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5137 行
146 KiB
5137 行
146 KiB
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contents: 'This time node loops every period and interpolates an output from
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In this example it will interpolate from -12 to
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contents: 'This animated elevation (-12 to +12) generates a mask that is smoothed
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-7 to +7 units.
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This animated mask shrinks down the cubes and reveals
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stick as it''s close to 0.0'
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theme: Classic
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textSize: Small
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- title: Storing Only the Y Scale
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position:
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serializedVersion: 2
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x: 5165
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width: 251
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height: 169
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contents: 'We compute the length of the sticks in the initialize context : as
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|
it is the only value that will vary, it is not necessary to store size X and
|
|
size Z into the particle data.
|
|
|
|
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|
As such, they will be computed in the
|
|
Output context.'
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theme: Classic
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textSize: Small
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- title: Non-Uniform Random from Curve
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position:
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serializedVersion: 2
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x: 4293
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width: 370
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height: 117
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contents: 'Using the "Set Scale from Curve" with a sample Mode of "RandomUniformPerParticle"
|
|
will fetch a random position to read the curve, then return the read value.
|
|
|
|
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|
This
|
|
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theme: Classic
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contents: '
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By Importing a pCache file, it creates a point cache asset
|
|
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|
|
|
|
|
|
By selecting your
|
|
asset, the operator creates one slot for the point count, then any texture
|
|
slots for each attribute map.
|
|
|
|
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|
Then, you can use these textures in "Attribute
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|
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theme: Classic
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indices (particleIndex, indexRelative, Random) or by using regular texture
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|
Sampling (2D or 3D)
|
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|
|
|
|
In this example, we get a random position and color
|
|
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|
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|
|
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'
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contents: '
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Once Computed, the blend mask is used to composite values
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|
to the initial values.
|
|
|
|
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* Angles are scaled from their initial values.
|
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|
|
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|
*
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Color and Size are blended towards teal and small 0.1 unit cubes.'
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theme: Classic
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textSize: Small
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position:
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contents: '
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Output Contexts get the Simulated Data (or Initial Data if
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|
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theme: Classic
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- title: No Update Context
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position:
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|
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|
|
|
|
|
|
Data
|
|
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theme: Classic
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|
textSize: Small
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- title: Setting Material Attributes
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|
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|
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|
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|
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|
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contents: Material Attributes from the output context can also be animated from
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|
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