## Visual Effect Graph - Samples In this project you will be able to access sample scenes and effects made with the Visual Effect Graph. You can download snapshots of these samples by using the [release](https://github.com/Unity-Technologies/VisualEffectGraph-Samples/releases) tab, or by cloning this repository. There are also pre-built binaries for Windows and macOS available. ### Changelog - #### Second Release ( 4.6.0-preview rev1 - 2019-01-07 ) - **New Samples** - **GrassWind** : Grass quads on terrain reacting to player movement and wind - **Volumetric** : Lit Particles reacting to volumetric lighting and transmission - **Portal** : Magic portal reminiscing of a strange doctor.... - **Fixes:** - Fixed Butterflies Bodies set to Opaque - Fixed Missing references to VectorField and Texture in UnityLogo template - Removed unused HDRP Resources file (now using default one) - #### First Release ( 4.3.0-preview rev1 - 2018-11-27 ) - **Base Project** and 3 Samples - **Unity Logo** : around 750k particles driven by vector fields - **Butterflies** : Procedurally animated and simulated butterflies - **Morphing Face** : Simulation-less face of cubes with masking and material animation