您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
9878 行
337 KiB
9878 行
337 KiB
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &114340500867371532
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d01270efd3285ea4a9d6c555cb0a8027, type: 3}
|
|
m_Name: VFXUI
|
|
m_EditorClassIdentifier:
|
|
groupInfos: []
|
|
stickyNoteInfos: []
|
|
systemInfos: []
|
|
categories: []
|
|
uiBounds:
|
|
serializedVersion: 2
|
|
x: -898
|
|
y: 232
|
|
width: 2558
|
|
height: 2092
|
|
--- !u!114 &114350483966674976
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 7d4c867f6b72b714dbb5fd1780afe208, type: 3}
|
|
m_Name: Volumetric
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615099}
|
|
- {fileID: 8926484042661615102}
|
|
- {fileID: 8926484042661615130}
|
|
- {fileID: 8926484042661615139}
|
|
- {fileID: 8926484042661615164}
|
|
- {fileID: 8926484042661615168}
|
|
- {fileID: 8926484042661615171}
|
|
- {fileID: 8926484042661615174}
|
|
- {fileID: 8926484042661615177}
|
|
- {fileID: 8926484042661615179}
|
|
- {fileID: 8926484042661615188}
|
|
- {fileID: 8926484042661615198}
|
|
- {fileID: 8926484042661615200}
|
|
- {fileID: 8926484042661615214}
|
|
- {fileID: 8926484042661615219}
|
|
- {fileID: 8926484042661615229}
|
|
- {fileID: 8926484042661615240}
|
|
- {fileID: 8926484042661615244}
|
|
- {fileID: 8926484042661615256}
|
|
- {fileID: 8926484042661615260}
|
|
- {fileID: 8926484042661615273}
|
|
- {fileID: 8926484042661615279}
|
|
- {fileID: 8926484042661615380}
|
|
- {fileID: 8926484042661615409}
|
|
- {fileID: 8926484042661615461}
|
|
- {fileID: 8926484042661615610}
|
|
- {fileID: 8926484042661615613}
|
|
- {fileID: 8926484042661615617}
|
|
- {fileID: 8926484042661615619}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_UIInfos: {fileID: 114340500867371532}
|
|
m_ParameterInfo:
|
|
- name: AttractWorldPosition
|
|
path:
|
|
tooltip:
|
|
sheetType:
|
|
realType: Position
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 1
|
|
- name: position
|
|
path: AttractWorldPosition_position
|
|
tooltip: The position.
|
|
sheetType: m_Vector3f
|
|
realType: Vector3
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: AttractForce
|
|
path: AttractForce
|
|
tooltip:
|
|
sheetType: m_Float
|
|
realType: Single
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: -3
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
m_GraphVersion: 1
|
|
m_saved: 1
|
|
--- !u!2058629511 &8926484042661614527
|
|
VisualEffectResource:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: Volumetric
|
|
m_Graph: {fileID: 114350483966674976}
|
|
m_ShaderSources:
|
|
- compute: 1
|
|
name: '[System 1]Initialize'
|
|
source: "#pragma kernel CSMain\n#define NB_THREADS_PER_GROUP 64\n#define VFX_USE_SIZE_CURRENT
|
|
1\n#define VFX_USE_POSITION_CURRENT 1\n#define VFX_USE_SEED_CURRENT 1\n#define
|
|
VFX_USE_DIRECTION_CURRENT 1\n#define VFX_USE_LIFETIME_CURRENT 1\n#define VFX_USE_TEXINDEX_CURRENT
|
|
1\n#define VFX_USE_PARTICLEID_CURRENT 1\n#define VFX_USE_VELOCITY_CURRENT 1\n#define
|
|
VFX_USE_AGE_CURRENT 1\n#define VFX_USE_ALIVE_CURRENT 1\n#define VFX_LOCAL_SPACE
|
|
1\n#include \"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXDefines.hlsl\"\n\n\nCBUFFER_START(parameters)\n
|
|
\ float uniform_b;\n float uniform_c;\n float uniform_d;\n uint PADDING_0;\nCBUFFER_END\n\n\n#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.cginc\"\n#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.cginc\"\n\n\n\nRWByteAddressBuffer
|
|
attributeBuffer;\nByteAddressBuffer sourceAttributeBuffer;\n\nCBUFFER_START(initParams)\n#if
|
|
!VFX_USE_SPAWNER_FROM_GPU\n uint nbSpawned;\t\t\t\t\t// Numbers of particle
|
|
spawned\n uint spawnIndex;\t\t\t\t// Index of the first particle spawned\n
|
|
\ uint dispatchWidth;\n#else\n uint offsetInAdditionalOutput;\n\tuint nbMax;\n#endif\n\tuint
|
|
systemSeed;\nCBUFFER_END\n\n#if VFX_USE_ALIVE_CURRENT\nRWStructuredBuffer<uint>
|
|
deadListIn;\nByteAddressBuffer deadListCount; // This is bad to use a SRV to
|
|
fetch deadList count but Unity API currently prevent from copying to CB\n#endif\n\n#if
|
|
VFX_USE_SPAWNER_FROM_GPU\nStructuredBuffer<uint> eventList;\nByteAddressBuffer
|
|
inputAdditional;\n#endif\n\nvoid SetAttribute_3278B22F(inout float size, float
|
|
Size) /*attribute:size Composition:Overwrite Source:Slot Random:Off channels:XYZ
|
|
*/\n{\n size = Size;\n}\nvoid PositionSphere_18D(inout float3 position, inout
|
|
uint seed, inout float3 direction, float3 ArcSphere_sphere_center, float ArcSphere_sphere_radius,
|
|
float ArcSphere_arc, float volumeFactor) /*positionMode:Volume spawnMode:Randomized
|
|
*/\n{\n float cosPhi = 2.0f * RAND - 1.0f;float theta = ArcSphere_arc * RAND;\n
|
|
\ float rNorm = pow(volumeFactor + (1 - volumeFactor) * RAND, 1.0f / 3.0f);\n
|
|
\ \n float2 sincosTheta;\n sincos(theta, sincosTheta.x, sincosTheta.y);\n
|
|
\ sincosTheta *= sqrt(1.0f - cosPhi * cosPhi);\n \n direction = float3(sincosTheta,
|
|
cosPhi);\n position += direction * (rNorm * ArcSphere_sphere_radius) + ArcSphere_sphere_center;\n
|
|
\ \n}\nvoid SetAttribute_F01429A3(inout float lifetime, inout uint seed, float
|
|
Min, float Max) /*attribute:lifetime Composition:Overwrite Source:Slot Random:Uniform
|
|
channels:XYZ */\n{\n lifetime = lerp(Min,Max,RAND);\n}\nvoid SetAttribute_CA100327(inout
|
|
float texIndex, inout uint seed, float Min, float Max) /*attribute:texIndex
|
|
Composition:Overwrite Source:Slot Random:Uniform channels:XYZ */\n{\n texIndex
|
|
= lerp(Min,Max,RAND);\n}\n\n\n\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\nvoid
|
|
CSMain(uint3 groupId : SV_GroupID,\n uint3 groupThreadId
|
|
\ : SV_GroupThreadID)\n{\n uint id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP;\n#if
|
|
!VFX_USE_SPAWNER_FROM_GPU\n id += groupId.y * dispatchWidth * NB_THREADS_PER_GROUP;\n#endif\n\n#if
|
|
VFX_USE_SPAWNER_FROM_GPU\n uint maxThreadId = inputAdditional.Load((offsetInAdditionalOutput
|
|
* 2 + 0) << 2);\n uint currentSpawnIndex = inputAdditional.Load((offsetInAdditionalOutput
|
|
* 2 + 1) << 2) - maxThreadId;\n#else\n uint maxThreadId = nbSpawned;\n uint
|
|
currentSpawnIndex = spawnIndex;\n#endif\n\n#if VFX_USE_ALIVE_CURRENT\n maxThreadId
|
|
= min(maxThreadId, deadListCount.Load(0x0));\n#elif VFX_USE_SPAWNER_FROM_GPU\n
|
|
\ maxThreadId = min(maxThreadId, nbMax); //otherwise, nbSpawned already clamped
|
|
on CPU\n#endif\n\n if (id < maxThreadId)\n {\n#if VFX_USE_SPAWNER_FROM_GPU\n
|
|
\ int sourceIndex = eventList[id];\n#endif\n uint particleIndex
|
|
= id + currentSpawnIndex;\n\t\t\n#if !VFX_USE_SPAWNER_FROM_GPU\n int
|
|
sourceIndex = 0;\n /*//Loop with 1 iteration generate a wrong IL Assembly
|
|
(and actually, useless code)\n uint currentSumSpawnCount = 0u;\n for
|
|
(sourceIndex=0; sourceIndex<1; sourceIndex++)\n {\n currentSumSpawnCount
|
|
+= uint(asfloat(sourceAttributeBuffer.Load((sourceIndex * 0x1 + 0x0) << 2)));\n
|
|
\ if (id < currentSumSpawnCount)\n {\n break;\n
|
|
\ }\n }\n */\n \n\n#endif\n float size
|
|
= (float)0.1;\n float3 position = float3(0,0,0);\n uint seed =
|
|
(uint)0;\n float3 direction = float3(0,0,1);\n float lifetime
|
|
= (float)1;\n float texIndex = (float)0;\n uint particleId = (uint)0;\n
|
|
\ float3 velocity = float3(0,0,0);\n float age = (float)0;\n bool
|
|
alive = (bool)true;\n \n\n#if VFX_USE_PARTICLEID_CURRENT\n particleId
|
|
= particleIndex;\n#endif\n#if VFX_USE_SEED_CURRENT\n seed = WangHash(particleIndex
|
|
^ systemSeed);\n#endif\n \n {\n SetAttribute_3278B22F(
|
|
/*inout */size, (float)0.2);\n }\n {\n uint tmp_bc
|
|
= particleId ^ asuint(uniform_d);\n float tmp_bd = FixedRand(tmp_bc);\n
|
|
\ float tmp_be = uniform_c * tmp_bd;\n float tmp_bf = uniform_b
|
|
+ tmp_be;\n float3 tmp_bg = float3(tmp_bf, tmp_bf, tmp_bf);\n float3
|
|
tmp_bi = tmp_bg * float3(3,4,5);\n float tmp_bj = tmp_bi[0];\n float
|
|
tmp_bk = sin(tmp_bj);\n float tmp_bl = tmp_bi[1];\n float
|
|
tmp_bm = cos(tmp_bl);\n float tmp_bo = (float)-1 * tmp_bk;\n float3
|
|
tmp_bp = float3(tmp_bk, tmp_bm, tmp_bo);\n float2 tmp_bt = GenerateValueNoise(tmp_bf,
|
|
float3(12,0.5,2).x, (int)1, float3(12,0.5,2).y, float3(12,0.5,2).z);\n float
|
|
tmp_bu = tmp_bt[0];\n float tmp_bw = tmp_bu * (float)0.17;\n float
|
|
tmp_bx = (float)0.03 + tmp_bw;\n PositionSphere_18D( /*inout */position,
|
|
\ /*inout */seed, /*inout */direction, tmp_bp, tmp_bx, (float)6.283185, (float)0);\n
|
|
\ }\n {\n SetAttribute_F01429A3( /*inout */lifetime,
|
|
\ /*inout */seed, (float)3, (float)7);\n }\n {\n SetAttribute_CA100327(
|
|
/*inout */texIndex, /*inout */seed, (float)0, (float)8);\n }\n \n\n\n#if
|
|
VFX_USE_ALIVE_CURRENT\n if (alive)\n {\n\t\t\tuint deadIndex =
|
|
deadListIn.DecrementCounter();\n uint index = deadListIn[deadIndex];\n
|
|
\ attributeBuffer.Store((index * 0x2 + 0x0) << 2,asuint(size));\n
|
|
\ attributeBuffer.Store3((index * 0x8 + 0x30D80) << 2,asuint(position));\n
|
|
\ attributeBuffer.Store((index * 0x1 + 0xF4380) << 2,asuint(lifetime));\n
|
|
\ attributeBuffer.Store((index * 0x2 + 0x1) << 2,asuint(texIndex));\n
|
|
\ attributeBuffer.Store3((index * 0x8 + 0x30D84) << 2,asuint(velocity));\n
|
|
\ attributeBuffer.Store((index * 0x8 + 0x30D83) << 2,asuint(age));\n
|
|
\ attributeBuffer.Store((index * 0x8 + 0x30D87) << 2,uint(alive));\n
|
|
\ \n\n }\n#else\n uint index = particleIndex;\n attributeBuffer.Store((index
|
|
* 0x2 + 0x0) << 2,asuint(size));\n attributeBuffer.Store3((index * 0x8
|
|
+ 0x30D80) << 2,asuint(position));\n attributeBuffer.Store((index * 0x1
|
|
+ 0xF4380) << 2,asuint(lifetime));\n attributeBuffer.Store((index * 0x2
|
|
+ 0x1) << 2,asuint(texIndex));\n attributeBuffer.Store3((index * 0x8
|
|
+ 0x30D84) << 2,asuint(velocity));\n attributeBuffer.Store((index * 0x8
|
|
+ 0x30D83) << 2,asuint(age));\n attributeBuffer.Store((index * 0x8 +
|
|
0x30D87) << 2,uint(alive));\n \n\n#endif\n }\n}\n"
|
|
- compute: 1
|
|
name: '[System 1]Update'
|
|
source: "#pragma kernel CSMain\n#define NB_THREADS_PER_GROUP 64\n#define VFX_USE_POSITION_CURRENT
|
|
1\n#define VFX_USE_LIFETIME_CURRENT 1\n#define VFX_USE_VELOCITY_CURRENT 1\n#define
|
|
VFX_USE_MASS_CURRENT 1\n#define VFX_USE_AGE_CURRENT 1\n#define VFX_USE_ALIVE_CURRENT
|
|
1\n#define VFX_LOCAL_SPACE 1\n#include \"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXDefines.hlsl\"\n\n\nCBUFFER_START(parameters)\n
|
|
\ float4 uniform_b;\n float4 uniform_c;\n float3 uniform_d;\n float
|
|
deltaTime_a;\n float3 uniform_e;\n uint PADDING_0;\nCBUFFER_END\n\n\n#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.cginc\"\n#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.cginc\"\n\n\n\nRWByteAddressBuffer
|
|
attributeBuffer;\n\n#if VFX_USE_ALIVE_CURRENT\nRWStructuredBuffer<uint> deadListOut;\n#endif\n\n#if
|
|
VFX_HAS_INDIRECT_DRAW\nRWStructuredBuffer<uint> indirectBuffer;\n#endif\n\nCBUFFER_START(updateParams)\n
|
|
\ uint nbMax;\n\tuint dispatchWidth;\n\tuint systemSeed;\nCBUFFER_END\n\nvoid
|
|
Force_1(inout float3 velocity, float mass, float3 Velocity, float Drag, float
|
|
deltaTime) /*Mode:Relative */\n{\n velocity += (Velocity - velocity) * min(1.0f,Drag
|
|
* deltaTime / mass);\n}\nvoid EulerIntegration(inout float3 position, float3
|
|
velocity, float deltaTime)\n{\n position += velocity * deltaTime;\n}\nvoid
|
|
Age(inout float age, float deltaTime)\n{\n age += deltaTime;\n}\nvoid Reap(float
|
|
age, float lifetime, inout bool alive)\n{\n if(age > lifetime) { alive =
|
|
false; }\n}\n\n\n\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\nvoid CSMain(uint3
|
|
groupId : SV_GroupID,\n uint3 groupThreadId : SV_GroupThreadID)\n{\n\tuint
|
|
id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP + groupId.y * dispatchWidth
|
|
* NB_THREADS_PER_GROUP;\n\tuint index = id;\n\tif (id < nbMax)\n\t{\n#if VFX_USE_ALIVE_CURRENT\n\t\tbool
|
|
alive = (attributeBuffer.Load((index * 0x8 + 0x30D87) << 2));\n\t\t\n\n\t\tif
|
|
(alive)\n\t\t{\n\t\t\tfloat3 position = asfloat(attributeBuffer.Load3((index
|
|
* 0x8 + 0x30D80) << 2));\n\t\t\tfloat lifetime = asfloat(attributeBuffer.Load((index
|
|
* 0x1 + 0xF4380) << 2));\n\t\t\tfloat3 velocity = asfloat(attributeBuffer.Load3((index
|
|
* 0x8 + 0x30D84) << 2));\n\t\t\tfloat mass = (float)1;\n\t\t\tfloat age = asfloat(attributeBuffer.Load((index
|
|
* 0x8 + 0x30D83) << 2));\n\t\t\t\n\n\t\t\t\n#if VFX_USE_OLDPOSITION_CURRENT\n\t\t\toldPosition
|
|
= position;\n#endif\n\t\t\t\n\t\t\t{\n\t\t\t float tmp_bf = SampleCurve(uniform_b,age);\n\t\t\t
|
|
\ float tmp_bg = saturate(tmp_bf);\n\t\t\t float3 tmp_bi = float3((float)0.5,
|
|
tmp_bg, (float)2);\n\t\t\t float3 tmp_bk = GeneratePerlinCurlNoise(position,
|
|
tmp_bi.x, (int)3, tmp_bi.y, tmp_bi.z);\n\t\t\t float tmp_bl = SampleCurve(uniform_c,age);\n\t\t\t
|
|
\ float3 tmp_bm = float3(tmp_bl, tmp_bl, tmp_bl);\n\t\t\t float3 tmp_bn
|
|
= tmp_bk * tmp_bm;\n\t\t\t float3 tmp_bo = uniform_d - position;\n\t\t\t
|
|
\ float3 tmp_bq = tmp_bo * tmp_bo;\n\t\t\t float tmp_br = tmp_bq[2];\n\t\t\t
|
|
\ float tmp_bs = tmp_bq[1];\n\t\t\t float tmp_bt = tmp_br + tmp_bs;\n\t\t\t
|
|
\ float tmp_bu = tmp_bq[0];\n\t\t\t float tmp_bv = tmp_bt + tmp_bu;\n\t\t\t
|
|
\ float tmp_bw = pow(tmp_bv, (float)0.5);\n\t\t\t float tmp_bx = (float)1
|
|
/ tmp_bw;\n\t\t\t float3 tmp_by = float3(tmp_bx, tmp_bx, tmp_bx);\n\t\t\t
|
|
\ float3 tmp_bz = tmp_bo * tmp_by;\n\t\t\t float3 tmp_ca = tmp_bz * uniform_e;\n\t\t\t
|
|
\ float3 tmp_cb = tmp_bn + tmp_ca;\n\t\t\t Force_1( /*inout */velocity,
|
|
mass, tmp_cb, (float)3, deltaTime_a);\n\t\t\t}\n\t\t\tEulerIntegration( /*inout
|
|
*/position, velocity, deltaTime_a);\n\t\t\tAge( /*inout */age, deltaTime_a);\n\t\t\tReap(age,
|
|
lifetime, /*inout */alive);\n\t\t\t\n\n\t\t\tif (alive)\n\t\t\t{\n\t\t\t\tattributeBuffer.Store3((index
|
|
* 0x8 + 0x30D80) << 2,asuint(position));\n\t\t\t\tattributeBuffer.Store3((index
|
|
* 0x8 + 0x30D84) << 2,asuint(velocity));\n\t\t\t\tattributeBuffer.Store((index
|
|
* 0x8 + 0x30D83) << 2,asuint(age));\n\t\t\t\t\n\n#if VFX_HAS_INDIRECT_DRAW\n
|
|
\ uint indirectIndex = indirectBuffer.IncrementCounter();\n\t\t\t\tindirectBuffer[indirectIndex]
|
|
= index;\n#endif\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tattributeBuffer.Store((index
|
|
* 0x8 + 0x30D87) << 2,uint(alive));\n\t\t\t\t\n\n\t\t\t\tuint deadIndex = deadListOut.IncrementCounter();\n\t\t\t\tdeadListOut[deadIndex]
|
|
= index;\n\t\t\t}\n\t\t}\n#else\n\t\tfloat3 position = asfloat(attributeBuffer.Load3((index
|
|
* 0x8 + 0x30D80) << 2));\n\t\tfloat lifetime = asfloat(attributeBuffer.Load((index
|
|
* 0x1 + 0xF4380) << 2));\n\t\tfloat3 velocity = asfloat(attributeBuffer.Load3((index
|
|
* 0x8 + 0x30D84) << 2));\n\t\tfloat mass = (float)1;\n\t\tfloat age = asfloat(attributeBuffer.Load((index
|
|
* 0x8 + 0x30D83) << 2));\n\t\tbool alive = (attributeBuffer.Load((index * 0x8
|
|
+ 0x30D87) << 2));\n\t\t\n\n\t\t\n#if VFX_USE_OLDPOSITION_CURRENT\n\t\toldPosition
|
|
= position;\n#endif\n\t\t\n\t\t{\n\t\t float tmp_bf = SampleCurve(uniform_b,age);\n\t\t
|
|
\ float tmp_bg = saturate(tmp_bf);\n\t\t float3 tmp_bi = float3((float)0.5,
|
|
tmp_bg, (float)2);\n\t\t float3 tmp_bk = GeneratePerlinCurlNoise(position,
|
|
tmp_bi.x, (int)3, tmp_bi.y, tmp_bi.z);\n\t\t float tmp_bl = SampleCurve(uniform_c,age);\n\t\t
|
|
\ float3 tmp_bm = float3(tmp_bl, tmp_bl, tmp_bl);\n\t\t float3 tmp_bn =
|
|
tmp_bk * tmp_bm;\n\t\t float3 tmp_bo = uniform_d - position;\n\t\t float3
|
|
tmp_bq = tmp_bo * tmp_bo;\n\t\t float tmp_br = tmp_bq[2];\n\t\t float
|
|
tmp_bs = tmp_bq[1];\n\t\t float tmp_bt = tmp_br + tmp_bs;\n\t\t float
|
|
tmp_bu = tmp_bq[0];\n\t\t float tmp_bv = tmp_bt + tmp_bu;\n\t\t float
|
|
tmp_bw = pow(tmp_bv, (float)0.5);\n\t\t float tmp_bx = (float)1 / tmp_bw;\n\t\t
|
|
\ float3 tmp_by = float3(tmp_bx, tmp_bx, tmp_bx);\n\t\t float3 tmp_bz =
|
|
tmp_bo * tmp_by;\n\t\t float3 tmp_ca = tmp_bz * uniform_e;\n\t\t float3
|
|
tmp_cb = tmp_bn + tmp_ca;\n\t\t Force_1( /*inout */velocity, mass, tmp_cb,
|
|
(float)3, deltaTime_a);\n\t\t}\n\t\tEulerIntegration( /*inout */position, velocity,
|
|
deltaTime_a);\n\t\tAge( /*inout */age, deltaTime_a);\n\t\tReap(age, lifetime,
|
|
\ /*inout */alive);\n\t\t\n\n\t\tattributeBuffer.Store3((index * 0x8 + 0x30D80)
|
|
<< 2,asuint(position));\n\t\tattributeBuffer.Store3((index * 0x8 + 0x30D84)
|
|
<< 2,asuint(velocity));\n\t\tattributeBuffer.Store((index * 0x8 + 0x30D83) <<
|
|
2,asuint(age));\n\t\tattributeBuffer.Store((index * 0x8 + 0x30D87) << 2,uint(alive));\n\t\t\n\n#if
|
|
VFX_HAS_INDIRECT_DRAW\n uint indirectIndex = indirectBuffer.IncrementCounter();\n\t\tindirectBuffer[indirectIndex]
|
|
= index;\n#endif\n#endif\n\t}\n}\n"
|
|
- compute: 0
|
|
name: '[System 1]Lit Quad Output'
|
|
source: "Shader \"Hidden/VFX/System 1/Lit Quad Output\"\n{\n\tSubShader\n\t{\t\n\t\tCull
|
|
Off\n\t\t\n\t\tTags { \"Queue\"=\"AlphaTest\" \"IgnoreProjector\"=\"False\"
|
|
\"RenderType\"=\"Opaque\" }\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tZTest
|
|
LEqual\n\t\tZWrite On\n\t\tCull Off\n\t\t\n\t\n\t\t\t\n\t\tHLSLINCLUDE\n\t\t#if
|
|
!defined(VFX_WORLD_SPACE) && !defined(VFX_LOCAL_SPACE)\n\t\t#define VFX_LOCAL_SPACE
|
|
1\n\t\t#endif\n\t\t\n\t\t#define NB_THREADS_PER_GROUP 64\n\t\t#define VFX_USE_SIZE_CURRENT
|
|
1\n\t\t#define VFX_USE_POSITION_CURRENT 1\n\t\t#define VFX_USE_LIFETIME_CURRENT
|
|
1\n\t\t#define VFX_USE_TEXINDEX_CURRENT 1\n\t\t#define VFX_USE_VELOCITY_CURRENT
|
|
1\n\t\t#define VFX_USE_AGE_CURRENT 1\n\t\t#define VFX_USE_COLOR_CURRENT 1\n\t\t#define
|
|
VFX_USE_ALPHA_CURRENT 1\n\t\t#define VFX_USE_ALIVE_CURRENT 1\n\t\t#define VFX_USE_AXISX_CURRENT
|
|
1\n\t\t#define VFX_USE_AXISY_CURRENT 1\n\t\t#define VFX_USE_AXISZ_CURRENT 1\n\t\t#define
|
|
VFX_USE_ANGLEX_CURRENT 1\n\t\t#define VFX_USE_ANGLEY_CURRENT 1\n\t\t#define
|
|
VFX_USE_ANGLEZ_CURRENT 1\n\t\t#define VFX_USE_PIVOTX_CURRENT 1\n\t\t#define
|
|
VFX_USE_PIVOTY_CURRENT 1\n\t\t#define VFX_USE_PIVOTZ_CURRENT 1\n\t\t#define
|
|
VFX_USE_SCALEX_CURRENT 1\n\t\t#define VFX_USE_SCALEY_CURRENT 1\n\t\t#define
|
|
VFX_USE_SCALEZ_CURRENT 1\n\t\t#define IS_OPAQUE_PARTICLE 1\n\t\t#define USE_ALPHA_TEST
|
|
1\n\t\t#define USE_MOTION_VECTORS_PASS 1\n\t\t#define USE_CAST_SHADOWS_PASS
|
|
1\n\t\t#define USE_FLIPBOOK 1\n\t\t#define HDRP_LIT 1\n\t\t#define HDRP_MATERIAL_TYPE_TRANSLUCENT
|
|
1\n\t\t#define HDRP_MULTIPLY_THICKNESS_WITH_ALPHA 1\n\t\t#define HDRP_USE_BASE_COLOR_MAP
|
|
1\n\t\t#define HDRP_USE_BASE_COLOR_MAP_ALPHA 1\n\t\t#define USE_NORMAL_MAP 1\n\t\t#define
|
|
HDRP_USE_BASE_COLOR 1\n\t\t#define IS_OPAQUE_NOT_SIMPLE_LIT_PARTICLE 1\n\t\t#define
|
|
USE_NORMAL_BENDING 1\n\t\t\n\t\t\n\t\t\n\t\t#define VFX_LOCAL_SPACE 1\n\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXDefines.hlsl\"\n\t\t\n\n\t\tCBUFFER_START(parameters)\n\t\t
|
|
\ float4 uniform_b;\n\t\tCBUFFER_END\n\t\tTexture2D baseColorMap;\n\t\tSamplerState
|
|
samplerbaseColorMap;\n\t\tTexture2D normalMap;\n\t\tSamplerState samplernormalMap;\n\t\t\n\n\t\t\n\t\t#define
|
|
VFX_NEEDS_COLOR_INTERPOLATOR (VFX_USE_COLOR_CURRENT || VFX_USE_ALPHA_CURRENT)\n\t\t\n\t\tByteAddressBuffer
|
|
attributeBuffer;\t\n\t\t\n\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\tStructuredBuffer<uint>
|
|
indirectBuffer;\t\n\t\t#endif\t\n\t\t\n\t\t#if USE_DEAD_LIST_COUNT\n\t\tByteAddressBuffer
|
|
deadListCount;\n\t\t#endif\n\t\t\n\t\tCBUFFER_START(outputParams)\n\t\t\tfloat
|
|
nbMax;\n\t\t\tfloat systemSeed;\n\t\tCBUFFER_END\n\t\t\n\t\tENDHLSL\n\t\t\n\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
|
|
{ \"LightMode\"=\"DepthOnly\" }\n\t\t\n\t\t\tZWrite On\n\t\t\tBlend Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#pragma
|
|
target 4.5\n\t\t\t#define UNITY_MATERIAL_LIT\n\t\t\t#pragma multi_compile _
|
|
WRITE_NORMAL_BUFFER\n\t\t\t\n\t\t\tstruct ps_input\n\t\t\t{\n\t\t\t\tfloat4
|
|
pos : SV_POSITION;\n\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 uv
|
|
: TEXCOORD0;\n\t\t\t\t#else\n\t\t\t\tfloat2 uv : TEXCOORD0;\t\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
USE_ALPHA_TEST || USE_FLIPBOOK_INTERPOLATION || VFX_USE_ALPHA_CURRENT\n\t\t\t\t//
|
|
x: alpha threshold\n\t\t\t\t// y: frame blending factor\n\t\t\t\t// z: alpha\n\t\t\t\t//
|
|
w: smoothness\n\t\t\t\tnointerpolation float4 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#ifdef
|
|
WRITE_NORMAL_BUFFER\n\t\t\t\tfloat4 normal : TEXCOORD2; // normal scale is stored
|
|
in w\n\t\t\t\t#if USE_NORMAL_MAP || USE_NORMAL_BENDING\n\t\t\t\tfloat3 tangent
|
|
: TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t\t#if USE_NORMAL_BENDING\n\t\t\t\tfloat2
|
|
bentFactors : TEXCOORD6;\n\t\t\t\t#endif\n\t\t\t\t#endif\n\t\t\t};\n\t\t\n\t\t#define
|
|
VFX_VARYING_PS_INPUTS ps_input\n\t\t#define VFX_VARYING_POSCS pos\n\t\t#define
|
|
VFX_VARYING_ALPHA builtInInterpolants.z\n\t\t#define VFX_VARYING_ALPHATHRESHOLD
|
|
builtInInterpolants.x\n\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.y\n\t\t#define
|
|
VFX_VARYING_UV uv\n\t\t\n\t\t#ifdef WRITE_NORMAL_BUFFER\n\t\t#define VFX_VARYING_NORMAL
|
|
normal.xyz\n\t\t#define VFX_VARYING_SMOOTHNESS builtInInterpolants.w\n\t\t#if
|
|
USE_NORMAL_MAP\n\t\t#define VFX_VARYING_TANGENT tangent\n\t\t#define VFX_VARYING_NORMALSCALE
|
|
normal.w\n\t\t#endif\n\t\t#if USE_NORMAL_BENDING\n\t\t#define VFX_VARYING_BENTFACTORS
|
|
bentFactors\n\t\t#endif\n\t\t#endif\n\t\t\n\t\t\n\t\t\n\t\t\t#if !(defined(VFX_VARYING_PS_INPUTS)
|
|
&& defined(VFX_VARYING_POSCS))\n\t\t\t#error VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS
|
|
and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include \"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXCommon.cginc\"\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.cginc\"\n\t\t\t\n\n\t\t\tvoid
|
|
Orient_6(inout float3 axisX, inout float3 axisY, inout float3 axisZ, float3
|
|
position, float3 velocity) /*mode:AlongVelocity */\n\t\t\t{\n\t\t\t \n\t\t\t
|
|
\ axisY = normalize(velocity);\n\t\t\t axisZ = position - GetViewVFXPosition();\n\t\t\t
|
|
\ axisX = normalize(cross(axisY,axisZ));\n\t\t\t axisZ = cross(axisX,axisY);\n\t\t\t
|
|
\ \n\t\t\t}\n\t\t\tvoid SetAttribute_D5151642(inout float scaleX, inout float
|
|
scaleY, inout float scaleZ, float3 Scale) /*attribute:scale Composition:Overwrite
|
|
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t scaleX = Scale.x;\n\t\t\t
|
|
\ scaleY = Scale.y;\n\t\t\t scaleZ = Scale.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_FDD06EC7(inout
|
|
float3 color, float3 Color) /*attribute:color Composition:Overwrite Source:Slot
|
|
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid
|
|
CameraFade_18F(float3 position, inout float alpha, inout bool alive, float FadedDistance,
|
|
float InvFadeDistance) /*cullWhenFaded:True fadeMode:Alpha */\n\t\t\t{\n\t\t\t
|
|
\ \n\t\t\t float clipPosW = TransformPositionVFXToClip(position).w;\n\t\t\t
|
|
\ float fade = saturate((clipPosW - FadedDistance) * InvFadeDistance);\n\t\t\t
|
|
\ alpha *= fade;\n\t\t\t if(fade == 0.0) alive=false;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\t#pragma
|
|
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(uint id : SV_VertexID, uint instanceID
|
|
: SV_InstanceID)\n\t\t\t{\n\t\t\t\tuint index = (id >> 2) + instanceID * 2048;\n\t\t\t\tVFX_VARYING_PS_INPUTS
|
|
o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
|
|
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
|
|
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex = indirectBuffer[index];\n\t\t\t\t\t\tfloat
|
|
size = asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\n\t\t\t\t\t\tfloat3
|
|
position = asfloat(attributeBuffer.Load3((index * 0x8 + 0x30D80) << 2));\n\t\t\t\t\t\tfloat
|
|
lifetime = asfloat(attributeBuffer.Load((index * 0x1 + 0xF4380) << 2));\n\t\t\t\t\t\tfloat
|
|
texIndex = asfloat(attributeBuffer.Load((index * 0x2 + 0x1) << 2));\n\t\t\t\t\t\tfloat3
|
|
velocity = asfloat(attributeBuffer.Load3((index * 0x8 + 0x30D84) << 2));\n\t\t\t\t\t\tfloat
|
|
age = asfloat(attributeBuffer.Load((index * 0x8 + 0x30D83) << 2));\n\t\t\t\t\t\tfloat3
|
|
color = float3(1,1,1);\n\t\t\t\t\t\tfloat alpha = (float)1;\n\t\t\t\t\t\tbool
|
|
alive = (attributeBuffer.Load((index * 0x8 + 0x30D87) << 2));\n\t\t\t\t\t\tfloat3
|
|
axisX = float3(1,0,0);\n\t\t\t\t\t\tfloat3 axisY = float3(0,1,0);\n\t\t\t\t\t\tfloat3
|
|
axisZ = float3(0,0,1);\n\t\t\t\t\t\tfloat angleX = (float)0;\n\t\t\t\t\t\tfloat
|
|
angleY = (float)0;\n\t\t\t\t\t\tfloat angleZ = (float)0;\n\t\t\t\t\t\tfloat
|
|
pivotX = (float)0;\n\t\t\t\t\t\tfloat pivotY = (float)0;\n\t\t\t\t\t\tfloat
|
|
pivotZ = (float)0;\n\t\t\t\t\t\tfloat scaleX = (float)1;\n\t\t\t\t\t\tfloat
|
|
scaleY = (float)1;\n\t\t\t\t\t\tfloat scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tbool
|
|
alive = (attributeBuffer.Load((index * 0x8 + 0x30D87) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tif
|
|
(!alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tfloat size =
|
|
asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\n\t\t\t\t\t\tfloat3
|
|
position = asfloat(attributeBuffer.Load3((index * 0x8 + 0x30D80) << 2));\n\t\t\t\t\t\tfloat
|
|
lifetime = asfloat(attributeBuffer.Load((index * 0x1 + 0xF4380) << 2));\n\t\t\t\t\t\tfloat
|
|
texIndex = asfloat(attributeBuffer.Load((index * 0x2 + 0x1) << 2));\n\t\t\t\t\t\tfloat3
|
|
velocity = asfloat(attributeBuffer.Load3((index * 0x8 + 0x30D84) << 2));\n\t\t\t\t\t\tfloat
|
|
age = asfloat(attributeBuffer.Load((index * 0x8 + 0x30D83) << 2));\n\t\t\t\t\t\tfloat3
|
|
color = float3(1,1,1);\n\t\t\t\t\t\tfloat alpha = (float)1;\n\t\t\t\t\t\tfloat3
|
|
axisX = float3(1,0,0);\n\t\t\t\t\t\tfloat3 axisY = float3(0,1,0);\n\t\t\t\t\t\tfloat3
|
|
axisZ = float3(0,0,1);\n\t\t\t\t\t\tfloat angleX = (float)0;\n\t\t\t\t\t\tfloat
|
|
angleY = (float)0;\n\t\t\t\t\t\tfloat angleZ = (float)0;\n\t\t\t\t\t\tfloat
|
|
pivotX = (float)0;\n\t\t\t\t\t\tfloat pivotY = (float)0;\n\t\t\t\t\t\tfloat
|
|
pivotZ = (float)0;\n\t\t\t\t\t\tfloat scaleX = (float)1;\n\t\t\t\t\t\tfloat
|
|
scaleY = (float)1;\n\t\t\t\t\t\tfloat scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\tOrient_6(
|
|
/*inout */axisX, /*inout */axisY, /*inout */axisZ, position, velocity);\n\t\t\t\t{\n\t\t\t\t
|
|
\ SetAttribute_D5151642( /*inout */scaleX, /*inout */scaleY, /*inout */scaleZ,
|
|
float3(0.65,1.2,0.5));\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t SetAttribute_FDD06EC7(
|
|
/*inout */color, float3(0.6603774,0.6603774,0.6603774));\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
|
|
\ CameraFade_18F(position, /*inout */alpha, /*inout */alive, (float)0.5,
|
|
(float)0.6666667);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\n\t\t\t\tif (!alive)\n\t\t\t\t\treturn
|
|
o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.x = float(id & 1);\n\t\t\t\to.VFX_VARYING_UV.y
|
|
= float((id & 2) >> 1);\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3 size3 = float3(size,size,size);\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tconst
|
|
float2 vOffsets = o.VFX_VARYING_UV.xy - 0.5f;\n\t\t\t\tconst float4x4 elementToVFX
|
|
= GetElementToVFXMatrix(axisX,axisY,axisZ,float3(angleX,angleY,angleZ),float3(pivotX,pivotY,pivotZ),size3,position);\n\t\t\t\t\t
|
|
\ float3 vPos = mul(elementToVFX,float4(vOffsets,0.0f,1.0f)).xyz;\n\t\t\t\n\t\t\t\to.VFX_VARYING_POSCS
|
|
= TransformPositionVFXToClip(vPos);\n\t\t\t\n\t\t\t\tfloat3 normalWS = normalize(TransformDirectionVFXToWorld(normalize(-transpose(elementToVFX)[2].xyz)));\n\t\t\t\t#ifdef
|
|
VFX_VARYING_NORMAL\n\t\t\t\tfloat normalFlip = (size3.x * size3.y * size3.z)
|
|
< 0 ? -1 : 1;\n\t\t\t\to.VFX_VARYING_NORMAL = normalFlip * normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
|
|
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = normalize(TransformDirectionVFXToWorld(normalize(transpose(elementToVFX)[0].xyz)));\n\t\t\t\t#endif\n\t\t\t\t#ifdef
|
|
VFX_VARYING_BENTFACTORS\n\t\t\t\tfloat bentNormalFactor = (float)0;\n\t\t\t\t{\n\t\t\t\t
|
|
\ \n\t\t\t\t bentNormalFactor = (float)0;\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\to.VFX_VARYING_BENTFACTORS
|
|
= vOffsets * bentNormalFactor;\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
|
|
= color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT && defined(VFX_VARYING_ALPHA)
|
|
\n\t\t\t\t\t\to.VFX_VARYING_ALPHA = alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_SOFT_PARTICLE && defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
|
|
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_ALPHA_TEST && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\tfloat alphaThreshold
|
|
= (float)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t float tmp_bd = age / lifetime;\n\t\t\t\t\t\t
|
|
\ float tmp_be = SampleCurve(uniform_b,tmp_bd);\n\t\t\t\t\t\t float tmp_bf
|
|
= (float)1 - tmp_be;\n\t\t\t\t\t\t float tmp_bg = saturate(tmp_bf);\n\t\t\t\t\t\t
|
|
\ \n\t\t\t\t\t\t alphaThreshold = tmp_bg;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
|
|
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
|
|
= o.VFX_VARYING_UV.xy * uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_FLIPBOOK\n\t\t\t\t\t\tfloat2 flipBookSize = (float2)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t
|
|
\ \n\t\t\t\t\t\t flipBookSize = float2(4,2);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat2
|
|
invFlipBookSize = (float2)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t
|
|
\ invFlipBookSize = float2(0.25,0.5);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tVFXUVData
|
|
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
|
|
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\t\t\to.VFX_VARYING_UV.zw
|
|
= uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND = uvData.blend;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\treturn
|
|
o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.cginc\"\n\t\t\t\n\t\t\t\n\t\t\n\t\t\t#define
|
|
SHADERPASS SHADERPASS_DEPTH_ONLY\n\t\t\t#include \"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXLit.cginc\"\n\t\t\t\n\t\t\tvoid
|
|
VFXGetHDRPLitData(out SurfaceData surfaceData, out BuiltinData builtinData,
|
|
out BSDFData bsdfData, out PreLightData preLightData, VFX_VARYING_PS_INPUTS
|
|
i, float3 normalWS, const VFXUVData uvData, uint2 tileIndex)\n\t\t\t{\t\n\t\t\t\t#if
|
|
HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\tuint diffusionProfileHash = (uint)0;\n\t\t\t\t{\n\t\t\t\t
|
|
\ \n\t\t\t\t diffusionProfileHash = (uint)1078544746;\n\t\t\t\t}\n\t\t\t\t\n
|
|
// Loads diffusion profile\n\t\t\t\t#else\n\t\t\t\tconst uint diffusionProfileHash
|
|
= 0;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\tfloat3 posRWS = VFXGetPositionRWS(i);\n\t\t\t\tfloat4
|
|
posSS = i.VFX_VARYING_POSCS;\n\t\t\t\tPositionInputs posInput = GetPositionInput(posSS.xy,
|
|
_ScreenSize.zw, posSS.z, posSS.w, posRWS, tileIndex);\n\t\t\t\t\n\t\t\t\tfloat
|
|
alpha;\n\t\t\t\tsurfaceData = VFXGetSurfaceData(i,normalWS,uvData,diffusionProfileHash,alpha);\t\n\t\t\t\tbsdfData
|
|
= ConvertSurfaceDataToBSDFData(posSS.xy, surfaceData);\n\t\t\t\n\t\t\t\tpreLightData
|
|
= GetPreLightData(GetWorldSpaceNormalizeViewDir(posRWS),posInput,bsdfData);\n\t\t\t\t\n\t\t\t\tpreLightData.diffuseFGD
|
|
= 1.0f;\n\t\t\t //TODO: investigate why this is needed\n\t\t\t preLightData.coatPartLambdaV
|
|
= 0;\n\t\t\t preLightData.coatIblR = 0;\n\t\t\t preLightData.coatIblF
|
|
= 0;\n\t\t\t \n\t\t\t\tbuiltinData = VFXGetBuiltinData(i,posInput,surfaceData,bsdfData,preLightData,uvData,alpha);\n\t\t\t}\n\t\t\t\n\t\t\tvoid
|
|
VFXGetHDRPLitData(out SurfaceData surfaceData, out BuiltinData builtinData,
|
|
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData)\n\t\t\t{\n\t\t\t\tBSDFData
|
|
bsdfData = (BSDFData)0;\n\t\t\t\tPreLightData preLightData = (PreLightData)0;\n\t\t\t\tpreLightData.diffuseFGD
|
|
= 1.0f;\n\t\t\t\tVFXGetHDRPLitData(surfaceData,builtinData,bsdfData,preLightData,i,normalWS,uvData,uint2(0,0));\n\t\t\t}\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXLitPixelOutput.cginc\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\t\t\t\n\t\t\t#pragma
|
|
fragment frag\n\t\t\tvoid frag(ps_input i\n\t\t#ifdef WRITE_NORMAL_BUFFER\n\t\t\t,
|
|
out float4 outNormalBuffer : SV_Target0\n\t\t#if USE_DOUBLE_SIDED\n\t\t\t, bool
|
|
frontFace : SV_IsFrontFace\n\t\t#endif\n\t\t#else\n\t\t\t, out float4 outColor
|
|
: SV_Target\n\t\t#endif\n\t\t\t)\n\t\t\t{\n\t\t#ifdef WRITE_NORMAL_BUFFER\t\t\n\t\t\t\t\n\t\t\t\t\t\t\t#if
|
|
USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
|
|
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
|
|
normalWS = i.VFX_VARYING_NORMAL * faceMul;\n\t\t\t\t\t\t\tconst VFXUVData uvData
|
|
= GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|
|
&& (USE_NORMAL_MAP || USE_NORMAL_BENDING)\n\t\t\t\t\t\t\tfloat3 tangentWS =
|
|
i.VFX_VARYING_TANGENT;\n\t\t\t\t\t\t\tfloat3 bitangentWS = cross(i.VFX_VARYING_TANGENT,i.VFX_VARYING_NORMAL);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_BENTFACTORS) && USE_NORMAL_BENDING\t\n\t\t\t\t\t\t\tfloat3
|
|
bentFactors = float3(i.VFX_VARYING_BENTFACTORS.xy,sqrt(1.0f - i.VFX_VARYING_BENTFACTORS.x
|
|
* i.VFX_VARYING_BENTFACTORS.x * i.VFX_VARYING_BENTFACTORS.y * i.VFX_VARYING_BENTFACTORS.y));\n\t\t\t\t\t\t\tnormalWS
|
|
= normalize(tangentWS * bentFactors.x + bitangentWS * bentFactors.y + normalWS
|
|
* bentFactors.z);\n\t\t\t\t\t\t\ttangentWS = normalize(cross(normalWS,bitangentWS));\n\t\t\t\t\t\t\tbitangentWS
|
|
= cross(tangentWS,normalWS);\n\t\t\t\t\t\t\ttangentWS *= faceMul;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
|
|
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat3x3
|
|
tbn = float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\tfloat normalScale
|
|
= 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
|
|
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS =
|
|
normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t\n\t\t\t\tVFXComputePixelOutputToNormalBuffer(i,normalWS,uvData,outNormalBuffer);\n\t\t#else\n\t\t\t\tfloat
|
|
alpha = VFXGetFragmentColor(i).a;\n\t\t#if HDRP_USE_BASE_COLOR_MAP_ALPHA\n\t\t\t\talpha
|
|
*= VFXGetTextureColor(VFX_SAMPLER(baseColorMap),i).a;\t\n\t\t#endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t#ifdef
|
|
SCENESELECTIONPASS\n\t\t\t\t// We use depth prepass for scene selection in the
|
|
editor, this code allow to output the outline correctly\n\t\t\t\toutColor =
|
|
float4(_ObjectId, _PassValue, 1.0, 1.0);\n\t\t#else\n\t\t\t\toutColor = (float4)0;\n\t\t#endif\n\t\t#endif\t\t\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
|
|
{ \"LightMode\"=\"GBuffer\" }\n\t\t\t\n\t\t\tStencil\n\t\t\t{\n\t\t\t\tWriteMask
|
|
7\n\t\t\t\tRef 2\n\t\t\t\tComp Always\n\t\t\t\tPass Replace\n\t\t\t}\t\n\t\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#pragma
|
|
target 4.5\n\t\t\t\n\t\t\t#pragma multi_compile _ LIGHT_LAYERS\n\t\t\t#pragma
|
|
multi_compile _ DEBUG_DISPLAY\n\t\t\t\n\t\t\t#define UNITY_MATERIAL_LIT\n\t\t\t\t\n\t\t\t#define
|
|
HDRP_NEEDS_UVS (HDRP_USE_BASE_COLOR_MAP || HDRP_USE_MASK_MAP || USE_NORMAL_MAP
|
|
|| HDRP_USE_EMISSIVE_MAP)\n\t\t\t#define HDRP_USE_EMISSIVE (HDRP_USE_EMISSIVE_MAP
|
|
|| HDRP_USE_EMISSIVE_COLOR || HDRP_USE_ADDITIONAL_EMISSIVE_COLOR)\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\tstruct
|
|
ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
|
|
(VFX_NEEDS_COLOR_INTERPOLATOR && HDRP_USE_BASE_COLOR) || HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t\t\tnointerpolation
|
|
float4 color : COLOR0;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#if HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t\t\tnointerpolation
|
|
float3 specularColor : COLOR1;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#if HDRP_USE_EMISSIVE_COLOR
|
|
|| HDRP_USE_ADDITIONAL_EMISSIVE_COLOR\t\n\t\t\t\t\t\t\tnointerpolation float3
|
|
emissiveColor : COLOR2;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t//
|
|
x: smoothness\n\t\t\t\t\t\t\t// y: metallic/thickness\n\t\t\t\t\t\t\t// z: normal
|
|
scale\n\t\t\t\t\t\t\t// w: emissive scale\n\t\t\t\t\t\t\tnointerpolation float4
|
|
materialProperties : TEXCOORD0;\n\t\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4
|
|
uv : TEXCOORD1;\n\t\t\t\t#else\n\t\t\t\tfloat2 uv : TEXCOORD1;\t\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
USE_SOFT_PARTICLE || USE_ALPHA_TEST || USE_FLIPBOOK_INTERPOLATION\n\t\t\t\t//
|
|
x: inverse soft particles fade distance\n\t\t\t\t// y: alpha threshold\n\t\t\t\t//
|
|
z: frame blending factor\n\t\t\t\tnointerpolation float3 builtInInterpolants
|
|
: TEXCOORD2;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\tnointerpolation float3 normal
|
|
: TEXCOORD4;\n\t\t\t\t#if USE_NORMAL_MAP || USE_NORMAL_BENDING\n\t\t\t\tnointerpolation
|
|
float3 tangent : TEXCOORD5;\n\t\t\t\t#endif\n\t\t\t\t#if USE_NORMAL_BENDING\n\t\t\t\tfloat2
|
|
bentFactors : TEXCOORD6;\n\t\t\t\t#endif\n\t\t\t};\n\t\t\t\n\t\t\n\t\t\t\t\t#if
|
|
(VFX_NEEDS_COLOR_INTERPOLATOR && HDRP_USE_BASE_COLOR) || HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t#define
|
|
VFX_VARYING_COLOR color.rgb\n\t\t\t\t\t#define VFX_VARYING_ALPHA color.a\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#define
|
|
VFX_VARYING_SMOOTHNESS materialProperties.x\n\t\t\t\t\t\n\t\t\t\t\t#if HDRP_MATERIAL_TYPE_STANDARD\n\t\t\t\t\t#define
|
|
VFX_VARYING_METALLIC materialProperties.y\n\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t#define
|
|
VFX_VARYING_SPECULAR specularColor\n\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t\t#define
|
|
VFX_VARYING_THICKNESS materialProperties.y\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
|
|
USE_NORMAL_MAP\n\t\t\t\t\t#define VFX_VARYING_NORMALSCALE materialProperties.z\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
|
|
HDRP_USE_EMISSIVE_MAP\n\t\t\t\t\t#define VFX_VARYING_EMISSIVESCALE materialProperties.w\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
|
|
HDRP_USE_EMISSIVE_COLOR || HDRP_USE_ADDITIONAL_EMISSIVE_COLOR\n\t\t\t\t\t#define
|
|
VFX_VARYING_EMISSIVE emissiveColor\n\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\n\t\t#define
|
|
VFX_VARYING_PS_INPUTS ps_input\n\t\t#define VFX_VARYING_POSCS pos\n\t\t#define
|
|
VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE builtInInterpolants.x\n\t\t#define VFX_VARYING_ALPHATHRESHOLD
|
|
builtInInterpolants.y\n\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.z\n\t\t#define
|
|
VFX_VARYING_UV uv\n\t\t#define VFX_VARYING_NORMAL normal\n\t\t#if USE_NORMAL_MAP
|
|
|| USE_NORMAL_BENDING\n\t\t#define VFX_VARYING_TANGENT tangent\n\t\t#endif\n\t\t#if
|
|
USE_NORMAL_BENDING\n\t\t#define VFX_VARYING_BENTFACTORS bentFactors\n\t\t#endif\n\t\t\n\t\t\n\t\t\t\n\t\t\t#if
|
|
!(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error
|
|
VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXCommon.cginc\"\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.cginc\"\n\t\t\t\n\n\t\t\tvoid
|
|
Orient_6(inout float3 axisX, inout float3 axisY, inout float3 axisZ, float3
|
|
position, float3 velocity) /*mode:AlongVelocity */\n\t\t\t{\n\t\t\t \n\t\t\t
|
|
\ axisY = normalize(velocity);\n\t\t\t axisZ = position - GetViewVFXPosition();\n\t\t\t
|
|
\ axisX = normalize(cross(axisY,axisZ));\n\t\t\t axisZ = cross(axisX,axisY);\n\t\t\t
|
|
\ \n\t\t\t}\n\t\t\tvoid SetAttribute_D5151642(inout float scaleX, inout float
|
|
scaleY, inout float scaleZ, float3 Scale) /*attribute:scale Composition:Overwrite
|
|
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t scaleX = Scale.x;\n\t\t\t
|
|
\ scaleY = Scale.y;\n\t\t\t scaleZ = Scale.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_FDD06EC7(inout
|
|
float3 color, float3 Color) /*attribute:color Composition:Overwrite Source:Slot
|
|
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid
|
|
CameraFade_18F(float3 position, inout float alpha, inout bool alive, float FadedDistance,
|
|
float InvFadeDistance) /*cullWhenFaded:True fadeMode:Alpha */\n\t\t\t{\n\t\t\t
|
|
\ \n\t\t\t float clipPosW = TransformPositionVFXToClip(position).w;\n\t\t\t
|
|
\ float fade = saturate((clipPosW - FadedDistance) * InvFadeDistance);\n\t\t\t
|
|
\ alpha *= fade;\n\t\t\t if(fade == 0.0) alive=false;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\t#pragma
|
|
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(uint id : SV_VertexID, uint instanceID
|
|
: SV_InstanceID)\n\t\t\t{\n\t\t\t\tuint index = (id >> 2) + instanceID * 2048;\n\t\t\t\tVFX_VARYING_PS_INPUTS
|
|
o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
|
|
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
|
|
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex = indirectBuffer[index];\n\t\t\t\t\t\tfloat
|
|
size = asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\n\t\t\t\t\t\tfloat3
|
|
position = asfloat(attributeBuffer.Load3((index * 0x8 + 0x30D80) << 2));\n\t\t\t\t\t\tfloat
|
|
lifetime = asfloat(attributeBuffer.Load((index * 0x1 + 0xF4380) << 2));\n\t\t\t\t\t\tfloat
|
|
texIndex = asfloat(attributeBuffer.Load((index * 0x2 + 0x1) << 2));\n\t\t\t\t\t\tfloat3
|
|
velocity = asfloat(attributeBuffer.Load3((index * 0x8 + 0x30D84) << 2));\n\t\t\t\t\t\tfloat
|
|
age = asfloat(attributeBuffer.Load((index * 0x8 + 0x30D83) << 2));\n\t\t\t\t\t\tfloat3
|
|
color = float3(1,1,1);\n\t\t\t\t\t\tfloat alpha = (float)1;\n\t\t\t\t\t\tbool
|
|
alive = (attributeBuffer.Load((index * 0x8 + 0x30D87) << 2));\n\t\t\t\t\t\tfloat3
|
|
axisX = float3(1,0,0);\n\t\t\t\t\t\tfloat3 axisY = float3(0,1,0);\n\t\t\t\t\t\tfloat3
|
|
axisZ = float3(0,0,1);\n\t\t\t\t\t\tfloat angleX = (float)0;\n\t\t\t\t\t\tfloat
|
|
angleY = (float)0;\n\t\t\t\t\t\tfloat angleZ = (float)0;\n\t\t\t\t\t\tfloat
|
|
pivotX = (float)0;\n\t\t\t\t\t\tfloat pivotY = (float)0;\n\t\t\t\t\t\tfloat
|
|
pivotZ = (float)0;\n\t\t\t\t\t\tfloat scaleX = (float)1;\n\t\t\t\t\t\tfloat
|
|
scaleY = (float)1;\n\t\t\t\t\t\tfloat scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tbool
|
|
alive = (attributeBuffer.Load((index * 0x8 + 0x30D87) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tif
|
|
(!alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tfloat size =
|
|
asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\n\t\t\t\t\t\tfloat3
|
|
position = asfloat(attributeBuffer.Load3((index * 0x8 + 0x30D80) << 2));\n\t\t\t\t\t\tfloat
|
|
lifetime = asfloat(attributeBuffer.Load((index * 0x1 + 0xF4380) << 2));\n\t\t\t\t\t\tfloat
|
|
texIndex = asfloat(attributeBuffer.Load((index * 0x2 + 0x1) << 2));\n\t\t\t\t\t\tfloat3
|
|
velocity = asfloat(attributeBuffer.Load3((index * 0x8 + 0x30D84) << 2));\n\t\t\t\t\t\tfloat
|
|
age = asfloat(attributeBuffer.Load((index * 0x8 + 0x30D83) << 2));\n\t\t\t\t\t\tfloat3
|
|
color = float3(1,1,1);\n\t\t\t\t\t\tfloat alpha = (float)1;\n\t\t\t\t\t\tfloat3
|
|
axisX = float3(1,0,0);\n\t\t\t\t\t\tfloat3 axisY = float3(0,1,0);\n\t\t\t\t\t\tfloat3
|
|
axisZ = float3(0,0,1);\n\t\t\t\t\t\tfloat angleX = (float)0;\n\t\t\t\t\t\tfloat
|
|
angleY = (float)0;\n\t\t\t\t\t\tfloat angleZ = (float)0;\n\t\t\t\t\t\tfloat
|
|
pivotX = (float)0;\n\t\t\t\t\t\tfloat pivotY = (float)0;\n\t\t\t\t\t\tfloat
|
|
pivotZ = (float)0;\n\t\t\t\t\t\tfloat scaleX = (float)1;\n\t\t\t\t\t\tfloat
|
|
scaleY = (float)1;\n\t\t\t\t\t\tfloat scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\tOrient_6(
|
|
/*inout */axisX, /*inout */axisY, /*inout */axisZ, position, velocity);\n\t\t\t\t{\n\t\t\t\t
|
|
\ SetAttribute_D5151642( /*inout */scaleX, /*inout */scaleY, /*inout */scaleZ,
|
|
float3(0.65,1.2,0.5));\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t SetAttribute_FDD06EC7(
|
|
/*inout */color, float3(0.6603774,0.6603774,0.6603774));\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
|
|
\ CameraFade_18F(position, /*inout */alpha, /*inout */alive, (float)0.5,
|
|
(float)0.6666667);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\n\t\t\t\tif (!alive)\n\t\t\t\t\treturn
|
|
o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.x = float(id & 1);\n\t\t\t\to.VFX_VARYING_UV.y
|
|
= float((id & 2) >> 1);\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3 size3 = float3(size,size,size);\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tconst
|
|
float2 vOffsets = o.VFX_VARYING_UV.xy - 0.5f;\n\t\t\t\tconst float4x4 elementToVFX
|
|
= GetElementToVFXMatrix(axisX,axisY,axisZ,float3(angleX,angleY,angleZ),float3(pivotX,pivotY,pivotZ),size3,position);\n\t\t\t\t\t
|
|
\ float3 vPos = mul(elementToVFX,float4(vOffsets,0.0f,1.0f)).xyz;\n\t\t\t\n\t\t\t\to.VFX_VARYING_POSCS
|
|
= TransformPositionVFXToClip(vPos);\n\t\t\t\n\t\t\t\tfloat3 normalWS = normalize(TransformDirectionVFXToWorld(normalize(-transpose(elementToVFX)[2].xyz)));\n\t\t\t\t#ifdef
|
|
VFX_VARYING_NORMAL\n\t\t\t\tfloat normalFlip = (size3.x * size3.y * size3.z)
|
|
< 0 ? -1 : 1;\n\t\t\t\to.VFX_VARYING_NORMAL = normalFlip * normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
|
|
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = normalize(TransformDirectionVFXToWorld(normalize(transpose(elementToVFX)[0].xyz)));\n\t\t\t\t#endif\n\t\t\t\t#ifdef
|
|
VFX_VARYING_BENTFACTORS\n\t\t\t\tfloat bentNormalFactor = (float)0;\n\t\t\t\t{\n\t\t\t\t
|
|
\ \n\t\t\t\t bentNormalFactor = (float)0;\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\to.VFX_VARYING_BENTFACTORS
|
|
= vOffsets * bentNormalFactor;\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
|
|
= color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT && defined(VFX_VARYING_ALPHA)
|
|
\n\t\t\t\t\t\to.VFX_VARYING_ALPHA = alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_SOFT_PARTICLE && defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
|
|
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_ALPHA_TEST && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\tfloat alphaThreshold
|
|
= (float)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t float tmp_bd = age / lifetime;\n\t\t\t\t\t\t
|
|
\ float tmp_be = SampleCurve(uniform_b,tmp_bd);\n\t\t\t\t\t\t float tmp_bf
|
|
= (float)1 - tmp_be;\n\t\t\t\t\t\t float tmp_bg = saturate(tmp_bf);\n\t\t\t\t\t\t
|
|
\ \n\t\t\t\t\t\t alphaThreshold = tmp_bg;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
|
|
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
|
|
= o.VFX_VARYING_UV.xy * uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_FLIPBOOK\n\t\t\t\t\t\tfloat2 flipBookSize = (float2)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t
|
|
\ \n\t\t\t\t\t\t flipBookSize = float2(4,2);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat2
|
|
invFlipBookSize = (float2)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t
|
|
\ invFlipBookSize = float2(0.25,0.5);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tVFXUVData
|
|
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
|
|
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\t\t\to.VFX_VARYING_UV.zw
|
|
= uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND = uvData.blend;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_SMOOTHNESS\n\t\t\t\t\t\t\t\t\tfloat smoothness = (float)0;\n\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t
|
|
\ \n\t\t\t\t\t\t\t\t\t smoothness = (float)0.4984926;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_SMOOTHNESS
|
|
= smoothness;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if HDRP_MATERIAL_TYPE_STANDARD\n\t\t\t\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_METALLIC\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_METALLIC
|
|
= metallic;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_SPECULAR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_SPECULAR
|
|
= specularColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_THICKNESS\n\t\t\t\t\t\t\t\t\tfloat thickness = (float)0;\n\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t
|
|
\ float tmp_bd = age / lifetime;\n\t\t\t\t\t\t\t\t\t float tmp_be = SampleCurve(uniform_b,tmp_bd);\n\t\t\t\t\t\t\t\t\t
|
|
\ float tmp_bf = (float)1 - tmp_be;\n\t\t\t\t\t\t\t\t\t float tmp_bg =
|
|
saturate(tmp_bf);\n\t\t\t\t\t\t\t\t\t \n\t\t\t\t\t\t\t\t\t thickness =
|
|
tmp_bg;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_THICKNESS
|
|
= thickness;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
|
|
USE_NORMAL_MAP\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\t\t\tfloat
|
|
normalScale = (float)0;\n\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t \n\t\t\t\t\t\t\t\t\t
|
|
\ normalScale = (float)2;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_NORMALSCALE
|
|
= normalScale;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
|
|
HDRP_USE_EMISSIVE_MAP\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_EMISSIVESCALE\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVESCALE
|
|
= emissiveScale;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_EMISSIVE\n\t\t\t\t\t\t\t\t\t#if HDRP_USE_EMISSIVE_COLOR\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVE
|
|
= color;\n\t\t\t\t\t\t\t\t\t#elif HDRP_USE_ADDITIONAL_EMISSIVE_COLOR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVE
|
|
= emissiveColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
|
|
HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_COLOR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_COLOR
|
|
= baseColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\treturn
|
|
o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.cginc\"\n\t\t\t\n\t\t\t\n\t\t\n\t\t\t#define
|
|
SHADERPASS SHADERPASS_GBUFFER\n\t\t\t#include \"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXLit.cginc\"\n\t\t\t\n\t\t\tvoid
|
|
VFXGetHDRPLitData(out SurfaceData surfaceData, out BuiltinData builtinData,
|
|
out BSDFData bsdfData, out PreLightData preLightData, VFX_VARYING_PS_INPUTS
|
|
i, float3 normalWS, const VFXUVData uvData, uint2 tileIndex)\n\t\t\t{\t\n\t\t\t\t#if
|
|
HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\tuint diffusionProfileHash = (uint)0;\n\t\t\t\t{\n\t\t\t\t
|
|
\ \n\t\t\t\t diffusionProfileHash = (uint)1078544746;\n\t\t\t\t}\n\t\t\t\t\n
|
|
// Loads diffusion profile\n\t\t\t\t#else\n\t\t\t\tconst uint diffusionProfileHash
|
|
= 0;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\tfloat3 posRWS = VFXGetPositionRWS(i);\n\t\t\t\tfloat4
|
|
posSS = i.VFX_VARYING_POSCS;\n\t\t\t\tPositionInputs posInput = GetPositionInput(posSS.xy,
|
|
_ScreenSize.zw, posSS.z, posSS.w, posRWS, tileIndex);\n\t\t\t\t\n\t\t\t\tfloat
|
|
alpha;\n\t\t\t\tsurfaceData = VFXGetSurfaceData(i,normalWS,uvData,diffusionProfileHash,alpha);\t\n\t\t\t\tbsdfData
|
|
= ConvertSurfaceDataToBSDFData(posSS.xy, surfaceData);\n\t\t\t\n\t\t\t\tpreLightData
|
|
= GetPreLightData(GetWorldSpaceNormalizeViewDir(posRWS),posInput,bsdfData);\n\t\t\t\t\n\t\t\t\tpreLightData.diffuseFGD
|
|
= 1.0f;\n\t\t\t //TODO: investigate why this is needed\n\t\t\t preLightData.coatPartLambdaV
|
|
= 0;\n\t\t\t preLightData.coatIblR = 0;\n\t\t\t preLightData.coatIblF
|
|
= 0;\n\t\t\t \n\t\t\t\tbuiltinData = VFXGetBuiltinData(i,posInput,surfaceData,bsdfData,preLightData,uvData,alpha);\n\t\t\t}\n\t\t\t\n\t\t\tvoid
|
|
VFXGetHDRPLitData(out SurfaceData surfaceData, out BuiltinData builtinData,
|
|
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData)\n\t\t\t{\n\t\t\t\tBSDFData
|
|
bsdfData = (BSDFData)0;\n\t\t\t\tPreLightData preLightData = (PreLightData)0;\n\t\t\t\tpreLightData.diffuseFGD
|
|
= 1.0f;\n\t\t\t\tVFXGetHDRPLitData(surfaceData,builtinData,bsdfData,preLightData,i,normalWS,uvData,uint2(0,0));\n\t\t\t}\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXLitPixelOutput.cginc\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\t\t\t\t\t\t\n\t\t\t#pragma
|
|
fragment frag\n\t\t\tvoid frag(ps_input i, OUTPUT_GBUFFER(outGBuffer)\n\t\t\t#if
|
|
USE_DOUBLE_SIDED\n\t\t\t, bool frontFace : SV_IsFrontFace\n\t\t\t#endif\n\t\t\t)\n\t\t\t{\n\t\t\t\t\n\t\t\t\t\t\t\t#if
|
|
USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
|
|
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
|
|
normalWS = i.VFX_VARYING_NORMAL * faceMul;\n\t\t\t\t\t\t\tconst VFXUVData uvData
|
|
= GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|
|
&& (USE_NORMAL_MAP || USE_NORMAL_BENDING)\n\t\t\t\t\t\t\tfloat3 tangentWS =
|
|
i.VFX_VARYING_TANGENT;\n\t\t\t\t\t\t\tfloat3 bitangentWS = cross(i.VFX_VARYING_TANGENT,i.VFX_VARYING_NORMAL);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_BENTFACTORS) && USE_NORMAL_BENDING\t\n\t\t\t\t\t\t\tfloat3
|
|
bentFactors = float3(i.VFX_VARYING_BENTFACTORS.xy,sqrt(1.0f - i.VFX_VARYING_BENTFACTORS.x
|
|
* i.VFX_VARYING_BENTFACTORS.x * i.VFX_VARYING_BENTFACTORS.y * i.VFX_VARYING_BENTFACTORS.y));\n\t\t\t\t\t\t\tnormalWS
|
|
= normalize(tangentWS * bentFactors.x + bitangentWS * bentFactors.y + normalWS
|
|
* bentFactors.z);\n\t\t\t\t\t\t\ttangentWS = normalize(cross(normalWS,bitangentWS));\n\t\t\t\t\t\t\tbitangentWS
|
|
= cross(tangentWS,normalWS);\n\t\t\t\t\t\t\ttangentWS *= faceMul;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
|
|
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat3x3
|
|
tbn = float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\tfloat normalScale
|
|
= 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
|
|
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS =
|
|
normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t\n\t\t\t\tVFXComputePixelOutputToGBuffer(i,normalWS,uvData,outGBuffer);\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\n\t\t//
|
|
Forward pass\n\t\tPass\n\t\t{\t\t\n\t\t\tTags { \"LightMode\"=\"Forward\"}\n\t\t\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#pragma
|
|
target 4.5\n\t\t\t\n\t\t\t#define UNITY_MATERIAL_LIT\n\t\t\t#define LIGHTLOOP_TILE_PASS\n\t\t\t#define
|
|
_ENABLE_FOG_ON_TRANSPARENT\n\t\t\t#define _DISABLE_DECALS\n\t\t\t\n\n\t\t\t#pragma
|
|
multi_compile USE_FPTL_LIGHTLIST USE_CLUSTERED_LIGHTLIST \n\t\t\t#pragma multi_compile
|
|
SHADOW_LOW SHADOW_MEDIUM SHADOW_HIGH SHADOW_VERY_HIGH\n\t\t\t#pragma multi_compile
|
|
_ DEBUG_DISPLAY\n\t\t\t//#pragma enable_d3d11_debug_symbols\n\t\t\t\t\n\t\t\t#define
|
|
HDRP_NEEDS_UVS (HDRP_USE_BASE_COLOR_MAP || HDRP_USE_MASK_MAP || USE_NORMAL_MAP
|
|
|| HDRP_USE_EMISSIVE_MAP)\n\t\t\t#define HDRP_USE_EMISSIVE (HDRP_USE_EMISSIVE_MAP
|
|
|| HDRP_USE_EMISSIVE_COLOR || HDRP_USE_ADDITIONAL_EMISSIVE_COLOR)\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\tstruct
|
|
ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
|
|
(VFX_NEEDS_COLOR_INTERPOLATOR && HDRP_USE_BASE_COLOR) || HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t\t\tnointerpolation
|
|
float4 color : COLOR0;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#if HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t\t\tnointerpolation
|
|
float3 specularColor : COLOR1;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#if HDRP_USE_EMISSIVE_COLOR
|
|
|| HDRP_USE_ADDITIONAL_EMISSIVE_COLOR\t\n\t\t\t\t\t\t\tnointerpolation float3
|
|
emissiveColor : COLOR2;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t//
|
|
x: smoothness\n\t\t\t\t\t\t\t// y: metallic/thickness\n\t\t\t\t\t\t\t// z: normal
|
|
scale\n\t\t\t\t\t\t\t// w: emissive scale\n\t\t\t\t\t\t\tnointerpolation float4
|
|
materialProperties : TEXCOORD0;\n\t\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4
|
|
uv : TEXCOORD1;\n\t\t\t\t#else\n\t\t\t\tfloat2 uv : TEXCOORD1;\t\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
USE_SOFT_PARTICLE || USE_ALPHA_TEST || USE_FLIPBOOK_INTERPOLATION\n\t\t\t\t//
|
|
x: inverse soft particles fade distance\n\t\t\t\t// y: alpha threshold\n\t\t\t\t//
|
|
z: frame blending factor\n\t\t\t\tnointerpolation float3 builtInInterpolants
|
|
: TEXCOORD2;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\tnointerpolation float3 normal
|
|
: TEXCOORD3;\n\t\t\t\t#if USE_NORMAL_MAP || USE_NORMAL_BENDING\n\t\t\t\tnointerpolation
|
|
float3 tangent : TEXCOORD4;\n\t\t\t\t#endif\n\t\t\t\t#if USE_NORMAL_BENDING\n\t\t\t\tfloat2
|
|
bentFactors : TEXCOORD5;\n\t\t\t\t#endif\n\t\t\t\tfloat3 posWS : TEXCOORD6;\n\t\t\t};\n\t\t\t\n\t\t\n\t\t\t\t\t#if
|
|
(VFX_NEEDS_COLOR_INTERPOLATOR && HDRP_USE_BASE_COLOR) || HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t#define
|
|
VFX_VARYING_COLOR color.rgb\n\t\t\t\t\t#define VFX_VARYING_ALPHA color.a\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#define
|
|
VFX_VARYING_SMOOTHNESS materialProperties.x\n\t\t\t\t\t\n\t\t\t\t\t#if HDRP_MATERIAL_TYPE_STANDARD\n\t\t\t\t\t#define
|
|
VFX_VARYING_METALLIC materialProperties.y\n\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t#define
|
|
VFX_VARYING_SPECULAR specularColor\n\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t\t#define
|
|
VFX_VARYING_THICKNESS materialProperties.y\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
|
|
USE_NORMAL_MAP\n\t\t\t\t\t#define VFX_VARYING_NORMALSCALE materialProperties.z\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
|
|
HDRP_USE_EMISSIVE_MAP\n\t\t\t\t\t#define VFX_VARYING_EMISSIVESCALE materialProperties.w\n\t\t\t\t\t#endif\n\t\t\t\t\t\n\t\t\t\t\t#if
|
|
HDRP_USE_EMISSIVE_COLOR || HDRP_USE_ADDITIONAL_EMISSIVE_COLOR\n\t\t\t\t\t#define
|
|
VFX_VARYING_EMISSIVE emissiveColor\n\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t#define
|
|
VFX_VARYING_PS_INPUTS ps_input\n\t\t#define VFX_VARYING_POSCS pos\n\t\t#define
|
|
VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE builtInInterpolants.x\n\t\t#define VFX_VARYING_ALPHATHRESHOLD
|
|
builtInInterpolants.y\n\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.z\n\t\t#define
|
|
VFX_VARYING_UV uv\n\t\t#define VFX_VARYING_NORMAL normal\n\t\t#if USE_NORMAL_MAP
|
|
|| USE_NORMAL_BENDING\n\t\t#define VFX_VARYING_TANGENT tangent\n\t\t#endif\n\t\t#if
|
|
USE_NORMAL_BENDING\n\t\t#define VFX_VARYING_BENTFACTORS bentFactors\n\t\t#endif\n\t\t#define
|
|
VFX_VARYING_POSWS posWS\n\t\t\n\t\t\n\t\t\t\n\t\t\t#if !(defined(VFX_VARYING_PS_INPUTS)
|
|
&& defined(VFX_VARYING_POSCS))\n\t\t\t#error VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS
|
|
and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include \"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXCommon.cginc\"\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.cginc\"\n\t\t\t\n\n\t\t\tvoid
|
|
Orient_6(inout float3 axisX, inout float3 axisY, inout float3 axisZ, float3
|
|
position, float3 velocity) /*mode:AlongVelocity */\n\t\t\t{\n\t\t\t \n\t\t\t
|
|
\ axisY = normalize(velocity);\n\t\t\t axisZ = position - GetViewVFXPosition();\n\t\t\t
|
|
\ axisX = normalize(cross(axisY,axisZ));\n\t\t\t axisZ = cross(axisX,axisY);\n\t\t\t
|
|
\ \n\t\t\t}\n\t\t\tvoid SetAttribute_D5151642(inout float scaleX, inout float
|
|
scaleY, inout float scaleZ, float3 Scale) /*attribute:scale Composition:Overwrite
|
|
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t scaleX = Scale.x;\n\t\t\t
|
|
\ scaleY = Scale.y;\n\t\t\t scaleZ = Scale.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_FDD06EC7(inout
|
|
float3 color, float3 Color) /*attribute:color Composition:Overwrite Source:Slot
|
|
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid
|
|
CameraFade_18F(float3 position, inout float alpha, inout bool alive, float FadedDistance,
|
|
float InvFadeDistance) /*cullWhenFaded:True fadeMode:Alpha */\n\t\t\t{\n\t\t\t
|
|
\ \n\t\t\t float clipPosW = TransformPositionVFXToClip(position).w;\n\t\t\t
|
|
\ float fade = saturate((clipPosW - FadedDistance) * InvFadeDistance);\n\t\t\t
|
|
\ alpha *= fade;\n\t\t\t if(fade == 0.0) alive=false;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\t#pragma
|
|
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(uint id : SV_VertexID, uint instanceID
|
|
: SV_InstanceID)\n\t\t\t{\n\t\t\t\tuint index = (id >> 2) + instanceID * 2048;\n\t\t\t\tVFX_VARYING_PS_INPUTS
|
|
o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
|
|
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
|
|
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex = indirectBuffer[index];\n\t\t\t\t\t\tfloat
|
|
size = asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\n\t\t\t\t\t\tfloat3
|
|
position = asfloat(attributeBuffer.Load3((index * 0x8 + 0x30D80) << 2));\n\t\t\t\t\t\tfloat
|
|
lifetime = asfloat(attributeBuffer.Load((index * 0x1 + 0xF4380) << 2));\n\t\t\t\t\t\tfloat
|
|
texIndex = asfloat(attributeBuffer.Load((index * 0x2 + 0x1) << 2));\n\t\t\t\t\t\tfloat3
|
|
velocity = asfloat(attributeBuffer.Load3((index * 0x8 + 0x30D84) << 2));\n\t\t\t\t\t\tfloat
|
|
age = asfloat(attributeBuffer.Load((index * 0x8 + 0x30D83) << 2));\n\t\t\t\t\t\tfloat3
|
|
color = float3(1,1,1);\n\t\t\t\t\t\tfloat alpha = (float)1;\n\t\t\t\t\t\tbool
|
|
alive = (attributeBuffer.Load((index * 0x8 + 0x30D87) << 2));\n\t\t\t\t\t\tfloat3
|
|
axisX = float3(1,0,0);\n\t\t\t\t\t\tfloat3 axisY = float3(0,1,0);\n\t\t\t\t\t\tfloat3
|
|
axisZ = float3(0,0,1);\n\t\t\t\t\t\tfloat angleX = (float)0;\n\t\t\t\t\t\tfloat
|
|
angleY = (float)0;\n\t\t\t\t\t\tfloat angleZ = (float)0;\n\t\t\t\t\t\tfloat
|
|
pivotX = (float)0;\n\t\t\t\t\t\tfloat pivotY = (float)0;\n\t\t\t\t\t\tfloat
|
|
pivotZ = (float)0;\n\t\t\t\t\t\tfloat scaleX = (float)1;\n\t\t\t\t\t\tfloat
|
|
scaleY = (float)1;\n\t\t\t\t\t\tfloat scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tbool
|
|
alive = (attributeBuffer.Load((index * 0x8 + 0x30D87) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tif
|
|
(!alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tfloat size =
|
|
asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\n\t\t\t\t\t\tfloat3
|
|
position = asfloat(attributeBuffer.Load3((index * 0x8 + 0x30D80) << 2));\n\t\t\t\t\t\tfloat
|
|
lifetime = asfloat(attributeBuffer.Load((index * 0x1 + 0xF4380) << 2));\n\t\t\t\t\t\tfloat
|
|
texIndex = asfloat(attributeBuffer.Load((index * 0x2 + 0x1) << 2));\n\t\t\t\t\t\tfloat3
|
|
velocity = asfloat(attributeBuffer.Load3((index * 0x8 + 0x30D84) << 2));\n\t\t\t\t\t\tfloat
|
|
age = asfloat(attributeBuffer.Load((index * 0x8 + 0x30D83) << 2));\n\t\t\t\t\t\tfloat3
|
|
color = float3(1,1,1);\n\t\t\t\t\t\tfloat alpha = (float)1;\n\t\t\t\t\t\tfloat3
|
|
axisX = float3(1,0,0);\n\t\t\t\t\t\tfloat3 axisY = float3(0,1,0);\n\t\t\t\t\t\tfloat3
|
|
axisZ = float3(0,0,1);\n\t\t\t\t\t\tfloat angleX = (float)0;\n\t\t\t\t\t\tfloat
|
|
angleY = (float)0;\n\t\t\t\t\t\tfloat angleZ = (float)0;\n\t\t\t\t\t\tfloat
|
|
pivotX = (float)0;\n\t\t\t\t\t\tfloat pivotY = (float)0;\n\t\t\t\t\t\tfloat
|
|
pivotZ = (float)0;\n\t\t\t\t\t\tfloat scaleX = (float)1;\n\t\t\t\t\t\tfloat
|
|
scaleY = (float)1;\n\t\t\t\t\t\tfloat scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\tOrient_6(
|
|
/*inout */axisX, /*inout */axisY, /*inout */axisZ, position, velocity);\n\t\t\t\t{\n\t\t\t\t
|
|
\ SetAttribute_D5151642( /*inout */scaleX, /*inout */scaleY, /*inout */scaleZ,
|
|
float3(0.65,1.2,0.5));\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t SetAttribute_FDD06EC7(
|
|
/*inout */color, float3(0.6603774,0.6603774,0.6603774));\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
|
|
\ CameraFade_18F(position, /*inout */alpha, /*inout */alive, (float)0.5,
|
|
(float)0.6666667);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\n\t\t\t\tif (!alive)\n\t\t\t\t\treturn
|
|
o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.x = float(id & 1);\n\t\t\t\to.VFX_VARYING_UV.y
|
|
= float((id & 2) >> 1);\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3 size3 = float3(size,size,size);\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tconst
|
|
float2 vOffsets = o.VFX_VARYING_UV.xy - 0.5f;\n\t\t\t\tconst float4x4 elementToVFX
|
|
= GetElementToVFXMatrix(axisX,axisY,axisZ,float3(angleX,angleY,angleZ),float3(pivotX,pivotY,pivotZ),size3,position);\n\t\t\t\t\t
|
|
\ float3 vPos = mul(elementToVFX,float4(vOffsets,0.0f,1.0f)).xyz;\n\t\t\t\n\t\t\t\to.VFX_VARYING_POSCS
|
|
= TransformPositionVFXToClip(vPos);\n\t\t\t\n\t\t\t\tfloat3 normalWS = normalize(TransformDirectionVFXToWorld(normalize(-transpose(elementToVFX)[2].xyz)));\n\t\t\t\t#ifdef
|
|
VFX_VARYING_NORMAL\n\t\t\t\tfloat normalFlip = (size3.x * size3.y * size3.z)
|
|
< 0 ? -1 : 1;\n\t\t\t\to.VFX_VARYING_NORMAL = normalFlip * normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
|
|
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = normalize(TransformDirectionVFXToWorld(normalize(transpose(elementToVFX)[0].xyz)));\n\t\t\t\t#endif\n\t\t\t\t#ifdef
|
|
VFX_VARYING_BENTFACTORS\n\t\t\t\tfloat bentNormalFactor = (float)0;\n\t\t\t\t{\n\t\t\t\t
|
|
\ \n\t\t\t\t bentNormalFactor = (float)0;\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\to.VFX_VARYING_BENTFACTORS
|
|
= vOffsets * bentNormalFactor;\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
|
|
= color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT && defined(VFX_VARYING_ALPHA)
|
|
\n\t\t\t\t\t\to.VFX_VARYING_ALPHA = alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_SOFT_PARTICLE && defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
|
|
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_ALPHA_TEST && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\tfloat alphaThreshold
|
|
= (float)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t float tmp_bd = age / lifetime;\n\t\t\t\t\t\t
|
|
\ float tmp_be = SampleCurve(uniform_b,tmp_bd);\n\t\t\t\t\t\t float tmp_bf
|
|
= (float)1 - tmp_be;\n\t\t\t\t\t\t float tmp_bg = saturate(tmp_bf);\n\t\t\t\t\t\t
|
|
\ \n\t\t\t\t\t\t alphaThreshold = tmp_bg;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
|
|
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
|
|
= o.VFX_VARYING_UV.xy * uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_FLIPBOOK\n\t\t\t\t\t\tfloat2 flipBookSize = (float2)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t
|
|
\ \n\t\t\t\t\t\t flipBookSize = float2(4,2);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat2
|
|
invFlipBookSize = (float2)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t
|
|
\ invFlipBookSize = float2(0.25,0.5);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tVFXUVData
|
|
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
|
|
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\t\t\to.VFX_VARYING_UV.zw
|
|
= uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND = uvData.blend;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_SMOOTHNESS\n\t\t\t\t\t\t\t\t\tfloat smoothness = (float)0;\n\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t
|
|
\ \n\t\t\t\t\t\t\t\t\t smoothness = (float)0.4984926;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_SMOOTHNESS
|
|
= smoothness;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if HDRP_MATERIAL_TYPE_STANDARD\n\t\t\t\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_METALLIC\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_METALLIC
|
|
= metallic;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_SPECULAR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_SPECULAR
|
|
= specularColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_THICKNESS\n\t\t\t\t\t\t\t\t\tfloat thickness = (float)0;\n\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t
|
|
\ float tmp_bd = age / lifetime;\n\t\t\t\t\t\t\t\t\t float tmp_be = SampleCurve(uniform_b,tmp_bd);\n\t\t\t\t\t\t\t\t\t
|
|
\ float tmp_bf = (float)1 - tmp_be;\n\t\t\t\t\t\t\t\t\t float tmp_bg =
|
|
saturate(tmp_bf);\n\t\t\t\t\t\t\t\t\t \n\t\t\t\t\t\t\t\t\t thickness =
|
|
tmp_bg;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_THICKNESS
|
|
= thickness;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
|
|
USE_NORMAL_MAP\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\t\t\tfloat
|
|
normalScale = (float)0;\n\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t \n\t\t\t\t\t\t\t\t\t
|
|
\ normalScale = (float)2;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_NORMALSCALE
|
|
= normalScale;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
|
|
HDRP_USE_EMISSIVE_MAP\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_EMISSIVESCALE\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVESCALE
|
|
= emissiveScale;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_EMISSIVE\n\t\t\t\t\t\t\t\t\t#if HDRP_USE_EMISSIVE_COLOR\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVE
|
|
= color;\n\t\t\t\t\t\t\t\t\t#elif HDRP_USE_ADDITIONAL_EMISSIVE_COLOR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_EMISSIVE
|
|
= emissiveColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if
|
|
HDRP_USE_ADDITIONAL_BASE_COLOR\n\t\t\t\t\t\t\t\t\t#ifdef VFX_VARYING_COLOR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_COLOR
|
|
= baseColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\treturn
|
|
o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.cginc\"\n\t\t\t\n\t\t\t\n\t\t\n\t\t\t#define
|
|
SHADERPASS SHADERPASS_FORWARD\n\t\t\t#include \"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXLit.cginc\"\n\t\t\t\n\t\t\tvoid
|
|
VFXGetHDRPLitData(out SurfaceData surfaceData, out BuiltinData builtinData,
|
|
out BSDFData bsdfData, out PreLightData preLightData, VFX_VARYING_PS_INPUTS
|
|
i, float3 normalWS, const VFXUVData uvData, uint2 tileIndex)\n\t\t\t{\t\n\t\t\t\t#if
|
|
HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\tuint diffusionProfileHash = (uint)0;\n\t\t\t\t{\n\t\t\t\t
|
|
\ \n\t\t\t\t diffusionProfileHash = (uint)1078544746;\n\t\t\t\t}\n\t\t\t\t\n
|
|
// Loads diffusion profile\n\t\t\t\t#else\n\t\t\t\tconst uint diffusionProfileHash
|
|
= 0;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\tfloat3 posRWS = VFXGetPositionRWS(i);\n\t\t\t\tfloat4
|
|
posSS = i.VFX_VARYING_POSCS;\n\t\t\t\tPositionInputs posInput = GetPositionInput(posSS.xy,
|
|
_ScreenSize.zw, posSS.z, posSS.w, posRWS, tileIndex);\n\t\t\t\t\n\t\t\t\tfloat
|
|
alpha;\n\t\t\t\tsurfaceData = VFXGetSurfaceData(i,normalWS,uvData,diffusionProfileHash,alpha);\t\n\t\t\t\tbsdfData
|
|
= ConvertSurfaceDataToBSDFData(posSS.xy, surfaceData);\n\t\t\t\n\t\t\t\tpreLightData
|
|
= GetPreLightData(GetWorldSpaceNormalizeViewDir(posRWS),posInput,bsdfData);\n\t\t\t\t\n\t\t\t\tpreLightData.diffuseFGD
|
|
= 1.0f;\n\t\t\t //TODO: investigate why this is needed\n\t\t\t preLightData.coatPartLambdaV
|
|
= 0;\n\t\t\t preLightData.coatIblR = 0;\n\t\t\t preLightData.coatIblF
|
|
= 0;\n\t\t\t \n\t\t\t\tbuiltinData = VFXGetBuiltinData(i,posInput,surfaceData,bsdfData,preLightData,uvData,alpha);\n\t\t\t}\n\t\t\t\n\t\t\tvoid
|
|
VFXGetHDRPLitData(out SurfaceData surfaceData, out BuiltinData builtinData,
|
|
VFX_VARYING_PS_INPUTS i, float3 normalWS, const VFXUVData uvData)\n\t\t\t{\n\t\t\t\tBSDFData
|
|
bsdfData = (BSDFData)0;\n\t\t\t\tPreLightData preLightData = (PreLightData)0;\n\t\t\t\tpreLightData.diffuseFGD
|
|
= 1.0f;\n\t\t\t\tVFXGetHDRPLitData(surfaceData,builtinData,bsdfData,preLightData,i,normalWS,uvData,uint2(0,0));\n\t\t\t}\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXLitPixelOutput.cginc\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\n\t\t\t\t\t\t\t\n\t\t\t#pragma
|
|
fragment frag\n\t\t\tvoid frag(ps_input i, out float4 outColor : SV_Target0\n\t\t\t#if
|
|
USE_DOUBLE_SIDED\n\t\t\t, bool frontFace : SV_IsFrontFace\n\t\t\t#endif\n\t\t\t)\n\t\t\t{\n\t\t\t\t\n\t\t\t\t\t\t\t#if
|
|
USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
|
|
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
|
|
normalWS = i.VFX_VARYING_NORMAL * faceMul;\n\t\t\t\t\t\t\tconst VFXUVData uvData
|
|
= GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if defined(VFX_VARYING_TANGENT)
|
|
&& (USE_NORMAL_MAP || USE_NORMAL_BENDING)\n\t\t\t\t\t\t\tfloat3 tangentWS =
|
|
i.VFX_VARYING_TANGENT;\n\t\t\t\t\t\t\tfloat3 bitangentWS = cross(i.VFX_VARYING_TANGENT,i.VFX_VARYING_NORMAL);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_BENTFACTORS) && USE_NORMAL_BENDING\t\n\t\t\t\t\t\t\tfloat3
|
|
bentFactors = float3(i.VFX_VARYING_BENTFACTORS.xy,sqrt(1.0f - i.VFX_VARYING_BENTFACTORS.x
|
|
* i.VFX_VARYING_BENTFACTORS.x * i.VFX_VARYING_BENTFACTORS.y * i.VFX_VARYING_BENTFACTORS.y));\n\t\t\t\t\t\t\tnormalWS
|
|
= normalize(tangentWS * bentFactors.x + bitangentWS * bentFactors.y + normalWS
|
|
* bentFactors.z);\n\t\t\t\t\t\t\ttangentWS = normalize(cross(normalWS,bitangentWS));\n\t\t\t\t\t\t\tbitangentWS
|
|
= cross(tangentWS,normalWS);\n\t\t\t\t\t\t\ttangentWS *= faceMul;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
|
|
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat3x3
|
|
tbn = float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\tfloat normalScale
|
|
= 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
|
|
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS =
|
|
normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\toutColor
|
|
= VFXGetPixelOutputForward(i,normalWS,uvData);\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
|
|
{ \"LightMode\"=\"ShadowCaster\" }\n\t\t\n\t\t\tZWrite On\n\t\t\tBlend Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#pragma
|
|
target 4.5\n\t\t\t\n\t\t\tstruct ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\t#if
|
|
USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 uv : TEXCOORD0;\n\t\t\t\t#else\n\t\t\t\tfloat2
|
|
uv : TEXCOORD0;\t\n\t\t\t\t#endif\n\t\t\t\t#if USE_ALPHA_TEST || USE_FLIPBOOK_INTERPOLATION
|
|
|| VFX_USE_ALPHA_CURRENT\n\t\t\t\t// x: alpha threshold\n\t\t\t\t// y: frame
|
|
blending factor\n\t\t\t\t// z: alpha\n\t\t\t\tnointerpolation float3 builtInInterpolants
|
|
: TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t};\n\t\t\n\t\t#define VFX_VARYING_PS_INPUTS
|
|
ps_input\n\t\t#define VFX_VARYING_POSCS pos\n\t\t#define VFX_VARYING_ALPHA builtInInterpolants.z\n\t\t#define
|
|
VFX_VARYING_ALPHATHRESHOLD builtInInterpolants.x\n\t\t#define VFX_VARYING_FRAMEBLEND
|
|
builtInInterpolants.y\n\t\t#define VFX_VARYING_UV uv\n\t\t\n\t\t\n\t\t\n\t\t//
|
|
Needed for HDRP\n\t\t#define SHADERPASS SHADERPASS_SHADOWS\n\t\t\t\t\n\t\t\t#if
|
|
!(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error
|
|
VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/RenderPipeline/HDRP/VFXCommon.cginc\"\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.cginc\"\n\t\t\t\n\n\t\t\tvoid
|
|
Orient_6(inout float3 axisX, inout float3 axisY, inout float3 axisZ, float3
|
|
position, float3 velocity) /*mode:AlongVelocity */\n\t\t\t{\n\t\t\t \n\t\t\t
|
|
\ axisY = normalize(velocity);\n\t\t\t axisZ = position - GetViewVFXPosition();\n\t\t\t
|
|
\ axisX = normalize(cross(axisY,axisZ));\n\t\t\t axisZ = cross(axisX,axisY);\n\t\t\t
|
|
\ \n\t\t\t}\n\t\t\tvoid SetAttribute_D5151642(inout float scaleX, inout float
|
|
scaleY, inout float scaleZ, float3 Scale) /*attribute:scale Composition:Overwrite
|
|
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t scaleX = Scale.x;\n\t\t\t
|
|
\ scaleY = Scale.y;\n\t\t\t scaleZ = Scale.z;\n\t\t\t}\n\t\t\tvoid SetAttribute_FDD06EC7(inout
|
|
float3 color, float3 Color) /*attribute:color Composition:Overwrite Source:Slot
|
|
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t color = Color;\n\t\t\t}\n\t\t\tvoid
|
|
CameraFade_18F(float3 position, inout float alpha, inout bool alive, float FadedDistance,
|
|
float InvFadeDistance) /*cullWhenFaded:True fadeMode:Alpha */\n\t\t\t{\n\t\t\t
|
|
\ \n\t\t\t float clipPosW = TransformPositionVFXToClip(position).w;\n\t\t\t
|
|
\ float fade = saturate((clipPosW - FadedDistance) * InvFadeDistance);\n\t\t\t
|
|
\ alpha *= fade;\n\t\t\t if(fade == 0.0) alive=false;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\t#pragma
|
|
vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS vert(uint id : SV_VertexID, uint instanceID
|
|
: SV_InstanceID)\n\t\t\t{\n\t\t\t\tuint index = (id >> 2) + instanceID * 2048;\n\t\t\t\tVFX_VARYING_PS_INPUTS
|
|
o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount
|
|
= 0;\n\t\t\t\t\t\t#if USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
|
|
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex = indirectBuffer[index];\n\t\t\t\t\t\tfloat
|
|
size = asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\n\t\t\t\t\t\tfloat3
|
|
position = asfloat(attributeBuffer.Load3((index * 0x8 + 0x30D80) << 2));\n\t\t\t\t\t\tfloat
|
|
lifetime = asfloat(attributeBuffer.Load((index * 0x1 + 0xF4380) << 2));\n\t\t\t\t\t\tfloat
|
|
texIndex = asfloat(attributeBuffer.Load((index * 0x2 + 0x1) << 2));\n\t\t\t\t\t\tfloat3
|
|
velocity = asfloat(attributeBuffer.Load3((index * 0x8 + 0x30D84) << 2));\n\t\t\t\t\t\tfloat
|
|
age = asfloat(attributeBuffer.Load((index * 0x8 + 0x30D83) << 2));\n\t\t\t\t\t\tfloat3
|
|
color = float3(1,1,1);\n\t\t\t\t\t\tfloat alpha = (float)1;\n\t\t\t\t\t\tbool
|
|
alive = (attributeBuffer.Load((index * 0x8 + 0x30D87) << 2));\n\t\t\t\t\t\tfloat3
|
|
axisX = float3(1,0,0);\n\t\t\t\t\t\tfloat3 axisY = float3(0,1,0);\n\t\t\t\t\t\tfloat3
|
|
axisZ = float3(0,0,1);\n\t\t\t\t\t\tfloat angleX = (float)0;\n\t\t\t\t\t\tfloat
|
|
angleY = (float)0;\n\t\t\t\t\t\tfloat angleZ = (float)0;\n\t\t\t\t\t\tfloat
|
|
pivotX = (float)0;\n\t\t\t\t\t\tfloat pivotY = (float)0;\n\t\t\t\t\t\tfloat
|
|
pivotZ = (float)0;\n\t\t\t\t\t\tfloat scaleX = (float)1;\n\t\t\t\t\t\tfloat
|
|
scaleY = (float)1;\n\t\t\t\t\t\tfloat scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tbool
|
|
alive = (attributeBuffer.Load((index * 0x8 + 0x30D87) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tif
|
|
(!alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tfloat size =
|
|
asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\n\t\t\t\t\t\tfloat3
|
|
position = asfloat(attributeBuffer.Load3((index * 0x8 + 0x30D80) << 2));\n\t\t\t\t\t\tfloat
|
|
lifetime = asfloat(attributeBuffer.Load((index * 0x1 + 0xF4380) << 2));\n\t\t\t\t\t\tfloat
|
|
texIndex = asfloat(attributeBuffer.Load((index * 0x2 + 0x1) << 2));\n\t\t\t\t\t\tfloat3
|
|
velocity = asfloat(attributeBuffer.Load3((index * 0x8 + 0x30D84) << 2));\n\t\t\t\t\t\tfloat
|
|
age = asfloat(attributeBuffer.Load((index * 0x8 + 0x30D83) << 2));\n\t\t\t\t\t\tfloat3
|
|
color = float3(1,1,1);\n\t\t\t\t\t\tfloat alpha = (float)1;\n\t\t\t\t\t\tfloat3
|
|
axisX = float3(1,0,0);\n\t\t\t\t\t\tfloat3 axisY = float3(0,1,0);\n\t\t\t\t\t\tfloat3
|
|
axisZ = float3(0,0,1);\n\t\t\t\t\t\tfloat angleX = (float)0;\n\t\t\t\t\t\tfloat
|
|
angleY = (float)0;\n\t\t\t\t\t\tfloat angleZ = (float)0;\n\t\t\t\t\t\tfloat
|
|
pivotX = (float)0;\n\t\t\t\t\t\tfloat pivotY = (float)0;\n\t\t\t\t\t\tfloat
|
|
pivotZ = (float)0;\n\t\t\t\t\t\tfloat scaleX = (float)1;\n\t\t\t\t\t\tfloat
|
|
scaleY = (float)1;\n\t\t\t\t\t\tfloat scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\tOrient_6(
|
|
/*inout */axisX, /*inout */axisY, /*inout */axisZ, position, velocity);\n\t\t\t\t{\n\t\t\t\t
|
|
\ SetAttribute_D5151642( /*inout */scaleX, /*inout */scaleY, /*inout */scaleZ,
|
|
float3(0.65,1.2,0.5));\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t SetAttribute_FDD06EC7(
|
|
/*inout */color, float3(0.6603774,0.6603774,0.6603774));\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
|
|
\ CameraFade_18F(position, /*inout */alpha, /*inout */alive, (float)0.5,
|
|
(float)0.6666667);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\n\t\t\t\tif (!alive)\n\t\t\t\t\treturn
|
|
o;\n\t\t\t\t\n\t\t\t\to.VFX_VARYING_UV.x = float(id & 1);\n\t\t\t\to.VFX_VARYING_UV.y
|
|
= float((id & 2) >> 1);\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3 size3 = float3(size,size,size);\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\tconst
|
|
float2 vOffsets = o.VFX_VARYING_UV.xy - 0.5f;\n\t\t\t\tconst float4x4 elementToVFX
|
|
= GetElementToVFXMatrix(axisX,axisY,axisZ,float3(angleX,angleY,angleZ),float3(pivotX,pivotY,pivotZ),size3,position);\n\t\t\t\t\t
|
|
\ float3 vPos = mul(elementToVFX,float4(vOffsets,0.0f,1.0f)).xyz;\n\t\t\t\n\t\t\t\to.VFX_VARYING_POSCS
|
|
= TransformPositionVFXToClip(vPos);\n\t\t\t\n\t\t\t\tfloat3 normalWS = normalize(TransformDirectionVFXToWorld(normalize(-transpose(elementToVFX)[2].xyz)));\n\t\t\t\t#ifdef
|
|
VFX_VARYING_NORMAL\n\t\t\t\tfloat normalFlip = (size3.x * size3.y * size3.z)
|
|
< 0 ? -1 : 1;\n\t\t\t\to.VFX_VARYING_NORMAL = normalFlip * normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
|
|
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = normalize(TransformDirectionVFXToWorld(normalize(transpose(elementToVFX)[0].xyz)));\n\t\t\t\t#endif\n\t\t\t\t#ifdef
|
|
VFX_VARYING_BENTFACTORS\n\t\t\t\tfloat bentNormalFactor = (float)0;\n\t\t\t\t{\n\t\t\t\t
|
|
\ \n\t\t\t\t bentNormalFactor = (float)0;\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\to.VFX_VARYING_BENTFACTORS
|
|
= vOffsets * bentNormalFactor;\n\t\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
|
|
= color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT && defined(VFX_VARYING_ALPHA)
|
|
\n\t\t\t\t\t\to.VFX_VARYING_ALPHA = alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_SOFT_PARTICLE && defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
|
|
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_ALPHA_TEST && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\tfloat alphaThreshold
|
|
= (float)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t float tmp_bd = age / lifetime;\n\t\t\t\t\t\t
|
|
\ float tmp_be = SampleCurve(uniform_b,tmp_bd);\n\t\t\t\t\t\t float tmp_bf
|
|
= (float)1 - tmp_be;\n\t\t\t\t\t\t float tmp_bg = saturate(tmp_bf);\n\t\t\t\t\t\t
|
|
\ \n\t\t\t\t\t\t alphaThreshold = tmp_bg;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
|
|
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
|
|
= o.VFX_VARYING_UV.xy * uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_FLIPBOOK\n\t\t\t\t\t\tfloat2 flipBookSize = (float2)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t
|
|
\ \n\t\t\t\t\t\t flipBookSize = float2(4,2);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat2
|
|
invFlipBookSize = (float2)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t
|
|
\ invFlipBookSize = float2(0.25,0.5);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tVFXUVData
|
|
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
|
|
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\t\t\to.VFX_VARYING_UV.zw
|
|
= uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND = uvData.blend;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\n\t\t\t\treturn
|
|
o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.cginc\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#pragma
|
|
fragment frag\n\t\t\tfloat frag(ps_input i) : SV_TARGET\n\t\t\t{\n\t\t\t\tfloat
|
|
alpha = VFXGetFragmentColor(i).a;\n\t\t#if HDRP_USE_BASE_COLOR_MAP_ALPHA\n\t\t\t\talpha
|
|
*= VFXGetTextureColor(VFX_SAMPLER(baseColorMap),i).a;\t\n\t\t#endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t\n\t\t\t\treturn
|
|
0;\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\n\t}\n}\n"
|
|
m_Infos:
|
|
m_Expressions:
|
|
m_Expressions:
|
|
- op: 10
|
|
valueIndex: 0
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 16
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 41
|
|
valueIndex: 19
|
|
data[0]: 0
|
|
data[1]: 1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 22
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 6
|
|
- op: 8
|
|
valueIndex: 23
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 56
|
|
valueIndex: 24
|
|
data[0]: 3
|
|
data[1]: 4
|
|
data[2]: -1
|
|
data[3]: 6
|
|
- op: 6
|
|
valueIndex: 25
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 26
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 13
|
|
- op: 7
|
|
valueIndex: 27
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 28
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 50
|
|
valueIndex: 29
|
|
data[0]: 7
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 0
|
|
- op: 1
|
|
valueIndex: 33
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 34
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 37
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 13
|
|
- op: 1
|
|
valueIndex: 38
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 41
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 5
|
|
- op: 1
|
|
valueIndex: 42
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 43
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 13
|
|
- op: 50
|
|
valueIndex: 44
|
|
data[0]: 13
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 48
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 5
|
|
- op: 50
|
|
valueIndex: 49
|
|
data[0]: 17
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 2
|
|
- op: 1
|
|
valueIndex: 53
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 54
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 3
|
|
valueIndex: 55
|
|
data[0]: 21
|
|
data[1]: 21
|
|
data[2]: 21
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 58
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 59
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 60
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 61
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 2
|
|
- op: 1
|
|
valueIndex: 63
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 2
|
|
- op: 1
|
|
valueIndex: 65
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 66
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 6
|
|
- op: 1
|
|
valueIndex: 67
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 70
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 71
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 72
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 7
|
|
- op: 1
|
|
valueIndex: 74
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 75
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 76
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 77
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 78
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 79
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 82
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 85
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 88
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 7
|
|
m_NeedsLocalToWorld: 1
|
|
m_NeedsWorldToLocal: 1
|
|
m_NeededMainCameraBuffers: 0
|
|
m_PropertySheet:
|
|
m_Float:
|
|
m_Array:
|
|
- m_ExpressionIndex: 9
|
|
m_Value: 0.5
|
|
- m_ExpressionIndex: 11
|
|
m_Value: 1
|
|
- m_ExpressionIndex: 16
|
|
m_Value: 2
|
|
- m_ExpressionIndex: 21
|
|
m_Value: -3
|
|
- m_ExpressionIndex: 22
|
|
m_Value: 0.17
|
|
- m_ExpressionIndex: 24
|
|
m_Value: -1
|
|
- m_ExpressionIndex: 25
|
|
m_Value: 0.03
|
|
- m_ExpressionIndex: 26
|
|
m_Value: 0.6666667
|
|
- m_ExpressionIndex: 29
|
|
m_Value: 0.4984926
|
|
- m_ExpressionIndex: 32
|
|
m_Value: 20000
|
|
- m_ExpressionIndex: 33
|
|
m_Value: 8
|
|
- m_ExpressionIndex: 35
|
|
m_Value: 7
|
|
- m_ExpressionIndex: 36
|
|
m_Value: 3
|
|
- m_ExpressionIndex: 37
|
|
m_Value: 0
|
|
- m_ExpressionIndex: 38
|
|
m_Value: 6.2831855
|
|
- m_ExpressionIndex: 39
|
|
m_Value: 0.2
|
|
m_Vector2f:
|
|
m_Array:
|
|
- m_ExpressionIndex: 27
|
|
m_Value: {x: 4, y: 2}
|
|
- m_ExpressionIndex: 28
|
|
m_Value: {x: 0.25, y: 0.5}
|
|
m_Vector3f:
|
|
m_Array:
|
|
- m_ExpressionIndex: 1
|
|
m_Value: {x: 0, y: 0, z: 0}
|
|
- m_ExpressionIndex: 12
|
|
m_Value: {x: 3, y: 4, z: 5}
|
|
- m_ExpressionIndex: 14
|
|
m_Value: {x: 12, y: 0.5, z: 2}
|
|
- m_ExpressionIndex: 31
|
|
m_Value: {x: 0.6603774, y: 0.6603774, z: 0.6603774}
|
|
- m_ExpressionIndex: 40
|
|
m_Value: {x: 12, y: 5, z: 12}
|
|
- m_ExpressionIndex: 41
|
|
m_Value: {x: 0, y: 0, z: 0}
|
|
- m_ExpressionIndex: 42
|
|
m_Value: {x: 0.65, y: 1.2, z: 0.5}
|
|
m_Vector4f:
|
|
m_Array: []
|
|
m_Uint:
|
|
m_Array:
|
|
- m_ExpressionIndex: 3
|
|
m_Value: 3291711721
|
|
- m_ExpressionIndex: 30
|
|
m_Value: 1078544746
|
|
m_Int:
|
|
m_Array:
|
|
- m_ExpressionIndex: 15
|
|
m_Value: 1
|
|
- m_ExpressionIndex: 19
|
|
m_Value: 3
|
|
m_Matrix4x4f:
|
|
m_Array: []
|
|
m_AnimationCurve:
|
|
m_Array:
|
|
- m_ExpressionIndex: 7
|
|
m_Value:
|
|
serializedVersion: 2
|
|
m_Curve:
|
|
- serializedVersion: 3
|
|
time: 0
|
|
value: 0.22069281
|
|
inSlope: 0.0022966452
|
|
outSlope: 0.0022966452
|
|
tangentMode: 0
|
|
weightedMode: 0
|
|
inWeight: 0
|
|
outWeight: 0
|
|
- serializedVersion: 3
|
|
time: 4.3907576
|
|
value: 1
|
|
inSlope: 0.5068014
|
|
outSlope: 0.5068014
|
|
tangentMode: 0
|
|
weightedMode: 0
|
|
inWeight: 0
|
|
outWeight: 0
|
|
m_PreInfinity: 2
|
|
m_PostInfinity: 2
|
|
m_RotationOrder: 4
|
|
- m_ExpressionIndex: 13
|
|
m_Value:
|
|
serializedVersion: 2
|
|
m_Curve:
|
|
- serializedVersion: 3
|
|
time: 0
|
|
value: 0.0066275257
|
|
inSlope: 0.06340236
|
|
outSlope: 0.06340236
|
|
tangentMode: 0
|
|
weightedMode: 0
|
|
inWeight: 0
|
|
outWeight: 0
|
|
- serializedVersion: 3
|
|
time: 1.1347798
|
|
value: 0.93919635
|
|
inSlope: 0.21172526
|
|
outSlope: 0.21172526
|
|
tangentMode: 0
|
|
weightedMode: 0
|
|
inWeight: 0
|
|
outWeight: 0
|
|
- serializedVersion: 3
|
|
time: 4.9878187
|
|
value: 0.9730119
|
|
inSlope: 0.00061591406
|
|
outSlope: 0.00061591406
|
|
tangentMode: 0
|
|
weightedMode: 0
|
|
inWeight: 0
|
|
outWeight: 0
|
|
m_PreInfinity: 2
|
|
m_PostInfinity: 2
|
|
m_RotationOrder: 4
|
|
- m_ExpressionIndex: 17
|
|
m_Value:
|
|
serializedVersion: 2
|
|
m_Curve:
|
|
- serializedVersion: 3
|
|
time: 0
|
|
value: -0.0013122559
|
|
inSlope: 0
|
|
outSlope: 10.395904
|
|
tangentMode: 69
|
|
weightedMode: 0
|
|
inWeight: 0
|
|
outWeight: 0
|
|
- serializedVersion: 3
|
|
time: 0.08756945
|
|
value: 0.90905136
|
|
inSlope: 10.395904
|
|
outSlope: -0.0012335074
|
|
tangentMode: 69
|
|
weightedMode: 0
|
|
inWeight: 0
|
|
outWeight: 0
|
|
- serializedVersion: 3
|
|
time: 0.89820707
|
|
value: 0.90805143
|
|
inSlope: -0.0012335074
|
|
outSlope: -8.933466
|
|
tangentMode: 69
|
|
weightedMode: 0
|
|
inWeight: 0
|
|
outWeight: 0
|
|
- serializedVersion: 3
|
|
time: 1
|
|
value: -0.0013122559
|
|
inSlope: -8.933466
|
|
outSlope: 0
|
|
tangentMode: 69
|
|
weightedMode: 0
|
|
inWeight: 0
|
|
outWeight: 0
|
|
m_PreInfinity: 2
|
|
m_PostInfinity: 2
|
|
m_RotationOrder: 4
|
|
m_Gradient:
|
|
m_Array: []
|
|
m_NamedObject:
|
|
m_Array:
|
|
- m_ExpressionIndex: 34
|
|
m_Value: {fileID: 2800000, guid: f2777cd82e4fbb645b31e8f246b0e403, type: 3}
|
|
- m_ExpressionIndex: 43
|
|
m_Value: {fileID: 2800000, guid: 48842c897c59e254a80e25ba6ccf5ce8, type: 3}
|
|
m_Bool:
|
|
m_Array: []
|
|
m_ExposedExpressions:
|
|
- nameId: AttractForce
|
|
index: 21
|
|
- nameId: AttractWorldPosition_position
|
|
index: 1
|
|
m_Buffers:
|
|
- type: 1
|
|
size: 1100320
|
|
layout:
|
|
- name: size
|
|
type: 1
|
|
offset:
|
|
bucket: 0
|
|
structure: 2
|
|
element: 0
|
|
- name: texIndex
|
|
type: 1
|
|
offset:
|
|
bucket: 0
|
|
structure: 2
|
|
element: 1
|
|
- name: position
|
|
type: 3
|
|
offset:
|
|
bucket: 200064
|
|
structure: 8
|
|
element: 0
|
|
- name: age
|
|
type: 1
|
|
offset:
|
|
bucket: 200064
|
|
structure: 8
|
|
element: 3
|
|
- name: velocity
|
|
type: 3
|
|
offset:
|
|
bucket: 200064
|
|
structure: 8
|
|
element: 4
|
|
- name: alive
|
|
type: 17
|
|
offset:
|
|
bucket: 200064
|
|
structure: 8
|
|
element: 7
|
|
- name: lifetime
|
|
type: 1
|
|
offset:
|
|
bucket: 1000320
|
|
structure: 1
|
|
element: 0
|
|
capacity: 100000
|
|
stride: 4
|
|
- type: 1
|
|
size: 1100352
|
|
layout:
|
|
- name: size
|
|
type: 1
|
|
offset:
|
|
bucket: 0
|
|
structure: 2
|
|
element: 0
|
|
- name: texIndex
|
|
type: 1
|
|
offset:
|
|
bucket: 0
|
|
structure: 2
|
|
element: 1
|
|
- name: position
|
|
type: 3
|
|
offset:
|
|
bucket: 200064
|
|
structure: 8
|
|
element: 0
|
|
- name: age
|
|
type: 1
|
|
offset:
|
|
bucket: 200064
|
|
structure: 8
|
|
element: 3
|
|
- name: velocity
|
|
type: 3
|
|
offset:
|
|
bucket: 200064
|
|
structure: 8
|
|
element: 4
|
|
- name: alive
|
|
type: 17
|
|
offset:
|
|
bucket: 200064
|
|
structure: 8
|
|
element: 7
|
|
- name: lifetime
|
|
type: 1
|
|
offset:
|
|
bucket: 1000320
|
|
structure: 1
|
|
element: 0
|
|
capacity: 100032
|
|
stride: 4
|
|
- type: 1
|
|
size: 1
|
|
layout:
|
|
- name: spawnCount
|
|
type: 1
|
|
offset:
|
|
bucket: 0
|
|
structure: 1
|
|
element: 0
|
|
capacity: 1
|
|
stride: 4
|
|
- type: 4
|
|
size: 100000
|
|
layout: []
|
|
capacity: 0
|
|
stride: 4
|
|
- type: 1
|
|
size: 1
|
|
layout: []
|
|
capacity: 0
|
|
stride: 4
|
|
m_CPUBuffers:
|
|
- capacity: 1
|
|
stride: 1
|
|
layout:
|
|
- name: spawnCount
|
|
type: 1
|
|
offset:
|
|
bucket: 0
|
|
structure: 1
|
|
element: 0
|
|
initialData:
|
|
data: 00000000
|
|
- capacity: 1
|
|
stride: 1
|
|
layout:
|
|
- name: spawnCount
|
|
type: 1
|
|
offset:
|
|
bucket: 0
|
|
structure: 1
|
|
element: 0
|
|
initialData:
|
|
data: 00000000
|
|
m_Events:
|
|
- name: OnPlay
|
|
playSystems: 00000000
|
|
stopSystems:
|
|
- name: OnStop
|
|
playSystems:
|
|
stopSystems: 00000000
|
|
m_RuntimeVersion: 8
|
|
m_RendererSettings:
|
|
motionVectorGenerationMode: 1
|
|
shadowCastingMode: 1
|
|
receiveShadows: 0
|
|
reflectionProbeUsage: 0
|
|
lightProbeUsage: 0
|
|
m_CullingFlags: 3
|
|
m_UpdateMode: 0
|
|
m_PreWarmDeltaTime: 0.05
|
|
m_PreWarmStepCount: 0
|
|
m_Systems:
|
|
- type: 0
|
|
flags: 0
|
|
capacity: 0
|
|
layer: 4294967295
|
|
buffers:
|
|
- nameId: spawner_output
|
|
index: 1
|
|
values: []
|
|
tasks:
|
|
- type: 268435456
|
|
buffers: []
|
|
values:
|
|
- nameId: Rate
|
|
index: 32
|
|
params: []
|
|
processor: {fileID: 0}
|
|
shaderSourceIndex: -1
|
|
- type: 1
|
|
flags: 1
|
|
capacity: 100000
|
|
layer: 4294967295
|
|
buffers:
|
|
- nameId: attributeBuffer
|
|
index: 0
|
|
- nameId: sourceAttributeBuffer
|
|
index: 2
|
|
- nameId: deadList
|
|
index: 3
|
|
- nameId: deadListCount
|
|
index: 4
|
|
- nameId: spawner_input
|
|
index: 1
|
|
values:
|
|
- nameId: bounds_center
|
|
index: 41
|
|
- nameId: bounds_size
|
|
index: 40
|
|
tasks:
|
|
- type: 536870912
|
|
buffers:
|
|
- nameId: attributeBuffer
|
|
index: 0
|
|
- nameId: deadListIn
|
|
index: 3
|
|
- nameId: deadListCount
|
|
index: 4
|
|
- nameId: sourceAttributeBuffer
|
|
index: 2
|
|
values:
|
|
- nameId: uniform_b
|
|
index: 8
|
|
- nameId: uniform_c
|
|
index: 6
|
|
- nameId: uniform_d
|
|
index: 5
|
|
params:
|
|
- nameId: bounds_center
|
|
index: 41
|
|
- nameId: bounds_size
|
|
index: 40
|
|
processor: {fileID: 0}
|
|
shaderSourceIndex: 0
|
|
- type: 805306368
|
|
buffers:
|
|
- nameId: attributeBuffer
|
|
index: 0
|
|
- nameId: deadListOut
|
|
index: 3
|
|
values:
|
|
- nameId: uniform_b
|
|
index: 10
|
|
- nameId: uniform_c
|
|
index: 18
|
|
- nameId: uniform_d
|
|
index: 2
|
|
- nameId: uniform_e
|
|
index: 23
|
|
- nameId: deltaTime_a
|
|
index: 6
|
|
params: []
|
|
processor: {fileID: 0}
|
|
shaderSourceIndex: 1
|
|
- type: 1073741826
|
|
buffers:
|
|
- nameId: attributeBuffer
|
|
index: 0
|
|
values:
|
|
- nameId: uniform_b
|
|
index: 20
|
|
- nameId: baseColorMap
|
|
index: 34
|
|
- nameId: normalMap
|
|
index: 43
|
|
params:
|
|
- nameId: sortPriority
|
|
index: 0
|
|
processor: {fileID: 0}
|
|
shaderSourceIndex: 2
|
|
--- !u!114 &8926484042661615099
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 73a13919d81fb7444849bae8b5c812a2, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children:
|
|
- {fileID: 8926484042661615100}
|
|
m_UIPosition: {x: 1272.9998, y: 231.99976}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots: []
|
|
m_Label:
|
|
m_Data: {fileID: 0}
|
|
m_InputFlowSlot:
|
|
- link: []
|
|
- link: []
|
|
m_OutputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 8926484042661615102}
|
|
slotIndex: 0
|
|
--- !u!114 &8926484042661615100
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f05c6884b705ce14d82ae720f0ec209f, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615099}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 2}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615101}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
--- !u!114 &8926484042661615101
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615101}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615100}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 20000
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Rate
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 1
|
|
m_Min: 0
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Spawn Rate (in number per seconds)
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615102
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 9dfea48843f53fc438eabc12a3a30abc, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children:
|
|
- {fileID: 8926484042661615113}
|
|
- {fileID: 8926484042661615115}
|
|
- {fileID: 8926484042661615124}
|
|
- {fileID: 8926484042661615127}
|
|
m_UIPosition: {x: 1273.9998, y: 450.99976}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615103}
|
|
m_OutputSlots: []
|
|
m_Label:
|
|
m_Data: {fileID: 8926484042661615112}
|
|
m_InputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 8926484042661615099}
|
|
slotIndex: 0
|
|
m_OutputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 8926484042661615130}
|
|
slotIndex: 0
|
|
--- !u!114 &8926484042661615103
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615104}
|
|
- {fileID: 8926484042661615108}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615103}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615102}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.AABox, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"center":{"x":0.0,"y":0.0,"z":0.0},"size":{"x":12.0,"y":5.0,"z":12.0}}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name: bounds
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.AABox, Unity.VisualEffectGraph.Editor, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615104
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615103}
|
|
m_Children:
|
|
- {fileID: 8926484042661615105}
|
|
- {fileID: 8926484042661615106}
|
|
- {fileID: 8926484042661615107}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615103}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: center
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The centre of the box.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615105
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615104}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615103}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615106
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615104}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615103}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615107
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615104}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615103}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615108
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615103}
|
|
m_Children:
|
|
- {fileID: 8926484042661615109}
|
|
- {fileID: 8926484042661615110}
|
|
- {fileID: 8926484042661615111}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615103}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: size
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The size of the box along each axis.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615109
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615108}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615103}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615110
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615108}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615103}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615111
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615108}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615103}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615112
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d78581a96eae8bf4398c282eb0b098bd, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
title:
|
|
m_Owners:
|
|
- {fileID: 8926484042661615102}
|
|
- {fileID: 8926484042661615130}
|
|
- {fileID: 8926484042661615139}
|
|
m_Capacity: 100000
|
|
m_Space: 0
|
|
--- !u!114 &8926484042661615113
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615102}
|
|
m_Children: []
|
|
m_UIPosition: {x: -0.00018310547, y: -0.00024414062}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615114}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: size
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 0
|
|
channels: 6
|
|
--- !u!114 &8926484042661615114
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615114}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615113}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.2
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Size
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615115
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 47b4ca114d6538548942a32238cf630d, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615102}
|
|
m_Children: []
|
|
m_UIPosition: {x: 711.61707, y: 888.61505}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615116}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
positionMode: 1
|
|
spawnMode: 0
|
|
--- !u!114 &8926484042661615116
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615117}
|
|
- {fileID: 8926484042661615123}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615116}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615115}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.ArcSphere, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"sphere":{"center":{"x":0.0,"y":0.0,"z":0.0},"radius":0.019999999552965165},"arc":6.2831854820251469}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name: ArcSphere
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.ArcSphere, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The sphere used for positioning particles.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615117
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615116}
|
|
m_Children:
|
|
- {fileID: 8926484042661615118}
|
|
- {fileID: 8926484042661615122}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615116}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: sphere
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Sphere, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615118
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615117}
|
|
m_Children:
|
|
- {fileID: 8926484042661615119}
|
|
- {fileID: 8926484042661615120}
|
|
- {fileID: 8926484042661615121}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615116}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: center
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The centre of the sphere.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615184}
|
|
--- !u!114 &8926484042661615119
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615118}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615116}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615120
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615118}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615116}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615121
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615118}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615116}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615122
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615117}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615116}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: radius
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The radius of the sphere.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615238}
|
|
--- !u!114 &8926484042661615123
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615116}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615116}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: arc
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 4
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 0
|
|
m_Min: 0
|
|
m_Max: 6.2831855
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Controls how much of the sphere is used.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615124
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615102}
|
|
m_Children: []
|
|
m_UIPosition: {x: 711.61707, y: 888.61505}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615125}
|
|
- {fileID: 8926484042661615126}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: lifetime
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 2
|
|
channels: 6
|
|
--- !u!114 &8926484042661615125
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615125}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615124}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 3
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Min
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615126
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615126}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615124}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 7
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Max
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615127
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615102}
|
|
m_Children: []
|
|
m_UIPosition: {x: -0.00018310547, y: -0.00024414062}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615128}
|
|
- {fileID: 8926484042661615129}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: texIndex
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 2
|
|
channels: 6
|
|
--- !u!114 &8926484042661615128
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615128}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615127}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Min
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615129
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615129}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615127}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 8
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Max
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615130
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 2dc095764ededfa4bb32fa602511ea4b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children:
|
|
- {fileID: 8926484042661615132}
|
|
m_UIPosition: {x: 1283.9998, y: 1162.9998}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots: []
|
|
m_Label:
|
|
m_Data: {fileID: 8926484042661615112}
|
|
m_InputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 8926484042661615102}
|
|
slotIndex: 0
|
|
m_OutputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 8926484042661615139}
|
|
slotIndex: 0
|
|
integration: 0
|
|
angularIntegration: 0
|
|
ageParticles: 1
|
|
reapParticles: 1
|
|
--- !u!114 &8926484042661615132
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c079bc84df7c7e94f88c8ae0d1b0691d, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615130}
|
|
m_Children: []
|
|
m_UIPosition: {x: -0.00018310547, y: -0.00024414062}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615133}
|
|
- {fileID: 8926484042661615138}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
Mode: 1
|
|
--- !u!114 &8926484042661615133
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615134}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615133}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615132}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"vector":{"x":1.0,"y":0.0,"z":0.0}}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name: Velocity
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: 'Velocity vector of the medium (eg: wind)'
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615448}
|
|
--- !u!114 &8926484042661615134
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615133}
|
|
m_Children:
|
|
- {fileID: 8926484042661615135}
|
|
- {fileID: 8926484042661615136}
|
|
- {fileID: 8926484042661615137}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615133}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: vector
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The vector.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615135
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615134}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615133}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615136
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615134}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615133}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615137
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615134}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615133}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615138
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615138}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615132}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 3
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Drag
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 1
|
|
m_Min: 0
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Drag coefficient. The higher the drag, the more the force will have
|
|
influence over the particle velocity
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615139
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d1622f1b21236b9418846ede6cf6bd40, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children:
|
|
- {fileID: 8926484042661615151}
|
|
- {fileID: 8926484042661615152}
|
|
- {fileID: 8926484042661615159}
|
|
- {fileID: 8926484042661615622}
|
|
m_UIPosition: {x: 1281.9998, y: 1558.9998}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615140}
|
|
- {fileID: 8926484042661615587}
|
|
- {fileID: 8926484042661615144}
|
|
- {fileID: 8926484042661615145}
|
|
- {fileID: 8926484042661615146}
|
|
- {fileID: 8926484042661615147}
|
|
- {fileID: 8926484042661615148}
|
|
- {fileID: 8926484042661615149}
|
|
m_OutputSlots: []
|
|
m_Label:
|
|
m_Data: {fileID: 8926484042661615112}
|
|
m_InputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 8926484042661615130}
|
|
slotIndex: 0
|
|
m_OutputFlowSlot:
|
|
- link: []
|
|
blendMode: 2
|
|
cullMode: 0
|
|
zWriteMode: 0
|
|
zTestMode: 0
|
|
uvMode: 1
|
|
useSoftParticle: 0
|
|
sortPriority: 0
|
|
sort: 0
|
|
indirectDraw: 0
|
|
castShadows: 1
|
|
preRefraction: 0
|
|
materialType: 2
|
|
onlyAmbientLighting: 0
|
|
diffusionProfileAsset: {fileID: 11400000, guid: d70a4a3f7cca7914299c768fe225c1a6,
|
|
type: 2}
|
|
multiplyThicknessWithAlpha: 1
|
|
useBaseColorMap: 2
|
|
useMaskMap: 0
|
|
useNormalMap: 1
|
|
useEmissiveMap: 0
|
|
colorMode: 1
|
|
useEmissive: 0
|
|
doubleSided: 0
|
|
enableShadows: 1
|
|
enableSpecular: 1
|
|
enableCookie: 1
|
|
enableEnvLight: 1
|
|
normalBending: 1
|
|
--- !u!114 &8926484042661615140
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615141}
|
|
- {fileID: 8926484042661615142}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615140}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615139}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":4.0,"y":2.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: flipBookSize
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615141
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615140}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615140}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615142
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615140}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615140}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615144
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615144}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615139}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.4984926
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: smoothness
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 0
|
|
m_Min: 0
|
|
m_Max: 1
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615145
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615145}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615139}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.130097
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: thickness
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 0
|
|
m_Min: 0
|
|
m_Max: 1
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615621}
|
|
--- !u!114 &8926484042661615146
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615146}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615139}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"f2777cd82e4fbb645b31e8f246b0e403","type":3}}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: baseColorMap
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Base Color (RGB) Opacity (A)
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615147
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615147}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615139}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"48842c897c59e254a80e25ba6ccf5ce8","type":3}}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: normalMap
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Normal in tangent space
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615148
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615148}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615139}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 2
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: normalScale
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 0
|
|
m_Min: 0
|
|
m_Max: 2
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615149
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615149}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615139}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: bentNormalFactor
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 0
|
|
m_Min: 0
|
|
m_Max: 1
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615151
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d16c6aeaef944094b9a1633041804207, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615139}
|
|
m_Children: []
|
|
m_UIPosition: {x: -0.00018310547, y: 3.9997559}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
mode: 6
|
|
--- !u!114 &8926484042661615152
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615139}
|
|
m_Children: []
|
|
m_UIPosition: {x: -0.00018310547, y: 3.9997559}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615153}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: scale
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 0
|
|
channels: 6
|
|
--- !u!114 &8926484042661615153
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615154}
|
|
- {fileID: 8926484042661615155}
|
|
- {fileID: 8926484042661615156}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615153}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615152}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.6499999761581421,"y":1.2000000476837159,"z":0.5}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Scale
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615154
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615153}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615153}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615155
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615153}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615153}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615156
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615153}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615153}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615159
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615139}
|
|
m_Children: []
|
|
m_UIPosition: {x: -0.00018310547, y: -0.00024414062}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615160}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: color
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 0
|
|
channels: 6
|
|
--- !u!114 &8926484042661615160
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615161}
|
|
- {fileID: 8926484042661615162}
|
|
- {fileID: 8926484042661615163}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615160}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615159}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.6603773832321167,"y":0.6603773832321167,"z":0.6603773832321167}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Color
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 5
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615161
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615160}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615160}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615162
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615160}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615160}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615163
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615160}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615160}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615164
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -577.00024, y: 1284.9998}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615165}
|
|
- {fileID: 8926484042661615166}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615167}
|
|
--- !u!114 &8926484042661615165
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615165}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615164}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.006627525668591261,"inTangent":0.06340236216783524,"outTangent":0.06340236216783524,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.1347798109054566,"value":0.9391963481903076,"inTangent":0.21172526478767396,"outTangent":0.21172526478767396,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":4.987818717956543,"value":0.9730119109153748,"inTangent":0.0006159140611998737,"outTangent":0.0006159140611998737,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: curve
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The curve to sample from.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615166
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615166}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615164}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: time
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The time along the curve to take a sample from.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615199}
|
|
--- !u!114 &8926484042661615167
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615167}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615164}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: s
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615224}
|
|
--- !u!114 &8926484042661615168
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d1847decbcc406c41b56205a65871167, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 368.99982, y: 364.99976}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615169}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615170}
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661615169
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615169}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615168}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615195}
|
|
--- !u!114 &8926484042661615170
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615170}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615168}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615175}
|
|
- {fileID: 8926484042661615181}
|
|
--- !u!114 &8926484042661615171
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 4f150242c8f19db4680474a515401981, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 366.99982, y: 457.99976}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615172}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615173}
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661615172
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615172}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615171}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615196}
|
|
--- !u!114 &8926484042661615173
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615173}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615171}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615182}
|
|
--- !u!114 &8926484042661615174
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ed61682dd0ce22343910fec4ca3f8e9b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 363.99982, y: 552.99976}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615175}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615176}
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661615175
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615175}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615174}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615170}
|
|
--- !u!114 &8926484042661615176
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615176}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615174}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615183}
|
|
--- !u!114 &8926484042661615177
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 6fbab4aa995aa0b4fa31ba5aebd54e8f, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -203.00018, y: 552.99976}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615178}
|
|
--- !u!114 &8926484042661615178
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615178}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615177}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: t
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615189}
|
|
- {fileID: 8926484042661615230}
|
|
--- !u!114 &8926484042661615179
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 563.99976, y: 428.99976}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615180}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615184}
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
--- !u!114 &8926484042661615180
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615181}
|
|
- {fileID: 8926484042661615182}
|
|
- {fileID: 8926484042661615183}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615180}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615179}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615181
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615180}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615180}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615170}
|
|
--- !u!114 &8926484042661615182
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615180}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615180}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615173}
|
|
--- !u!114 &8926484042661615183
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615180}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615180}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615176}
|
|
--- !u!114 &8926484042661615184
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615185}
|
|
- {fileID: 8926484042661615186}
|
|
- {fileID: 8926484042661615187}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615184}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615179}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615118}
|
|
--- !u!114 &8926484042661615185
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615184}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615184}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615186
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615184}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615184}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615187
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615184}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615184}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615188
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 70.99982, y: 419.99976}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615189}
|
|
- {fileID: 8926484042661615190}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615194}
|
|
m_Operands:
|
|
- name: a
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- name: b
|
|
type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
--- !u!114 &8926484042661615189
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615189}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615188}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615178}
|
|
--- !u!114 &8926484042661615190
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615191}
|
|
- {fileID: 8926484042661615192}
|
|
- {fileID: 8926484042661615193}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615190}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615188}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":3.0,"y":4.0,"z":5.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615191
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615190}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615190}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615192
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615190}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615190}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615193
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615190}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615190}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615194
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615195}
|
|
- {fileID: 8926484042661615196}
|
|
- {fileID: 8926484042661615197}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615194}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615188}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615195
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615194}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615194}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615169}
|
|
--- !u!114 &8926484042661615196
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615194}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615194}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615172}
|
|
--- !u!114 &8926484042661615197
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615194}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615194}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615198
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -845.00024, y: 1212.9998}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615199}
|
|
attribute: age
|
|
location: 0
|
|
mask: xyz
|
|
--- !u!114 &8926484042661615199
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615199}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615198}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: age
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615166}
|
|
- {fileID: 8926484042661615242}
|
|
--- !u!114 &8926484042661615200
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1fb2f8fde2589884fae38ab8bc886b6f, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -255.00018, y: 1022.99976}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615201}
|
|
- {fileID: 8926484042661615205}
|
|
- {fileID: 8926484042661615206}
|
|
- {fileID: 8926484042661615207}
|
|
- {fileID: 8926484042661615208}
|
|
- {fileID: 8926484042661615209}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615210}
|
|
type: 1
|
|
dimensions: 1
|
|
--- !u!114 &8926484042661615201
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615202}
|
|
- {fileID: 8926484042661615203}
|
|
- {fileID: 8926484042661615204}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615201}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615200}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: coordinate
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The coordinate in the noise field to take the sample from.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615215}
|
|
--- !u!114 &8926484042661615202
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615201}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615201}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615203
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615201}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615201}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615204
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615201}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615201}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615205
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615205}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615200}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.5
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: frequency
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The frequency of the noise.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615206
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 4d246e354feb93041a837a9ef59437cb, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615206}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615200}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 3
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: octaves
|
|
m_serializedType:
|
|
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The number of layers of noise.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615207
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615207}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615200}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.8
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: roughness
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 0
|
|
m_Min: 0
|
|
m_Max: 1
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The scaling factor applied to each octave. Also known as persistence.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615243}
|
|
--- !u!114 &8926484042661615208
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615208}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615200}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 2
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: lacunarity
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 1
|
|
m_Min: 0
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The rate of change of the frequency for each successive octave.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615209
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615209}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615200}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: amplitude
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The magnitude of the noise.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615210
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615211}
|
|
- {fileID: 8926484042661615212}
|
|
- {fileID: 8926484042661615213}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615210}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615200}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Noise
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The calculated noise vector.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615220}
|
|
--- !u!114 &8926484042661615211
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615210}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615210}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615212
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615210}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615210}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615213
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615210}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615210}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615214
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -621.00024, y: 1006.99976}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615215}
|
|
attribute: position
|
|
location: 0
|
|
mask: xyz
|
|
--- !u!114 &8926484042661615215
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615216}
|
|
- {fileID: 8926484042661615217}
|
|
- {fileID: 8926484042661615218}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615215}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615214}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615201}
|
|
--- !u!114 &8926484042661615216
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615215}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615215}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615217
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615215}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615215}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615218
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615215}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615215}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615219
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 221, y: 1183}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615220}
|
|
- {fileID: 8926484042661615224}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615225}
|
|
m_Operands:
|
|
- name: a
|
|
type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
- name: b
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661615220
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615221}
|
|
- {fileID: 8926484042661615222}
|
|
- {fileID: 8926484042661615223}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615220}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615219}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615210}
|
|
--- !u!114 &8926484042661615221
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615220}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615220}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615222
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615220}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615220}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615223
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615220}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615220}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615224
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615224}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615219}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615167}
|
|
--- !u!114 &8926484042661615225
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615226}
|
|
- {fileID: 8926484042661615227}
|
|
- {fileID: 8926484042661615228}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615225}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615219}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615453}
|
|
--- !u!114 &8926484042661615226
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615225}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615225}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615227
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615225}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615225}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615228
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615225}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615225}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615229
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a30aeb734589f22468d3ed89a2ecc09c, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 645.99976, y: 715.99976}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615230}
|
|
- {fileID: 8926484042661615231}
|
|
- {fileID: 8926484042661615232}
|
|
- {fileID: 8926484042661615233}
|
|
- {fileID: 8926484042661615234}
|
|
- {fileID: 8926484042661615235}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615238}
|
|
- {fileID: 8926484042661615239}
|
|
type: 0
|
|
dimensions: 0
|
|
--- !u!114 &8926484042661615230
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615230}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615229}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: coordinate
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The coordinate in the noise field to take the sample from.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615178}
|
|
--- !u!114 &8926484042661615231
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615231}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615229}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 12
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: frequency
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The frequency of the noise.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615232
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 4d246e354feb93041a837a9ef59437cb, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615232}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615229}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: octaves
|
|
m_serializedType:
|
|
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The number of layers of noise.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615233
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615233}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615229}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.5
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: roughness
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 0
|
|
m_Min: 0
|
|
m_Max: 1
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The scaling factor applied to each octave. Also known as persistence.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615234
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615234}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615229}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 2
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: lacunarity
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 1
|
|
m_Min: 0
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The rate of change of the frequency for each successive octave.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615235
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615236}
|
|
- {fileID: 8926484042661615237}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615235}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615229}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.029999999329447748,"y":0.20000000298023225}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: range
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The noise will be calculated within the specified range.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615236
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615235}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615235}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615237
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615235}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615235}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615238
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615238}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615229}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Noise
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The calculated noise.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615122}
|
|
--- !u!114 &8926484042661615239
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615239}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615229}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Derivatives
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The rate of change of the noise.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615240
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -567.00024, y: 1167.9998}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615241}
|
|
- {fileID: 8926484042661615242}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615243}
|
|
--- !u!114 &8926484042661615241
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615241}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615240}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.22069281339645387,"inTangent":0.0022966451942920686,"outTangent":0.0022966451942920686,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":4.3907575607299809,"value":1.0,"inTangent":0.506801426410675,"outTangent":0.506801426410675,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: curve
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The curve to sample from.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615242
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615242}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615240}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: time
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The time along the curve to take a sample from.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615199}
|
|
--- !u!114 &8926484042661615243
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615243}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615240}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: s
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615207}
|
|
--- !u!114 &8926484042661615244
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c7acf5424f3655744af4b8f63298fa0f, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 656, y: 1324}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615453}
|
|
- {fileID: 8926484042661615443}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615448}
|
|
m_Operands:
|
|
- name: a
|
|
type:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
- name: b
|
|
type:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
--- !u!114 &8926484042661615256
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 0155ae97d9a75e3449c6d0603b79c2f4, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -395, y: 1613}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615305}
|
|
- {fileID: 8926484042661615467}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615295}
|
|
m_Operands:
|
|
- name: a
|
|
type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
- name: b
|
|
type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
--- !u!114 &8926484042661615260
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -651, y: 1694}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615261}
|
|
attribute: position
|
|
location: 0
|
|
mask: xyz
|
|
--- !u!114 &8926484042661615261
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615262}
|
|
- {fileID: 8926484042661615263}
|
|
- {fileID: 8926484042661615264}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615261}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615260}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615467}
|
|
--- !u!114 &8926484042661615262
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615261}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615261}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615263
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615261}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615261}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615264
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615261}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615261}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615273
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615274}
|
|
m_exposedName: AttractWorldPosition
|
|
m_exposed: 1
|
|
m_Order: 0
|
|
m_Category:
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 8926484042661615274}
|
|
inputSlot: {fileID: 8926484042661615280}
|
|
position: {x: -898.1035, y: 1634.147}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &8926484042661615274
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615275}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615274}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615273}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
|
|
m_Space: 1
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615280}
|
|
--- !u!114 &8926484042661615275
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615274}
|
|
m_Children:
|
|
- {fileID: 8926484042661615276}
|
|
- {fileID: 8926484042661615277}
|
|
- {fileID: 8926484042661615278}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615274}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615276
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615275}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615274}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615277
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615275}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615274}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615278
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615275}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615274}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615279
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c6c2320be034cc840b1d0ee902520ad5, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -666, y: 1576}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615280}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615285}
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_targetSpace: 0
|
|
--- !u!114 &8926484042661615280
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615281}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615280}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615279}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
|
|
m_Space: 1
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615274}
|
|
--- !u!114 &8926484042661615281
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615280}
|
|
m_Children:
|
|
- {fileID: 8926484042661615282}
|
|
- {fileID: 8926484042661615283}
|
|
- {fileID: 8926484042661615284}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615280}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615282
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615281}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615280}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615283
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615281}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615280}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615284
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615281}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615280}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615285
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615286}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615285}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615279}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject:
|
|
m_Space: 0
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615305}
|
|
--- !u!114 &8926484042661615286
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615285}
|
|
m_Children:
|
|
- {fileID: 8926484042661615287}
|
|
- {fileID: 8926484042661615288}
|
|
- {fileID: 8926484042661615289}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615285}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615287
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615286}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615285}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615288
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615286}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615285}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615289
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615286}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615285}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615295
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615296}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615295}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615256}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615482}
|
|
--- !u!114 &8926484042661615296
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615295}
|
|
m_Children:
|
|
- {fileID: 8926484042661615297}
|
|
- {fileID: 8926484042661615298}
|
|
- {fileID: 8926484042661615299}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615295}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615297
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615296}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615295}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615298
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615296}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615295}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615299
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615296}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615295}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615305
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615306}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615305}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615256}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject:
|
|
m_Space: 0
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615285}
|
|
--- !u!114 &8926484042661615306
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615305}
|
|
m_Children:
|
|
- {fileID: 8926484042661615307}
|
|
- {fileID: 8926484042661615308}
|
|
- {fileID: 8926484042661615309}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615305}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615307
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615306}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615305}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615308
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615306}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615305}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615309
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615306}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615305}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615380
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 3022e18cf9c74cc49be91d7f5cb63567, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: -132, y: 1613}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615482}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615487}
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
--- !u!114 &8926484042661615409
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 171, y: 1629}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615433}
|
|
- {fileID: 8926484042661615411}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615438}
|
|
m_Operands:
|
|
- name: a
|
|
type:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
- name: b
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661615411
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615411}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615409}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: -3
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615462}
|
|
--- !u!114 &8926484042661615433
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615434}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615433}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615409}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject:
|
|
m_Space: 0
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615487}
|
|
--- !u!114 &8926484042661615434
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615433}
|
|
m_Children:
|
|
- {fileID: 8926484042661615435}
|
|
- {fileID: 8926484042661615436}
|
|
- {fileID: 8926484042661615437}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615433}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: vector
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The vector.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615435
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615434}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615433}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615436
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615434}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615433}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615437
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615434}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615433}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615438
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615439}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615438}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615409}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject:
|
|
m_Space: 0
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615443}
|
|
--- !u!114 &8926484042661615439
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615438}
|
|
m_Children:
|
|
- {fileID: 8926484042661615440}
|
|
- {fileID: 8926484042661615441}
|
|
- {fileID: 8926484042661615442}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615438}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: vector
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The vector.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615440
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615439}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615438}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615441
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615439}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615438}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615442
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615439}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615438}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615443
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615444}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615443}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615244}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject:
|
|
m_Space: 0
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615438}
|
|
--- !u!114 &8926484042661615444
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615443}
|
|
m_Children:
|
|
- {fileID: 8926484042661615445}
|
|
- {fileID: 8926484042661615446}
|
|
- {fileID: 8926484042661615447}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615443}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: vector
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The vector.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615445
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615444}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615443}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615446
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615444}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615443}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615447
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615444}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615443}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615448
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615449}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615448}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615244}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"vector":{"x":0.0,"y":0.0,"z":0.0}}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615133}
|
|
--- !u!114 &8926484042661615449
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615448}
|
|
m_Children:
|
|
- {fileID: 8926484042661615450}
|
|
- {fileID: 8926484042661615451}
|
|
- {fileID: 8926484042661615452}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615448}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: vector
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The vector.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615450
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615449}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615448}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615451
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615449}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615448}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615452
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615449}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615448}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615453
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615454}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615453}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615244}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"vector":{"x":0.0,"y":0.0,"z":0.0}}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615225}
|
|
--- !u!114 &8926484042661615454
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615453}
|
|
m_Children:
|
|
- {fileID: 8926484042661615455}
|
|
- {fileID: 8926484042661615456}
|
|
- {fileID: 8926484042661615457}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615453}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: vector
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The vector.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615455
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615454}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615453}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615456
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615454}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615453}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615457
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615454}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615453}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615461
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615462}
|
|
m_exposedName: AttractForce
|
|
m_exposed: 1
|
|
m_Order: 1
|
|
m_Category:
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 8926484042661615462}
|
|
inputSlot: {fileID: 8926484042661615411}
|
|
position: {x: -128.69574, y: 1731.2076}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &8926484042661615462
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615462}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615461}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: -3
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615411}
|
|
--- !u!114 &8926484042661615467
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 5265657162cc1a241bba03a3b0476d99, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615468}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615467}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615256}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0}}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Position, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615261}
|
|
--- !u!114 &8926484042661615468
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615467}
|
|
m_Children:
|
|
- {fileID: 8926484042661615469}
|
|
- {fileID: 8926484042661615470}
|
|
- {fileID: 8926484042661615471}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615467}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The position.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615469
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615468}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615467}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615470
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615468}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615467}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615471
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615468}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615467}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615482
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615483}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615482}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615380}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject:
|
|
m_Space: 0
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615295}
|
|
--- !u!114 &8926484042661615483
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615482}
|
|
m_Children:
|
|
- {fileID: 8926484042661615484}
|
|
- {fileID: 8926484042661615485}
|
|
- {fileID: 8926484042661615486}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615482}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: vector
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The vector.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615484
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615483}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615482}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615485
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615483}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615482}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615486
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615483}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615482}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615487
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a9f9544b71b7dab44a4644b6807e8bf6, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615488}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615487}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615380}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject:
|
|
m_Space: 0
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Vector, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615433}
|
|
--- !u!114 &8926484042661615488
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615487}
|
|
m_Children:
|
|
- {fileID: 8926484042661615489}
|
|
- {fileID: 8926484042661615490}
|
|
- {fileID: 8926484042661615491}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615487}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: vector
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The vector.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615489
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615488}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615487}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615490
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615488}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615487}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615491
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615488}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615487}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615587
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615587}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615139}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.1086714
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: alphaThreshold
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 0
|
|
m_Min: 0
|
|
m_Max: 1
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615621}
|
|
--- !u!114 &8926484042661615610
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 525, y: 1767}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615611}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615612}
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
--- !u!114 &8926484042661615611
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615611}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615610}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"frames":[{"time":0.0,"value":-0.001312255859375,"inTangent":0.0,"outTangent":10.395903587341309,"tangentMode":0,"leftTangentMode":2,"rightTangentMode":2,"broken":true},{"time":0.0875694528222084,"value":0.9090513586997986,"inTangent":10.395903587341309,"outTangent":-0.001233507413417101,"tangentMode":0,"leftTangentMode":2,"rightTangentMode":2,"broken":true},{"time":0.8982070684432983,"value":0.9080514311790466,"inTangent":-0.001233507413417101,"outTangent":-8.933465957641602,"tangentMode":0,"leftTangentMode":2,"rightTangentMode":2,"broken":true},{"time":1.0,"value":-0.001312255859375,"inTangent":-8.933465957641602,"outTangent":0.0,"tangentMode":0,"leftTangentMode":2,"rightTangentMode":2,"broken":true}],"preWrapMode":8,"postWrapMode":8,"version":1}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615612
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615612}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615610}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.25,"value":0.25,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615614}
|
|
--- !u!114 &8926484042661615613
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 774, y: 1783}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615614}
|
|
- {fileID: 8926484042661615615}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615616}
|
|
--- !u!114 &8926484042661615614
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615614}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615613}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.25,"value":0.25,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.0,"value":0.0,"inTangent":0.0,"outTangent":0.0,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: curve
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The curve to sample from.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615612}
|
|
--- !u!114 &8926484042661615615
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615615}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615613}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: time
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The time along the curve to take a sample from.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615618}
|
|
--- !u!114 &8926484042661615616
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615616}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615613}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: s
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615620}
|
|
--- !u!114 &8926484042661615617
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ba941214d319b454f90d5480e85886f2, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 527, y: 1870}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615618}
|
|
--- !u!114 &8926484042661615618
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615618}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615617}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: t
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615615}
|
|
--- !u!114 &8926484042661615619
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c8ac0ebcb5fd27b408f3700034222acb, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114350483966674976}
|
|
m_Children: []
|
|
m_UIPosition: {x: 1005, y: 1798}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615620}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615621}
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661615620
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615620}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615619}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615616}
|
|
--- !u!114 &8926484042661615621
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615621}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615619}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615587}
|
|
- {fileID: 8926484042661615145}
|
|
--- !u!114 &8926484042661615622
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 567e63db3cc5de64c970ebc31d3f3af1, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615139}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615623}
|
|
- {fileID: 8926484042661615624}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
cullWhenFaded: 1
|
|
fadeMode: 2
|
|
--- !u!114 &8926484042661615623
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615623}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615622}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.5
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: FadedDistance
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Distance to camera at which the particle will be fully faded
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615624
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615624}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615622}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 2
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: VisibleDistance
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Distance to camera at which the particle will be fully visible
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|