在此项目中,您能够访问使用 Visual Effect Graph 制作的示例场景和效果。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

444 行
9.3 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5776005718910969229
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 598e2d32e2c7b0c418e030c3236d663a, type: 3}
m_Name: ChromaticAberration
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
spectralLut:
m_OverrideState: 0
m_Value: {fileID: 0}
intensity:
m_OverrideState: 1
m_Value: 0.088
min: 0
max: 1
maxSamples:
m_OverrideState: 0
m_Value: 8
min: 3
max: 24
--- !u!114 &-3940114568446507019
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4b8bcdf71d7fafa419fca1ed162f5fc9, type: 3}
m_Name: ColorAdjustments
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
postExposure:
m_OverrideState: 0
m_Value: 0
contrast:
m_OverrideState: 1
m_Value: 10
min: -100
max: 100
colorFilter:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
hueShift:
m_OverrideState: 0
m_Value: 0
min: -180
max: 180
saturation:
m_OverrideState: 1
m_Value: -40
min: -100
max: 100
--- !u!114 &-3012869962247812777
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 56b145d2b9ee1ac4f846968484e7485a, type: 3}
m_Name: ContactShadows
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
enable:
m_OverrideState: 1
m_Value: 1
length:
m_OverrideState: 0
m_Value: 0.15
min: 0
max: 1
opacity:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
distanceScaleFactor:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
maxDistance:
m_OverrideState: 0
m_Value: 50
min: 0
fadeDistance:
m_OverrideState: 0
m_Value: 5
min: 0
sampleCount:
m_OverrideState: 0
m_Value: 8
min: 4
max: 64
--- !u!114 &-1041592835382996800
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 24f077503be6ae942a1e1245dbd53ea9, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 1
intensity:
m_OverrideState: 1
m_Value: 0.5
min: 0
max: 1
scatter:
m_OverrideState: 1
m_Value: 0.75
min: 0
max: 1
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
min: 0
highQualityFiltering:
m_OverrideState: 1
m_Value: 1
resolution:
m_OverrideState: 1
m_Value: 2
prefilter:
m_OverrideState: 1
m_Value: 0
anamorphic:
m_OverrideState: 1
m_Value: 1
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: SpaceshipHoloTable-PostProcessing
m_EditorClassIdentifier:
components:
- {fileID: 5859161126610628868}
- {fileID: 7937286095409554143}
- {fileID: -1041592835382996800}
- {fileID: 170933302305753267}
- {fileID: -3012869962247812777}
- {fileID: 4847083034864931001}
- {fileID: -5776005718910969229}
- {fileID: -3940114568446507019}
--- !u!114 &170933302305753267
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3}
m_Name: AmbientOcclusion
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
intensity:
m_OverrideState: 1
m_Value: 1
min: 0
max: 4
thicknessModifier:
m_OverrideState: 0
m_Value: 1
min: 1
max: 10
directLightingStrength:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
noiseFilterTolerance:
m_OverrideState: 0
m_Value: 0
min: -8
max: 0
blurTolerance:
m_OverrideState: 0
m_Value: -4.6
min: -8
max: 1
upsampleTolerance:
m_OverrideState: 0
m_Value: -12
min: -12
max: -1
--- !u!114 &1239614141059892279
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bcf384b154398e341b6b29969c078198, type: 3}
m_Name: MotionBlur
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
sampleCount:
m_OverrideState: 0
m_Value: 8
min: 2
intensity:
m_OverrideState: 0
m_Value: 0
min: 0
maxVelocity:
m_OverrideState: 0
m_Value: 250
min: 0
max: 1500
minVel:
m_OverrideState: 0
m_Value: 2
min: 0
max: 64
cameraRotationVelocityClamp:
m_OverrideState: 0
m_Value: 0.03
min: 0
max: 0.2
--- !u!114 &4847083034864931001
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bcf384b154398e341b6b29969c078198, type: 3}
m_Name: MotionBlur
m_EditorClassIdentifier:
active: 0
m_AdvancedMode: 0
sampleCount:
m_OverrideState: 0
m_Value: 8
min: 2
intensity:
m_OverrideState: 1
m_Value: 1
min: 0
maxVelocity:
m_OverrideState: 0
m_Value: 250
min: 0
max: 1500
minVel:
m_OverrideState: 0
m_Value: 2
min: 0
max: 64
cameraRotationVelocityClamp:
m_OverrideState: 0
m_Value: 0.03
min: 0
max: 0.2
--- !u!114 &5859161126610628868
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f086a068d4c5889438831b3ae9afc11c, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 1
m_Value: 2
toeStrength:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
toeLength:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
shoulderStrength:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
shoulderLength:
m_OverrideState: 0
m_Value: 0.5
min: 0
shoulderAngle:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
gamma:
m_OverrideState: 0
m_Value: 1
min: 0.001
--- !u!114 &7277255347119705678
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 598e2d32e2c7b0c418e030c3236d663a, type: 3}
m_Name: ChromaticAberration
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
spectralLut:
m_OverrideState: 0
m_Value: {fileID: 0}
intensity:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
maxSamples:
m_OverrideState: 0
m_Value: 8
min: 3
max: 24
--- !u!114 &7937286095409554143
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3}
m_Name: Exposure
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 1
m_Value: 0
meteringMode:
m_OverrideState: 0
m_Value: 2
luminanceSource:
m_OverrideState: 0
m_Value: 1
fixedExposure:
m_OverrideState: 1
m_Value: 0
compensation:
m_OverrideState: 0
m_Value: 0
limitMin:
m_OverrideState: 0
m_Value: -10
limitMax:
m_OverrideState: 0
m_Value: 20
curveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -10
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 20
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
adaptationMode:
m_OverrideState: 0
m_Value: 1
adaptationSpeedDarkToLight:
m_OverrideState: 0
m_Value: 3
min: 0.001
adaptationSpeedLightToDark:
m_OverrideState: 0
m_Value: 1
min: 0.001