您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
206 行
5.8 KiB
206 行
5.8 KiB
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &11400000
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 0cf1dab834d4ec34195b920ea7bbf9ec, type: 3}
|
|
m_Name: HDRenderPipelineAsset
|
|
m_EditorClassIdentifier:
|
|
m_Version: 1
|
|
m_RenderPipelineResources: {fileID: 11400000, guid: 3ce144cff5783da45aa5d4fdc2da14b7,
|
|
type: 2}
|
|
m_FrameSettings:
|
|
overrides: 0
|
|
enableShadow: 1
|
|
enableContactShadows: 1
|
|
enableShadowMask: 0
|
|
enableSSR: 1
|
|
enableSSAO: 1
|
|
enableSubsurfaceScattering: 1
|
|
enableTransmission: 1
|
|
enableAtmosphericScattering: 1
|
|
enableVolumetrics: 1
|
|
enableReprojectionForVolumetrics: 1
|
|
enableLightLayers: 1
|
|
diffuseGlobalDimmer: 1
|
|
specularGlobalDimmer: 1
|
|
shaderLitMode: 1
|
|
enableDepthPrepassWithDeferredRendering: 0
|
|
enableTransparentPrepass: 1
|
|
enableMotionVectors: 1
|
|
enableObjectMotionVectors: 1
|
|
enableDecals: 1
|
|
enableRoughRefraction: 1
|
|
enableTransparentPostpass: 1
|
|
enableDistortion: 1
|
|
enablePostprocess: 1
|
|
enableOpaqueObjects: 1
|
|
enableTransparentObjects: 1
|
|
enableRealtimePlanarReflection: 1
|
|
enableMSAA: 0
|
|
enableAsyncCompute: 1
|
|
runLightListAsync: 1
|
|
runSSRAsync: 1
|
|
runSSAOAsync: 1
|
|
runContactShadowsAsync: 1
|
|
runVolumeVoxelizationAsync: 1
|
|
lightLoopSettings:
|
|
overrides: 0
|
|
enableTileAndCluster: 1
|
|
enableComputeLightEvaluation: 1
|
|
enableComputeLightVariants: 1
|
|
enableComputeMaterialVariants: 1
|
|
enableFptlForForwardOpaque: 1
|
|
enableBigTilePrepass: 1
|
|
isFptlEnabled: 1
|
|
m_BakedOrCustomReflectionFrameSettings:
|
|
overrides: 0
|
|
enableShadow: 1
|
|
enableContactShadows: 1
|
|
enableShadowMask: 1
|
|
enableSSR: 0
|
|
enableSSAO: 1
|
|
enableSubsurfaceScattering: 1
|
|
enableTransmission: 1
|
|
enableAtmosphericScattering: 1
|
|
enableVolumetrics: 1
|
|
enableReprojectionForVolumetrics: 1
|
|
enableLightLayers: 1
|
|
diffuseGlobalDimmer: 1
|
|
specularGlobalDimmer: 1
|
|
shaderLitMode: 1
|
|
enableDepthPrepassWithDeferredRendering: 0
|
|
enableTransparentPrepass: 1
|
|
enableMotionVectors: 1
|
|
enableObjectMotionVectors: 1
|
|
enableDecals: 1
|
|
enableRoughRefraction: 1
|
|
enableTransparentPostpass: 1
|
|
enableDistortion: 1
|
|
enablePostprocess: 1
|
|
enableOpaqueObjects: 1
|
|
enableTransparentObjects: 1
|
|
enableRealtimePlanarReflection: 1
|
|
enableMSAA: 0
|
|
enableAsyncCompute: 1
|
|
runLightListAsync: 1
|
|
runSSRAsync: 1
|
|
runSSAOAsync: 1
|
|
runContactShadowsAsync: 1
|
|
runVolumeVoxelizationAsync: 1
|
|
lightLoopSettings:
|
|
overrides: 0
|
|
enableTileAndCluster: 1
|
|
enableComputeLightEvaluation: 1
|
|
enableComputeLightVariants: 1
|
|
enableComputeMaterialVariants: 1
|
|
enableFptlForForwardOpaque: 1
|
|
enableBigTilePrepass: 1
|
|
isFptlEnabled: 1
|
|
m_RealtimeReflectionFrameSettings:
|
|
overrides: 0
|
|
enableShadow: 1
|
|
enableContactShadows: 0
|
|
enableShadowMask: 0
|
|
enableSSR: 0
|
|
enableSSAO: 0
|
|
enableSubsurfaceScattering: 1
|
|
enableTransmission: 1
|
|
enableAtmosphericScattering: 0
|
|
enableVolumetrics: 1
|
|
enableReprojectionForVolumetrics: 1
|
|
enableLightLayers: 1
|
|
diffuseGlobalDimmer: 1
|
|
specularGlobalDimmer: 1
|
|
shaderLitMode: 1
|
|
enableDepthPrepassWithDeferredRendering: 0
|
|
enableTransparentPrepass: 1
|
|
enableMotionVectors: 1
|
|
enableObjectMotionVectors: 1
|
|
enableDecals: 1
|
|
enableRoughRefraction: 0
|
|
enableTransparentPostpass: 1
|
|
enableDistortion: 0
|
|
enablePostprocess: 0
|
|
enableOpaqueObjects: 1
|
|
enableTransparentObjects: 1
|
|
enableRealtimePlanarReflection: 1
|
|
enableMSAA: 0
|
|
enableAsyncCompute: 1
|
|
runLightListAsync: 1
|
|
runSSRAsync: 1
|
|
runSSAOAsync: 1
|
|
runContactShadowsAsync: 1
|
|
runVolumeVoxelizationAsync: 1
|
|
lightLoopSettings:
|
|
overrides: 0
|
|
enableTileAndCluster: 1
|
|
enableComputeLightEvaluation: 1
|
|
enableComputeLightVariants: 1
|
|
enableComputeMaterialVariants: 1
|
|
enableFptlForForwardOpaque: 1
|
|
enableBigTilePrepass: 1
|
|
isFptlEnabled: 1
|
|
renderPipelineSettings:
|
|
supportShadowMask: 1
|
|
supportSSR: 1
|
|
supportSSAO: 1
|
|
supportSubsurfaceScattering: 1
|
|
increaseSssSampleCount: 0
|
|
supportVolumetrics: 1
|
|
increaseResolutionOfVolumetrics: 0
|
|
supportLightLayers: 0
|
|
supportDistortion: 1
|
|
supportTransparentBackface: 1
|
|
supportTransparentDepthPrepass: 1
|
|
supportTransparentDepthPostpass: 1
|
|
supportedLitShaderMode: 3
|
|
supportDecals: 0
|
|
msaaSampleCount: 1
|
|
supportMotionVectors: 1
|
|
supportRuntimeDebugDisplay: 0
|
|
supportDitheringCrossFade: 1
|
|
supportRayTracing: 0
|
|
lightLoopSettings:
|
|
cookieSize: 128
|
|
cookieTexArraySize: 16
|
|
pointCookieSize: 128
|
|
cubeCookieTexArraySize: 16
|
|
planarReflectionProbeCacheSize: 2
|
|
planarReflectionTextureSize: 512
|
|
reflectionProbeCacheSize: 4
|
|
reflectionCubemapSize: 128
|
|
reflectionCacheCompressed: 0
|
|
planarReflectionCacheCompressed: 0
|
|
skyReflectionSize: 256
|
|
skyLightingOverrideLayerMask:
|
|
serializedVersion: 2
|
|
m_Bits: 0
|
|
supportFabricConvolution: 0
|
|
maxDirectionalLightsOnScreen: 16
|
|
maxPunctualLightsOnScreen: 512
|
|
maxAreaLightsOnScreen: 64
|
|
maxEnvLightsOnScreen: 64
|
|
maxDecalsOnScreen: 512
|
|
hdShadowInitParams:
|
|
shadowAtlasResolution: 4096
|
|
maxShadowRequests: 128
|
|
shadowMapsDepthBits: 32
|
|
useDynamicViewportRescale: 1
|
|
shadowQuality: 0
|
|
decalSettings:
|
|
drawDistance: 1000
|
|
atlasWidth: 4096
|
|
atlasHeight: 4096
|
|
perChannelMask: 0
|
|
allowShaderVariantStripping: 1
|
|
enableSRPBatcher: 0
|
|
enableVariantStrippingLog: 0
|
|
diffusionProfileSettings: {fileID: 11400000, guid: cbe1ee9036c47b84ba1b8b3dbcde2aff,
|
|
type: 2}
|