浏览代码

Meteorite Sample (#2)

* Initial Commit

Meteorite sample + Event output handler

* Meteorite sample scene

colliders, assets physics on impact, output events, grass burn shader

* Meteorite Sample

Camera buffer, grass burn

* Meteorite sample

grass burn, flames spawn, scene size

* Meteorite sample

grass wind blast

* Meteorite sample

trees improvments

* Meteorite sample

emissive grass, impact timings

* meteorite sample

grass blast tests

* Meteorite sample

diorama improvments

* Meteorite sample

scene glow up

* Meteorite sample

shader improvment

* Meteorite sample

timing and position improvments

* Meteorite sample

grass correction + uneffective volumetric light tests

* MEteorite sample

grass corrections+ diverse small improvments

* Meteorite sample

wip

* Meteorite sample

flames

* Meteorite sample

* Meteorite sample

flying birds, leaves wip, clean useless files

* Meteorite sample

plan...
/main
GitHub Enterprise 3 年前
当前提交
d32938b2
共有 265 个文件被更改,包括 23519 次插入71 次删除
  1. 1
      .gitignore
  2. 8
      Assets/HDRP/HDRenderPipelineAsset.asset
  3. 277
      Assets/VisualEffectSamples.unity
  4. 3
      ProjectSettings/EditorBuildSettings.asset
  5. 2
      Assets/Samples/Common/Scripts/VFXSamplesCMCameraControl.cs
  6. 706
      Assets/HDRP/DefaultSettingsVolumeProfile.asset
  7. 8
      Assets/HDRP/DefaultSettingsVolumeProfile.asset.meta
  8. 820
      Assets/SampleLoader/Screenshots/MeteoriteVignette.png
  9. 120
      Assets/SampleLoader/Screenshots/MeteoriteVignette.png.meta
  10. 6
      Assets/Samples/Common/Textures/white.png
  11. 96
      Assets/Samples/Common/Textures/white.png.meta
  12. 8
      Assets/Samples/Meteorite.meta
  13. 8
      Assets/Samples/Visual Effect Graph/10.2.0.meta
  14. 63
      Assets/VisualEffectSamplesSettings.lighting
  15. 8
      Assets/VisualEffectSamplesSettings.lighting.meta
  16. 15
      ProjectSettings/TimelineSettings.asset
  17. 344
      Assets/Samples/Meteorite/Light.prefab
  18. 7
      Assets/Samples/Meteorite/Light.prefab.meta
  19. 8
      Assets/Samples/Meteorite/Materials.meta
  20. 287
      Assets/Samples/Meteorite/Materials/Blue.mat
  21. 8
      Assets/Samples/Meteorite/Materials/Blue.mat.meta
  22. 113
      Assets/Samples/Meteorite/Materials/BorwnVertexOffset.mat
  23. 8
      Assets/Samples/Meteorite/Materials/BorwnVertexOffset.mat.meta
  24. 281
      Assets/Samples/Meteorite/Materials/Brown.mat
  25. 8
      Assets/Samples/Meteorite/Materials/Brown.mat.meta
  26. 1001
      Assets/Samples/Meteorite/Materials/BrownVertexOffset.shadergraph
  27. 10
      Assets/Samples/Meteorite/Materials/BrownVertexOffset.shadergraph.meta
  28. 1001
      Assets/Samples/Meteorite/Materials/DistortionSubgraph.shadersubgraph
  29. 10
      Assets/Samples/Meteorite/Materials/DistortionSubgraph.shadersubgraph.meta
  30. 102
      Assets/Samples/Meteorite/Materials/GlowSphere.mat
  31. 8
      Assets/Samples/Meteorite/Materials/GlowSphere.mat.meta
  32. 1001
      Assets/Samples/Meteorite/Materials/GlowSphere.shadergraph
  33. 10
      Assets/Samples/Meteorite/Materials/GlowSphere.shadergraph.meta
  34. 308
      Assets/Samples/Meteorite/Materials/GroundDecal.mat
  35. 8
      Assets/Samples/Meteorite/Materials/GroundDecal.mat.meta
  36. 8
      Assets/Samples/Meteorite/Materials/Textures.meta
  37. 82
      Assets/Samples/Meteorite/Materials/Textures/BirdFlipbook_4x4.png
  38. 120
      Assets/Samples/Meteorite/Materials/Textures/BirdFlipbook_4x4.png.meta
  39. 598
      Assets/Samples/Meteorite/Materials/Textures/BushSheet_1x2.psd
  40. 120
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  41. 637
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  42. 120
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  43. 182
      Assets/Samples/Meteorite/Materials/Textures/Circle.psd
  44. 120
      Assets/Samples/Meteorite/Materials/Textures/Circle.psd.meta
  45. 137
      Assets/Samples/Meteorite/Materials/Textures/GroundDecal.png
  46. 120
      Assets/Samples/Meteorite/Materials/Textures/GroundDecal.png.meta
  47. 387
      Assets/Samples/Meteorite/Materials/Textures/GroundImpactAlpha.png
  48. 120
      Assets/Samples/Meteorite/Materials/Textures/GroundImpactAlpha.png.meta
  49. 26
      Assets/Samples/Meteorite/Materials/Textures/Leaves_2x2.png
  50. 120
      Assets/Samples/Meteorite/Materials/Textures/Leaves_2x2.png.meta
  51. 242
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  52. 120
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  53. 697
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  54. 120
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  55. 480
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  56. 120
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  57. 717
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  58. 96
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  59. 1001
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  60. 120
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  61. 1001
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  62. 10
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  63. 8
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  64. 1001
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  65. 10
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  66. 1001
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  67. 10
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  68. 1001
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  69. 10
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  70. 1001
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  71. 10
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  72. 1001
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  73. 10
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  74. 1001
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  76. 1001
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  77. 10
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  78. 1001
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  79. 10
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  80. 8
      Assets/Samples/Meteorite/Meshes.meta
  81. 33
      Assets/Samples/Meteorite/Meshes/GroundCollider.fbx
  82. 112
      Assets/Samples/Meteorite/Meshes/GroundCollider.fbx.meta
  83. 59
      Assets/Samples/Meteorite/Meshes/GroundImpact.fbx
  84. 111
      Assets/Samples/Meteorite/Meshes/GroundImpact.fbx.meta
  85. 68
      Assets/Samples/Meteorite/Meshes/GroundMesh.fbx
  86. 112
      Assets/Samples/Meteorite/Meshes/GroundMesh.fbx.meta
  87. 41
      Assets/Samples/Meteorite/Meshes/Meteorite.fbx
  88. 106
      Assets/Samples/Meteorite/Meshes/Meteorite.fbx.meta
  89. 54
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  90. 106
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  91. 70
      Assets/Samples/Meteorite/Meshes/Tree2.fbx
  92. 116
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  93. 89
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  94. 116
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1
.gitignore


Packages/packages-lock.json
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.vsconfig
Build*

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Meteorite provoking environmental behaviors. It presents a case of a master
visual effect that outputs events in order to synchronize other effects in
the scene. A Timeline is also used for additional environmental effects.
In
this scene, you will find use cases of VFX output events handlers and Timeline
for effects done in VFX graph.'
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2
Assets/Samples/Common/Scripts/VFXSamplesCMCameraControl.cs


using System.Collections.Generic;
using UnityEngine;
public class SpaceshipHoloTableZoomControl : MonoBehaviour
public class VFXSamplesCMCameraControl : MonoBehaviour
{
[Header("Input")]
public string ZoomAxisName = "LeftTrigger";

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meshOptimizationFlags: -1
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secondaryUVAreaDistortion: 15.000001
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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
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normalSmoothingSource: 0
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importAnimation: 1
humanDescription:
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human: []
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legTwist: 0.5
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