
400132: RightPinkyDistalEnd
400134: RightPinkyIntermediate
400136: RightPinkyProximal
400138: RightRingDistal
400140: RightRingDistalEnd
400142: RightRingIntermediate
400144: RightRingProximal
400146: RightShoulder
400148: RightThumbDistal
400150: RightThumbDistalEnd
400152: RightThumbIntermediate
400154: RightThumbProximal2
400156: RightToes
400158: RightToesEnd
400160: RightUpperArm
400162: RightUpperArmTwist1
400164: RightUpperArmTwist2
400166: RightUpperArmTwist3
400168: RightUpperLeg
400170: RightUpperLegTwist1
400172: RightUpperLegTwist2
400174: RightUpperLegTwist3
400176: Root
400178: Spine
400180: UpperChest
7400000: ninja_idle
9500000: //RootNode
serializedVersion: 26
internalIDToNameTable:
- first:
1: 100000
second: Chest
- first:
1: 100002
second: Head
- first:
1: 100004
second: Head_null
- first:
1: 100006
second: Hips
- first:
1: 100008
second: joint1
- first:
1: 100010
second: LeftElbow
- first:
1: 100012
second: LeftFoot
- first:
1: 100014
second: LeftHand
- first:
1: 100016
second: LeftHandGrip
- first:
1: 100018
second: LeftIndexDistal
- first:
1: 100020
second: LeftIndexDistalEnd
- first:
1: 100022
second: LeftIndexIntermediate
- first:
1: 100024
second: LeftIndexProximal
- first:
1: 100026
second: LeftKnee
- first:
1: 100028
second: LeftLowerArm
- first:
1: 100030
second: LeftLowerArmTwist1
- first:
1: 100032
second: LeftLowerArmTwist2
- first:
1: 100034
second: LeftLowerArmTwist3
- first:
1: 100036
second: LeftLowerLeg
- first:
1: 100038
second: LeftMiddleDistal
- first:
1: 100040
second: LeftMiddleDistalEnd
- first:
1: 100042
second: LeftMiddleIntermediate
- first:
1: 100044
second: LeftMiddleProximal
- first:
1: 100046
second: LeftPinkyDistal
- first:
1: 100048
second: LeftPinkyDistalEnd
- first:
1: 100050
second: LeftPinkyIntermediate
- first:
1: 100052
second: LeftPinkyProximal
- first:
1: 100054
second: LeftRingDistal
- first:
1: 100056
second: LeftRingDistalEnd
- first:
1: 100058
second: LeftRingIntermediate
- first:
1: 100060
second: LeftRingProximal
- first:
1: 100062
second: LeftShoulder
- first:
1: 100064
second: LeftThumbDistal
- first:
1: 100066
second: LeftThumbDistalEnd
- first:
1: 100068
second: LeftThumbIntermediate
- first:
1: 100070
second: LeftThumbProximal2
- first:
1: 100072
second: LeftToes
- first:
1: 100074
second: LeftToesEnd
- first:
1: 100076
second: LeftUpperArm
- first:
1: 100078
second: LeftUpperArmTwist1
- first:
1: 100080
second: LeftUpperArmTwist2
- first:
1: 100082
second: LeftUpperArmTwist3
- first:
1: 100084
second: LeftUpperLeg
- first:
1: 100086
second: LeftUpperLegTwist1
- first:
1: 100088
second: LeftUpperLegTwist2
- first:
1: 100090
second: LeftUpperLegTwist3
- first:
1: 100092
second: Neck
- first:
1: 100094
second: //RootNode
- first:
1: 100096
second: RightElbow
- first:
1: 100098
second: RightFoot
- first:
1: 100100
second: RightHand
- first:
1: 100102
second: RightHandGrip
- first:
1: 100104
second: RightIndexDistal
- first:
1: 100106
second: RightIndexDistalEnd
- first:
1: 100108
second: RightIndexIntermediate
- first:
1: 100110
second: RightIndexProximal
- first:
1: 100112
second: RightLowerArm
- first:
1: 100114
second: RightLowerArmTwist1
- first:
1: 100116
second: RightLowerArmTwist2
- first:
1: 100118
second: RightLowerArmTwist3
- first:
1: 100120
second: RightLowerLeg
- first:
1: 100122
second: RightMiddleDistal
- first:
1: 100124
second: RightMiddleDistalEnd
- first:
1: 100126
second: RightMiddleIntermediate
- first:
1: 100128
second: RightMiddleProximal
- first:
1: 100130
second: RightPinkyDistal
- first:
1: 100132
second: RightPinkyDistalEnd
- first:
1: 100134
second: RightPinkyIntermediate
- first:
1: 100136
second: RightPinkyProximal
- first:
1: 100138
second: RightRingDistal
- first:
1: 100140
second: RightRingDistalEnd
- first:
1: 100142
second: RightRingIntermediate
- first:
1: 100144
second: RightRingProximal
- first:
1: 100146
second: RightShoulder
- first:
1: 100148
second: RightThumbDistal
- first:
1: 100150
second: RightThumbDistalEnd
- first:
1: 100152
second: RightThumbIntermediate
- first:
1: 100154
second: RightThumbProximal2
- first:
1: 100156
second: RightToes
- first:
1: 100158
second: RightToesEnd
- first:
1: 100160
second: RightUpperArm
- first:
1: 100162
second: RightUpperArmTwist1
- first:
1: 100164
second: RightUpperArmTwist2
- first:
1: 100166
second: RightUpperArmTwist3
- first:
1: 100168
second: RightUpperLeg
- first:
1: 100170
second: RightUpperLegTwist1
- first:
1: 100172
second: RightUpperLegTwist2
- first:
1: 100174
second: RightUpperLegTwist3
- first:
1: 100176
second: Root
- first:
1: 100178
second: Spine
- first:
1: 100180
second: UpperChest
- first:
4: 400000
second: Chest
- first:
4: 400002
second: Head
- first:
4: 400004
second: Head_null
- first:
4: 400006
second: Hips
- first:
4: 400008
second: joint1
- first:
4: 400010
second: LeftElbow
- first:
4: 400012
second: LeftFoot
- first:
4: 400014
second: LeftHand
- first:
4: 400016
second: LeftHandGrip
- first:
4: 400018
second: LeftIndexDistal
- first:
4: 400020
second: LeftIndexDistalEnd
- first:
4: 400022
second: LeftIndexIntermediate
- first:
4: 400024
second: LeftIndexProximal
- first:
4: 400026
second: LeftKnee
- first:
4: 400028
second: LeftLowerArm
- first:
4: 400030
second: LeftLowerArmTwist1
- first:
4: 400032
second: LeftLowerArmTwist2
- first:
4: 400034
second: LeftLowerArmTwist3
- first:
4: 400036
second: LeftLowerLeg
- first:
4: 400038
second: LeftMiddleDistal
- first:
4: 400040
second: LeftMiddleDistalEnd
- first:
4: 400042
second: LeftMiddleIntermediate
- first:
4: 400044
second: LeftMiddleProximal
- first:
4: 400046
second: LeftPinkyDistal
- first:
4: 400048
second: LeftPinkyDistalEnd
- first:
4: 400050
second: LeftPinkyIntermediate
- first:
4: 400052
second: LeftPinkyProximal
- first:
4: 400054
second: LeftRingDistal
- first:
4: 400056
second: LeftRingDistalEnd
- first:
4: 400058
second: LeftRingIntermediate
- first:
4: 400060
second: LeftRingProximal
- first:
4: 400062
second: LeftShoulder
- first:
4: 400064
second: LeftThumbDistal
- first:
4: 400066
second: LeftThumbDistalEnd
- first:
4: 400068
second: LeftThumbIntermediate
- first:
4: 400070
second: LeftThumbProximal2
- first:
4: 400072
second: LeftToes
- first:
4: 400074
second: LeftToesEnd
- first:
4: 400076
second: LeftUpperArm
- first:
4: 400078
second: LeftUpperArmTwist1
- first:
4: 400080
second: LeftUpperArmTwist2
- first:
4: 400082
second: LeftUpperArmTwist3
- first:
4: 400084
second: LeftUpperLeg
- first:
4: 400086
second: LeftUpperLegTwist1
- first:
4: 400088
second: LeftUpperLegTwist2
- first:
4: 400090
second: LeftUpperLegTwist3
- first:
4: 400092
second: Neck
- first:
4: 400094
second: //RootNode
- first:
4: 400096
second: RightElbow
- first:
4: 400098
second: RightFoot
- first:
4: 400100
second: RightHand
- first:
4: 400102
second: RightHandGrip
- first:
4: 400104
second: RightIndexDistal
- first:
4: 400106
second: RightIndexDistalEnd
- first:
4: 400108
second: RightIndexIntermediate
- first:
4: 400110
second: RightIndexProximal
- first:
4: 400112
second: RightLowerArm
- first:
4: 400114
second: RightLowerArmTwist1
- first:
4: 400116
second: RightLowerArmTwist2
- first:
4: 400118
second: RightLowerArmTwist3
- first:
4: 400120
second: RightLowerLeg
- first:
4: 400122
second: RightMiddleDistal
- first:
4: 400124
second: RightMiddleDistalEnd
- first:
4: 400126
second: RightMiddleIntermediate
- first:
4: 400128
second: RightMiddleProximal
- first:
4: 400130
second: RightPinkyDistal
- first:
4: 400132
second: RightPinkyDistalEnd
- first:
4: 400134
second: RightPinkyIntermediate
- first:
4: 400136
second: RightPinkyProximal
- first:
4: 400138
second: RightRingDistal
- first:
4: 400140
second: RightRingDistalEnd
- first:
4: 400142
second: RightRingIntermediate
- first:
4: 400144
second: RightRingProximal
- first:
4: 400146
second: RightShoulder
- first:
4: 400148
second: RightThumbDistal
- first:
4: 400150
second: RightThumbDistalEnd
- first:
4: 400152
second: RightThumbIntermediate
- first:
4: 400154
second: RightThumbProximal2
- first:
4: 400156
second: RightToes
- first:
4: 400158
second: RightToesEnd
- first:
4: 400160
second: RightUpperArm
- first:
4: 400162
second: RightUpperArmTwist1
- first:
4: 400164
second: RightUpperArmTwist2
- first:
4: 400166
second: RightUpperArmTwist3
- first:
4: 400168
second: RightUpperLeg
- first:
4: 400170
second: RightUpperLegTwist1
- first:
4: 400172
second: RightUpperLegTwist2
- first:
4: 400174
second: RightUpperLegTwist3
- first:
4: 400176
second: Root
- first:
4: 400178
second: Spine
- first:
4: 400180
second: UpperChest
- first:
74: 7400000
second: ninja_idle
- first:
95: 9500000
second: //RootNode
externalObjects: {}
materials:
importMaterials: 1

- serializedVersion: 16
name: ninja_idle
takeName: Take 001
internalID: 7400000
firstFrame: 0
lastFrame: 301
wrapMode: 0

meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1

useFileUnits: 1
optimizeMeshForGPU: 1
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001

previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0

blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
serializedVersion: 2
serializedVersion: 3
human: []
skeleton:
- name: ninja_idle(Clone)

armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName: Root
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1

48
Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/NinjaRig_Staff.anim


m_Curve:
- serializedVersion: 3
time: 0
value: {x: 0.442, y: 1.416, z: 0.106}
value: {x: 0.44551718, y: 1.416, z: 0.106}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0

- serializedVersion: 3
time: 1.45
value: {x: 0.492, y: 1.416, z: 0.122}
inSlope: {x: 0.017241383, y: 0, z: 0.005517242}
outSlope: {x: 0.017241383, y: 0, z: 0.005517242}
value: {x: 0.49551713, y: 1.416, z: 0.122}
inSlope: {x: 0.017241362, y: 0, z: 0.005517242}
outSlope: {x: 0.017241362, y: 0, z: 0.005517242}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}

value: {x: 0.492, y: 1.416, z: 0.122}
value: {x: 0.49551713, y: 1.416, z: 0.122}
inSlope: {x: -0.024642857, y: 0, z: 0.021071425}
outSlope: {x: -0.024642857, y: 0, z: 0.021071425}
tangentMode: 0

- serializedVersion: 3
time: 3.7
value: {x: 0.423, y: 1.416, z: 0.181}
inSlope: {x: -0.036309525, y: 0, z: 0.017182536}
outSlope: {x: -0.036309525, y: 0, z: 0.017182536}
value: {x: 0.42651713, y: 1.416, z: 0.181}
inSlope: {x: -0.036309507, y: 0, z: 0.017182536}
outSlope: {x: -0.036309507, y: 0, z: 0.017182536}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}

value: {x: 0.402, y: 1.416, z: 0.174}
inSlope: {x: 0.002619043, y: 0, z: -0.028174601}
outSlope: {x: 0.002619043, y: 0, z: -0.028174601}
value: {x: 0.40551716, y: 1.416, z: 0.174}
inSlope: {x: 0.00261907, y: 0, z: -0.028174601}
outSlope: {x: 0.00261907, y: 0, z: -0.028174601}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}

value: {x: 0.442, y: 1.416, z: 0.106}
value: {x: 0.44551718, y: 1.416, z: 0.106}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0

m_Curve:
- serializedVersion: 3
time: 0
value: 0.442
value: 0.44551718
inSlope: 0
outSlope: 0
tangentMode: 136

- serializedVersion: 3
time: 1.45
value: 0.492
inSlope: 0.017241383
outSlope: 0.017241383
value: 0.49551713
inSlope: 0.017241362
outSlope: 0.017241362
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334

value: 0.492
value: 0.49551713
inSlope: -0.024642857
outSlope: -0.024642857
tangentMode: 34

- serializedVersion: 3
time: 3.7
value: 0.423
inSlope: -0.036309525
outSlope: -0.036309525
value: 0.42651713
inSlope: -0.036309507
outSlope: -0.036309507
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334

value: 0.402
inSlope: 0.002619043
outSlope: 0.002619043
value: 0.40551716
inSlope: 0.00261907
outSlope: 0.00261907
tangentMode: 34
weightedMode: 0
inWeight: 0.33333334

value: 0.442
value: 0.44551718
inSlope: 0
outSlope: 0
tangentMode: 136

10
Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/ninja_override.controller


m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 3435343393231221872}
m_Position: {x: 280, y: 110, z: 0}
m_State: {fileID: 7433105002058084173}
m_Position: {x: 310, y: 110, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []

m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 3435343393231221872}
m_DefaultState: {fileID: 7433105002058084173}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0

m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &3435343393231221872
--- !u!1102 &7433105002058084173
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1

m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 531e72fd431ede648886d45b7dc1ba1c, type: 2}
m_Motion: {fileID: 7400000, guid: 4c6474d77ae4f0e47bc6c03c69f0cf74, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:

58
Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/ninja_override_climbing.controller


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1102 &-7994532872243430696
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ninja_idle
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 4c6474d77ae4f0e47bc6c03c69f0cf74, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &-5501349962697403425
AnimatorState:
serializedVersion: 5

m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 3435343393231221872}
m_Position: {x: 280, y: 110, z: 0}
m_State: {fileID: -7994532872243430696}
m_Position: {x: 340.8003, y: 122.31299, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []

m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 3435343393231221872}
m_DefaultState: {fileID: -7994532872243430696}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0

m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &3435343393231221872
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ninja_idle
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 531e72fd431ede648886d45b7dc1ba1c, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &8941694087208653827
AnimatorStateMachine:
serializedVersion: 5

58
Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/ninja_override_ramen.controller


m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &-3855211752238688680
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ninja_idle
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 4c6474d77ae4f0e47bc6c03c69f0cf74, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &-2812877776374955198
AnimatorStateMachine:
serializedVersion: 5

m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 3435343393231221872}
m_Position: {x: 280, y: 110, z: 0}
m_State: {fileID: -3855211752238688680}
m_Position: {x: 377.15234, y: 131.6998, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []

m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 3435343393231221872}
m_DefaultState: {fileID: -3855211752238688680}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0

m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &3435343393231221872
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ninja_idle
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 531e72fd431ede648886d45b7dc1ba1c, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &8941694087208653827
AnimatorStateMachine:
serializedVersion: 5

10
Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/ninja_override_staff.controller


m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 3435343393231221872}
m_Position: {x: 280, y: 110, z: 0}
m_State: {fileID: 2911997815755637652}
m_Position: {x: 316.33557, y: 135.89407, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []

m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 3435343393231221872}
m_DefaultState: {fileID: 2911997815755637652}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0

m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &3435343393231221872
--- !u!1102 &2911997815755637652
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1

m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 531e72fd431ede648886d45b7dc1ba1c, type: 2}
m_Motion: {fileID: 7400000, guid: 4c6474d77ae4f0e47bc6c03c69f0cf74, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:

10
Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/ninja_override_sword.controller


m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 3435343393231221872}
m_Position: {x: 280, y: 110, z: 0}
m_State: {fileID: 5734285840721503986}
m_Position: {x: 322.62695, y: 125.40842, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []

m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 3435343393231221872}
m_DefaultState: {fileID: 5734285840721503986}
--- !u!1102 &-1855717848267637571
AnimatorState:
serializedVersion: 5

m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &3435343393231221872
--- !u!1102 &5734285840721503986
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1

m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 531e72fd431ede648886d45b7dc1ba1c, type: 2}
m_Motion: {fileID: 7400000, guid: 4c6474d77ae4f0e47bc6c03c69f0cf74, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:

980
Assets/TestNinja/Content/Characters/Ninja/Prefabs/Ninja.prefab
文件差异内容过多而无法显示
查看文件

114
Assets/AnimationRiggingWorkshop/Scenes/01_WorkshopStart.unity


m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 2138677392}
m_IndirectSpecularColor: {r: 0.28502673, g: 0.371393, b: 0.49601054, a: 1}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_GIWorkflowMode: 0
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1

- component: {fileID: 1687258584}
- component: {fileID: 1687258582}
- component: {fileID: 1687258586}
- component: {fileID: 1687258583}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera

m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1687258581}
m_Enabled: 1
--- !u!114 &1687258583
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1687258581}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: be76e5f14cfee674cb30b491fb72b09b, type: 3}
m_Name:
m_EditorClassIdentifier:
boost: 3.5
positionLerpTime: 0.2
mouseSensitivityCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.5
inSlope: 0
outSlope: 5
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 2.5
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
rotationLerpTime: 0.01
invertY: 0
--- !u!20 &1687258584
Camera:
m_ObjectHideFlags: 0

m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1905582333}
m_Mesh: {fileID: 4300002, guid: 47616bd0cda748d4cbedcfc908506b9d, type: 3}
--- !u!1001 &2079443369
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 2163959474932266212, guid: 678948e8d26321d449ebdf8096ff60d5,
type: 3}
propertyPath: m_Name
value: NinjaRig
objectReference: {fileID: 0}
- target: {fileID: 2163959474932033796, guid: 678948e8d26321d449ebdf8096ff60d5,
type: 3}
propertyPath: m_LocalPosition.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2163959474932033796, guid: 678948e8d26321d449ebdf8096ff60d5,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2163959474932033796, guid: 678948e8d26321d449ebdf8096ff60d5,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2163959474932033796, guid: 678948e8d26321d449ebdf8096ff60d5,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2163959474932033796, guid: 678948e8d26321d449ebdf8096ff60d5,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2163959474932033796, guid: 678948e8d26321d449ebdf8096ff60d5,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2163959474932033796, guid: 678948e8d26321d449ebdf8096ff60d5,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2163959474932033796, guid: 678948e8d26321d449ebdf8096ff60d5,
type: 3}
propertyPath: m_RootOrder
value: 4
objectReference: {fileID: 0}
- target: {fileID: 2163959474932033796, guid: 678948e8d26321d449ebdf8096ff60d5,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2163959474932033796, guid: 678948e8d26321d449ebdf8096ff60d5,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2163959474932033796, guid: 678948e8d26321d449ebdf8096ff60d5,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 678948e8d26321d449ebdf8096ff60d5, type: 3}
--- !u!1 &2138677391
GameObject:
m_ObjectHideFlags: 0

872
Assets/AnimationRiggingWorkshop/Scenes/NinjaMegacityDemo.unity
文件差异内容过多而无法显示
查看文件

72
Assets/TestNinja/Content/Characters/Ninja/Animations/Navigation/ninja_idle_demo.controller


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1107 &-2812877776374955198
AnimatorStateMachine:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 3435343393231221872}
m_Position: {x: 280, y: 110, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 3435343393231221872}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ninja_idle_demo
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -2812877776374955198}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &3435343393231221872
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ninja_idle
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 4c6474d77ae4f0e47bc6c03c69f0cf74, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:

1001
Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/NinjaRig_Spying.anim
文件差异内容过多而无法显示
查看文件

8
Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/NinjaRig_Spying.anim.meta


fileFormatVersion: 2
guid: a880d996d513c1c40adba858080394ce
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

132
Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/ninja_override_spying.controller


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1107 &-2812877776374955198
AnimatorStateMachine:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 3345652588465221756}
m_Position: {x: 330, y: 110, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 3345652588465221756}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ninja_override_spying
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -2812877776374955198}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
- serializedVersion: 5
m_Name: Rig Override
m_StateMachine: {fileID: 8941694087208653827}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 1
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &3345652588465221756
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ninja_idle
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 4c6474d77ae4f0e47bc6c03c69f0cf74, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &5948520299439532604
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: NinjaRig_Spying
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: a880d996d513c1c40adba858080394ce, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &8941694087208653827
AnimatorStateMachine:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Rig Override
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 5948520299439532604}
m_Position: {x: 380, y: 120, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 5948520299439532604}

8
Assets/TestNinja/Content/Characters/Ninja/Animations/NinjaMegacityDemo/ninja_override_spying.controller.meta


fileFormatVersion: 2
guid: 40b31f3799be580418a83c43db67b8c5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

115
Assets/MegaCity/Sky/04-06_Sun_C.hdr.meta


fileFormatVersion: 2
guid: 0bb2151489114504ea3c3c90e4f1f58a
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 2
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 2
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []