在此项目中,您能够访问使用 Visual Effect Graph 制作的示例场景和效果。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

347 行
7.3 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5844366748290878103
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 24f077503be6ae942a1e1245dbd53ea9, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
intensity:
m_OverrideState: 1
m_Value: 0.5
min: 0
max: 1
scatter:
m_OverrideState: 1
m_Value: 0.7
min: 0
max: 1
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
min: 0
highQualityFiltering:
m_OverrideState: 0
m_Value: 1
resolution:
m_OverrideState: 0
m_Value: 2
prefilter:
m_OverrideState: 0
m_Value: 0
anamorphic:
m_OverrideState: 0
m_Value: 1
--- !u!114 &-5478299600399569136
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bcf384b154398e341b6b29969c078198, type: 3}
m_Name: MotionBlur
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
sampleCount:
m_OverrideState: 0
m_Value: 8
min: 2
intensity:
m_OverrideState: 1
m_Value: 2
min: 0
maximumVelocity:
m_OverrideState: 0
m_Value: 200
min: 0
max: 1500
minimumVelocity:
m_OverrideState: 0
m_Value: 2
min: 0
max: 64
cameraRotationVelocityClamp:
m_OverrideState: 0
m_Value: 0.03
min: 0
max: 0.2
depthComparisonExtent:
m_OverrideState: 0
m_Value: 1
min: 0
max: 20
--- !u!114 &-3035334383211500241
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 598e2d32e2c7b0c418e030c3236d663a, type: 3}
m_Name: ChromaticAberration
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
spectralLut:
m_OverrideState: 0
m_Value: {fileID: 0}
intensity:
m_OverrideState: 1
m_Value: 0.117
min: 0
max: 1
maxSamples:
m_OverrideState: 0
m_Value: 8
min: 3
max: 24
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: MorphingFace-PostProcess
m_EditorClassIdentifier:
components:
- {fileID: 2826086308798073479}
- {fileID: 7189117777020628623}
- {fileID: -5844366748290878103}
- {fileID: 540741268754984031}
- {fileID: 7088766659300805626}
- {fileID: -3035334383211500241}
- {fileID: -5478299600399569136}
--- !u!114 &540741268754984031
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5a6b00fcf518bb94a90b408492e07b44, type: 3}
m_Name: FilmGrain
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
type:
m_OverrideState: 0
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 0.51
min: 0
max: 1
response:
m_OverrideState: 1
m_Value: 0.54
min: 0
max: 1
texture:
m_OverrideState: 0
m_Value: {fileID: 0}
--- !u!114 &2826086308798073479
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f086a068d4c5889438831b3ae9afc11c, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 1
m_Value: 2
toeStrength:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
toeLength:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
shoulderStrength:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
shoulderLength:
m_OverrideState: 0
m_Value: 0.5
min: 0
shoulderAngle:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
gamma:
m_OverrideState: 0
m_Value: 1
min: 0.001
lutTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
lutContribution:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
--- !u!114 &7088766659300805626
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2c1be1b6c95cd2e41b27903b9270817f, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 0
m_Value: 0
color:
m_OverrideState: 0
m_Value: {r: 0, g: 0, b: 0, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
center:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 0
m_Value: 0
min: 0
max: 1
smoothness:
m_OverrideState: 0
m_Value: 0.2
min: 0.01
max: 1
roundness:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
rounded:
m_OverrideState: 0
m_Value: 0
mask:
m_OverrideState: 0
m_Value: {fileID: 0}
opacity:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
--- !u!114 &7189117777020628623
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3}
m_Name: Exposure
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 0
m_Value: 0
meteringMode:
m_OverrideState: 0
m_Value: 2
luminanceSource:
m_OverrideState: 0
m_Value: 1
fixedExposure:
m_OverrideState: 1
m_Value: -1
compensation:
m_OverrideState: 0
m_Value: 0
limitMin:
m_OverrideState: 0
m_Value: -10
limitMax:
m_OverrideState: 0
m_Value: 20
curveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -10
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 20
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
adaptationMode:
m_OverrideState: 0
m_Value: 1
adaptationSpeedDarkToLight:
m_OverrideState: 0
m_Value: 3
min: 0.001
adaptationSpeedLightToDark:
m_OverrideState: 0
m_Value: 1
min: 0.001