在此项目中,您能够访问使用 Visual Effect Graph 制作的示例场景和效果。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
namespace GameOptionsUtility
{
internal static class MenuItems
{
[MenuItem("Assets/Create/Default Graphics Options")]
internal static void CreateDefaultGraphicsOptions()
{
System.IO.Directory.CreateDirectory($"{Application.dataPath}/Resources");
var asset = ScriptableObject.CreateInstance<GraphicOption>();
AssetDatabase.CreateAsset(asset, $"Assets/Resources/{nameof(GraphicOption)}.asset");
EditorGUIUtility.PingObject(asset);
Selection.activeObject = asset;
}
[MenuItem("Assets/Create/Default Audio Options")]
internal static void CreateDefaultAudioOptions()
{
System.IO.Directory.CreateDirectory($"{Application.dataPath}/Resources");
var asset = ScriptableObject.CreateInstance<AudioOption>();
AssetDatabase.CreateAsset(asset, $"Assets/Resources/{nameof(AudioOption)}.asset");
EditorGUIUtility.PingObject(asset);
Selection.activeObject = asset;
}
}
}