Thomas ICHÉ
5 年前
当前提交
fe0363d3
共有 78 个文件被更改,包括 6248 次插入 和 34 次删除
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46Assets/SampleLoader/SampleLoader.cs
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854Assets/VisualEffectSamples.unity
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2Packages/manifest.json
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2ProjectSettings/HDRPProjectSettings.asset
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4ProjectSettings/ProjectVersion.txt
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8Packages/net.peeweek.game-options/Editor.meta
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17Packages/net.peeweek.game-options/Editor/GameOptions.Editor.asmdef
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7Packages/net.peeweek.game-options/Editor/GameOptions.Editor.asmdef.meta
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35Packages/net.peeweek.game-options/Editor/MenuItems.cs
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11Packages/net.peeweek.game-options/Editor/MenuItems.cs.meta
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21Packages/net.peeweek.game-options/LICENSE
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7Packages/net.peeweek.game-options/LICENSE.meta
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8Packages/net.peeweek.game-options/Prefabs.meta
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8Packages/net.peeweek.game-options/Prefabs/Audio.meta
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166Packages/net.peeweek.game-options/Prefabs/Audio/Audio Paramater Slider Variant.prefab
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7Packages/net.peeweek.game-options/Prefabs/Audio/Audio Paramater Slider Variant.prefab.meta
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1001Packages/net.peeweek.game-options/Prefabs/Game Options Panel.prefab
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7Packages/net.peeweek.game-options/Prefabs/Game Options Panel.prefab.meta
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189Packages/net.peeweek.game-options/Prefabs/GameOptionEntry.prefab
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7Packages/net.peeweek.game-options/Prefabs/GameOptionEntry.prefab.meta
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437Packages/net.peeweek.game-options/Prefabs/GameOptionEntryBool Variant.prefab
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7Packages/net.peeweek.game-options/Prefabs/GameOptionEntryBool Variant.prefab.meta
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1001Packages/net.peeweek.game-options/Prefabs/GameOptionEntryDropDown Variant.prefab
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7Packages/net.peeweek.game-options/Prefabs/GameOptionEntryDropDown Variant.prefab.meta
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682Packages/net.peeweek.game-options/Prefabs/GameOptionEntrySlider Variant.prefab
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7Packages/net.peeweek.game-options/Prefabs/GameOptionEntrySlider Variant.prefab.meta
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151Packages/net.peeweek.game-options/Prefabs/GameOptionHeader.prefab
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7Packages/net.peeweek.game-options/Prefabs/GameOptionHeader.prefab.meta
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8Packages/net.peeweek.game-options/Prefabs/Graphics.meta
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144Packages/net.peeweek.game-options/Prefabs/Graphics/Full Screen Mode DropDown Variant.prefab
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7Packages/net.peeweek.game-options/Prefabs/Graphics/Full Screen Mode DropDown Variant.prefab.meta
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144Packages/net.peeweek.game-options/Prefabs/Graphics/Refresh Rate Dropdown Variant.prefab
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7Packages/net.peeweek.game-options/Prefabs/Graphics/Refresh Rate Dropdown Variant.prefab.meta
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145Packages/net.peeweek.game-options/Prefabs/Graphics/Resolution DropDown Variant.prefab
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7Packages/net.peeweek.game-options/Prefabs/Graphics/Resolution DropDown Variant.prefab.meta
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146Packages/net.peeweek.game-options/Prefabs/Graphics/Target Framerate DropDown Variant.prefab
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7Packages/net.peeweek.game-options/Prefabs/Graphics/Target Framerate DropDown Variant.prefab.meta
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121Packages/net.peeweek.game-options/Prefabs/Graphics/VSync Toggle Variant.prefab
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7Packages/net.peeweek.game-options/Prefabs/Graphics/VSync Toggle Variant.prefab.meta
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2Packages/net.peeweek.game-options/README.md
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7Packages/net.peeweek.game-options/README.md.meta
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8Packages/net.peeweek.game-options/Runtime.meta
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97Packages/net.peeweek.game-options/Runtime/AudioOptions.cs
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11Packages/net.peeweek.game-options/Runtime/AudioOptions.cs.meta
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12Packages/net.peeweek.game-options/Runtime/GameOptions.asmdef
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7Packages/net.peeweek.game-options/Runtime/GameOptions.asmdef.meta
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26Packages/net.peeweek.game-options/Runtime/GameOptions.cs
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11Packages/net.peeweek.game-options/Runtime/GameOptions.cs.meta
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90Packages/net.peeweek.game-options/Runtime/GraphicOptions.cs
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11Packages/net.peeweek.game-options/Runtime/GraphicOptions.cs.meta
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8Packages/net.peeweek.game-options/Runtime/UI.meta
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29Packages/net.peeweek.game-options/Runtime/UI/ButtonApplyOptions.cs
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11Packages/net.peeweek.game-options/Runtime/UI/ButtonApplyOptions.cs.meta
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40Packages/net.peeweek.game-options/Runtime/UI/DropDownFullScreenMode.cs
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11Packages/net.peeweek.game-options/Runtime/UI/DropDownFullScreenMode.cs.meta
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54Packages/net.peeweek.game-options/Runtime/UI/DropDownRefreshRate.cs
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11Packages/net.peeweek.game-options/Runtime/UI/DropDownRefreshRate.cs.meta
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66Packages/net.peeweek.game-options/Runtime/UI/DropDownResolution.cs
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11Packages/net.peeweek.game-options/Runtime/UI/DropDownResolution.cs.meta
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45Packages/net.peeweek.game-options/Runtime/UI/DropDownTargetFramerate.cs
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11Packages/net.peeweek.game-options/Runtime/UI/DropDownTargetFramerate.cs.meta
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83Packages/net.peeweek.game-options/Runtime/UI/SliderAudioParameter.cs
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11Packages/net.peeweek.game-options/Runtime/UI/SliderAudioParameter.cs.meta
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32Packages/net.peeweek.game-options/Runtime/UI/SliderTargetFramerate.cs
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11Packages/net.peeweek.game-options/Runtime/UI/SliderTargetFramerate.cs.meta
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43Packages/net.peeweek.game-options/Runtime/UI/SliderTextBind.cs
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11Packages/net.peeweek.game-options/Runtime/UI/SliderTextBind.cs.meta
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33Packages/net.peeweek.game-options/Runtime/UI/ToggleVSync.cs
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11Packages/net.peeweek.game-options/Runtime/UI/ToggleVSync.cs.meta
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12Packages/net.peeweek.game-options/package.json
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7Packages/net.peeweek.game-options/package.json.meta
854
Assets/VisualEffectSamples.unity
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m_EditorVersion: 2019.3.0f1 |
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m_EditorVersionWithRevision: 2019.3.0f1 (ffacea4b84e7) |
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m_EditorVersion: 2019.3.0f3 |
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"Editor" |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEditor; |
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namespace GameOptionsUtility.Editor |
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{ |
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static class MenuItems |
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{ |
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[MenuItem("Assets/Create/Default Graphics Options")] |
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static void CreateDefaultGraphicsOptions() |
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{ |
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System.IO.Directory.CreateDirectory($"{Application.dataPath}/Resources"); |
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var asset = ScriptableObject.CreateInstance<GraphicOptions>(); |
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AssetDatabase.CreateAsset(asset, $"Assets/Resources/{nameof(GraphicOptions)}.asset"); |
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EditorGUIUtility.PingObject(asset); |
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Selection.activeObject = asset; |
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} |
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[MenuItem("Assets/Create/Default Audio Options")] |
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static void CreateDefaultAudioOptions() |
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{ |
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System.IO.Directory.CreateDirectory($"{Application.dataPath}/Resources"); |
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var asset = ScriptableObject.CreateInstance<AudioOptions>(); |
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AssetDatabase.CreateAsset(asset, $"Assets/Resources/{nameof(AudioOptions)}.asset"); |
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EditorGUIUtility.PingObject(asset); |
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Selection.activeObject = asset; |
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} |
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} |
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} |
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MIT License |
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Copyright (c) 2018 Thomas ICHÉ |
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|
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Permission is hereby granted, free of charge, to any person obtaining a copy |
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of this software and associated documentation files (the "Software"), to deal |
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in the Software without restriction, including without limitation the rights |
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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copies of the Software, and to permit persons to whom the Software is |
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furnished to do so, subject to the following conditions: |
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|
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The above copyright notice and this permission notice shall be included in all |
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copies or substantial portions of the Software. |
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|
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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SOFTWARE. |
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1001
Packages/net.peeweek.game-options/Prefabs/Game Options Panel.prefab
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# net.peeweek.game-options |
|||
Game Options Elements for Unity Games |
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using System.Linq; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
using UnityEngine.Audio; |
|||
|
|||
namespace GameOptionsUtility |
|||
{ |
|||
public class AudioOptions : ScriptableObject |
|||
{ |
|||
public class Preferences |
|||
{ |
|||
public const string prefix = GameOptions.Preferences.prefix + "Audio."; |
|||
public const string parameterPrefix = prefix + "Parameter."; |
|||
} |
|||
|
|||
public float GetParameter(string paramName) |
|||
{ |
|||
if (m_Parameters.Any(o => o.Parameter == paramName)) |
|||
{ |
|||
var param = m_Parameters.First(o => o.Parameter == paramName); |
|||
return PlayerPrefs.GetFloat(Preferences.parameterPrefix + param, param.Value); |
|||
} |
|||
else |
|||
return 0; |
|||
} |
|||
|
|||
public void SetParameter(string paramName, float value, bool Apply) |
|||
{ |
|||
if (m_Parameters.Any(o => o.Parameter == paramName)) |
|||
{ |
|||
PlayerPrefs.SetFloat(Preferences.parameterPrefix + paramName, value); |
|||
|
|||
if(Apply) |
|||
SetParameter(paramName, value); |
|||
|
|||
} |
|||
} |
|||
|
|||
public AudioMixer mixer |
|||
{ |
|||
get |
|||
{ |
|||
AudioMixer mixer = m_AudioMixer; |
|||
|
|||
if (mixer == null) |
|||
mixer = Object.FindObjectOfType<AudioMixer>(); |
|||
|
|||
if (mixer == null) |
|||
{ |
|||
Debug.LogWarning("No Mixer has been found in the project"); |
|||
return null; |
|||
} |
|||
return mixer; |
|||
} |
|||
} |
|||
|
|||
[Header("Audio Mixer"), SerializeField] |
|||
protected AudioMixer m_AudioMixer; |
|||
|
|||
[Header("Parameters"), SerializeField] |
|||
protected ParameterValue[] m_Parameters = new ParameterValue[0]; |
|||
|
|||
[System.Serializable] |
|||
public struct ParameterValue |
|||
{ |
|||
public string Parameter; |
|||
public float Value; |
|||
} |
|||
public static AudioOptions Load() |
|||
{ |
|||
var audioOptions = Resources.Load<AudioOptions>(nameof(AudioOptions)); |
|||
if (audioOptions == null) |
|||
{ |
|||
audioOptions = CreateInstance<AudioOptions>(); |
|||
} |
|||
return audioOptions; |
|||
} |
|||
|
|||
public void Apply() |
|||
{ |
|||
foreach(var parameter in m_Parameters) |
|||
{ |
|||
SetParameter(parameter.Parameter, GetParameter(parameter.Parameter)); |
|||
} |
|||
} |
|||
|
|||
void SetParameter(string parameter, float value) |
|||
{ |
|||
AudioMixer currentMixer = this.mixer; |
|||
|
|||
if(currentMixer != null) |
|||
currentMixer.SetFloat(parameter, value); |
|||
|
|||
} |
|||
} |
|||
|
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: 62f4e0bc96fc28a4cbead1f6f1d48d7b |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
{ |
|||
"name": "GameOptions", |
|||
"references": [], |
|||
"optionalUnityReferences": [], |
|||
"includePlatforms": [], |
|||
"excludePlatforms": [], |
|||
"allowUnsafeCode": false, |
|||
"overrideReferences": false, |
|||
"precompiledReferences": [], |
|||
"autoReferenced": true, |
|||
"defineConstraints": [] |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: bf77ea25d32b5894b9522d25caaa39eb |
|||
AssemblyDefinitionImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using System.Collections; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
|
|||
namespace GameOptionsUtility |
|||
{ |
|||
public static class GameOptions |
|||
{ |
|||
public class Preferences |
|||
{ |
|||
public const string prefix = "GameOptions."; |
|||
} |
|||
|
|||
public static GraphicOptions graphics; |
|||
public static AudioOptions audio; |
|||
|
|||
static GameOptions() |
|||
{ |
|||
graphics = GraphicOptions.Load(); |
|||
graphics.Apply(); |
|||
audio = AudioOptions.Load(); |
|||
audio.Apply(); |
|||
} |
|||
} |
|||
} |
|||
|
|
|||
fileFormatVersion: 2 |
|||
guid: ad4ef86fb9f9f1846abd2c062102f1de |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using System.Collections; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
|
|||
namespace GameOptionsUtility |
|||
{ |
|||
public class GraphicOptions : ScriptableObject |
|||
{ |
|||
public class Preferences |
|||
{ |
|||
public const string prefix = GameOptions.Preferences.prefix + "Graphics."; |
|||
public const string fullScreenMode = prefix + "FullScreenMode"; |
|||
public const string vSync = prefix + "VSync"; |
|||
public const string targetFrameRate = prefix + "TargetFrameRate"; |
|||
public const string resolutionWidth = prefix + "ResolutionWidth"; |
|||
public const string resolutionHeight = prefix + "ResolutionHeight"; |
|||
public const string refreshRate = prefix + "RefreshRate"; |
|||
} |
|||
|
|||
public FullScreenMode fullScreenMode |
|||
{ |
|||
get { return(FullScreenMode)PlayerPrefs.GetInt(Preferences.fullScreenMode, (int)m_DefaultFullScreenMode); } |
|||
set { PlayerPrefs.SetInt(Preferences.fullScreenMode, (int)value); } |
|||
} |
|||
|
|||
public bool vSync |
|||
{ |
|||
get { return PlayerPrefs.GetInt(Preferences.vSync, m_DefaultVSync? 1 : 0) == 1? true : false; } |
|||
set { PlayerPrefs.SetInt(Preferences.vSync, value? 1 : 0); } |
|||
} |
|||
|
|||
public int targetFrameRate |
|||
{ |
|||
get { return PlayerPrefs.GetInt(Preferences.targetFrameRate, m_DefaultTargetFrameRate); } |
|||
set { PlayerPrefs.SetInt(Preferences.targetFrameRate, value); } |
|||
} |
|||
public int width |
|||
{ |
|||
get { return PlayerPrefs.GetInt(Preferences.resolutionWidth, m_DefaultNativeResolution ? Screen.width : m_DefaultWidth); } |
|||
set { PlayerPrefs.SetInt(Preferences.resolutionWidth, value); } |
|||
} |
|||
|
|||
public int height |
|||
{ |
|||
get { return PlayerPrefs.GetInt(Preferences.resolutionHeight, m_DefaultNativeResolution ? Screen.height : m_DefaultHeight); } |
|||
set { PlayerPrefs.SetInt(Preferences.resolutionHeight, value); } |
|||
} |
|||
public int refreshRate |
|||
{ |
|||
get { return PlayerPrefs.GetInt(Preferences.refreshRate, m_DefaultRefreshRate); } |
|||
set { PlayerPrefs.SetInt(Preferences.refreshRate, value); } |
|||
} |
|||
|
|||
[Header("Defaults")] |
|||
[SerializeField] |
|||
protected FullScreenMode m_DefaultFullScreenMode = FullScreenMode.FullScreenWindow; |
|||
[SerializeField] |
|||
protected bool m_DefaultVSync = true; |
|||
[SerializeField] |
|||
protected int m_DefaultTargetFrameRate = -1; |
|||
[SerializeField] |
|||
protected bool m_DefaultNativeResolution = true; |
|||
[SerializeField] |
|||
protected int m_DefaultWidth = 1280; |
|||
[SerializeField] |
|||
protected int m_DefaultHeight = 720; |
|||
[SerializeField] |
|||
protected int m_DefaultRefreshRate = 60; |
|||
[SerializeField] |
|||
protected int m_DefaultMonitor = 0; |
|||
|
|||
public static GraphicOptions Load() |
|||
{ |
|||
var graphics = Resources.Load<GraphicOptions>(nameof(GraphicOptions)); |
|||
if (graphics == null) |
|||
{ |
|||
graphics = CreateInstance<GraphicOptions>(); |
|||
} |
|||
return graphics; |
|||
} |
|||
|
|||
public void Apply() |
|||
{ |
|||
Screen.SetResolution(width, height, fullScreenMode, refreshRate); |
|||
QualitySettings.vSyncCount = vSync ? 1 : 0; |
|||
Application.targetFrameRate = targetFrameRate; |
|||
} |
|||
} |
|||
} |
|||
|
|
|||
fileFormatVersion: 2 |
|||
guid: c212e8504825f5d4cb574c36aa746173 |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
fileFormatVersion: 2 |
|||
guid: 7ecaaae0819ba9d419f4770c17ddb6d0 |
|||
folderAsset: yes |
|||
DefaultImporter: |
|||
externalObjects: {} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using System.Collections; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
using UnityEngine.UI; |
|||
|
|||
namespace GameOptionsUtility |
|||
{ |
|||
[RequireComponent(typeof(Button))] |
|||
public class ButtonApplyOptions : MonoBehaviour |
|||
{ |
|||
public bool ApplyGraphics = true; |
|||
|
|||
private void OnEnable() |
|||
{ |
|||
GetComponent<Button>().onClick.AddListener(Apply); |
|||
} |
|||
|
|||
private void OnDisable() |
|||
{ |
|||
GetComponent<Button>().onClick.RemoveListener(Apply); |
|||
} |
|||
|
|||
void Apply() |
|||
{ |
|||
if(ApplyGraphics) |
|||
GameOptions.graphics.Apply(); |
|||
} |
|||
} |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: 07c447adeba83444780bfd5b469e0a24 |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using System.Linq; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
using UnityEngine.UI; |
|||
|
|||
namespace GameOptionsUtility |
|||
{ |
|||
[RequireComponent(typeof(Dropdown))] |
|||
public class DropDownFullScreenMode : MonoBehaviour |
|||
{ |
|||
private void OnEnable() |
|||
{ |
|||
var dropdown = GetComponent<Dropdown>(); |
|||
InitializeEntries(dropdown); |
|||
dropdown.onValueChanged.AddListener(UpdateOptions); |
|||
UpdateOptions(dropdown.value); |
|||
} |
|||
|
|||
private void OnDisable() |
|||
{ |
|||
GetComponent<Dropdown>().onValueChanged.RemoveListener(UpdateOptions); |
|||
} |
|||
|
|||
public void InitializeEntries(Dropdown dropdown) |
|||
{ |
|||
dropdown.options.Clear(); |
|||
dropdown.options.Add(new Dropdown.OptionData("Full Screen")); |
|||
dropdown.options.Add(new Dropdown.OptionData("Full Screen (Windowed)")); |
|||
dropdown.options.Add(new Dropdown.OptionData("Maximized Window")); |
|||
dropdown.options.Add(new Dropdown.OptionData("Window")); |
|||
} |
|||
|
|||
void UpdateOptions(int value) |
|||
{ |
|||
GameOptions.graphics.fullScreenMode = (FullScreenMode)value; |
|||
} |
|||
} |
|||
|
|||
} |
|||
|
|
|||
fileFormatVersion: 2 |
|||
guid: 2e06b21fbad0c83489ea070e2c32b5bb |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using System.Linq; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
using UnityEngine.UI; |
|||
|
|||
namespace GameOptionsUtility |
|||
{ |
|||
[RequireComponent(typeof(Dropdown))] |
|||
public class DropDownRefreshRate : MonoBehaviour |
|||
{ |
|||
private void OnEnable() |
|||
{ |
|||
var dropdown = GetComponent<Dropdown>(); |
|||
InitializeEntries(); |
|||
dropdown.onValueChanged.AddListener(UpdateOptions); |
|||
UpdateOptions(dropdown.value); |
|||
} |
|||
|
|||
private void OnDisable() |
|||
{ |
|||
GetComponent<Dropdown>().onValueChanged.RemoveListener(UpdateOptions); |
|||
} |
|||
|
|||
public void InitializeEntries() |
|||
{ |
|||
var dropdown = GetComponent<Dropdown>(); |
|||
|
|||
dropdown.options.Clear(); |
|||
int selected = 0; |
|||
int i = 0; |
|||
foreach (var res in Screen.resolutions) |
|||
{ |
|||
if(res.width == GameOptions.graphics.width && res.height == GameOptions.graphics.height) |
|||
{ |
|||
if (!dropdown.options.Any(o => o.text == res.refreshRate.ToString())) |
|||
dropdown.options.Add(new Dropdown.OptionData(res.refreshRate.ToString())); |
|||
|
|||
if (GameOptions.graphics.refreshRate == res.refreshRate) |
|||
selected = i; |
|||
|
|||
i++; |
|||
} |
|||
} |
|||
dropdown.SetValueWithoutNotify(selected); |
|||
} |
|||
|
|||
void UpdateOptions(int value) |
|||
{ |
|||
GameOptions.graphics.refreshRate = int.Parse(GetComponent<Dropdown>().options[value].text); |
|||
} |
|||
} |
|||
|
|||
} |
|||
|
|
|||
fileFormatVersion: 2 |
|||
guid: 0a65a169803a22441b23828cdf7977d0 |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using System.Linq; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
using UnityEngine.UI; |
|||
|
|||
namespace GameOptionsUtility |
|||
{ |
|||
[RequireComponent(typeof(Dropdown))] |
|||
public class DropDownResolution : MonoBehaviour |
|||
{ |
|||
public DropDownRefreshRate dropDownRefreshRate; |
|||
|
|||
private void OnEnable() |
|||
{ |
|||
var dropdown = GetComponent<Dropdown>(); |
|||
InitializeEntries(); |
|||
dropdown.onValueChanged.AddListener(UpdateOptions); |
|||
UpdateOptions(dropdown.value); |
|||
} |
|||
|
|||
private void OnDisable() |
|||
{ |
|||
GetComponent<Dropdown>().onValueChanged.RemoveListener(UpdateOptions); |
|||
} |
|||
|
|||
public void InitializeEntries() |
|||
{ |
|||
var dropdown = GetComponent<Dropdown>(); |
|||
|
|||
dropdown.options.Clear(); |
|||
int selected = 0; |
|||
int i = 0; |
|||
foreach (var res in Screen.resolutions.OrderByDescending(o => o.width)) |
|||
{ |
|||
string option = $"{res.width}x{res.height}"; |
|||
|
|||
if (!dropdown.options.Any(o => o.text == option)) |
|||
{ |
|||
dropdown.options.Add(new Dropdown.OptionData(option)); |
|||
if (res.width == GameOptions.graphics.width && res.height == GameOptions.graphics.height) |
|||
selected = i; |
|||
i++; |
|||
} |
|||
|
|||
} |
|||
|
|||
dropdown.SetValueWithoutNotify(selected); |
|||
|
|||
if (dropDownRefreshRate != null) |
|||
{ |
|||
dropDownRefreshRate.InitializeEntries(); |
|||
} |
|||
|
|||
} |
|||
|
|||
void UpdateOptions(int value) |
|||
{ |
|||
string option = GetComponent<Dropdown>().options[value].text; |
|||
string[] values = option.Split('x'); |
|||
GameOptions.graphics.width = int.Parse(values[0]); |
|||
GameOptions.graphics.height = int.Parse(values[1]); |
|||
} |
|||
} |
|||
|
|||
} |
|||
|
|
|||
fileFormatVersion: 2 |
|||
guid: 8f2de5fb3ab35f0438e176c475be199c |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using System.Linq; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
using UnityEngine.UI; |
|||
|
|||
namespace GameOptionsUtility |
|||
{ |
|||
[RequireComponent(typeof(Dropdown))] |
|||
public class DropDownTargetFramerate : MonoBehaviour |
|||
{ |
|||
public int[] TargetFramerates = new int[4] { -1, 15, 30, 60 }; |
|||
public string InfiniteText = "Infinite"; |
|||
private void OnEnable() |
|||
{ |
|||
var dropdown = GetComponent<Dropdown>(); |
|||
InitializeEntries(dropdown); |
|||
dropdown.onValueChanged.AddListener(UpdateOptions); |
|||
UpdateOptions(dropdown.value); |
|||
} |
|||
|
|||
private void OnDisable() |
|||
{ |
|||
GetComponent<Dropdown>().onValueChanged.RemoveListener(UpdateOptions); |
|||
} |
|||
|
|||
public void InitializeEntries(Dropdown dropdown) |
|||
{ |
|||
dropdown.options.Clear(); |
|||
foreach(var framerate in TargetFramerates) |
|||
{ |
|||
dropdown.options.Add(new Dropdown.OptionData(framerate == -1? InfiniteText : framerate.ToString())); |
|||
} |
|||
|
|||
int current = GameOptions.graphics.targetFrameRate; |
|||
dropdown.SetValueWithoutNotify(dropdown.options.FindIndex(o => o.text == current.ToString())); |
|||
} |
|||
|
|||
void UpdateOptions(int value) |
|||
{ |
|||
GameOptions.graphics.targetFrameRate = TargetFramerates[value]; |
|||
} |
|||
} |
|||
|
|||
} |
|||
|
|
|||
fileFormatVersion: 2 |
|||
guid: 535744594fb97ad409f1a5ea63ccda0f |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using System.Collections; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
using UnityEngine.UI; |
|||
|
|||
namespace GameOptionsUtility |
|||
{ |
|||
[RequireComponent(typeof(Slider))] |
|||
public class SliderAudioParameter : MonoBehaviour |
|||
{ |
|||
[Header("Audio Paramter")] |
|||
public string Parameter = "Master"; |
|||
public Vector2 MinMaxParameterValue = new Vector2(-80, 0); |
|||
public bool ApplyParameter = true; |
|||
|
|||
[Header("Slider")] |
|||
public Vector2 MinMaxSliderValue = new Vector2(0, 1); |
|||
[Tooltip("Logarithmic Scale (For Volume)")] |
|||
public bool LogarithmicScale = false; |
|||
public bool IntegerSliderValues = false; |
|||
|
|||
private void OnEnable() |
|||
{ |
|||
var slider = GetComponent<Slider>(); |
|||
slider.onValueChanged.AddListener(UpdateOptions); |
|||
|
|||
if (LogarithmicScale) |
|||
{ |
|||
slider.minValue = 0.0f; |
|||
slider.maxValue = 1.0f; |
|||
} |
|||
else |
|||
{ |
|||
slider.minValue = MinMaxSliderValue.x; |
|||
slider.maxValue = MinMaxSliderValue.y; |
|||
} |
|||
|
|||
slider.wholeNumbers = IntegerSliderValues; |
|||
slider.SetValueWithoutNotify(ParameterToSlider(GameOptions.audio.GetParameter(Parameter))); |
|||
} |
|||
|
|||
private void OnDisable() |
|||
{ |
|||
GetComponent<Slider>().onValueChanged.RemoveListener(UpdateOptions); |
|||
} |
|||
|
|||
void UpdateOptions(float value) |
|||
{ |
|||
GameOptions.audio.SetParameter(Parameter,SliderToParameter(value), ApplyParameter); |
|||
} |
|||
|
|||
float ParameterToSlider(float value) |
|||
{ |
|||
if(LogarithmicScale) |
|||
{ |
|||
return Mathf.Pow(10, value/20); |
|||
} |
|||
else |
|||
{ |
|||
value = Mathf.InverseLerp(MinMaxParameterValue.x, MinMaxParameterValue.y, value); |
|||
value = Mathf.Lerp(MinMaxSliderValue.x, MinMaxSliderValue.y, value); |
|||
return value; |
|||
} |
|||
} |
|||
|
|||
float SliderToParameter(float value) |
|||
{ |
|||
if (LogarithmicScale) |
|||
{ |
|||
return Mathf.Log10(Mathf.Max(0.0001f,value)) * 20; |
|||
} |
|||
else |
|||
{ |
|||
value = Mathf.InverseLerp(MinMaxSliderValue.x, MinMaxSliderValue.y, value); |
|||
value = Mathf.Lerp(MinMaxParameterValue.x, MinMaxParameterValue.y, value); |
|||
return value; |
|||
} |
|||
} |
|||
|
|||
} |
|||
|
|||
} |
|||
|
|
|||
fileFormatVersion: 2 |
|||
guid: e10ab4e0553a6a74aa8a589f49e27b90 |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using System.Collections; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
using UnityEngine.UI; |
|||
|
|||
namespace GameOptionsUtility |
|||
{ |
|||
[RequireComponent(typeof(Slider))] |
|||
public class SliderTargetFramerate : MonoBehaviour |
|||
{ |
|||
public Vector2 MinMaxFramerate = new Vector2(15, 144); |
|||
|
|||
private void OnEnable() |
|||
{ |
|||
var slider = GetComponent<Slider>(); |
|||
slider.onValueChanged.AddListener(UpdateOptions); |
|||
UpdateOptions(slider.value); |
|||
} |
|||
|
|||
private void OnDisable() |
|||
{ |
|||
GetComponent<Slider>().onValueChanged.RemoveListener(UpdateOptions); |
|||
} |
|||
|
|||
void UpdateOptions(float value) |
|||
{ |
|||
GameOptions.graphics.targetFrameRate = (int)value; |
|||
} |
|||
} |
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|
|||
} |
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|
|
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fileFormatVersion: 2 |
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guid: c6f044d70c5f8b848bef7d2e8c6dff5b |
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MonoImporter: |
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externalObjects: {} |
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serializedVersion: 2 |
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defaultReferences: [] |
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executionOrder: 0 |
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icon: {instanceID: 0} |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
|
|||
using System.Collections; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
using UnityEngine.UI; |
|||
|
|||
namespace GameOptionsUtility |
|||
{ |
|||
[RequireComponent(typeof(Slider))] |
|||
public class SliderTextBind : MonoBehaviour |
|||
{ |
|||
[Tooltip("Text UI")] |
|||
public Text text; |
|||
[Tooltip("Text Prefix")] |
|||
public string Prefix = ""; |
|||
[Tooltip("Text Suffix")] |
|||
public string Suffix = ""; |
|||
[Tooltip("Multiplies value by 100")] |
|||
public bool AsPercentage = false; |
|||
[Tooltip("Numeric format as seen in C# Standard Numeric Format Strings")] |
|||
public string NumberFormat = "F2"; |
|||
|
|||
private void OnEnable() |
|||
{ |
|||
var slider = GetComponent<Slider>(); |
|||
slider.onValueChanged.AddListener(UpdateText); |
|||
UpdateText(slider.value); |
|||
} |
|||
|
|||
private void OnDisable() |
|||
{ |
|||
GetComponent<Slider>().onValueChanged.RemoveListener(UpdateText); |
|||
} |
|||
|
|||
void UpdateText(float value) |
|||
{ |
|||
value = AsPercentage ? value * 100 : value; |
|||
|
|||
text.text = $"{Prefix}{value.ToString(NumberFormat)}{Suffix}"; |
|||
} |
|||
} |
|||
|
|||
} |
|||
|
|
|||
fileFormatVersion: 2 |
|||
guid: 1b15d7d04c3c1b34fbde5a6d53578e47 |
|||
MonoImporter: |
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externalObjects: {} |
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serializedVersion: 2 |
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defaultReferences: [] |
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executionOrder: 0 |
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icon: {instanceID: 0} |
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userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using System.Linq; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
using UnityEngine.UI; |
|||
|
|||
namespace GameOptionsUtility |
|||
{ |
|||
[RequireComponent(typeof(Toggle))] |
|||
public class ToggleVSync : MonoBehaviour |
|||
{ |
|||
private void OnEnable() |
|||
{ |
|||
GetComponent<Toggle>().onValueChanged.AddListener(UpdateOptions); |
|||
} |
|||
|
|||
private void OnDisable() |
|||
{ |
|||
GetComponent<Toggle>().onValueChanged.RemoveListener(UpdateOptions); |
|||
} |
|||
|
|||
public void InitializeEntries() |
|||
{ |
|||
GetComponent<Toggle>().isOn = GameOptions.graphics.vSync; |
|||
} |
|||
|
|||
void UpdateOptions(bool value) |
|||
{ |
|||
GameOptions.graphics.vSync = value; |
|||
} |
|||
} |
|||
|
|||
} |
|||
|
|
|||
fileFormatVersion: 2 |
|||
guid: 3d2af8e5a631fd24991bfe567b038767 |
|||
MonoImporter: |
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externalObjects: {} |
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serializedVersion: 2 |
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icon: {instanceID: 0} |
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userData: |
|||
assetBundleName: |
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assetBundleVariant: |
|
|||
{ |
|||
"name": "net.peeweek.game-options", |
|||
"displayName": "Game Options", |
|||
"version": "1.0.0", |
|||
"unity": "2019.3", |
|||
"description": "Game Options and UI Tools to Configure your game", |
|||
"hideInEditor": false, |
|||
"type": "tool", |
|||
"dependencies": { |
|||
"com.unity.ugui": "1.0.0" |
|||
} |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: 21d027bbe209ddb429171694d6e83bcc |
|||
PackageManifestImporter: |
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externalObjects: {} |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
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