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42 行
1.1 KiB
42 行
1.1 KiB
using System.Linq;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace GameOptionsUtility
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{
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[RequireComponent(typeof(Dropdown))]
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public class DropDownQuality : MonoBehaviour
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{
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private void OnEnable()
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{
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var dropdown = GetComponent<Dropdown>();
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InitializeEntries(dropdown);
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dropdown.onValueChanged.AddListener(UpdateOptions);
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UpdateOptions(dropdown.value);
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}
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private void OnDisable()
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{
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GetComponent<Dropdown>().onValueChanged.RemoveListener(UpdateOptions);
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}
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public void InitializeEntries(Dropdown dropdown)
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{
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dropdown.options.Clear();
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foreach(var quality in QualitySettings.names)
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dropdown.options.Add(new Dropdown.OptionData(quality));
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int current = GameOption.Get<GraphicOption>().quality;
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dropdown.SetValueWithoutNotify(current);
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}
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void UpdateOptions(int value)
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{
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GameOption.Get<GraphicOption>().quality = value;
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}
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}
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}
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