浏览代码

Added new Samples / Updated Project to 4.9.0-preview

/main
Thomas ICHÉ 6 年前
当前提交
99b5112e
共有 162 个文件被更改,包括 21249 次插入2049 次删除
  1. 32
      Assets/HDRP/HDRenderPipelineAsset.asset
  2. 61
      Assets/SampleLoader/SampleLoader.cs
  3. 250
      Assets/Samples/Butterflies/Butterflies.vfx
  4. 882
      Assets/Samples/Common/Standard Assets/Characters/ThirdPersonCharacter/Prefabs/ThirdPersonController.prefab
  5. 823
      Assets/Samples/GrassWind/Grass.vfx
  6. 323
      Assets/Samples/GrassWind/GrassWind.unity
  7. 6
      Assets/Samples/GrassWind/GrassWind/LightingData.asset
  8. 445
      Assets/Samples/GrassWind/GrassWind/Lightmap-0_comp_dir.png
  9. 1001
      Assets/Samples/GrassWind/GrassWind/Lightmap-0_comp_light.exr
  10. 6
      Assets/Samples/GrassWind/Textures/Grass01.psd.meta
  11. 477
      Assets/Samples/MorphingFace/MorphingFace.vfx
  12. 264
      Assets/Samples/Portal/Portal.vfx
  13. 4
      Assets/Samples/UnityLogo/UnityLogo.vfx
  14. 12
      Assets/VisualEffectsSamples.unity
  15. 6
      Packages/manifest.json
  16. 9
      ProjectSettings/EditorBuildSettings.asset
  17. 38
      ProjectSettings/InputManager.asset
  18. 2
      ProjectSettings/ProjectSettings.asset
  19. 2
      ProjectSettings/ProjectVersion.txt
  20. 8
      Assets/Gizmos.meta
  21. 8
      Assets/Samples/ARRadar.meta
  22. 8
      Assets/Samples/Common/Scripts.meta
  23. 1001
      Assets/Samples/Common/Standard Assets/Characters/ThirdPersonCharacter/Materials/Ethan-diffuse.png
  24. 88
      Assets/Samples/Common/Standard Assets/Characters/ThirdPersonCharacter/Materials/Ethan-diffuse.png.meta
  25. 295
      Assets/Samples/Common/Standard Assets/Characters/ThirdPersonCharacter/Materials/Ethan.mat
  26. 5
      Assets/Samples/Common/Standard Assets/Characters/ThirdPersonCharacter/Materials/Ethan.mat.meta
  27. 8
      Assets/Samples/GenieMagicLamp.meta
  28. 8
      Assets/Samples/VoxelizedTerrain.meta
  29. 8
      Assets/Gizmos/Cinemachine.meta
  30. 379
      Assets/Gizmos/Cinemachine/cm_logo_lg.png
  31. 88
      Assets/Gizmos/Cinemachine/cm_logo_lg.png.meta
  32. 1001
      Assets/Samples/ARRadar/ARRadar-PostProcess.asset
  33. 8
      Assets/Samples/ARRadar/ARRadar-PostProcess.asset.meta
  34. 231
      Assets/Samples/ARRadar/ARRadar-SceneSettings.asset
  35. 8
      Assets/Samples/ARRadar/ARRadar-SceneSettings.asset.meta
  36. 8
      Assets/Samples/ARRadar/ARRadar.meta
  37. 1001
      Assets/Samples/ARRadar/ARRadar.unity
  38. 7
      Assets/Samples/ARRadar/ARRadar.unity.meta
  39. 1001
      Assets/Samples/ARRadar/ARRadar.vfx
  40. 7
      Assets/Samples/ARRadar/ARRadar.vfx.meta
  41. 79
      Assets/Samples/ARRadar/ARRadarController.cs
  42. 11
      Assets/Samples/ARRadar/ARRadarController.cs.meta
  43. 1001
      Assets/Samples/ARRadar/ARRadarSequenceTimeline.playable
  44. 8
      Assets/Samples/ARRadar/ARRadarSequenceTimeline.playable.meta
  45. 263
      Assets/Samples/ARRadar/CameraCenterTimeline.playable
  46. 8
      Assets/Samples/ARRadar/CameraCenterTimeline.playable.meta
  47. 8
      Assets/Samples/ARRadar/Materials.meta
  48. 234
      Assets/Samples/ARRadar/Materials/Ground.mat
  49. 8
      Assets/Samples/ARRadar/Materials/Ground.mat.meta
  50. 8
      Assets/Samples/ARRadar/Mesh.meta
  51. 456
      Assets/Samples/ARRadar/Mesh/SphereHighPoly.FBX
  52. 97
      Assets/Samples/ARRadar/Mesh/SphereHighPoly.FBX.meta
  53. 8
      Assets/Samples/ARRadar/Textures.meta
  54. 1001
      Assets/Samples/ARRadar/Textures/CoreSphere.psd
  55. 88
      Assets/Samples/ARRadar/Textures/CoreSphere.psd.meta
  56. 191
      Assets/Samples/ARRadar/Textures/UX_Circle_01.psd
  57. 88
      Assets/Samples/ARRadar/Textures/UX_Circle_01.psd.meta
  58. 201
      Assets/Samples/ARRadar/Textures/UX_Circle_02.psd
  59. 88
      Assets/Samples/ARRadar/Textures/UX_Circle_02.psd.meta
  60. 237
      Assets/Samples/ARRadar/Textures/UX_Triangle.psd
  61. 88
      Assets/Samples/ARRadar/Textures/UX_Triangle.psd.meta
  62. 1001
      Assets/Samples/ARRadar/Textures/asteroids_4x4_color.tga
  63. 88
      Assets/Samples/ARRadar/Textures/asteroids_4x4_color.tga.meta
  64. 350
      Assets/Samples/ARRadar/Textures/asteroids_4x4_normals.tga
  65. 99
      Assets/Samples/ARRadar/Textures/asteroids_4x4_normals.tga.meta
  66. 12
      Assets/Samples/Common/Scripts/HideInPlayMode.cs
  67. 11
      Assets/Samples/Common/Scripts/HideInPlayMode.cs.meta
  68. 8
      Assets/Samples/GenieMagicLamp/Art.meta
  69. 8
      Assets/Samples/GenieMagicLamp/Art/Desert.meta
  70. 287
      Assets/Samples/GenieMagicLamp/Art/Desert/Desert.mat
  71. 8
      Assets/Samples/GenieMagicLamp/Art/Desert/Desert.mat.meta
  72. 795
      Assets/Samples/GenieMagicLamp/Art/Desert/Desert_A.png
  73. 88
      Assets/Samples/GenieMagicLamp/Art/Desert/Desert_A.png.meta
  74. 1001
      Assets/Samples/GenieMagicLamp/Art/Desert/Desert_M.png
  75. 88
      Assets/Samples/GenieMagicLamp/Art/Desert/Desert_M.png.meta
  76. 1001
      Assets/Samples/GenieMagicLamp/Art/Desert/Desert_N.png
  77. 88
      Assets/Samples/GenieMagicLamp/Art/Desert/Desert_N.png.meta
  78. 1001
      Assets/Samples/GenieMagicLamp/Art/Desert_PointCache_AroundGenieLamp.pcache
  79. 11
      Assets/Samples/GenieMagicLamp/Art/Desert_PointCache_AroundGenieLamp.pcache.meta
  80. 1001
      Assets/Samples/GenieMagicLamp/Art/Fire_7x7.tga
  81. 88
      Assets/Samples/GenieMagicLamp/Art/Fire_7x7.tga.meta
  82. 1001
      Assets/Samples/GenieMagicLamp/Art/Genie_SDF.vf
  83. 15
      Assets/Samples/GenieMagicLamp/Art/Genie_SDF.vf.meta
  84. 1001
      Assets/Samples/GenieMagicLamp/Art/MagicLamp.asset
  85. 8
      Assets/Samples/GenieMagicLamp/Art/MagicLamp.asset.meta
  86. 8
      Assets/Samples/GenieMagicLamp/Art/MagicLamp.meta
  87. 233
      Assets/Samples/GenieMagicLamp/Art/MagicLamp/MagicLamp.mat
  88. 8
      Assets/Samples/GenieMagicLamp/Art/MagicLamp/MagicLamp.mat.meta

32
Assets/HDRP/HDRenderPipelineAsset.asset


enableTransparentPostpass: 1
enableDistortion: 1
enablePostprocess: 1
enableAsyncCompute: 1
enableAsyncCompute: 1
runLightListAsync: 1
runSSRAsync: 1
runSSAOAsync: 1
runContactShadowsAsync: 1
runVolumeVoxelizationAsync: 1
lightLoopSettings:
overrides: 0
enableTileAndCluster: 1

enableTransparentPostpass: 1
enableDistortion: 1
enablePostprocess: 1
enableAsyncCompute: 1
enableAsyncCompute: 1
runLightListAsync: 1
runSSRAsync: 1
runSSAOAsync: 1
runContactShadowsAsync: 1
runVolumeVoxelizationAsync: 1
lightLoopSettings:
overrides: 0
enableTileAndCluster: 1

enableTransparentPostpass: 1
enableDistortion: 0
enablePostprocess: 0
enableAsyncCompute: 1
enableAsyncCompute: 1
runLightListAsync: 1
runSSRAsync: 1
runSSAOAsync: 1
runContactShadowsAsync: 1
runVolumeVoxelizationAsync: 1
lightLoopSettings:
overrides: 0
enableTileAndCluster: 1

supportVolumetrics: 1
increaseResolutionOfVolumetrics: 0
supportLightLayers: 0
supportDistortion: 1
supportTransparentBackface: 1
supportTransparentDepthPrepass: 1
supportTransparentDepthPostpass: 1
supportMSAA: 0
supportRuntimeDebugDisplay: 1
supportRuntimeDebugDisplay: 0
supportDitheringCrossFade: 1
supportRayTracing: 0
lightLoopSettings:

maxShadowRequests: 128
shadowMapsDepthBits: 32
useDynamicViewportRescale: 1
punctualShadowQuality: 0
directionalShadowQuality: 0
shadowQuality: 0
decalSettings:
drawDistance: 1000
atlasWidth: 4096

enableSRPBatcher: 0
enableVariantStrippingLog: 0
diffusionProfileSettings: {fileID: 11400000, guid: cbe1ee9036c47b84ba1b8b3dbcde2aff,
type: 2}

61
Assets/SampleLoader/SampleLoader.cs


using System.Text;
using System.Collections.Generic;
using UnityEngine.Experimental.VFX;
using UnityEngine.UI;
using UnityEngine.SceneManagement;

public string[] Playlist;
public Image FullScreenBlack;
public Text SceneNameText;
public string ChangeButtonName = "Submit";

public float fadeDuration = 2.0f;
[Header("Debug")]
public GameObject DebugRoot;
int index = 0;
int next = 0;
bool fading;
bool loading;
float fadeTTL;

if (Playlist.Length > 0)
StartCoroutine(LoadScene(Playlist[0]));
if (SceneManager.sceneCountInBuildSettings > 1)
StartCoroutine(LoadScene(0));
}
void UpdateDebug()

FramerateText.text = (1.0f / Time.smoothDeltaTime).ToString("F1");
FramerateText.text = (1.0f / GetSmoothDeltaTime()).ToString("F1");
}
Queue<float> deltaTimeSamples = new Queue<float>();
const float smoothDeltaTimePeriod = 0.5f;
float GetSmoothDeltaTime()
{
float time = Time.unscaledTime;
deltaTimeSamples.Enqueue(time);
if(deltaTimeSamples.Count > 1)
{
float startTime = deltaTimeSamples.Peek();
float delta = time - startTime;
float smoothDelta = delta / deltaTimeSamples.Count;
if (delta > smoothDeltaTimePeriod)
deltaTimeSamples.Dequeue();
return smoothDelta;
}
else
return Time.unscaledDeltaTime;
// Update is called once per frame
if (Input.GetKeyDown(KeyCode.F12) && DebugRoot != null)
DebugRoot.SetActive(!DebugRoot.activeSelf);
UpdateDebug();
fadeTTL -= Time.unscaledDeltaTime;

if (!loading && (Input.GetButton(ChangeButtonName) || Input.touchCount != 0 || (fadeTTL < 0.0f)))
{
int current = index;
index = (index + 1) % Playlist.Length;
StartCoroutine(LoadScene(Playlist[current], Playlist[index]));
int current = next;
next = (next + 1) % (SceneManager.sceneCountInBuildSettings - 1);
StartCoroutine(LoadScene(current, next));
IEnumerator LoadScene(params string[] scene)
IEnumerator LoadScene(params int[] scene)
string sceneToUnload = "", sceneToLoad;
int sceneToUnload = -1, sceneToLoad;
if(scene.Length == 1)
{
sceneToLoad = scene[0];

sceneToLoad = scene[1];
}
if(scene.Length == 2)
if(scene.Length == 2) // Need to unload
AsyncOperation unload = SceneManager.UnloadSceneAsync(sceneToUnload);
AsyncOperation unload = SceneManager.UnloadSceneAsync(sceneToUnload+1);
SceneNameText.text = sceneToLoad;
SceneNameText.text = "";
AsyncOperation load = SceneManager.LoadSceneAsync(sceneToLoad, LoadSceneMode.Additive);
AsyncOperation load = SceneManager.LoadSceneAsync(sceneToLoad+1, LoadSceneMode.Additive);
SceneNameText.text = SceneManager.GetSceneAt(1).name;
StartCoroutine(FadeOutCoroutine());
while (fading)

250
Assets/Samples/Butterflies/Butterflies.vfx


m_InputSlots:
- {fileID: 8926484042661614745}
- {fileID: 8926484042661614746}
- {fileID: 114122817530838922}
- {fileID: 8926484042661615048}
m_OutputSlots:
- {fileID: 114490299309890768}
seed: 0

Source: 0
Random: 0
channels: 6
--- !u!114 &114122817530838922
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name: VFXSlotUint
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 114122817530838922}
m_MasterData:
m_Owner: {fileID: 114116090818271120}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: hash
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: An optional additional hash.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &114142580286159032
MonoBehaviour:
m_ObjectHideFlags: 1

m_InputSlots:
- {fileID: 8926484042661614617}
- {fileID: 8926484042661614618}
- {fileID: 114264392810195234}
- {fileID: 8926484042661615049}
m_OutputSlots:
- {fileID: 114436435991595916}
seed: 0

PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 1
m_LinkedSlots: []
--- !u!114 &114264392810195234
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name: VFXSlotUint
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 114264392810195234}
m_MasterData:
m_Owner: {fileID: 114189214603624580}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: hash
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: An optional additional hash.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &114273708835237452
MonoBehaviour:

m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Texture to be applied to the mesh.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &114422449086976798
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name: VFXSlotUint
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 114422449086976798}
m_MasterData:
m_Owner: {fileID: 114989628832215626}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: hash
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: An optional additional hash.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0

m_InputSlots:
- {fileID: 8926484042661614705}
- {fileID: 8926484042661614706}
- {fileID: 114422449086976798}
- {fileID: 8926484042661615047}
m_OutputSlots:
- {fileID: 114903847489785668}
seed: 0

o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include \"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.cginc\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#pragma
fragment frag\n\t\t\tps_output frag(ps_input i)\n\t\t\t{\n\t\t\t\tps_output
o = (ps_output)0;\n\t\t\t\to.color = VFXGetFragmentColor(i);\n\t\t\t\to.color
*= VFXGetTextureColor(VFX_SAMPLER(mainTexture),i);\n\t\t\t\to.color = VFXApplyFog(o.color,i);\n\t\t\t\tVFXClipFragmentColor(o.color.a,i);\n\t\t\t\treturn
o;\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\n\t\t\n\t}\n}\n"
*= VFXGetTextureColor(VFX_SAMPLER(mainTexture),i);\n\t\t\t\to.color = VFXApplyFog(o.color,i);\n\t\t\t\tVFXClipFragmentColor(o.color.a,i);\n\t\t\t\to.color.a
= saturate(o.color.a);\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\n\t\t\n\t}\n}\n"
- compute: 0
name: '[System 1]Left Wing'
source: "Shader \"Hidden/VFX/System 1/Left Wing\"\n{\n\tSubShader\n\t{\t\n\t\tCull

attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661615047
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661615047}
m_MasterData:
m_Owner: {fileID: 114989628832215626}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: seed
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Seed to compute the constant random
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661615048
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661615048}
m_MasterData:
m_Owner: {fileID: 114116090818271120}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: seed
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Seed to compute the constant random
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661615049
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661615049}
m_MasterData:
m_Owner: {fileID: 114189214603624580}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: seed
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Seed to compute the constant random
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []

882
Assets/Samples/Common/Standard Assets/Characters/ThirdPersonCharacter/Prefabs/ThirdPersonController.prefab
文件差异内容过多而无法显示
查看文件

823
Assets/Samples/GrassWind/Grass.vfx
文件差异内容过多而无法显示
查看文件

323
Assets/Samples/GrassWind/GrassWind.unity


debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &879181
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 879182}
m_Layer: 0
m_Name: ___________________________
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &879182
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 879181}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -62.049404, y: -1.7216384, z: 17.903608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &23668836
GameObject:
m_ObjectHideFlags: 0

m_Overridden: 1
m_Vector2f:
m_Array:
- m_Value: {x: 1.2, y: 8}
- m_Value: {x: 1, y: 1}
m_Name: Crop Size
m_Overridden: 1
- m_Value: {x: 4, y: 1}

- serializedVersion: 3
time: 0.7196177
value: 1.1140091
inSlope: 0.5762483
outSlope: 0.5762483
inSlope: 0.46940574
outSlope: 0.46940574
outWeight: 0
outWeight: 0.13808055
value: 1.7899727
inSlope: 7.325299
outSlope: 7.325299
value: 1.6028923
inSlope: 2.034114
outSlope: 2.034114
inWeight: 0.05133846
inWeight: 0.08588491
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2

m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 9
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &23668839
MonoBehaviour:

- component: {fileID: 531598548}
- component: {fileID: 531598547}
- component: {fileID: 531598550}
- component: {fileID: 531598551}
- component: {fileID: 531598551}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera

y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1500
field of view: 60
near clip plane: 0.1
far clip plane: 5000
field of view: 40
orthographic: 0
orthographic size: 5
m_Depth: -1

m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 531598546}
m_LocalRotation: {x: 0.043791234, y: -0.025405943, z: 0.0011022985, w: 0.998717}
m_LocalPosition: {x: 0.46872404, y: 4.282858, z: -6.865693}
m_LocalRotation: {x: 0.00436784, y: -0.09572716, z: -0.0004200675, w: -0.995398}
m_LocalPosition: {x: 0.884, y: 3.312, z: -6.117}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}

m_GameObject: {fileID: 531598546}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9e4efe13964f73f4897f38aa37d725f9, type: 3}
m_Script: {fileID: 11500000, guid: 72ece51f2901e7445ab60da3685d6b5f, type: 3}
Target: {fileID: 718247694}
LookAtTarget: {fileID: 1372572697}
TargetTendSpeed: 1
m_ShowDebugText: 0
m_ShowCameraFrustum: 1
m_IgnoreTimeScale: 0
m_WorldUpOverride: {fileID: 0}
m_UpdateMethod: 2
m_DefaultBlend:
m_Style: 1
m_Time: 2
m_CustomCurve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_CustomBlends: {fileID: 0}
m_CameraCutEvent:
m_PersistentCalls:
m_Calls: []
m_TypeName: Cinemachine.CinemachineBrain+BrainEvent, Cinemachine, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_CameraActivatedEvent:
m_PersistentCalls:
m_Calls: []
m_TypeName: Cinemachine.CinemachineBrain+VcamActivatedEvent, Cinemachine, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
--- !u!114 &531598552
MonoBehaviour:
m_ObjectHideFlags: 0

enableFptlForForwardOpaque: 1
enableBigTilePrepass: 1
isFptlEnabled: 1
--- !u!1 &718247694
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 718247695}
m_Layer: 0
m_Name: CameraTarget
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &718247695
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 718247694}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.401, y: 2.12, z: -3.34}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1967746518}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &984118848
GameObject:
m_ObjectHideFlags: 0

m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1047783470
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1047783471}
m_Layer: 0
m_Name: ___________________________
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1047783471
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1047783470}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -62.049404, y: -1.7216384, z: 17.903608}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1107586559
GameObject:
m_ObjectHideFlags: 0

m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 10
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1362240887
PrefabInstance:

m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 149790, guid: 7737647c22c1fc64a88d5cd030c352ce, type: 3}
propertyPath: m_Name
value: ThirdPersonController
objectReference: {fileID: 0}
- target: {fileID: 408730, guid: 7737647c22c1fc64a88d5cd030c352ce, type: 3}
propertyPath: m_LocalPosition.x
value: 0.884

objectReference: {fileID: 0}
- target: {fileID: 408730, guid: 7737647c22c1fc64a88d5cd030c352ce, type: 3}
propertyPath: m_RootOrder
value: 7
value: 5
propertyPath: m_LocalScale.x
value: 1.2
propertyPath: m_LocalEulerAnglesHint.x
value: 0
propertyPath: m_LocalScale.y
value: 1.2
propertyPath: m_LocalEulerAnglesHint.y
value: 0
propertyPath: m_LocalScale.z
value: 1.2
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7876801898493197224, guid: 7737647c22c1fc64a88d5cd030c352ce,
type: 3}
propertyPath: m_LocalRotation.x
value: -0.07513991
objectReference: {fileID: 0}
- target: {fileID: 7876801898493197224, guid: 7737647c22c1fc64a88d5cd030c352ce,
type: 3}
propertyPath: m_LocalRotation.z
value: 0.0072261887
objectReference: {fileID: 0}
- target: {fileID: 7876801898493197224, guid: 7737647c22c1fc64a88d5cd030c352ce,
type: 3}
propertyPath: m_LocalPosition.z
value: 0.0000014305115
objectReference: {fileID: 0}
- target: {fileID: 7876801898493197224, guid: 7737647c22c1fc64a88d5cd030c352ce,
type: 3}
propertyPath: m_LocalRotation.y
value: 0.09545496
objectReference: {fileID: 0}
- target: {fileID: 7876801898493197224, guid: 7737647c22c1fc64a88d5cd030c352ce,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.9925675
objectReference: {fileID: 0}
- target: {fileID: 4788960172031423890, guid: 7737647c22c1fc64a88d5cd030c352ce,
type: 3}
propertyPath: m_LocalRotation.x
value: -0.004367909
objectReference: {fileID: 0}
- target: {fileID: 4788960172031423890, guid: 7737647c22c1fc64a88d5cd030c352ce,
type: 3}
propertyPath: m_LocalRotation.y
value: 0.09572716
- target: {fileID: 11469404, guid: 7737647c22c1fc64a88d5cd030c352ce, type: 3}
propertyPath: m_RunCycleLegOffset
value: 0.1
- target: {fileID: 4788960172031423890, guid: 7737647c22c1fc64a88d5cd030c352ce,
type: 3}
propertyPath: m_LocalRotation.z
value: 0.00042007415
- target: {fileID: 11469404, guid: 7737647c22c1fc64a88d5cd030c352ce, type: 3}
propertyPath: m_AnimSpeedMultiplier
value: 1.5
- target: {fileID: 4788960172031423890, guid: 7737647c22c1fc64a88d5cd030c352ce,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.995398
- target: {fileID: 11469404, guid: 7737647c22c1fc64a88d5cd030c352ce, type: 3}
propertyPath: m_GroundCheckDistance
value: 0.6
- target: {fileID: 8867045933297385909, guid: 7737647c22c1fc64a88d5cd030c352ce,
type: 3}
propertyPath: m_LocalRotation.x
value: -0.004367913
objectReference: {fileID: 0}
- target: {fileID: 8867045933297385909, guid: 7737647c22c1fc64a88d5cd030c352ce,
type: 3}
propertyPath: m_LocalRotation.y
value: 0.09572716
objectReference: {fileID: 0}
- target: {fileID: 8867045933297385909, guid: 7737647c22c1fc64a88d5cd030c352ce,
type: 3}
propertyPath: m_LocalRotation.z
value: 0.00042006111
objectReference: {fileID: 0}
- target: {fileID: 8867045933297385909, guid: 7737647c22c1fc64a88d5cd030c352ce,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.995398
objectReference: {fileID: 2100000, guid: f62b52b2d4b721742a0bc5c6b4db468d, type: 2}
- target: {fileID: 152642, guid: 7737647c22c1fc64a88d5cd030c352ce, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
objectReference: {fileID: 2100000, guid: b4f973ec86e228448ad81cf249a888b4, type: 2}
--- !u!1 &1372572697
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1372572699}
- component: {fileID: 1372572698}
m_Layer: 0
m_Name: LookAtTarget
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1372572698
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1372572697}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9e4efe13964f73f4897f38aa37d725f9, type: 3}
m_Name:
m_EditorClassIdentifier:
Target: {fileID: 1805880515}
LookAtTarget: {fileID: 0}
TargetTendSpeed: 3
--- !u!4 &1372572699
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1372572697}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.35, y: 3.534, z: -0.117}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1805880515
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1805880516}
m_Layer: 0
m_Name: GazeOffset
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1805880516
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1805880515}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.99, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1967746518}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &1967746518 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 408730, guid: 7737647c22c1fc64a88d5cd030c352ce,

6
Assets/Samples/GrassWind/GrassWind/LightingData.asset


6 8�602018.3.0b10�������-%)oZæu���_��7���������� E� ��"�.�+�4a� ��"�.�+���r� ��" �.�+
6 8�602018.3.3f1�������-%)oZæu���_��7���������� E� ��"�.�+�4a� ��"�.�+���r� ��" �.�+
.�m .�z ��z���� �1�1�����@���Wj�.�m.�z��������1�1����������j��������������� L�@��%�����1�1���������H�j����� �1�1�����!@���"Q�j�#��M����$�1�1�����%@���&��j� '��((�.�1)���l����*�1�1�����+@���,Wj�-.�m..�z/�������0�1�1�����1@���2��j�3���4LightingDataAssetPPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>PPtr<SceneAsset>m_Scenem_LightmapsLightmapDatam_Lightmapm_DirLightmapm_ShadowMaskm_LightmapsCacheFilesPPtr<LightProbes>m_LightProbesm_LightmapsModeSphericalHarmonicsL2m_BakedAmbientProbeInLinearsh[ 0]sh[ 1]sh[ 2]sh[ 3]sh[ 4]sh[ 5]sh[ 6]sh[ 7]sh[ 8]sh[ 9]sh[10]sh[11]sh[12]sh[13]sh[14]sh[15]sh[16]sh[17]sh[18]sh[19]sh[20]sh[21]sh[22]sh[23]sh[24]sh[25]sh[26]m_LightmappedRendererDataRendererDataPPtr<Mesh>uvMeshterrainDynamicUVSTxyzwterrainChunkDynamicUVSTlightmapIndexlightmapIndexDynamiclightmapSTlightmapSTDynamicHash128explicitProbeSetHashbytes[0]bytes[1]bytes[2]bytes[3]bytes[4]bytes[5]bytes[6]bytes[7]bytes[8]bytes[9]bytes[10]bytes[11]bytes[12]bytes[13]bytes[14]bytes[15]m_LightmappedRendererDataIDsSceneObjectIdentifiertargetObjecttargetPrefabEnlightenSceneMappingm_EnlightenSceneMappingm_RenderersEnlightenRendererInformationrendererdynamicLightmapSTInSystemsystemIdinstanceHashgeometryHashm_SystemsEnlightenSystemInformationrendererIndexrendererSizeatlasIndexatlasOffsetXatlasOffsetYinputSystemHashradiositySystemHashm_Probesetsm_SystemAtlasesEnlightenSystemAtlasInformationatlasSizeatlasHashfirstSystemIdm_TerrainChunksEnlightenTerrainChunksInformationnumChunksInXnumChunksInYm_EnlightenSceneMappingRendererIDsm_Lightsm_LightBakingOutputsLightBakingOutputprobeOcclusionLightIndexocclusionMaskChannelLightmapBakeModelightmapBakeModelightmapBakeTypemixedLightingModeisBakedm_BakedReflectionProbeCubemapCacheFilesm_BakedReflectionProbeCubemapsm_BakedReflectionProbesm_EnlightenDatam_EnlightenDataVersionB��P��P��� C��e�Zl��=�8h@����M)#{3Z��^�N�5.��_w�#�8־m�C�|�>M߇& (Clone) LightingData !"��*��*B��6t�=��+=�5��A�9�=k9d`����@<����C��<@d�= S=0 �o��9W9�9����h�`<�,��t�<M>虑=p[#��� :��9� һ�ۊ< >D�]��<�?�?�?�?��L?L?�?�?nB!���͇<UnityFS5.x.x2018.3.0b10<
�Pp
.�m .�z ��z���� �1�1�����@���Wj�.�m.�z��������1�1����������j��������������� L�@��%�����1�1���������H�j����� �1�1�����!@���"Q�j�#��M����$�1�1�����%@���&��j� '��((�.�1)���l����*�1�1�����+@���,Wj�-.�m..�z/�������0�1�1�����1@���2��j�3���4LightingDataAssetPPtr<EditorExtension>m_FileIDm_PathIDPPtr<PrefabInstance>PPtr<SceneAsset>m_Scenem_LightmapsLightmapDatam_Lightmapm_DirLightmapm_ShadowMaskm_LightmapsCacheFilesPPtr<LightProbes>m_LightProbesm_LightmapsModeSphericalHarmonicsL2m_BakedAmbientProbeInLinearsh[ 0]sh[ 1]sh[ 2]sh[ 3]sh[ 4]sh[ 5]sh[ 6]sh[ 7]sh[ 8]sh[ 9]sh[10]sh[11]sh[12]sh[13]sh[14]sh[15]sh[16]sh[17]sh[18]sh[19]sh[20]sh[21]sh[22]sh[23]sh[24]sh[25]sh[26]m_LightmappedRendererDataRendererDataPPtr<Mesh>uvMeshterrainDynamicUVSTxyzwterrainChunkDynamicUVSTlightmapIndexlightmapIndexDynamiclightmapSTlightmapSTDynamicHash128explicitProbeSetHashbytes[0]bytes[1]bytes[2]bytes[3]bytes[4]bytes[5]bytes[6]bytes[7]bytes[8]bytes[9]bytes[10]bytes[11]bytes[12]bytes[13]bytes[14]bytes[15]m_LightmappedRendererDataIDsSceneObjectIdentifiertargetObjecttargetPrefabEnlightenSceneMappingm_EnlightenSceneMappingm_RenderersEnlightenRendererInformationrendererdynamicLightmapSTInSystemsystemIdinstanceHashgeometryHashm_SystemsEnlightenSystemInformationrendererIndexrendererSizeatlasIndexatlasOffsetXatlasOffsetYinputSystemHashradiositySystemHashm_Probesetsm_SystemAtlasesEnlightenSystemAtlasInformationatlasSizeatlasHashfirstSystemIdm_TerrainChunksEnlightenTerrainChunksInformationnumChunksInXnumChunksInYm_EnlightenSceneMappingRendererIDsm_Lightsm_LightBakingOutputsLightBakingOutputprobeOcclusionLightIndexocclusionMaskChannelLightmapBakeModelightmapBakeModelightmapBakeTypemixedLightingModeisBakedm_BakedReflectionProbeCubemapCacheFilesm_BakedReflectionProbeCubemapsm_BakedReflectionProbesm_EnlightenDatam_EnlightenDataVersionB��P��P��� C��e�Zl��=�8h@����M)#{3Z��^�N�5.��_w�#�8־m�C�|�>M߇& (Clone) LightingData !"��*��*B��6t�=��+=�5��A�9�=k9d`����@<����C��<@d�= S=0 �o��9W9�9����h�`<�,��t�<M>虑=p[#��� :��9� һ�ۊ< >D�]��<�?�?�?�?��L?L?�?�?�9oz�:��*7s.��nB!���͇;UnityFS5.x.x2018.3.3f1;
�Pp

445
Assets/Samples/GrassWind/GrassWind/Lightmap-0_comp_dir.png

之前 之后
宽度: 256  |  高度: 256  |  大小: 60 KiB

1001
Assets/Samples/GrassWind/GrassWind/Lightmap-0_comp_light.exr
文件差异内容过多而无法显示
查看文件

6
Assets/Samples/GrassWind/Textures/Grass01.psd.meta


filterMode: 2
aniso: 4
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 1
lightmap: 0
compressionQuality: 50

477
Assets/Samples/MorphingFace/MorphingFace.vfx


m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 114926654708411120}
- {fileID: 8926484042661614676}
- {fileID: 114261901100468408}
- {fileID: 114576587064744242}
m_OutputSlots: []

m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 114498882693218620}
- {fileID: 8926484042661614677}
- {fileID: 114065247053088154}
- {fileID: 114198710432536522}
m_OutputSlots: []

64\n#define VFX_USE_POSITION_CURRENT 1\n#define VFX_USE_PARTICLEID_CURRENT 1\n#define
VFX_USE_COLOR_CURRENT 1\n#define VFX_USE_ANGLEX_CURRENT 1\n#define VFX_USE_SEED_CURRENT
1\n#define VFX_USE_ANGLEZ_CURRENT 1\n#define VFX_USE_SCALEY_CURRENT 1\n#define
VFX_USE_AGE_CURRENT 1\n#define VFX_USE_LIFETIME_CURRENT 1\n#define VFX_LOCAL_SPACE
1\n\n\nCBUFFER_START(parameters)\n float4 Scale_e;\nCBUFFER_END\nTexture2D
VFX_LOCAL_SPACE 1\n\n\nCBUFFER_START(parameters)\n float4 Scale_e;\nCBUFFER_END\nTexture2D
attributeMap_a;\nSamplerState samplerattributeMap_a;\nTexture2D attributeMap_b;\nSamplerState
samplerattributeMap_b;\n\n\n#include \"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.cginc\"\n#include
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.cginc\"\n\n\n\nRWByteAddressBuffer

fetch deadList count but Unity API currently prevent from copying to CB\n#endif\n\n#if
VFX_USE_SPAWNER_FROM_GPU\nStructuredBuffer<uint> eventList;\nByteAddressBuffer
inputAdditional;\n#endif\n\nvoid AttributeFromMap_6F6C36D5(inout float3 position,
uint particleId, VFXSampler2D attributeMap, float3 valueBias, float3 valueScale)
/*attribute:position Composition:Overwrite SampleMode:RandomConstantPerParticle
uint particleId, VFXSampler2D attributeMap, uint Seed, float3 valueBias, float3
valueScale) /*attribute:position Composition:Overwrite SampleMode:RandomConstantPerParticle
height);\n uint count = width * height;\n uint id = clamp(uint(FIXED_RAND(0x8ef09666)
height);\n uint count = width * height;\n uint id = clamp(uint(FIXED_RAND(Seed)
VFXSampler2D attributeMap, float3 valueBias, float3 valueScale) /*attribute:color
VFXSampler2D attributeMap, uint Seed, float3 valueBias, float3 valueScale) /*attribute:color
\ uint count = width * height;\n uint id = clamp(uint(FIXED_RAND(0x8ef09666)
\ uint count = width * height;\n uint id = clamp(uint(FIXED_RAND(Seed)
* count), 0, count - 1);\n float3 value = (float3)attributeMap.t.Load(int3(id
% width, id / width,0));\n value = (value + valueBias) * valueScale;\n color
= value;\n}\nvoid SetAttribute_48A7C213(inout float angleX, inout uint seed,

Source:Slot Random:Uniform channels:Z */\n{\n angleZ = lerp(Min.x,Max.x,RAND);\n}\nvoid
AttributeFromCurve_5E96E8EC(inout float scaleY, float age, float lifetime, uint
particleId, float4 Scale) /*attribute:scale Composition:Overwrite AlphaComposition:Overwrite
SampleMode:RandomUniformPerParticle Mode:PerComponent ColorMode:ColorAndAlpha
channels:Y */\n{\n float t = FIXED_RAND(0x34634bc2);\n float value = 0.0f;\n
AttributeFromCurve_5E96E8EC(inout float scaleY, uint particleId, float4 Scale,
uint Seed) /*attribute:scale Composition:Overwrite AlphaComposition:Overwrite
SampleMode:RandomConstantPerParticle Mode:PerComponent ColorMode:ColorAndAlpha
channels:Y */\n{\n float t = FIXED_RAND(Seed);\n float value = 0.0f;\n
\ value = SampleCurve(Scale, t);\n scaleY = value.x;\n}\n\n\n\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\nvoid
CSMain(uint3 groupId : SV_GroupID,\n uint3 groupThreadId
\ : SV_GroupThreadID)\n{\n uint id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP;\n#if

\ }\n }\n */\n \n\n#endif\n float3 position
= float3(0,0,0);\n uint particleId = (uint)0;\n float3 color =
float3(1,1,1);\n float angleX = (float)0;\n uint seed = (uint)0;\n
\ float angleZ = (float)0;\n float scaleY = (float)1;\n float
age = (float)0;\n float lifetime = (float)0;\n \n\n#if VFX_USE_PARTICLEID_CURRENT\n
\ particleId = particleIndex;\n#endif\n#if VFX_USE_SEED_CURRENT\n seed
= WangHash(particleIndex ^ systemSeed);\n#endif\n \n {\n AttributeFromMap_6F6C36D5(
/*inout */position, particleId, GetVFXSampler(attributeMap_a, samplerattributeMap_a),
float3(-0.5,0,-3.2), float3(1,1,1));\n }\n {\n AttributeFromMap_9AACC55(
\ float angleZ = (float)0;\n float scaleY = (float)1;\n \n\n#if
VFX_USE_PARTICLEID_CURRENT\n particleId = particleIndex;\n#endif\n#if
VFX_USE_SEED_CURRENT\n seed = WangHash(particleIndex ^ systemSeed);\n#endif\n
\ \n {\n AttributeFromMap_6F6C36D5( /*inout */position,
particleId, GetVFXSampler(attributeMap_a, samplerattributeMap_a), (uint)0, float3(-0.5,0,-3.2),
float3(1,1,1));\n }\n {\n AttributeFromMap_9AACC55(
float3(0,0,0), float3(1,1,1));\n }\n {\n SetAttribute_48A7C213(
(uint)0, float3(0,0,0), float3(1,1,1));\n }\n {\n SetAttribute_48A7C213(
(float)45);\n }\n AttributeFromCurve_5E96E8EC( /*inout */scaleY,
age, lifetime, particleId, Scale_e);\n \n\n\n#if VFX_USE_ALIVE_CURRENT\n
\ if (alive)\n {\n\t\t\tuint deadIndex = deadListIn.DecrementCounter();\n
\ uint index = deadListIn[deadIndex];\n attributeBuffer.Store3((index
* 0xC + 0x0) << 2,asuint(position));\n attributeBuffer.Store3((index
* 0xC + 0x4) << 2,asuint(color));\n attributeBuffer.Store((index
* 0xC + 0x3) << 2,asuint(angleX));\n attributeBuffer.Store((index
* 0xC + 0x7) << 2,asuint(angleZ));\n attributeBuffer.Store((index
* 0xC + 0x8) << 2,asuint(scaleY));\n \n\n }\n#else\n uint
index = particleIndex;\n attributeBuffer.Store3((index * 0xC + 0x0) <<
2,asuint(position));\n attributeBuffer.Store3((index * 0xC + 0x4) <<
2,asuint(color));\n attributeBuffer.Store((index * 0xC + 0x3) << 2,asuint(angleX));\n
\ attributeBuffer.Store((index * 0xC + 0x7) << 2,asuint(angleZ));\n attributeBuffer.Store((index
* 0xC + 0x8) << 2,asuint(scaleY));\n \n\n#endif\n }\n}\n"
(float)45);\n }\n {\n AttributeFromCurve_5E96E8EC(
/*inout */scaleY, particleId, Scale_e, (uint)0);\n }\n \n\n\n#if
VFX_USE_ALIVE_CURRENT\n if (alive)\n {\n\t\t\tuint deadIndex =
deadListIn.DecrementCounter();\n uint index = deadListIn[deadIndex];\n
\ attributeBuffer.Store3((index * 0xC + 0x0) << 2,asuint(position));\n
\ attributeBuffer.Store3((index * 0xC + 0x4) << 2,asuint(color));\n
\ attributeBuffer.Store((index * 0xC + 0x3) << 2,asuint(angleX));\n
\ attributeBuffer.Store((index * 0xC + 0x7) << 2,asuint(angleZ));\n
\ attributeBuffer.Store((index * 0xC + 0x8) << 2,asuint(scaleY));\n
\ \n\n }\n#else\n uint index = particleIndex;\n attributeBuffer.Store3((index
* 0xC + 0x0) << 2,asuint(position));\n attributeBuffer.Store3((index
* 0xC + 0x4) << 2,asuint(color));\n attributeBuffer.Store((index * 0xC
+ 0x3) << 2,asuint(angleX));\n attributeBuffer.Store((index * 0xC + 0x7)
<< 2,asuint(angleZ));\n attributeBuffer.Store((index * 0xC + 0x8) <<
2,asuint(scaleY));\n \n\n#endif\n }\n}\n"
- compute: 0
name: '[System 1]Lit Cube Output'
source: "Shader \"Hidden/VFX/System 1/Lit Cube Output\"\n{\n\tSubShader\n\t{\t\n\t\tCull

pivotZ = (float)0;\n\t\t\t\t\t\tfloat size = (float)0.1;\n\t\t\t\t\t\tfloat
scaleX = (float)1;\n\t\t\t\t\t\tfloat scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
\ SetAttribute_D5151640( /*inout */scaleX, /*inout */scaleZ, float2(0.5,0.5));\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_w = color[0];\n\t\t\t\t float tmp_x = color[1];\n\t\t\t\t float
tmp_y = color[2];\n\t\t\t\t float4 tmp_ba = float4(tmp_w, tmp_x, tmp_y, (float)1);\n\t\t\t\t
\ float4 tmp_bc = tmp_ba * float4(0.299,0.587,0.114,0);\n\t\t\t\t float
tmp_bd = tmp_bc[3];\n\t\t\t\t float tmp_be = tmp_bc[2];\n\t\t\t\t float
tmp_bf = tmp_bd + tmp_be;\n\t\t\t\t float tmp_bg = tmp_bc[1];\n\t\t\t\t float
tmp_bh = tmp_bf + tmp_bg;\n\t\t\t\t float tmp_bi = tmp_bc[0];\n\t\t\t\t float
tmp_bj = tmp_bh + tmp_bi;\n\t\t\t\t float3 tmp_bk = float3(tmp_bj, tmp_bj,
tmp_bj);\n\t\t\t\t SetAttribute_545F0ED( /*inout */color, tmp_bk);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_u = color[0];\n\t\t\t\t float tmp_v = color[1];\n\t\t\t\t float
tmp_w = color[2];\n\t\t\t\t float4 tmp_y = float4(tmp_u, tmp_v, tmp_w, (float)1);\n\t\t\t\t
\ float4 tmp_ba = tmp_y * float4(0.299,0.587,0.114,0);\n\t\t\t\t float
tmp_bb = tmp_ba[3];\n\t\t\t\t float tmp_bc = tmp_ba[2];\n\t\t\t\t float
tmp_bd = tmp_bb + tmp_bc;\n\t\t\t\t float tmp_be = tmp_ba[1];\n\t\t\t\t float
tmp_bf = tmp_bd + tmp_be;\n\t\t\t\t float tmp_bg = tmp_ba[0];\n\t\t\t\t float
tmp_bh = tmp_bf + tmp_bg;\n\t\t\t\t float3 tmp_bi = float3(tmp_bh, tmp_bh,
tmp_bh);\n\t\t\t\t SetAttribute_545F0ED( /*inout */color, tmp_bi);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_w = position[1];\n\t\t\t\t float tmp_x = tmp_w - uniform_b;\n\t\t\t\t
\ float tmp_y = abs(tmp_x);\n\t\t\t\t float tmp_ba = tmp_y - (float)1;\n\t\t\t\t
\ float tmp_bc = tmp_ba / (float)6;\n\t\t\t\t float tmp_be = max(tmp_bc,
(float)0);\n\t\t\t\t float tmp_bf = min(tmp_be, (float)1);\n\t\t\t\t float
tmp_bg = (float)2 * tmp_bf;\n\t\t\t\t float tmp_bh = (float)3 - tmp_bg;\n\t\t\t\t
\ float tmp_bi = tmp_bh * tmp_bf;\n\t\t\t\t float tmp_bj = tmp_bi * tmp_bf;\n\t\t\t\t
\ float tmp_bk = tmp_bj * (float)2;\n\t\t\t\t float tmp_bm = tmp_bk + (float)-1;\n\t\t\t\t
\ SetAttribute_501D4123( /*inout */angleX, tmp_bm);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_w = position[1];\n\t\t\t\t float tmp_x = tmp_w - uniform_b;\n\t\t\t\t
\ float tmp_y = abs(tmp_x);\n\t\t\t\t float tmp_ba = tmp_y - (float)1;\n\t\t\t\t
\ float tmp_bc = tmp_ba / (float)6;\n\t\t\t\t float tmp_be = max(tmp_bc,
(float)0);\n\t\t\t\t float tmp_bf = min(tmp_be, (float)1);\n\t\t\t\t float
tmp_bg = (float)2 * tmp_bf;\n\t\t\t\t float tmp_bh = (float)3 - tmp_bg;\n\t\t\t\t
\ float tmp_bi = tmp_bh * tmp_bf;\n\t\t\t\t float tmp_bj = tmp_bi * tmp_bf;\n\t\t\t\t
\ float tmp_bk = tmp_bj * (float)2;\n\t\t\t\t float tmp_bm = tmp_bk + (float)-1;\n\t\t\t\t
\ SetAttribute_501D4121( /*inout */angleZ, tmp_bm);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_ba = abs(tmp_z);\n\t\t\t\t float tmp_bc = tmp_ba - (float)1;\n\t\t\t\t
\ float tmp_be = tmp_bc / (float)6;\n\t\t\t\t float tmp_bg = max(tmp_be,
(float)0);\n\t\t\t\t float tmp_bh = min(tmp_bg, (float)1);\n\t\t\t\t float
tmp_bi = (float)2 * tmp_bh;\n\t\t\t\t float tmp_bj = (float)3 - tmp_bi;\n\t\t\t\t
\ float tmp_bk = tmp_bj * tmp_bh;\n\t\t\t\t float tmp_bl = tmp_bk * tmp_bh;\n\t\t\t\t
\ float tmp_bm = tmp_bl * (float)2;\n\t\t\t\t float tmp_bo = tmp_bm + (float)-1;\n\t\t\t\t
\ SetAttribute_501D4123( /*inout */angleX, tmp_bo);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_ba = abs(tmp_z);\n\t\t\t\t float tmp_bb = tmp_ba - (float)1;\n\t\t\t\t
\ float tmp_bd = tmp_bb / (float)6;\n\t\t\t\t float tmp_bf = max(tmp_bd,
(float)0);\n\t\t\t\t float tmp_bg = min(tmp_bf, (float)1);\n\t\t\t\t float
tmp_bh = (float)2 * tmp_bg;\n\t\t\t\t float tmp_bi = (float)3 - tmp_bh;\n\t\t\t\t
\ float tmp_bj = tmp_bi * tmp_bg;\n\t\t\t\t float tmp_bk = tmp_bj * tmp_bg;\n\t\t\t\t
\ float tmp_bl = (float)1 - tmp_bk;\n\t\t\t\t SetAttribute_18B2FD0( /*inout
*/color, float3(0.3034359,0.3962264,0.2747419), tmp_bl);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_ba = abs(tmp_z);\n\t\t\t\t float tmp_bc = tmp_ba - (float)1;\n\t\t\t\t
\ float tmp_be = tmp_bc / (float)6;\n\t\t\t\t float tmp_bg = max(tmp_be,
(float)0);\n\t\t\t\t float tmp_bh = min(tmp_bg, (float)1);\n\t\t\t\t float
tmp_bi = (float)2 * tmp_bh;\n\t\t\t\t float tmp_bj = (float)3 - tmp_bi;\n\t\t\t\t
\ float tmp_bk = tmp_bj * tmp_bh;\n\t\t\t\t float tmp_bl = tmp_bk * tmp_bh;\n\t\t\t\t
\ float tmp_bm = tmp_bl * (float)2;\n\t\t\t\t float tmp_bo = tmp_bm + (float)-1;\n\t\t\t\t
\ SetAttribute_501D4121( /*inout */angleZ, tmp_bo);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_ba = position[1];\n\t\t\t\t float tmp_bb = tmp_ba - uniform_b;\n\t\t\t\t
\ float tmp_bc = abs(tmp_bb);\n\t\t\t\t float tmp_bd = tmp_bc - (float)1;\n\t\t\t\t
\ float tmp_bf = tmp_bd / (float)6;\n\t\t\t\t float tmp_bh = max(tmp_bf,
(float)0);\n\t\t\t\t float tmp_bi = min(tmp_bh, (float)1);\n\t\t\t\t float
tmp_bj = (float)2 * tmp_bi;\n\t\t\t\t float tmp_bk = (float)3 - tmp_bj;\n\t\t\t\t
\ float tmp_bl = tmp_bk * tmp_bi;\n\t\t\t\t float tmp_bm = tmp_bl * tmp_bi;\n\t\t\t\t
\ float tmp_bn = (float)1 - tmp_bm;\n\t\t\t\t SetAttribute_18B2FD0( /*inout
*/color, float3(0.3034359,0.3962264,0.2747419), tmp_bn);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_ba = position[1];\n\t\t\t\t float tmp_bb = tmp_ba - uniform_b;\n\t\t\t\t
\ float tmp_bc = abs(tmp_bb);\n\t\t\t\t float tmp_bd = tmp_bc - (float)1;\n\t\t\t\t
\ float tmp_bf = tmp_bd / (float)6;\n\t\t\t\t float tmp_bh = max(tmp_bf,
(float)0);\n\t\t\t\t float tmp_bi = min(tmp_bh, (float)1);\n\t\t\t\t float
tmp_bj = (float)2 * tmp_bi;\n\t\t\t\t float tmp_bk = (float)3 - tmp_bj;\n\t\t\t\t
\ float tmp_bl = tmp_bk * tmp_bi;\n\t\t\t\t float tmp_bm = tmp_bl * tmp_bi;\n\t\t\t\t
\ float tmp_bn = (float)1 - tmp_bm;\n\t\t\t\t SetAttribute_E0455985( /*inout
*/scaleX, /*inout */scaleY, /*inout */scaleZ, float3(1,1,1), tmp_bn);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif
\ float tmp_ba = abs(tmp_z);\n\t\t\t\t float tmp_bb = tmp_ba - (float)1;\n\t\t\t\t
\ float tmp_bd = tmp_bb / (float)6;\n\t\t\t\t float tmp_bf = max(tmp_bd,
(float)0);\n\t\t\t\t float tmp_bg = min(tmp_bf, (float)1);\n\t\t\t\t float
tmp_bh = (float)2 * tmp_bg;\n\t\t\t\t float tmp_bi = (float)3 - tmp_bh;\n\t\t\t\t
\ float tmp_bj = tmp_bi * tmp_bg;\n\t\t\t\t float tmp_bk = tmp_bj * tmp_bg;\n\t\t\t\t
\ float tmp_bl = (float)1 - tmp_bk;\n\t\t\t\t SetAttribute_E0455985( /*inout
*/scaleX, /*inout */scaleY, /*inout */scaleZ, float3(1,1,1), tmp_bl);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif
(!alive)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\tfloat3 offsets = (float3)0;\n\t\t\t\toffsets.x
= float(id & 1);\n\t\t\t\toffsets.y = float((id & 3) >> 1);\n\t\t\t\toffsets.z
= float((id & 7) >> 2);\n\t\t\t\toffsets -= 0.5f;\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3

pivotZ = (float)0;\n\t\t\t\t\t\tfloat size = (float)0.1;\n\t\t\t\t\t\tfloat
scaleX = (float)1;\n\t\t\t\t\t\tfloat scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
\ SetAttribute_D5151640( /*inout */scaleX, /*inout */scaleZ, float2(0.5,0.5));\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_w = color[0];\n\t\t\t\t float tmp_x = color[1];\n\t\t\t\t float
tmp_y = color[2];\n\t\t\t\t float4 tmp_ba = float4(tmp_w, tmp_x, tmp_y, (float)1);\n\t\t\t\t
\ float4 tmp_bc = tmp_ba * float4(0.299,0.587,0.114,0);\n\t\t\t\t float
tmp_bd = tmp_bc[3];\n\t\t\t\t float tmp_be = tmp_bc[2];\n\t\t\t\t float
tmp_bf = tmp_bd + tmp_be;\n\t\t\t\t float tmp_bg = tmp_bc[1];\n\t\t\t\t float
tmp_bh = tmp_bf + tmp_bg;\n\t\t\t\t float tmp_bi = tmp_bc[0];\n\t\t\t\t float
tmp_bj = tmp_bh + tmp_bi;\n\t\t\t\t float3 tmp_bk = float3(tmp_bj, tmp_bj,
tmp_bj);\n\t\t\t\t SetAttribute_545F0ED( /*inout */color, tmp_bk);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_u = color[0];\n\t\t\t\t float tmp_v = color[1];\n\t\t\t\t float
tmp_w = color[2];\n\t\t\t\t float4 tmp_y = float4(tmp_u, tmp_v, tmp_w, (float)1);\n\t\t\t\t
\ float4 tmp_ba = tmp_y * float4(0.299,0.587,0.114,0);\n\t\t\t\t float
tmp_bb = tmp_ba[3];\n\t\t\t\t float tmp_bc = tmp_ba[2];\n\t\t\t\t float
tmp_bd = tmp_bb + tmp_bc;\n\t\t\t\t float tmp_be = tmp_ba[1];\n\t\t\t\t float
tmp_bf = tmp_bd + tmp_be;\n\t\t\t\t float tmp_bg = tmp_ba[0];\n\t\t\t\t float
tmp_bh = tmp_bf + tmp_bg;\n\t\t\t\t float3 tmp_bi = float3(tmp_bh, tmp_bh,
tmp_bh);\n\t\t\t\t SetAttribute_545F0ED( /*inout */color, tmp_bi);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_w = position[1];\n\t\t\t\t float tmp_x = tmp_w - uniform_b;\n\t\t\t\t
\ float tmp_y = abs(tmp_x);\n\t\t\t\t float tmp_ba = tmp_y - (float)1;\n\t\t\t\t
\ float tmp_bc = tmp_ba / (float)6;\n\t\t\t\t float tmp_be = max(tmp_bc,
(float)0);\n\t\t\t\t float tmp_bf = min(tmp_be, (float)1);\n\t\t\t\t float
tmp_bg = (float)2 * tmp_bf;\n\t\t\t\t float tmp_bh = (float)3 - tmp_bg;\n\t\t\t\t
\ float tmp_bi = tmp_bh * tmp_bf;\n\t\t\t\t float tmp_bj = tmp_bi * tmp_bf;\n\t\t\t\t
\ float tmp_bk = tmp_bj * (float)2;\n\t\t\t\t float tmp_bm = tmp_bk + (float)-1;\n\t\t\t\t
\ SetAttribute_501D4123( /*inout */angleX, tmp_bm);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_w = position[1];\n\t\t\t\t float tmp_x = tmp_w - uniform_b;\n\t\t\t\t
\ float tmp_y = abs(tmp_x);\n\t\t\t\t float tmp_ba = tmp_y - (float)1;\n\t\t\t\t
\ float tmp_bc = tmp_ba / (float)6;\n\t\t\t\t float tmp_be = max(tmp_bc,
(float)0);\n\t\t\t\t float tmp_bf = min(tmp_be, (float)1);\n\t\t\t\t float
tmp_bg = (float)2 * tmp_bf;\n\t\t\t\t float tmp_bh = (float)3 - tmp_bg;\n\t\t\t\t
\ float tmp_bi = tmp_bh * tmp_bf;\n\t\t\t\t float tmp_bj = tmp_bi * tmp_bf;\n\t\t\t\t
\ float tmp_bk = tmp_bj * (float)2;\n\t\t\t\t float tmp_bm = tmp_bk + (float)-1;\n\t\t\t\t
\ SetAttribute_501D4121( /*inout */angleZ, tmp_bm);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_ba = abs(tmp_z);\n\t\t\t\t float tmp_bc = tmp_ba - (float)1;\n\t\t\t\t
\ float tmp_be = tmp_bc / (float)6;\n\t\t\t\t float tmp_bg = max(tmp_be,
(float)0);\n\t\t\t\t float tmp_bh = min(tmp_bg, (float)1);\n\t\t\t\t float
tmp_bi = (float)2 * tmp_bh;\n\t\t\t\t float tmp_bj = (float)3 - tmp_bi;\n\t\t\t\t
\ float tmp_bk = tmp_bj * tmp_bh;\n\t\t\t\t float tmp_bl = tmp_bk * tmp_bh;\n\t\t\t\t
\ float tmp_bm = tmp_bl * (float)2;\n\t\t\t\t float tmp_bo = tmp_bm + (float)-1;\n\t\t\t\t
\ SetAttribute_501D4123( /*inout */angleX, tmp_bo);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_ba = abs(tmp_z);\n\t\t\t\t float tmp_bb = tmp_ba - (float)1;\n\t\t\t\t
\ float tmp_bd = tmp_bb / (float)6;\n\t\t\t\t float tmp_bf = max(tmp_bd,
(float)0);\n\t\t\t\t float tmp_bg = min(tmp_bf, (float)1);\n\t\t\t\t float
tmp_bh = (float)2 * tmp_bg;\n\t\t\t\t float tmp_bi = (float)3 - tmp_bh;\n\t\t\t\t
\ float tmp_bj = tmp_bi * tmp_bg;\n\t\t\t\t float tmp_bk = tmp_bj * tmp_bg;\n\t\t\t\t
\ float tmp_bl = (float)1 - tmp_bk;\n\t\t\t\t SetAttribute_18B2FD0( /*inout
*/color, float3(0.3034359,0.3962264,0.2747419), tmp_bl);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_ba = abs(tmp_z);\n\t\t\t\t float tmp_bc = tmp_ba - (float)1;\n\t\t\t\t
\ float tmp_be = tmp_bc / (float)6;\n\t\t\t\t float tmp_bg = max(tmp_be,
(float)0);\n\t\t\t\t float tmp_bh = min(tmp_bg, (float)1);\n\t\t\t\t float
tmp_bi = (float)2 * tmp_bh;\n\t\t\t\t float tmp_bj = (float)3 - tmp_bi;\n\t\t\t\t
\ float tmp_bk = tmp_bj * tmp_bh;\n\t\t\t\t float tmp_bl = tmp_bk * tmp_bh;\n\t\t\t\t
\ float tmp_bm = tmp_bl * (float)2;\n\t\t\t\t float tmp_bo = tmp_bm + (float)-1;\n\t\t\t\t
\ SetAttribute_501D4121( /*inout */angleZ, tmp_bo);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_ba = position[1];\n\t\t\t\t float tmp_bb = tmp_ba - uniform_b;\n\t\t\t\t
\ float tmp_bc = abs(tmp_bb);\n\t\t\t\t float tmp_bd = tmp_bc - (float)1;\n\t\t\t\t
\ float tmp_bf = tmp_bd / (float)6;\n\t\t\t\t float tmp_bh = max(tmp_bf,
(float)0);\n\t\t\t\t float tmp_bi = min(tmp_bh, (float)1);\n\t\t\t\t float
tmp_bj = (float)2 * tmp_bi;\n\t\t\t\t float tmp_bk = (float)3 - tmp_bj;\n\t\t\t\t
\ float tmp_bl = tmp_bk * tmp_bi;\n\t\t\t\t float tmp_bm = tmp_bl * tmp_bi;\n\t\t\t\t
\ float tmp_bn = (float)1 - tmp_bm;\n\t\t\t\t SetAttribute_18B2FD0( /*inout
*/color, float3(0.3034359,0.3962264,0.2747419), tmp_bn);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_ba = position[1];\n\t\t\t\t float tmp_bb = tmp_ba - uniform_b;\n\t\t\t\t
\ float tmp_bc = abs(tmp_bb);\n\t\t\t\t float tmp_bd = tmp_bc - (float)1;\n\t\t\t\t
\ float tmp_bf = tmp_bd / (float)6;\n\t\t\t\t float tmp_bh = max(tmp_bf,
(float)0);\n\t\t\t\t float tmp_bi = min(tmp_bh, (float)1);\n\t\t\t\t float
tmp_bj = (float)2 * tmp_bi;\n\t\t\t\t float tmp_bk = (float)3 - tmp_bj;\n\t\t\t\t
\ float tmp_bl = tmp_bk * tmp_bi;\n\t\t\t\t float tmp_bm = tmp_bl * tmp_bi;\n\t\t\t\t
\ float tmp_bn = (float)1 - tmp_bm;\n\t\t\t\t SetAttribute_E0455985( /*inout
*/scaleX, /*inout */scaleY, /*inout */scaleZ, float3(1,1,1), tmp_bn);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif
\ float tmp_ba = abs(tmp_z);\n\t\t\t\t float tmp_bb = tmp_ba - (float)1;\n\t\t\t\t
\ float tmp_bd = tmp_bb / (float)6;\n\t\t\t\t float tmp_bf = max(tmp_bd,
(float)0);\n\t\t\t\t float tmp_bg = min(tmp_bf, (float)1);\n\t\t\t\t float
tmp_bh = (float)2 * tmp_bg;\n\t\t\t\t float tmp_bi = (float)3 - tmp_bh;\n\t\t\t\t
\ float tmp_bj = tmp_bi * tmp_bg;\n\t\t\t\t float tmp_bk = tmp_bj * tmp_bg;\n\t\t\t\t
\ float tmp_bl = (float)1 - tmp_bk;\n\t\t\t\t SetAttribute_E0455985( /*inout
*/scaleX, /*inout */scaleY, /*inout */scaleZ, float3(1,1,1), tmp_bl);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif
(!alive)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\tfloat3 offsets = (float3)0;\n\t\t\t\toffsets.x
= float(id & 1);\n\t\t\t\toffsets.y = float((id & 3) >> 1);\n\t\t\t\toffsets.z
= float((id & 7) >> 2);\n\t\t\t\toffsets -= 0.5f;\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3

\ \n\t\t\t\t\t\t\t\t\t smoothness = (float)0.7;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_SMOOTHNESS
= smoothness;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#if HDRP_MATERIAL_TYPE_STANDARD\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_METALLIC\n\t\t\t\t\t\t\t\t\tfloat metallic = (float)0;\n\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t
\ float tmp_y = position[1];\n\t\t\t\t\t\t\t\t\t float tmp_z = tmp_y -
uniform_b;\n\t\t\t\t\t\t\t\t\t float tmp_ba = abs(tmp_z);\n\t\t\t\t\t\t\t\t\t
\ float tmp_bc = tmp_ba - (float)1;\n\t\t\t\t\t\t\t\t\t float tmp_be =
tmp_bc / (float)6;\n\t\t\t\t\t\t\t\t\t float tmp_bg = max(tmp_be, (float)0);\n\t\t\t\t\t\t\t\t\t
\ float tmp_bh = min(tmp_bg, (float)1);\n\t\t\t\t\t\t\t\t\t float tmp_bi
= (float)2 * tmp_bh;\n\t\t\t\t\t\t\t\t\t float tmp_bj = (float)3 - tmp_bi;\n\t\t\t\t\t\t\t\t\t
\ float tmp_bk = tmp_bj * tmp_bh;\n\t\t\t\t\t\t\t\t\t float tmp_bl = tmp_bk
* tmp_bh;\n\t\t\t\t\t\t\t\t\t float tmp_bm = tmp_bl * (float)2;\n\t\t\t\t\t\t\t\t\t
\ float tmp_bo = tmp_bm + (float)-1;\n\t\t\t\t\t\t\t\t\t float tmp_bp =
max(tmp_bo, (float)0);\n\t\t\t\t\t\t\t\t\t float tmp_bq = min(tmp_bp, (float)1);\n\t\t\t\t\t\t\t\t\t
\ \n\t\t\t\t\t\t\t\t\t metallic = tmp_bq;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_METALLIC
\ float tmp_w = position[1];\n\t\t\t\t\t\t\t\t\t float tmp_x = tmp_w -
uniform_b;\n\t\t\t\t\t\t\t\t\t float tmp_y = abs(tmp_x);\n\t\t\t\t\t\t\t\t\t
\ float tmp_ba = tmp_y - (float)1;\n\t\t\t\t\t\t\t\t\t float tmp_bc = tmp_ba
/ (float)6;\n\t\t\t\t\t\t\t\t\t float tmp_be = max(tmp_bc, (float)0);\n\t\t\t\t\t\t\t\t\t
\ float tmp_bf = min(tmp_be, (float)1);\n\t\t\t\t\t\t\t\t\t float tmp_bg
= (float)2 * tmp_bf;\n\t\t\t\t\t\t\t\t\t float tmp_bh = (float)3 - tmp_bg;\n\t\t\t\t\t\t\t\t\t
\ float tmp_bi = tmp_bh * tmp_bf;\n\t\t\t\t\t\t\t\t\t float tmp_bj = tmp_bi
* tmp_bf;\n\t\t\t\t\t\t\t\t\t float tmp_bk = tmp_bj * (float)2;\n\t\t\t\t\t\t\t\t\t
\ float tmp_bm = tmp_bk + (float)-1;\n\t\t\t\t\t\t\t\t\t float tmp_bn =
max(tmp_bm, (float)0);\n\t\t\t\t\t\t\t\t\t float tmp_bo = min(tmp_bn, (float)1);\n\t\t\t\t\t\t\t\t\t
\ \n\t\t\t\t\t\t\t\t\t metallic = tmp_bo;\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_METALLIC
= metallic;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_SPECULAR\n\t\t\t\t\t\t\t\t\t#ifdef
VFX_VARYING_SPECULAR\n\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\to.VFX_VARYING_SPECULAR
= specularColor;\n\t\t\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\t#elif HDRP_MATERIAL_TYPE_TRANSLUCENT\n\t\t\t\t\t\t\t\t\t#ifdef

pivotZ = (float)0;\n\t\t\t\t\t\tfloat size = (float)0.1;\n\t\t\t\t\t\tfloat
scaleX = (float)1;\n\t\t\t\t\t\tfloat scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
\ SetAttribute_D5151640( /*inout */scaleX, /*inout */scaleZ, float2(0.5,0.5));\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_w = color[0];\n\t\t\t\t float tmp_x = color[1];\n\t\t\t\t float
tmp_y = color[2];\n\t\t\t\t float4 tmp_ba = float4(tmp_w, tmp_x, tmp_y, (float)1);\n\t\t\t\t
\ float4 tmp_bc = tmp_ba * float4(0.299,0.587,0.114,0);\n\t\t\t\t float
tmp_bd = tmp_bc[3];\n\t\t\t\t float tmp_be = tmp_bc[2];\n\t\t\t\t float
tmp_bf = tmp_bd + tmp_be;\n\t\t\t\t float tmp_bg = tmp_bc[1];\n\t\t\t\t float
tmp_bh = tmp_bf + tmp_bg;\n\t\t\t\t float tmp_bi = tmp_bc[0];\n\t\t\t\t float
tmp_bj = tmp_bh + tmp_bi;\n\t\t\t\t float3 tmp_bk = float3(tmp_bj, tmp_bj,
tmp_bj);\n\t\t\t\t SetAttribute_545F0ED( /*inout */color, tmp_bk);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_u = color[0];\n\t\t\t\t float tmp_v = color[1];\n\t\t\t\t float
tmp_w = color[2];\n\t\t\t\t float4 tmp_y = float4(tmp_u, tmp_v, tmp_w, (float)1);\n\t\t\t\t
\ float4 tmp_ba = tmp_y * float4(0.299,0.587,0.114,0);\n\t\t\t\t float
tmp_bb = tmp_ba[3];\n\t\t\t\t float tmp_bc = tmp_ba[2];\n\t\t\t\t float
tmp_bd = tmp_bb + tmp_bc;\n\t\t\t\t float tmp_be = tmp_ba[1];\n\t\t\t\t float
tmp_bf = tmp_bd + tmp_be;\n\t\t\t\t float tmp_bg = tmp_ba[0];\n\t\t\t\t float
tmp_bh = tmp_bf + tmp_bg;\n\t\t\t\t float3 tmp_bi = float3(tmp_bh, tmp_bh,
tmp_bh);\n\t\t\t\t SetAttribute_545F0ED( /*inout */color, tmp_bi);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_w = position[1];\n\t\t\t\t float tmp_x = tmp_w - uniform_b;\n\t\t\t\t
\ float tmp_y = abs(tmp_x);\n\t\t\t\t float tmp_ba = tmp_y - (float)1;\n\t\t\t\t
\ float tmp_bc = tmp_ba / (float)6;\n\t\t\t\t float tmp_be = max(tmp_bc,
(float)0);\n\t\t\t\t float tmp_bf = min(tmp_be, (float)1);\n\t\t\t\t float
tmp_bg = (float)2 * tmp_bf;\n\t\t\t\t float tmp_bh = (float)3 - tmp_bg;\n\t\t\t\t
\ float tmp_bi = tmp_bh * tmp_bf;\n\t\t\t\t float tmp_bj = tmp_bi * tmp_bf;\n\t\t\t\t
\ float tmp_bk = tmp_bj * (float)2;\n\t\t\t\t float tmp_bm = tmp_bk + (float)-1;\n\t\t\t\t
\ SetAttribute_501D4123( /*inout */angleX, tmp_bm);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_w = position[1];\n\t\t\t\t float tmp_x = tmp_w - uniform_b;\n\t\t\t\t
\ float tmp_y = abs(tmp_x);\n\t\t\t\t float tmp_ba = tmp_y - (float)1;\n\t\t\t\t
\ float tmp_bc = tmp_ba / (float)6;\n\t\t\t\t float tmp_be = max(tmp_bc,
(float)0);\n\t\t\t\t float tmp_bf = min(tmp_be, (float)1);\n\t\t\t\t float
tmp_bg = (float)2 * tmp_bf;\n\t\t\t\t float tmp_bh = (float)3 - tmp_bg;\n\t\t\t\t
\ float tmp_bi = tmp_bh * tmp_bf;\n\t\t\t\t float tmp_bj = tmp_bi * tmp_bf;\n\t\t\t\t
\ float tmp_bk = tmp_bj * (float)2;\n\t\t\t\t float tmp_bm = tmp_bk + (float)-1;\n\t\t\t\t
\ SetAttribute_501D4121( /*inout */angleZ, tmp_bm);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_ba = abs(tmp_z);\n\t\t\t\t float tmp_bc = tmp_ba - (float)1;\n\t\t\t\t
\ float tmp_be = tmp_bc / (float)6;\n\t\t\t\t float tmp_bg = max(tmp_be,
(float)0);\n\t\t\t\t float tmp_bh = min(tmp_bg, (float)1);\n\t\t\t\t float
tmp_bi = (float)2 * tmp_bh;\n\t\t\t\t float tmp_bj = (float)3 - tmp_bi;\n\t\t\t\t
\ float tmp_bk = tmp_bj * tmp_bh;\n\t\t\t\t float tmp_bl = tmp_bk * tmp_bh;\n\t\t\t\t
\ float tmp_bm = tmp_bl * (float)2;\n\t\t\t\t float tmp_bo = tmp_bm + (float)-1;\n\t\t\t\t
\ SetAttribute_501D4123( /*inout */angleX, tmp_bo);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_ba = abs(tmp_z);\n\t\t\t\t float tmp_bb = tmp_ba - (float)1;\n\t\t\t\t
\ float tmp_bd = tmp_bb / (float)6;\n\t\t\t\t float tmp_bf = max(tmp_bd,
(float)0);\n\t\t\t\t float tmp_bg = min(tmp_bf, (float)1);\n\t\t\t\t float
tmp_bh = (float)2 * tmp_bg;\n\t\t\t\t float tmp_bi = (float)3 - tmp_bh;\n\t\t\t\t
\ float tmp_bj = tmp_bi * tmp_bg;\n\t\t\t\t float tmp_bk = tmp_bj * tmp_bg;\n\t\t\t\t
\ float tmp_bl = (float)1 - tmp_bk;\n\t\t\t\t SetAttribute_18B2FD0( /*inout
*/color, float3(0.3034359,0.3962264,0.2747419), tmp_bl);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_ba = abs(tmp_z);\n\t\t\t\t float tmp_bc = tmp_ba - (float)1;\n\t\t\t\t
\ float tmp_be = tmp_bc / (float)6;\n\t\t\t\t float tmp_bg = max(tmp_be,
(float)0);\n\t\t\t\t float tmp_bh = min(tmp_bg, (float)1);\n\t\t\t\t float
tmp_bi = (float)2 * tmp_bh;\n\t\t\t\t float tmp_bj = (float)3 - tmp_bi;\n\t\t\t\t
\ float tmp_bk = tmp_bj * tmp_bh;\n\t\t\t\t float tmp_bl = tmp_bk * tmp_bh;\n\t\t\t\t
\ float tmp_bm = tmp_bl * (float)2;\n\t\t\t\t float tmp_bo = tmp_bm + (float)-1;\n\t\t\t\t
\ SetAttribute_501D4121( /*inout */angleZ, tmp_bo);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_ba = position[1];\n\t\t\t\t float tmp_bb = tmp_ba - uniform_b;\n\t\t\t\t
\ float tmp_bc = abs(tmp_bb);\n\t\t\t\t float tmp_bd = tmp_bc - (float)1;\n\t\t\t\t
\ float tmp_bf = tmp_bd / (float)6;\n\t\t\t\t float tmp_bh = max(tmp_bf,
(float)0);\n\t\t\t\t float tmp_bi = min(tmp_bh, (float)1);\n\t\t\t\t float
tmp_bj = (float)2 * tmp_bi;\n\t\t\t\t float tmp_bk = (float)3 - tmp_bj;\n\t\t\t\t
\ float tmp_bl = tmp_bk * tmp_bi;\n\t\t\t\t float tmp_bm = tmp_bl * tmp_bi;\n\t\t\t\t
\ float tmp_bn = (float)1 - tmp_bm;\n\t\t\t\t SetAttribute_18B2FD0( /*inout
*/color, float3(0.3034359,0.3962264,0.2747419), tmp_bn);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ float tmp_ba = position[1];\n\t\t\t\t float tmp_bb = tmp_ba - uniform_b;\n\t\t\t\t
\ float tmp_bc = abs(tmp_bb);\n\t\t\t\t float tmp_bd = tmp_bc - (float)1;\n\t\t\t\t
\ float tmp_bf = tmp_bd / (float)6;\n\t\t\t\t float tmp_bh = max(tmp_bf,
(float)0);\n\t\t\t\t float tmp_bi = min(tmp_bh, (float)1);\n\t\t\t\t float
tmp_bj = (float)2 * tmp_bi;\n\t\t\t\t float tmp_bk = (float)3 - tmp_bj;\n\t\t\t\t
\ float tmp_bl = tmp_bk * tmp_bi;\n\t\t\t\t float tmp_bm = tmp_bl * tmp_bi;\n\t\t\t\t
\ float tmp_bn = (float)1 - tmp_bm;\n\t\t\t\t SetAttribute_E0455985( /*inout
*/scaleX, /*inout */scaleY, /*inout */scaleZ, float3(1,1,1), tmp_bn);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif
\ float tmp_ba = abs(tmp_z);\n\t\t\t\t float tmp_bb = tmp_ba - (float)1;\n\t\t\t\t
\ float tmp_bd = tmp_bb / (float)6;\n\t\t\t\t float tmp_bf = max(tmp_bd,
(float)0);\n\t\t\t\t float tmp_bg = min(tmp_bf, (float)1);\n\t\t\t\t float
tmp_bh = (float)2 * tmp_bg;\n\t\t\t\t float tmp_bi = (float)3 - tmp_bh;\n\t\t\t\t
\ float tmp_bj = tmp_bi * tmp_bg;\n\t\t\t\t float tmp_bk = tmp_bj * tmp_bg;\n\t\t\t\t
\ float tmp_bl = (float)1 - tmp_bk;\n\t\t\t\t SetAttribute_E0455985( /*inout
*/scaleX, /*inout */scaleY, /*inout */scaleZ, float3(1,1,1), tmp_bl);\n\t\t\t\t}\n\t\t\t\t\n\n\t\t\t\t\t\t\n\t\t\t\tif
(!alive)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\tfloat3 offsets = (float3)0;\n\t\t\t\toffsets.x
= float(id & 1);\n\t\t\t\toffsets.y = float((id & 3) >> 1);\n\t\t\t\toffsets.z
= float((id & 7) >> 2);\n\t\t\t\toffsets -= 0.5f;\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3

data[0]: -1
data[1]: -1
data[2]: -1
data[3]: 6
- op: 1
valueIndex: 46
data[0]: -1
data[1]: -1
data[2]: -1
valueIndex: 47
valueIndex: 48
valueIndex: 49
valueIndex: 50
valueIndex: 51
valueIndex: 52
valueIndex: 54
valueIndex: 55
valueIndex: 57
valueIndex: 58
data[0]: -1
data[1]: -1
data[2]: -1

m_Value: 45
- m_ExpressionIndex: 22
m_Value: -45
- m_ExpressionIndex: 32
- m_ExpressionIndex: 33
- m_ExpressionIndex: 28
- m_ExpressionIndex: 29
- m_ExpressionIndex: 29
- m_ExpressionIndex: 30
m_Value: {x: 10000, y: 10000}
m_Vector3f:
m_Array:

m_Value: {x: 0.4470588, y: 0.6925617, z: 1}
m_Value: {x: 0.30343592, y: 0.3962264, z: 0.2747419}
- m_ExpressionIndex: 23
m_Value: {x: 0, y: 0, z: 0}
- m_ExpressionIndex: 25

- m_ExpressionIndex: 30
- m_ExpressionIndex: 31
- m_ExpressionIndex: 31
m_Value: {x: 0.30343592, y: 0.3962264, z: 0.2747419}
- m_ExpressionIndex: 32
m_Value: {x: 0.4470588, y: 0.6925617, z: 1}
m_Array: []
m_Array:
- m_ExpressionIndex: 27
m_Value: 0
m_Int:
m_Array: []
m_Matrix4x4f:

m_Array:
- m_ExpressionIndex: 24
m_Value: {fileID: 2800002, guid: 26585bf43ba57c441b1ecfef4562f603, type: 3}
- m_ExpressionIndex: 27
- m_ExpressionIndex: 28
m_Value: {fileID: 2800000, guid: 26585bf43ba57c441b1ecfef4562f603, type: 3}
m_Bool:
m_Array: []

buffers: []
values:
- nameId: Count
index: 29
index: 30
index: 28
index: 29
params: []
processor: {fileID: 0}
shaderSourceIndex: -1

- nameId: bounds_center
index: 17
- nameId: bounds_size
index: 30
index: 31
tasks:
- type: 536870912
buffers:

- nameId: Scale_e
index: 20
- nameId: attributeMap_a
index: 27
index: 28
- nameId: attributeMap_b
index: 24
params:

index: 30
index: 31
processor: {fileID: 0}
shaderSourceIndex: 0
- type: 1073741827

m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661614663}
- {fileID: 8926484042661614678}
m_OutputSlots: []
m_Disabled: 0
attribute: scale

attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661614676
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661614676}
m_MasterData:
m_Owner: {fileID: 114566768836011894}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Seed
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Seed to compute the constant random
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661614677
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661614677}
m_MasterData:
m_Owner: {fileID: 114851472310870532}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: Seed
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Seed to compute the constant random
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661614678
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661614678}
m_MasterData:
m_Owner: {fileID: 8926484042661614648}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: Seed
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []

264
Assets/Samples/Portal/Portal.vfx


\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.cginc\"\n\t\t\t\n\n\t\t\tvoid
SetAttribute_D5151644(inout float scaleX, float Scale) /*attribute:scale Composition:Overwrite
Source:Slot Random:Off channels:X */\n\t\t\t{\n\t\t\t scaleX = Scale.x;\n\t\t\t}\n\t\t\tvoid
AttributeFromCurve_57216CF6(inout float scaleY, float age, float lifetime, float3
velocity, float4 Scale, float2 SpeedRange) /*attribute:scale Composition:Overwrite
AlphaComposition:Overwrite SampleMode:BySpeed Mode:PerComponent ColorMode:ColorAndAlpha
channels:Y */\n\t\t\t{\n\t\t\t float t = saturate((length(velocity) - SpeedRange.x)
* SpeedRange.y);\n\t\t\t float value = 0.0f;\n\t\t\t value = SampleCurve(Scale,
t);\n\t\t\t scaleY = value.x;\n\t\t\t}\n\t\t\tvoid Orient_6(inout float3
axisX, inout float3 axisY, inout float3 axisZ, float3 position, float3 velocity)
/*mode:AlongVelocity */\n\t\t\t{\n\t\t\t \n\t\t\t axisY = normalize(velocity);\n\t\t\t
\ axisZ = position - GetViewVFXPosition();\n\t\t\t axisX = normalize(cross(axisY,axisZ));\n\t\t\t
\ axisZ = cross(axisX,axisY);\n\t\t\t \n\t\t\t}\n\t\t\tvoid AttributeFromCurve_3FAB855(inout
float alpha, float age, float lifetime, uint particleId, float4 Alpha) /*attribute:alpha
Composition:Overwrite AlphaComposition:Overwrite SampleMode:RandomUniformPerParticle
Mode:PerComponent ColorMode:ColorAndAlpha channels:XYZ */\n\t\t\t{\n\t\t\t float
t = FIXED_RAND(0x34634bc2);\n\t\t\t float value = 0.0f;\n\t\t\t value
= SampleCurve(Alpha, t);\n\t\t\t alpha = value;\n\t\t\t}\n\t\t\tvoid SetAttribute_C7757136(inout
float alpha, float Alpha) /*attribute:alpha Composition:Multiply Source:Slot
Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t alpha *= Alpha;\n\t\t\t}\n\t\t\tvoid
ColorOverLife_733E3(float age, float lifetime, inout float3 color, inout float
alpha, float gradient) /*mode:ColorAndAlpha ColorComposition:Multiply AlphaComposition:Multiply
*/\n\t\t\t{\n\t\t\t \n\t\t\t float4 sampledColor = SampleGradient(gradient,
age/lifetime);\n\t\t\t color *= sampledColor.rgb;\n\t\t\t alpha *= sampledColor.a;\n\t\t\t
\ \n\t\t\t}\n\t\t\tvoid SetAttribute_65DEC940(inout float pivotX, inout float
pivotY, inout float pivotZ, float3 Pivot) /*attribute:pivot Composition:Overwrite
Source:Slot Random:Off channels:XYZ */\n\t\t\t{\n\t\t\t pivotX = Pivot.x;\n\t\t\t
\ pivotY = Pivot.y;\n\t\t\t pivotZ = Pivot.z;\n\t\t\t}\n\t\t\tvoid SubpixelAA(float3
position, inout float alpha, float size, inout float scaleX, inout float scaleY)\n\t\t\t{\n\t\t\t
AttributeFromCurve_57216CF6(inout float scaleY, float3 velocity, float4 Scale,
float2 SpeedRange) /*attribute:scale Composition:Overwrite AlphaComposition:Overwrite
SampleMode:BySpeed Mode:PerComponent ColorMode:ColorAndAlpha channels:Y */\n\t\t\t{\n\t\t\t
\ float t = saturate((length(velocity) - SpeedRange.x) * SpeedRange.y);\n\t\t\t
\ float value = 0.0f;\n\t\t\t value = SampleCurve(Scale, t);\n\t\t\t scaleY
= value.x;\n\t\t\t}\n\t\t\tvoid Orient_6(inout float3 axisX, inout float3 axisY,
inout float3 axisZ, float3 position, float3 velocity) /*mode:AlongVelocity */\n\t\t\t{\n\t\t\t
\ \n\t\t\t axisY = normalize(velocity);\n\t\t\t axisZ = position - GetViewVFXPosition();\n\t\t\t
\ axisX = normalize(cross(axisY,axisZ));\n\t\t\t axisZ = cross(axisX,axisY);\n\t\t\t
\ \n\t\t\t}\n\t\t\tvoid AttributeFromCurve_3FAB855(inout float alpha, uint
particleId, float4 Alpha, uint Seed) /*attribute:alpha Composition:Overwrite
AlphaComposition:Overwrite SampleMode:RandomConstantPerParticle Mode:PerComponent
ColorMode:ColorAndAlpha channels:XYZ */\n\t\t\t{\n\t\t\t float t = FIXED_RAND(Seed);\n\t\t\t
\ float value = 0.0f;\n\t\t\t value = SampleCurve(Alpha, t);\n\t\t\t alpha
= value;\n\t\t\t}\n\t\t\tvoid SetAttribute_C7757136(inout float alpha, float
Alpha) /*attribute:alpha Composition:Multiply Source:Slot Random:Off channels:XYZ
*/\n\t\t\t{\n\t\t\t alpha *= Alpha;\n\t\t\t}\n\t\t\tvoid ColorOverLife_733E3(float
age, float lifetime, inout float3 color, inout float alpha, float gradient)
/*mode:ColorAndAlpha ColorComposition:Multiply AlphaComposition:Multiply */\n\t\t\t{\n\t\t\t
\ \n\t\t\t float4 sampledColor = SampleGradient(gradient, age/lifetime);\n\t\t\t
\ color *= sampledColor.rgb;\n\t\t\t alpha *= sampledColor.a;\n\t\t\t \n\t\t\t}\n\t\t\tvoid
SetAttribute_65DEC940(inout float pivotX, inout float pivotY, inout float pivotZ,
float3 Pivot) /*attribute:pivot Composition:Overwrite Source:Slot Random:Off
channels:XYZ */\n\t\t\t{\n\t\t\t pivotX = Pivot.x;\n\t\t\t pivotY = Pivot.y;\n\t\t\t
\ pivotZ = Pivot.z;\n\t\t\t}\n\t\t\tvoid SubpixelAA(float3 position, inout
float alpha, float size, inout float scaleX, inout float scaleY)\n\t\t\t{\n\t\t\t
\ \n\t\t\t float2 localSize = size * float2(scaleX, scaleY);\n\t\t\t float
clipPosW = TransformPositionVFXToClip(position).w;\n\t\t\t float minSize
= clipPosW / (0.5f * min(UNITY_MATRIX_P[0][0] * _ScreenParams.x,-UNITY_MATRIX_P[1][1]

size = (float)0.1;\n\t\t\t\t\t\tfloat scaleX = (float)1;\n\t\t\t\t\t\tfloat
scaleY = (float)1;\n\t\t\t\t\t\tfloat scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t{\n\t\t\t\t
\ SetAttribute_D5151644( /*inout */scaleX, (float)0.0025);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
\ AttributeFromCurve_57216CF6( /*inout */scaleY, age, lifetime, velocity,
Scale_b, float2(0,0.25));\n\t\t\t\t}\n\t\t\t\tOrient_6( /*inout */axisX, /*inout
*/axisY, /*inout */axisZ, position, velocity);\n\t\t\t\tAttributeFromCurve_3FAB855(
/*inout */alpha, age, lifetime, particleId, Alpha_d);\n\t\t\t\tSetAttribute_C7757136(
\ AttributeFromCurve_57216CF6( /*inout */scaleY, velocity, Scale_b, float2(0,0.25));\n\t\t\t\t}\n\t\t\t\tOrient_6(
/*inout */axisX, /*inout */axisY, /*inout */axisZ, position, velocity);\n\t\t\t\t{\n\t\t\t\t
\ AttributeFromCurve_3FAB855( /*inout */alpha, particleId, Alpha_d, (uint)0);\n\t\t\t\t}\n\t\t\t\tSetAttribute_C7757136(
/*inout */alpha, Alpha_e);\n\t\t\t\tColorOverLife_733E3(age, lifetime, /*inout
*/color, /*inout */alpha, gradient_f);\n\t\t\t\t{\n\t\t\t\t SetAttribute_65DEC940(
/*inout */pivotX, /*inout */pivotY, /*inout */pivotZ, float3(0,0.58,0));\n\t\t\t\t}\n\t\t\t\tSubpixelAA(position,

\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.cginc\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#pragma
fragment frag\n\t\t\tps_output frag(ps_input i)\n\t\t\t{\n\t\t\t\tps_output
o = (ps_output)0;\n\t\t\t\to.color = VFXGetFragmentColor(i);\n\t\t\t\to.color
*= VFXGetTextureColor(VFX_SAMPLER(mainTexture),i);\n\t\t\t\to.color = VFXApplyFog(o.color,i);\n\t\t\t\tVFXClipFragmentColor(o.color.a,i);\n\t\t\t\treturn
o;\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\n\t\t\n\t}\n}\n"
*= VFXGetTextureColor(VFX_SAMPLER(mainTexture),i);\n\t\t\t\to.color = VFXApplyFog(o.color,i);\n\t\t\t\tVFXClipFragmentColor(o.color.a,i);\n\t\t\t\to.color.a
= saturate(o.color.a);\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\n\t\t\n\t}\n}\n"
m_Infos:
m_Expressions:
m_Expressions:

m_UICollapsed: 0
m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661614637}
- {fileID: 8926484042661614637}
m_OutputSlots: []
m_Disabled: 0
attribute: scale

m_UISuperCollapsed: 0
m_InputSlots:
- {fileID: 8926484042661614643}
- {fileID: 8926484042661615509}
m_OutputSlots: []
m_Disabled: 0
attribute: alpha

m_InputSlots:
- {fileID: 8926484042661615233}
- {fileID: 8926484042661615234}
- {fileID: 8926484042661615235}
- {fileID: 8926484042661615510}
m_OutputSlots:
- {fileID: 8926484042661615236}
seed: 0

m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661615235
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661615235}
m_MasterData:
m_Owner: {fileID: 8926484042661615232}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: hash
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: An optional additional hash.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661615236
MonoBehaviour:
m_ObjectHideFlags: 0

m_InputSlots:
- {fileID: 8926484042661615282}
- {fileID: 8926484042661615283}
- {fileID: 8926484042661615284}
- {fileID: 8926484042661615511}
m_OutputSlots:
- {fileID: 8926484042661615285}
seed: 0

m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661615284
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661615284}
m_MasterData:
m_Owner: {fileID: 8926484042661615281}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 12345
m_Space: 2147483647
m_Property:
name: hash
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: An optional additional hash.
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661615285
MonoBehaviour:
m_ObjectHideFlags: 0

m_Direction: 1
m_LinkedSlots:
- {fileID: 8926484042661615496}
--- !u!114 &8926484042661615509
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661615509}
m_MasterData:
m_Owner: {fileID: 8926484042661614642}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject:
m_Space: 2147483647
m_Property:
name: Seed
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes: []
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661615510
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661615510}
m_MasterData:
m_Owner: {fileID: 8926484042661615232}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 0
m_Space: 2147483647
m_Property:
name: seed
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Seed to compute the constant random
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []
--- !u!114 &8926484042661615511
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c52d920e7fff73b498050a6b3c4404ca, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Parent: {fileID: 0}
m_Children: []
m_UIPosition: {x: 0, y: 0}
m_UICollapsed: 1
m_UISuperCollapsed: 0
m_MasterSlot: {fileID: 8926484042661615511}
m_MasterData:
m_Owner: {fileID: 8926484042661615281}
m_Value:
m_Type:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
m_SerializableObject: 12345
m_Space: 2147483647
m_Property:
name: seed
m_serializedType:
m_SerializableType: System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
attributes:
- m_Type: 3
m_Min: -Infinity
m_Max: Infinity
m_Tooltip: Seed to compute the constant random
m_Regex:
m_RegexMaxLength: 0
m_Direction: 0
m_LinkedSlots: []

4
Assets/Samples/UnityLogo/UnityLogo.vfx


\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.cginc\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t#pragma
fragment frag\n\t\t\tps_output frag(ps_input i)\n\t\t\t{\n\t\t\t\tps_output
o = (ps_output)0;\n\t\t\t\to.color = VFXGetFragmentColor(i);\n\t\t\t\to.color
*= VFXGetTextureColor(VFX_SAMPLER(mainTexture),i);\n\t\t\t\to.color = VFXApplyFog(o.color,i);\n\t\t\t\tVFXClipFragmentColor(o.color.a,i);\n\t\t\t\treturn
o;\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\n\t\t\n\t}\n}\n"
*= VFXGetTextureColor(VFX_SAMPLER(mainTexture),i);\n\t\t\t\to.color = VFXApplyFog(o.color,i);\n\t\t\t\tVFXClipFragmentColor(o.color.a,i);\n\t\t\t\to.color.a
= saturate(o.color.a);\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\n\t\t\n\t}\n}\n"
m_Infos:
m_Expressions:
m_Expressions:

12
Assets/VisualEffectsSamples.unity


LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 0
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1

m_Script: {fileID: 11500000, guid: 57c37723238362349875113617e5c721, type: 3}
m_Name:
m_EditorClassIdentifier:
Playlist:
- UnityLogo
- Butterflies
- MorphingFace
- GrassWind
- Volumetric
- Portal
ChangeButtonName: Submit
ChangeButtonName: ChangeScene
DebugRoot: {fileID: 188619806}
FramerateText: {fileID: 1836483378}
--- !u!4 &792070313
Transform:

6
Packages/manifest.json


{
"dependencies": {
"com.unity.cinemachine": "2.2.8",
"com.unity.render-pipelines.high-definition": "4.6.0-preview",
"com.unity.visualeffectgraph": "4.6.0-preview",
"com.unity.postprocessing": "2.1.3",
"com.unity.render-pipelines.high-definition": "4.9.0-preview",
"com.unity.visualeffectgraph": "4.9.0-preview",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.assetbundle": "1.0.0",

9
ProjectSettings/EditorBuildSettings.asset


- enabled: 1
path: Assets/Samples/Portal/Portal.unity
guid: d23d59905ac5645468dd8e5c0251903a
- enabled: 1
path: Assets/Samples/ARRadar/ARRadar.unity
guid: 141776114069f3b46a5bfefef9806e4f
- enabled: 1
path: Assets/Samples/VoxelizedTerrain/VoxelizedTerrain.unity
guid: b19554f49217d8d4e88c534de1d04cf3
- enabled: 1
path: Assets/Samples/GenieMagicLamp/Genie.unity
guid: fd03c69013ee6384f8b80913bb8e0b83
m_configObjects: {}

38
ProjectSettings/InputManager.asset


axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Mouse X
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 1
dead: 0.1
sensitivity: 1
snap: 0
invert: 0
type: 2
axis: 3
joyNum: 0
- serializedVersion: 3
m_Name: Mouse Y
descriptiveName:
descriptiveNegativeName:

invert: 0
type: 1
axis: 1
joyNum: 0
- serializedVersion: 3
m_Name: Mouse Y
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 1
dead: 0.1
sensitivity: 1
snap: 0
invert: 1
type: 2
axis: 4
joyNum: 0
- serializedVersion: 3
m_Name: Mouse ScrollWheel

axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Submit
m_Name: ChangeScene
positiveButton: enter
positiveButton: return
altPositiveButton: space
altPositiveButton: joystick button 6
gravity: 1000
dead: 0.001
sensitivity: 1000

2
ProjectSettings/ProjectSettings.asset


useOnDemandResources: 0
accelerometerFrequency: 60
companyName: Unity Technologies
productName: Visual Effect Graph - Samples
productName: VisualEffectGraphSamples
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 1, g: 1, b: 1, a: 1}

2
ProjectSettings/ProjectVersion.txt


m_EditorVersion: 2018.3.0f2
m_EditorVersion: 2018.3.3f1

8
Assets/Gizmos.meta


fileFormatVersion: 2
guid: 6c9e1281a1c7a25439a84d00898e0d00
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Samples/ARRadar.meta


fileFormatVersion: 2
guid: 664328906d3853a4c946e3e667455add
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Samples/Common/Scripts.meta


fileFormatVersion: 2
guid: 62a351ace0836274f988db0d634e3a6f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Samples/Common/Standard Assets/Characters/ThirdPersonCharacter/Materials/Ethan-diffuse.png
文件差异内容过多而无法显示
查看文件

88
Assets/Samples/Common/Standard Assets/Characters/ThirdPersonCharacter/Materials/Ethan-diffuse.png.meta


fileFormatVersion: 2
guid: 6d146cc7699c9b34a846b11dc9c3d718
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

295
Assets/Samples/Common/Standard Assets/Characters/ThirdPersonCharacter/Materials/Ethan.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Ethan
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _MASKMAP _MATERIAL_FEATURE_SPECULAR_COLOR _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses:
- DistortionVectors
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- MOTIONVECTORS
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AnisotropyMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseColorMap:
m_Texture: {fileID: 2800000, guid: 6d146cc7699c9b34a846b11dc9c3d718, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BentNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BentNormalMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 3b5b7be0f2332c24f89a2af018daa62d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CoatMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 8900000, guid: 6c5668bb9f9669342bfdd3eaddebb56b, type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortionVectorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissiveColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HeightMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _IridescenceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _IridescenceThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 6d146cc7699c9b34a846b11dc9c3d718, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 2800000, guid: c47037f6c4ac5514581c63dd1ef92869, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 2800000, guid: 3b5b7be0f2332c24f89a2af018daa62d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Occlusion:
m_Texture: {fileID: 2800000, guid: 4e2f32e9a1fefc24092337ae061f3dbc, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 2800000, guid: 4e2f32e9a1fefc24092337ae061f3dbc, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 2800000, guid: c6093d6055cd6a44ebf0637f17fca0e8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TangentMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TangentMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TransmittanceColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AORemapMax: 1
- _AORemapMin: 0
- _ATDistance: 1
- _AlbedoAffectEmissive: 0
- _AlphaCutoff: 0.5
- _AlphaCutoffEnable: 0
- _AlphaCutoffPostpass: 0.5
- _AlphaCutoffPrepass: 0.5
- _AlphaCutoffShadow: 0.5
- _AlphaTestRef: 0.5
- _Anisotropy: 0
- _BlendMode: 0
- _BumpScale: 1
- _CoatMask: 0
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5
- _DepthOffsetEnable: 0
- _DetailAlbedoMultiplier: 2
- _DetailAlbedoScale: 1
- _DetailMode: 0
- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0
- _DistortionBlendMode: 0
- _DistortionBlurBlendMode: 0
- _DistortionBlurDstBlend: 1
- _DistortionBlurRemapMax: 1
- _DistortionBlurRemapMin: 0
- _DistortionBlurScale: 1
- _DistortionBlurSrcBlend: 1
- _DistortionDepthTest: 1
- _DistortionDstBlend: 1
- _DistortionEnable: 0
- _DistortionScale: 1
- _DistortionSrcBlend: 1
- _DistortionVectorBias: -1
- _DistortionVectorScale: 2
- _DoubleSidedEnable: 0
- _DoubleSidedNormalMode: 1
- _Drag: 1
- _DstBlend: 0
- _EmissionScale: 1
- _EmissionScaleUI: 1
- _EmissiveColorMode: 1
- _EnableBlendModePreserveSpecularLighting: 1
- _EnableFogOnTransparent: 1
- _EnableGeometricSpecularAA: 0
- _EnableMotionVectorForVertexAnimation: 0
- _EnableSpecularOcclusion: 0
- _EnableWind: 0
- _EnergyConservingSpecularColor: 1
- _Glossiness: 0.15
- _HdrpVersion: 2
- _HeightAmplitude: 0.02
- _HeightCenter: 0.5
- _HeightMapParametrization: 0
- _HeightMax: 1
- _HeightMin: -1
- _HeightOffset: 0
- _HeightPoMAmplitude: 2
- _HeightTessAmplitude: 2
- _HeightTessCenter: 0.5
- _InitialBend: 1
- _InvTilingScale: 1
- _Ior: 1
- _IridescenceMask: 1
- _IridescenceThickness: 1
- _Lightmapping: 0
- _LinkDetailsWithBase: 0
- _MaterialID: 4
- _Metallic: 0
- _Mode: 0
- _NormalMapSpace: 0
- _NormalScale: 1
- _OcclusionStrength: 1
- _PPDLodThreshold: 5
- _PPDMaxSamples: 15
- _PPDMinSamples: 5
- _PPDPrimitiveLength: 1
- _PPDPrimitiveWidth: 1
- _Parallax: 0.02
- _PreRefractionPass: 0
- _ReceivesSSR: 1
- _RefractionModel: 0
- _SSRefractionProjectionModel: 0
- _Shininess: 0.41313845
- _ShiverDirectionality: 0.5
- _ShiverDrag: 0.2
- _Smoothness: 0.15
- _SmoothnessRemapMax: 0.15
- _SmoothnessRemapMin: 0
- _SpecularAAScreenSpaceVariance: 0.1
- _SpecularAAThreshold: 0.2
- _SrcBlend: 1
- _StencilRef: 2
- _StencilRefMV: 128
- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SupportDecals: 1
- _SurfaceType: 0
- _TexWorldScale: 1
- _TexWorldScaleEmissive: 1
- _Thickness: 1
- _ThicknessMultiplier: 1
- _TransmissionEnable: 1
- _TransparentBackfaceEnable: 0
- _TransparentDepthPostpassEnable: 0
- _TransparentDepthPrepassEnable: 0
- _TransparentSortPriority: 0
- _UVBase: 0
- _UVDetail: 0
- _UVEmissive: 0
- _UVPrim: 0
- _UVSec: 0
- _UseShadowThreshold: 0
- _ZTestDepthEqualForOpaque: 3
- _ZTestGBuffer: 4
- _ZTestModeDistortion: 4
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColorWithMapUI: {r: 1, g: 1, b: 1, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5}
- _SpecColor: {r: 0.09803922, g: 0.09803922, b: 0.09803922, a: 1}
- _SpecularColor: {r: 0.09803919, g: 0.09803919, b: 0.09803919, a: 1}
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}

5
Assets/Samples/Common/Standard Assets/Characters/ThirdPersonCharacter/Materials/Ethan.mat.meta


fileFormatVersion: 2
guid: b4f973ec86e228448ad81cf249a888b4
NativeFormatImporter:
userData:
assetBundleName:

8
Assets/Samples/GenieMagicLamp.meta


fileFormatVersion: 2
guid: e104c2f42e1566a47bc558d73726ceac
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Samples/VoxelizedTerrain.meta


fileFormatVersion: 2
guid: 3297ac83eefa1ab47ae82e4d88e7291c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Gizmos/Cinemachine.meta


fileFormatVersion: 2
guid: cbf6dc6d559b07f4f894ae5f810e7068
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

379
Assets/Gizmos/Cinemachine/cm_logo_lg.png

之前 之后
宽度: 256  |  高度: 256  |  大小: 65 KiB

88
Assets/Gizmos/Cinemachine/cm_logo_lg.png.meta


fileFormatVersion: 2
guid: 455e2d3101afe3d4d986d058c6137f43
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Samples/ARRadar/ARRadar-PostProcess.asset
文件差异内容过多而无法显示
查看文件

8
Assets/Samples/ARRadar/ARRadar-PostProcess.asset.meta


fileFormatVersion: 2
guid: 02429d7eabc601c498426f9568385e64
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

231
Assets/Samples/ARRadar/ARRadar-SceneSettings.asset


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: ARRadar-SceneSettings
m_EditorClassIdentifier:
components:
- {fileID: 114157108263597498}
- {fileID: 114761084000424634}
- {fileID: 114411988695810442}
- {fileID: 114510227941040846}
--- !u!114 &114157108263597498
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3}
m_Name: HDShadowSettings
m_EditorClassIdentifier:
active: 1
maxShadowDistance:
m_OverrideState: 1
m_Value: 500
min: 0
cascadeShadowSplitCount:
m_OverrideState: 1
m_Value: 1
min: 1
max: 4
cascadeShadowSplit0:
m_OverrideState: 0
m_Value: 0.05
min: 0
max: 1
cascadeShadowSplit1:
m_OverrideState: 0
m_Value: 0.15
min: 0
max: 1
cascadeShadowSplit2:
m_OverrideState: 0
m_Value: 0.3
min: 0
max: 1
cascadeShadowBorder0:
m_OverrideState: 0
m_Value: 0
min: 0
cascadeShadowBorder1:
m_OverrideState: 0
m_Value: 0
min: 0
cascadeShadowBorder2:
m_OverrideState: 0
m_Value: 0
min: 0
cascadeShadowBorder3:
m_OverrideState: 0
m_Value: 0
min: 0
--- !u!114 &114411988695810442
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a81bcacc415a1f743bfdf703afc52027, type: 3}
m_Name: GradientSky
m_EditorClassIdentifier:
active: 1
rotation:
m_OverrideState: 0
m_Value: 0
min: 0
max: 360
skyIntensityMode:
m_OverrideState: 0
m_Value: 0
exposure:
m_OverrideState: 0
m_Value: 0
multiplier:
m_OverrideState: 0
m_Value: 1
min: 0
upperHemisphereLuxValue:
m_OverrideState: 0
m_Value: 1
min: 0
desiredLuxValue:
m_OverrideState: 0
m_Value: 20000
updateMode:
m_OverrideState: 0
m_Value: 0
updatePeriod:
m_OverrideState: 0
m_Value: 0
min: 0
includeSunInBaking:
m_OverrideState: 0
m_Value: 0
top:
m_OverrideState: 1
m_Value: {r: 0.06127843, g: 0.072231375, b: 0.101960786, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
middle:
m_OverrideState: 1
m_Value: {r: 0, g: 0, b: 0, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
bottom:
m_OverrideState: 1
m_Value: {r: 0.0069999998, g: 0.009394879, b: 0.0139999995, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
gradientDiffusion:
m_OverrideState: 1
m_Value: 1
--- !u!114 &114510227941040846
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29b00527f85bb3346a4d2cb710971587, type: 3}
m_Name: VolumetricFog
m_EditorClassIdentifier:
active: 1
colorMode:
m_OverrideState: 0
m_Value: 1
color:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
density:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
min: 0
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
min: 0
max: 1
mipFogNear:
m_OverrideState: 0
m_Value: 0
min: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
min: 0
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 0
showAlpha: 1
showEyeDropper: 1
meanFreePath:
m_OverrideState: 1
m_Value: 32
min: 1
baseHeight:
m_OverrideState: 0
m_Value: 0
meanHeight:
m_OverrideState: 0
m_Value: 10
min: 1
anisotropy:
m_OverrideState: 0
m_Value: 0
min: -1
max: 1
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
enableDistantFog:
m_OverrideState: 0
m_Value: 0
--- !u!114 &114761084000424634
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
m_Name: VisualEnvironment
m_EditorClassIdentifier:
active: 1
skyType:
m_OverrideState: 1
m_Value: 3
fogType:
m_OverrideState: 1
m_Value: 3

8
Assets/Samples/ARRadar/ARRadar-SceneSettings.asset.meta


fileFormatVersion: 2
guid: 2fc0fd5406d3d4d4fba924d77cf7268d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Samples/ARRadar/ARRadar.meta


fileFormatVersion: 2
guid: 613cd363de9aa414eb1038c83a4a12bd
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Samples/ARRadar/ARRadar.unity
文件差异内容过多而无法显示
查看文件

7
Assets/Samples/ARRadar/ARRadar.unity.meta


fileFormatVersion: 2
guid: 141776114069f3b46a5bfefef9806e4f
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Samples/ARRadar/ARRadar.vfx
文件差异内容过多而无法显示
查看文件

7
Assets/Samples/ARRadar/ARRadar.vfx.meta


fileFormatVersion: 2
guid: 719dd6f174a232b419f3bde3d5bbf4c5
VisualEffectImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

79
Assets/Samples/ARRadar/ARRadarController.cs


using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Experimental.VFX;
public static class ARRShaderPropertyToID
{
public static int galaxyMapInitialize = Shader.PropertyToID("Initialize");
}
public class ARRadarController : MonoBehaviour {
public AnimationCurve curve;
private float m_value = 0f;
public float showSpeed = 0.7f;
public float hideSpeed = 1.2f;
public bool toggle;
private Light m_light;
private float m_lightIntensity = 0f;
private VisualEffect m_vf;
private void Awake()
{
m_light = GetComponentInChildren<Light>();
if (m_light != null)
m_lightIntensity = m_light.intensity;
m_vf = GetComponent<VisualEffect>();
}
private void OnEnable()
{
toggle = true;
}
IEnumerator Start ()
{
// m_vf = GetComponent<VisualEffect>();
while (true)
{
if (m_vf == null)
{
Debug.LogWarning("No Visual Effect component found; the ARRadarController script needs to be attached to the ARRadar effect.");
break;
}
if (toggle)
{
if (m_value < 1f)
m_value += Time.deltaTime * showSpeed * curve.Evaluate(m_value);
if (m_value > 1f)
m_value = 1f;
}
else
{
if (m_value > 0f)
m_value -= Time.deltaTime * hideSpeed * curve.Evaluate(m_value);
if (m_value < 0f)
m_value = 0f;
}
if (m_light != null)
m_light.intensity = Mathf.Lerp(0f, m_lightIntensity, m_value);
m_vf.SetFloat(ARRShaderPropertyToID.galaxyMapInitialize, m_value);
if (Input.GetKeyDown(KeyCode.Space))
toggle = !toggle;
yield return null;
}
}
}

11
Assets/Samples/ARRadar/ARRadarController.cs.meta


fileFormatVersion: 2
guid: 2af114d1c95ebfc49a6652658d9eafc9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Samples/ARRadar/ARRadarSequenceTimeline.playable
文件差异内容过多而无法显示
查看文件

8
Assets/Samples/ARRadar/ARRadarSequenceTimeline.playable.meta


fileFormatVersion: 2
guid: 6110e50a36f82324f97da8cce552a860
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

263
Assets/Samples/ARRadar/CameraCenterTimeline.playable


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 337831424, guid: 6a10b2909283487f913b00d94cd3faf5, type: 3}
m_Name: CameraCenterTimeline
m_EditorClassIdentifier:
m_NextId: 0
m_Tracks:
- {fileID: 114880314250086974}
m_FixedDuration: 24.65
m_EditorSettings:
m_Framerate: 60
m_DurationMode: 1
m_Version: 0
--- !u!74 &74442795239626484
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Recorded
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 0, y: 0, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 14.594595, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 8
value: {x: 0, y: 116.75676, z: 0}
inSlope: {x: 0, y: 14.594595, z: 0}
outSlope: {x: 0, y: 14.594595, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 24.666666
value: {x: 0, y: 360, z: 0}
inSlope: {x: 0, y: 14.594595, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path:
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 4
script: {fileID: 0}
typeID: 4
customType: 4
isPPtrCurve: 0
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 24.666666
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 8
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.x
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 14.594595
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 24.666666
value: 360
inSlope: 14.594595
outSlope: 0
tangentMode: 69
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.y
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 8
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: localEulerAnglesRaw.z
path:
classID: 4
script: {fileID: 0}
m_EulerEditorCurves:
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path:
classID: 4
script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.z
path:
classID: 4
script: {fileID: 0}
m_HasGenericRootTransform: 1
m_HasMotionFloatCurves: 0
m_Events: []
--- !u!114 &114880314250086974
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1467732076, guid: 6a10b2909283487f913b00d94cd3faf5, type: 3}
m_Name: Animation Track
m_EditorClassIdentifier:
m_Locked: 0
m_Muted: 0
m_CustomPlayableFullTypename:
m_AnimClip: {fileID: 74442795239626484}
m_Parent: {fileID: 11400000}
m_Children: []
m_Clips: []
m_Version: 2
m_OpenClipPreExtrapolation: 1
m_OpenClipPostExtrapolation: 1
m_OpenClipOffsetPosition: {x: 0, y: 0, z: 0}
m_OpenClipOffsetEulerAngles: {x: -0, y: 0, z: 0}
m_OpenClipTimeOffset: 0
m_OpenClipRemoveOffset: 0
m_MatchTargetFields: 63
m_Position: {x: 0, y: 0, z: 0}
m_EulerAngles: {x: 0, y: 0, z: 0}
m_AvatarMask: {fileID: 0}
m_ApplyAvatarMask: 1
m_TrackOffset: 0
m_OpenClipOffsetRotation: {x: 0, y: 0, z: 0, w: 1}
m_Rotation: {x: 0, y: 0, z: 0, w: 1}
m_ApplyOffsets: 0

8
Assets/Samples/ARRadar/CameraCenterTimeline.playable.meta


fileFormatVersion: 2
guid: 5825fbd0b98fc2e4da4a3bcf570929ed
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Samples/ARRadar/Materials.meta


fileFormatVersion: 2
guid: 4725b6c247d1c1349867fa2bfa82a2e3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

234
Assets/Samples/ARRadar/Materials/Ground.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Ground
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses:
- DistortionVectors
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- MOTIONVECTORS
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AnisotropyMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BentNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BentNormalMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CoatMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortionVectorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissiveColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HeightMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _IridescenceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _IridescenceThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TangentMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TangentMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TransmittanceColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AORemapMax: 1
- _AORemapMin: 0
- _ATDistance: 1
- _AlbedoAffectEmissive: 0
- _AlphaCutoff: 0.5
- _AlphaCutoffEnable: 0
- _AlphaCutoffPostpass: 0.5
- _AlphaCutoffPrepass: 0.5
- _Anisotropy: 0
- _BlendMode: 0
- _CoatMask: 0
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5
- _DepthOffsetEnable: 0
- _DetailAlbedoScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0
- _DistortionBlendMode: 0
- _DistortionBlurBlendMode: 0
- _DistortionBlurDstBlend: 1
- _DistortionBlurRemapMax: 1
- _DistortionBlurRemapMin: 0
- _DistortionBlurScale: 1
- _DistortionBlurSrcBlend: 1
- _DistortionDepthTest: 1
- _DistortionDstBlend: 1
- _DistortionEnable: 0
- _DistortionScale: 1
- _DistortionSrcBlend: 1
- _DistortionVectorBias: -1
- _DistortionVectorScale: 2
- _DoubleSidedEnable: 0
- _DoubleSidedNormalMode: 1
- _Drag: 1
- _DstBlend: 0
- _EditorExpendedAreas: 4e-45
- _EmissiveColorMode: 1
- _EnableBlendModePreserveSpecularLighting: 1
- _EnableFogOnTransparent: 1
- _EnableGeometricSpecularAA: 0
- _EnableMotionVectorForVertexAnimation: 0
- _EnableSpecularOcclusion: 0
- _EnableWind: 0
- _EnergyConservingSpecularColor: 1
- _HdrpVersion: 2
- _HeightAmplitude: 0.02
- _HeightCenter: 0.5
- _HeightMapParametrization: 0
- _HeightMax: 1
- _HeightMin: -1
- _HeightOffset: 0
- _HeightPoMAmplitude: 2
- _HeightTessAmplitude: 2
- _HeightTessCenter: 0.5
- _InitialBend: 1
- _InvTilingScale: 1
- _Ior: 1
- _IridescenceMask: 1
- _IridescenceThickness: 1
- _LinkDetailsWithBase: 1
- _MaterialID: 1
- _Metallic: 1
- _NormalMapSpace: 0
- _NormalScale: 1
- _PPDLodThreshold: 5
- _PPDMaxSamples: 15
- _PPDMinSamples: 5
- _PPDPrimitiveLength: 1
- _PPDPrimitiveWidth: 1
- _PreRefractionPass: 0
- _RefractionModel: 0
- _SSRefractionProjectionModel: 0
- _ShiverDirectionality: 0.5
- _ShiverDrag: 0.2
- _Smoothness: 1
- _SmoothnessRemapMax: 1
- _SmoothnessRemapMin: 0
- _SpecularAAScreenSpaceVariance: 0.1
- _SpecularAAThreshold: 0.2
- _SrcBlend: 1
- _StencilRef: 2
- _StencilRefMV: 128
- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SupportDecals: 1
- _SurfaceType: 0
- _TexWorldScale: 1
- _TexWorldScaleEmissive: 1
- _Thickness: 1
- _ThicknessMultiplier: 1
- _TransmissionEnable: 1
- _TransparentBackfaceEnable: 0
- _TransparentDepthPostpassEnable: 0
- _TransparentDepthPrepassEnable: 0
- _TransparentSortPriority: 0
- _UVBase: 0
- _UVDetail: 0
- _UVEmissive: 0
- _ZTestDepthEqualForOpaque: 3
- _ZTestGBuffer: 4
- _ZTestModeDistortion: 4
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}

8
Assets/Samples/ARRadar/Materials/Ground.mat.meta


fileFormatVersion: 2
guid: 211e04c573f844e4fbb26e14cdf4ec01
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Samples/ARRadar/Mesh.meta


fileFormatVersion: 2
guid: 6a0b9ab8d212a894686cab94942eea6b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

456
Assets/Samples/ARRadar/Mesh/SphereHighPoly.FBX
文件差异内容过多而无法显示
查看文件

97
Assets/Samples/ARRadar/Mesh/SphereHighPoly.FBX.meta


fileFormatVersion: 2
guid: 0f3ca09587280b245b9f2b9ec8f8c7ff
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2100000: No Name
2300000: //RootNode
3300000: //RootNode
4300000: SphereHighPoly
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 1
hasPreviousCalculatedGlobalScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Samples/ARRadar/Textures.meta


fileFormatVersion: 2
guid: 0f257545917343c489f4f3eefc303abc
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Samples/ARRadar/Textures/CoreSphere.psd
文件差异内容过多而无法显示
查看文件

88
Assets/Samples/ARRadar/Textures/CoreSphere.psd.meta


fileFormatVersion: 2
guid: 22b87f682bf742a4b9352fe6a4bb09f1
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

191
Assets/Samples/ARRadar/Textures/UX_Circle_01.psd
文件差异内容过多而无法显示
查看文件

88
Assets/Samples/ARRadar/Textures/UX_Circle_01.psd.meta


fileFormatVersion: 2
guid: 8e4bad37ce9b35c429670b9c201f1324
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

201
Assets/Samples/ARRadar/Textures/UX_Circle_02.psd
文件差异内容过多而无法显示
查看文件

88
Assets/Samples/ARRadar/Textures/UX_Circle_02.psd.meta


fileFormatVersion: 2
guid: 0f1a918e8537e39468153ff345ebc029
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

237
Assets/Samples/ARRadar/Textures/UX_Triangle.psd
文件差异内容过多而无法显示
查看文件

88
Assets/Samples/ARRadar/Textures/UX_Triangle.psd.meta


fileFormatVersion: 2
guid: 0f0d5b97cb91ff345b814b168e9fb81c
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Samples/ARRadar/Textures/asteroids_4x4_color.tga
文件差异内容过多而无法显示
查看文件

88
Assets/Samples/ARRadar/Textures/asteroids_4x4_color.tga.meta


fileFormatVersion: 2
guid: 7d13579a2ac6833469a38f778404ad65
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

350
Assets/Samples/ARRadar/Textures/asteroids_4x4_normals.tga
文件差异内容过多而无法显示
查看文件

99
Assets/Samples/ARRadar/Textures/asteroids_4x4_normals.tga.meta


fileFormatVersion: 2
guid: 65d4d6a9d64a63a4d8925dd972e1e547
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

12
Assets/Samples/Common/Scripts/HideInPlayMode.cs


using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HideInPlayMode : MonoBehaviour
{
private void Start()
{
gameObject.SetActive(false);
}
}

11
Assets/Samples/Common/Scripts/HideInPlayMode.cs.meta


fileFormatVersion: 2
guid: d0b3e675b30a72f4f9c32933285e9547
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Samples/GenieMagicLamp/Art.meta


fileFormatVersion: 2
guid: 4d4262e069776f843afc00e782f2cc82
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Samples/GenieMagicLamp/Art/Desert.meta


fileFormatVersion: 2
guid: 1c860568b9ac8894abad9d64e6a25d50
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

287
Assets/Samples/GenieMagicLamp/Art/Desert/Desert.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Desert
m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3}
m_ShaderKeywords: _DISPLACEMENT_LOCK_TILING_SCALE _HEIGHTMAP _MASKMAP _NORMALMAP
_NORMALMAP_TANGENT_SPACE _TESSELLATION_DISPLACEMENT _VERTEX_DISPLACEMENT_LOCK_OBJECT_SCALE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses:
- DistortionVectors
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- MOTIONVECTORS
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AnisotropyMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseColorMap:
m_Texture: {fileID: 2800000, guid: c8dd64351c881df4c87c5f1562a1c297, type: 3}
m_Scale: {x: 15, y: 15}
m_Offset: {x: 0, y: 0}
- _BentNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BentNormalMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: c2a3bb362d1b0534185e331be0761001, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CoatMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 11, y: 11}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 55, y: 55}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortionVectorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissiveColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HeightMap:
m_Texture: {fileID: 2800000, guid: c8dd64351c881df4c87c5f1562a1c297, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _IridescenceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _IridescenceThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: c8dd64351c881df4c87c5f1562a1c297, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 2800000, guid: 4a64ac83756377d409087fb172c113e0, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 7f8249c724b920341926f06a17a5c8dd, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 2800000, guid: fc369a079cbf63648ae42f6e4512ff7a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TangentMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TangentMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TransmittanceColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AORemapMax: 1
- _AORemapMin: 0
- _ATDistance: 1
- _AlbedoAffectEmissive: 0
- _AlphaCutoff: 0.5
- _AlphaCutoffEnable: 0
- _AlphaCutoffPostpass: 0.5
- _AlphaCutoffPrepass: 0.5
- _AlphaCutoffShadow: 0.5
- _Anisotropy: 0
- _BlendMode: 0
- _BumpScale: 1
- _CoatMask: 0
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5
- _DepthOffsetEnable: 0
- _DetailAlbedoScale: 2
- _DetailNormalMapScale: 1
- _DetailNormalScale: 2
- _DetailSmoothnessScale: 2
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 3
- _DistortionBlendMode: 0
- _DistortionBlurBlendMode: 0
- _DistortionBlurDstBlend: 1
- _DistortionBlurRemapMax: 1
- _DistortionBlurRemapMin: 0
- _DistortionBlurScale: 1
- _DistortionBlurSrcBlend: 1
- _DistortionDepthTest: 1
- _DistortionDstBlend: 1
- _DistortionEnable: 0
- _DistortionOnly: 0
- _DistortionScale: 1
- _DistortionSrcBlend: 1
- _DistortionVectorBias: -1
- _DistortionVectorScale: 2
- _DoubleSidedEnable: 0
- _DoubleSidedNormalMode: 1
- _Drag: 1
- _DstBlend: 0
- _EmissiveColorMode: 1
- _EnableBlendModePreserveSpecularLighting: 1
- _EnableFogOnTransparent: 1
- _EnableGeometricSpecularAA: 0
- _EnableMotionVectorForVertexAnimation: 0
- _EnableSpecularOcclusion: 0
- _EnableWind: 0
- _EnergyConservingSpecularColor: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _HdrpVersion: 2
- _HeightAmplitude: 0.25719997
- _HeightCenter: 0.7406688
- _HeightMapParametrization: 0
- _HeightMax: -3.02
- _HeightMin: -28.74
- _HeightOffset: 9.69
- _HeightPoMAmplitude: 2
- _HeightTessAmplitude: -5.56
- _HeightTessCenter: 1
- _InitialBend: 1
- _InvTilingScale: 0.06666667
- _Ior: 1
- _IridescenceMask: 0.185
- _IridescenceThickness: 0.197
- _LinkDetailsWithBase: 0
- _MaterialID: 1
- _Metallic: 0.553
- _Mode: 0
- _NormalMapSpace: 0
- _NormalScale: 3.46
- _OcclusionStrength: 1
- _PPDLodThreshold: 5
- _PPDMaxSamples: 15
- _PPDMinSamples: 5
- _PPDPrimitiveLength: 1
- _PPDPrimitiveWidth: 1
- _Parallax: 0.005
- _PreRefractionPass: 0
- _ReceivesSSR: 1
- _RefractionModel: 0
- _SSRefractionProjectionModel: 0
- _ShiverDirectionality: 0.5
- _ShiverDrag: 0.2
- _Smoothness: 0.5
- _SmoothnessRemapMax: 0.89347076
- _SmoothnessRemapMin: 0
- _SmoothnessTextureChannel: 0
- _SpecularAAScreenSpaceVariance: 0.719
- _SpecularAAThreshold: 0.358
- _SpecularHighlights: 1
- _SrcBlend: 1
- _StencilRef: 2
- _StencilRefMV: 128
- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SupportDecals: 1
- _SurfaceType: 0
- _TessellationBackFaceCullEpsilon: -0.25
- _TessellationFactor: 4
- _TessellationFactorMaxDistance: 50
- _TessellationFactorMinDistance: 20
- _TessellationFactorTriangleSize: 100
- _TessellationMode: 0
- _TessellationShapeFactor: 0.75
- _TexWorldScale: 1
- _TexWorldScaleEmissive: 1
- _Thickness: 1
- _ThicknessMultiplier: 1
- _TransmissionEnable: 1
- _TransparentBackfaceEnable: 0
- _TransparentDepthPostpassEnable: 0
- _TransparentDepthPrepassEnable: 0
- _TransparentSortPriority: 0
- _UVBase: 0
- _UVDetail: 0
- _UVEmissive: 0
- _UVSec: 0
- _ZTestDepthEqualForOpaque: 3
- _ZTestGBuffer: 4
- _ZTestModeDistortion: 4
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}

8
Assets/Samples/GenieMagicLamp/Art/Desert/Desert.mat.meta


fileFormatVersion: 2
guid: 80c6a974696eaae46b64957b9da678c4
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

795
Assets/Samples/GenieMagicLamp/Art/Desert/Desert_A.png

之前 之后
宽度: 1024  |  高度: 1024  |  大小: 195 KiB

88
Assets/Samples/GenieMagicLamp/Art/Desert/Desert_A.png.meta


fileFormatVersion: 2
guid: c8dd64351c881df4c87c5f1562a1c297
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Samples/GenieMagicLamp/Art/Desert/Desert_M.png
文件差异内容过多而无法显示
查看文件

88
Assets/Samples/GenieMagicLamp/Art/Desert/Desert_M.png.meta


fileFormatVersion: 2
guid: 4a64ac83756377d409087fb172c113e0
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Samples/GenieMagicLamp/Art/Desert/Desert_N.png
文件差异内容过多而无法显示
查看文件

88
Assets/Samples/GenieMagicLamp/Art/Desert/Desert_N.png.meta


fileFormatVersion: 2
guid: fc369a079cbf63648ae42f6e4512ff7a
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Samples/GenieMagicLamp/Art/Desert_PointCache_AroundGenieLamp.pcache
文件差异内容过多而无法显示
查看文件

11
Assets/Samples/GenieMagicLamp/Art/Desert_PointCache_AroundGenieLamp.pcache.meta


fileFormatVersion: 2
guid: e07e1c4a20ad77547bb9ffbe108d2a19
ScriptedImporter:
fileIDToRecycleName:
2800000: position
11400000: PointCache
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 42ac9d422990ad246a3dc238b4b2aafe, type: 3}

1001
Assets/Samples/GenieMagicLamp/Art/Fire_7x7.tga
文件差异内容过多而无法显示
查看文件

88
Assets/Samples/GenieMagicLamp/Art/Fire_7x7.tga.meta


fileFormatVersion: 2
guid: 5ff8ba3302ec5a74c9ff0eee3ddbdc61
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 7
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Samples/GenieMagicLamp/Art/Genie_SDF.vf
文件差异内容过多而无法显示
查看文件

15
Assets/Samples/GenieMagicLamp/Art/Genie_SDF.vf.meta


fileFormatVersion: 2
guid: f255a07fd4c27aa4aa27ace0b9a9254b
ScriptedImporter:
fileIDToRecycleName:
11700000: VectorField
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 336709e79a7c5ad4f8611c5f160d050b, type: 3}
outputFormat: 1
wrapMode: 0
filterMode: 1
generateMipMaps: 0
anisoLevel: 1

1001
Assets/Samples/GenieMagicLamp/Art/MagicLamp.asset
文件差异内容过多而无法显示
查看文件

8
Assets/Samples/GenieMagicLamp/Art/MagicLamp.asset.meta


fileFormatVersion: 2
guid: 4df0c2ec7e3249e4bb5ff2dc73b7880f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Samples/GenieMagicLamp/Art/MagicLamp.meta


fileFormatVersion: 2
guid: 2a215443aa91d0247bd5b72836a87c28
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

233
Assets/Samples/GenieMagicLamp/Art/MagicLamp/MagicLamp.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: MagicLamp
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _DISABLE_DECALS _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses:
- DistortionVectors
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- MOTIONVECTORS
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AnisotropyMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseColorMap:
m_Texture: {fileID: 2800000, guid: 2069d96b53976ee41ab5d74e20187b8f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BentNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BentNormalMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _CoatMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortionVectorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissiveColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HeightMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _IridescenceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _IridescenceThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 2069d96b53976ee41ab5d74e20187b8f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 2800000, guid: 242008d3a1d48144aa54a89e5911b7f7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 2800000, guid: e91846fa35072e649ae41c899da9a3fb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TangentMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TangentMapOS:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TransmittanceColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AORemapMax: 1
- _AORemapMin: 0.23663637
- _ATDistance: 1
- _AlbedoAffectEmissive: 0
- _AlphaCutoff: 0.5
- _AlphaCutoffEnable: 0
- _AlphaCutoffPostpass: 0.5
- _AlphaCutoffPrepass: 0.5
- _Anisotropy: 0
- _BlendMode: 0
- _CoatMask: 0
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5
- _DepthOffsetEnable: 0
- _DetailAlbedoScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0
- _DistortionBlendMode: 0
- _DistortionBlurBlendMode: 0
- _DistortionBlurDstBlend: 1
- _DistortionBlurRemapMax: 1
- _DistortionBlurRemapMin: 0
- _DistortionBlurScale: 1
- _DistortionBlurSrcBlend: 1
- _DistortionDepthTest: 1
- _DistortionDstBlend: 1
- _DistortionEnable: 0
- _DistortionScale: 1
- _DistortionSrcBlend: 1
- _DistortionVectorBias: -1
- _DistortionVectorScale: 2
- _DoubleSidedEnable: 0
- _DoubleSidedNormalMode: 1
- _Drag: 1
- _DstBlend: 0
- _EmissiveColorMode: 1
- _EnableBlendModePreserveSpecularLighting: 1
- _EnableFogOnTransparent: 1
- _EnableGeometricSpecularAA: 0
- _EnableMotionVectorForVertexAnimation: 0
- _EnableSpecularOcclusion: 0
- _EnableWind: 0
- _EnergyConservingSpecularColor: 1
- _HdrpVersion: 2
- _HeightAmplitude: 0.02
- _HeightCenter: 0.5
- _HeightMapParametrization: 0
- _HeightMax: 1
- _HeightMin: -1
- _HeightOffset: 0
- _HeightPoMAmplitude: 2
- _HeightTessAmplitude: 2
- _HeightTessCenter: 0.5
- _InitialBend: 1
- _InvTilingScale: 1
- _Ior: 1
- _IridescenceMask: 1
- _IridescenceThickness: 1
- _LinkDetailsWithBase: 1
- _MaterialID: 1
- _Metallic: 0.879
- _NormalMapSpace: 0
- _NormalScale: 2.42
- _PPDLodThreshold: 5
- _PPDMaxSamples: 15
- _PPDMinSamples: 5
- _PPDPrimitiveLength: 1
- _PPDPrimitiveWidth: 1
- _PreRefractionPass: 0
- _RefractionModel: 0
- _SSRefractionProjectionModel: 0
- _ShiverDirectionality: 0.5
- _ShiverDrag: 0.2
- _Smoothness: 0.46
- _SmoothnessRemapMax: 0.6957532
- _SmoothnessRemapMin: 0
- _SpecularAAScreenSpaceVariance: 0.1
- _SpecularAAThreshold: 0.2
- _SrcBlend: 1
- _StencilRef: 2
- _StencilRefMV: 128
- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SupportDecals: 0
- _SurfaceType: 0
- _TexWorldScale: 1
- _TexWorldScaleEmissive: 1
- _Thickness: 1
- _ThicknessMultiplier: 1
- _TransmissionEnable: 1
- _TransparentBackfaceEnable: 0
- _TransparentDepthPostpassEnable: 0
- _TransparentDepthPrepassEnable: 0
- _TransparentSortPriority: 0
- _UVBase: 0
- _UVDetail: 0
- _UVEmissive: 0
- _ZTestDepthEqualForOpaque: 3
- _ZTestGBuffer: 4
- _ZTestModeDistortion: 4
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}

8
Assets/Samples/GenieMagicLamp/Art/MagicLamp/MagicLamp.mat.meta


fileFormatVersion: 2
guid: 4c36e5667e42eb94d8662659dcc8f897
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

部分文件因为文件数量过多而无法显示

正在加载...
取消
保存