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Added Game Options / Updated to 2019.3.0f / HDRP 7.1.8

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Thomas ICHÉ 5 年前
当前提交
18fce4d3
共有 78 个文件被更改,包括 2674 次插入494 次删除
  1. 934
      Assets/VisualEffectSamples.unity
  2. 4
      Packages/manifest.json
  3. 17
      Packages/net.peeweek.game-options/Editor/MenuItems.cs
  4. 291
      Packages/net.peeweek.game-options/Prefabs/Game Options Panel.prefab
  5. 36
      Packages/net.peeweek.game-options/Prefabs/GameOptionEntryBool Variant.prefab
  6. 51
      Packages/net.peeweek.game-options/Prefabs/GameOptionEntryDropDown Variant.prefab
  7. 32
      Packages/net.peeweek.game-options/Prefabs/GameOptionEntrySlider Variant.prefab
  8. 94
      Packages/net.peeweek.game-options/Prefabs/GameOptionHeader.prefab
  9. 4
      Packages/net.peeweek.game-options/Prefabs/Graphics/Target Framerate DropDown Variant.prefab
  10. 26
      Packages/net.peeweek.game-options/Prefabs/Graphics/VSync Toggle Variant.prefab
  11. 15
      Packages/net.peeweek.game-options/Runtime/GameOptions.asmdef
  12. 51
      Packages/net.peeweek.game-options/Runtime/GameOptions.cs
  13. 2
      ProjectSettings/HDRPProjectSettings.asset
  14. 4
      ProjectSettings/ProjectVersion.txt
  15. 15
      Packages/net.peeweek.game-options/Runtime/Core/AudioOption.cs
  16. 5
      Packages/net.peeweek.game-options/Runtime/Core/UI/ButtonApplyOptions.cs
  17. 6
      Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownRefreshRate.cs
  18. 6
      Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownResolution.cs
  19. 4
      Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownTargetFramerate.cs
  20. 4
      Packages/net.peeweek.game-options/Runtime/Core/UI/SliderAudioParameter.cs
  21. 144
      Packages/net.peeweek.game-options/Prefabs/Graphics/Quality DropDown Variant.prefab
  22. 7
      Packages/net.peeweek.game-options/Prefabs/Graphics/Quality DropDown Variant.prefab.meta
  23. 8
      Packages/net.peeweek.game-options/Prefabs/HDRP.meta
  24. 4
      Packages/net.peeweek.game-options/Runtime/AssemblyInfo.cs
  25. 11
      Packages/net.peeweek.game-options/Runtime/AssemblyInfo.cs.meta
  26. 8
      Packages/net.peeweek.game-options/Runtime/Core.meta
  27. 54
      Packages/net.peeweek.game-options/Runtime/GameOption.cs
  28. 11
      Packages/net.peeweek.game-options/Runtime/GameOption.cs.meta
  29. 8
      Packages/net.peeweek.game-options/Runtime/HDRP.meta
  30. 8
      Packages/net.peeweek.game-options/Runtime/Utility.meta
  31. 503
      Packages/net.peeweek.game-options/Prefabs/HDRP/Game Options Panel HDRP Variant.prefab
  32. 7
      Packages/net.peeweek.game-options/Prefabs/HDRP/Game Options Panel HDRP Variant.prefab.meta
  33. 145
      Packages/net.peeweek.game-options/Prefabs/HDRP/HDRP AntiAliasing Dropdown Variant.prefab
  34. 7
      Packages/net.peeweek.game-options/Prefabs/HDRP/HDRP AntiAliasing Dropdown Variant.prefab.meta
  35. 85
      Packages/net.peeweek.game-options/Runtime/Core/GraphicOption.cs
  36. 48
      Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownFullScreenMode.cs
  37. 42
      Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownQuality.cs
  38. 11
      Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownQuality.cs.meta
  39. 28
      Packages/net.peeweek.game-options/Runtime/Core/UI/HighlightEntry.cs
  40. 11
      Packages/net.peeweek.game-options/Runtime/Core/UI/HighlightEntry.cs.meta
  41. 38
      Packages/net.peeweek.game-options/Runtime/Core/UI/SliderTargetFramerate.cs
  42. 48
      Packages/net.peeweek.game-options/Runtime/Core/UI/ToggleVSync.cs
  43. 57
      Packages/net.peeweek.game-options/Runtime/HDRP/HDRPCameraOption.cs
  44. 11
      Packages/net.peeweek.game-options/Runtime/HDRP/HDRPCameraOption.cs.meta
  45. 21
      Packages/net.peeweek.game-options/Runtime/HDRP/HDRPGameOptionsManagedCamera.cs
  46. 11
      Packages/net.peeweek.game-options/Runtime/HDRP/HDRPGameOptionsManagedCamera.cs.meta
  47. 8
      Packages/net.peeweek.game-options/Runtime/HDRP/UI.meta
  48. 48
      Packages/net.peeweek.game-options/Runtime/HDRP/UI/HDRPAntiAliasingDropdown.cs
  49. 11
      Packages/net.peeweek.game-options/Runtime/HDRP/UI/HDRPAntiAliasingDropdown.cs.meta
  50. 63
      Packages/net.peeweek.game-options/Runtime/Utility/DropDownAutoScrollOnChange.cs
  51. 11
      Packages/net.peeweek.game-options/Runtime/Utility/DropDownAutoScrollOnChange.cs.meta
  52. 90
      Packages/net.peeweek.game-options/Runtime/GraphicOptions.cs
  53. 0
      /Packages/net.peeweek.game-options/Runtime/Core/AudioOption.cs
  54. 0
      /Packages/net.peeweek.game-options/Runtime/Core/AudioOption.cs.meta
  55. 0
      /Packages/net.peeweek.game-options/Runtime/Core/GraphicOption.cs.meta
  56. 0
      /Packages/net.peeweek.game-options/Runtime/Core/UI.meta
  57. 0
      /Packages/net.peeweek.game-options/Runtime/Core/UI/ButtonApplyOptions.cs
  58. 0
      /Packages/net.peeweek.game-options/Runtime/Core/UI/ButtonApplyOptions.cs.meta
  59. 0
      /Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownFullScreenMode.cs.meta
  60. 0
      /Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownRefreshRate.cs
  61. 0
      /Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownRefreshRate.cs.meta
  62. 0
      /Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownResolution.cs
  63. 0
      /Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownResolution.cs.meta
  64. 0
      /Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownTargetFramerate.cs
  65. 0
      /Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownTargetFramerate.cs.meta
  66. 0
      /Packages/net.peeweek.game-options/Runtime/Core/UI/SliderAudioParameter.cs
  67. 0
      /Packages/net.peeweek.game-options/Runtime/Core/UI/SliderAudioParameter.cs.meta
  68. 0
      /Packages/net.peeweek.game-options/Runtime/Core/UI/SliderTargetFramerate.cs.meta
  69. 0
      /Packages/net.peeweek.game-options/Runtime/Core/UI/SliderTextBind.cs
  70. 0
      /Packages/net.peeweek.game-options/Runtime/Core/UI/SliderTextBind.cs.meta
  71. 0
      /Packages/net.peeweek.game-options/Runtime/Core/UI/ToggleVSync.cs.meta

934
Assets/VisualEffectSamples.unity
文件差异内容过多而无法显示
查看文件

4
Packages/manifest.json


{
"dependencies": {
"com.unity.cinemachine": "2.3.5-preview.3",
"com.unity.render-pipelines.high-definition": "7.1.7",
"com.unity.render-pipelines.high-definition": "7.1.8",
"com.unity.timeline": "1.2.9",
"com.unity.timeline": "1.2.10",
"com.unity.ugui": "1.0.0",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",

17
Packages/net.peeweek.game-options/Editor/MenuItems.cs


using UnityEngine;
using UnityEditor;
namespace GameOptionsUtility.Editor
namespace GameOptionsUtility
static class MenuItems
internal static class MenuItems
static void CreateDefaultGraphicsOptions()
internal static void CreateDefaultGraphicsOptions()
var asset = ScriptableObject.CreateInstance<GraphicOptions>();
AssetDatabase.CreateAsset(asset, $"Assets/Resources/{nameof(GraphicOptions)}.asset");
var asset = ScriptableObject.CreateInstance<GraphicOption>();
AssetDatabase.CreateAsset(asset, $"Assets/Resources/{nameof(GraphicOption)}.asset");
EditorGUIUtility.PingObject(asset);
Selection.activeObject = asset;
}

static void CreateDefaultAudioOptions()
internal static void CreateDefaultAudioOptions()
var asset = ScriptableObject.CreateInstance<AudioOptions>();
AssetDatabase.CreateAsset(asset, $"Assets/Resources/{nameof(AudioOptions)}.asset");
var asset = ScriptableObject.CreateInstance<AudioOption>();
AssetDatabase.CreateAsset(asset, $"Assets/Resources/{nameof(AudioOption)}.asset");
EditorGUIUtility.PingObject(asset);
Selection.activeObject = asset;
}

291
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Packages/net.peeweek.game-options/Runtime/GameOptions.cs


using System.Collections;
using System;
public static class GameOptions
public class GameOptions : MonoBehaviour
{
public class Preferences
{

public static GraphicOptions graphics;
public static AudioOptions audio;
[RuntimeInitializeOnLoadMethod]
static void Initialize()
{
var gameObject = new GameObject("Game Options");
gameObject.AddComponent<GameOptions>();
DontDestroyOnLoad(gameObject);
Load();
}
private void Start()
{
Apply();
}
static GameOptions()
static void Load()
Initialize();
foreach(var assembly in AppDomain.CurrentDomain.GetAssemblies())
{
try
{
foreach(var type in assembly.GetTypes())
{
if(type.IsSubclassOf(typeof(GameOption)) && !type.IsAbstract)
{
GameOption.Add(type);
}
}
}
catch
{
Debug.LogWarning($"Could not load any game option from assembly {assembly.FullName}");
}
}
[RuntimeInitializeOnLoadMethod]
static void Initialize()
public static void Apply()
graphics = GraphicOptions.Load();
graphics.Apply();
audio = AudioOptions.Load();
audio.Apply();
foreach(var gameOption in GameOption.all)
{
gameOption.Apply();
}
}
}
}

2
ProjectSettings/HDRPProjectSettings.asset


m_ProjectSettingFolderPath: HDRP
m_WizardPopupAtStart: 0
m_WizardActiveTab: 0
m_PackageVersionForMaterials: 7.1.7
m_PackageVersionForMaterials: 7.1.8

4
ProjectSettings/ProjectVersion.txt


m_EditorVersion: 2019.3.0f5
m_EditorVersionWithRevision: 2019.3.0f5 (44796c9d3c2c)
m_EditorVersion: 2019.3.0f6
m_EditorVersionWithRevision: 2019.3.0f6 (27ab2135bccf)

15
Packages/net.peeweek.game-options/Runtime/Core/AudioOption.cs


namespace GameOptionsUtility
{
public class AudioOptions : ScriptableObject
internal class AudioOption : GameOption
{
public class Preferences
{

if (m_Parameters.Any(o => o.Parameter == paramName))
{
var param = m_Parameters.First(o => o.Parameter == paramName);
return PlayerPrefs.GetFloat(Preferences.parameterPrefix + param, param.Value);
return PlayerPrefs.GetFloat(Preferences.parameterPrefix + paramName, param.Value);
}
else
return 0;

public string Parameter;
public float Value;
}
public static AudioOptions Load()
{
var audioOptions = Resources.Load<AudioOptions>(nameof(AudioOptions));
if (audioOptions == null)
{
audioOptions = CreateInstance<AudioOptions>();
}
return audioOptions;
}
public void Apply()
public override void Apply()
{
foreach(var parameter in m_Parameters)
{

5
Packages/net.peeweek.game-options/Runtime/Core/UI/ButtonApplyOptions.cs


[RequireComponent(typeof(Button))]
public class ButtonApplyOptions : MonoBehaviour
{
public bool ApplyGraphics = true;
private void OnEnable()
{
GetComponent<Button>().onClick.AddListener(Apply);

void Apply()
{
if(ApplyGraphics)
GameOptions.graphics.Apply();
GameOptions.Apply();
}
}
}

6
Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownRefreshRate.cs


int i = 0;
foreach (var res in Screen.resolutions)
{
if(res.width == GameOptions.graphics.width && res.height == GameOptions.graphics.height)
if(res.width == GameOption.Get<GraphicOption>().width && res.height == GameOption.Get<GraphicOption>().height)
if (GameOptions.graphics.refreshRate == res.refreshRate)
if (GameOption.Get<GraphicOption>().refreshRate == res.refreshRate)
selected = i;
i++;

void UpdateOptions(int value)
{
GameOptions.graphics.refreshRate = int.Parse(GetComponent<Dropdown>().options[value].text);
GameOption.Get<GraphicOption>().refreshRate = int.Parse(GetComponent<Dropdown>().options[value].text);
}
}

6
Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownResolution.cs


if (!dropdown.options.Any(o => o.text == option))
{
dropdown.options.Add(new Dropdown.OptionData(option));
if (res.width == GameOptions.graphics.width && res.height == GameOptions.graphics.height)
if (res.width == GameOption.Get<GraphicOption>().width && res.height == GameOption.Get<GraphicOption>().height)
selected = i;
i++;
}

{
string option = GetComponent<Dropdown>().options[value].text;
string[] values = option.Split('x');
GameOptions.graphics.width = int.Parse(values[0]);
GameOptions.graphics.height = int.Parse(values[1]);
GameOption.Get<GraphicOption>().width = int.Parse(values[0]);
GameOption.Get<GraphicOption>().height = int.Parse(values[1]);
}
}

4
Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownTargetFramerate.cs


dropdown.options.Add(new Dropdown.OptionData(framerate == -1? InfiniteText : framerate.ToString()));
}
int current = GameOptions.graphics.targetFrameRate;
int current = GameOption.Get<GraphicOption>().targetFrameRate;
GameOptions.graphics.targetFrameRate = TargetFramerates[value];
GameOption.Get<GraphicOption>().targetFrameRate = TargetFramerates[value];
}
}

4
Packages/net.peeweek.game-options/Runtime/Core/UI/SliderAudioParameter.cs


}
slider.wholeNumbers = IntegerSliderValues;
slider.SetValueWithoutNotify(ParameterToSlider(GameOptions.audio.GetParameter(Parameter)));
slider.SetValueWithoutNotify(ParameterToSlider(GameOption.Get<AudioOption>().GetParameter(Parameter)));
}
private void OnDisable()

void UpdateOptions(float value)
{
GameOptions.audio.SetParameter(Parameter,SliderToParameter(value), ApplyParameter);
GameOption.Get<AudioOption>().SetParameter(Parameter,SliderToParameter(value), ApplyParameter);
}
float ParameterToSlider(float value)

144
Packages/net.peeweek.game-options/Prefabs/Graphics/Quality DropDown Variant.prefab


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Packages/net.peeweek.game-options/Runtime/AssemblyInfo.cs


using System.Reflection;
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("GameOptions.Editor")]

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Packages/net.peeweek.game-options/Runtime/GameOption.cs


using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace GameOptionsUtility
{
public abstract class GameOption : ScriptableObject
{
public static List<GameOption> all { get { return s_GameOptions.Values.ToList(); } }
static Dictionary<Type, GameOption> s_GameOptions;
public static T Get<T>() where T : GameOption
{
if (s_GameOptions == null)
s_GameOptions = new Dictionary<Type, GameOption>();
Type t = typeof(T);
if (!s_GameOptions.ContainsKey(t))
Add(t);
return (T)s_GameOptions[t];
}
internal static void Add(Type t)
{
if (t.IsSubclassOf(typeof(GameOption)) && !t.IsAbstract)
{
if (s_GameOptions == null)
s_GameOptions = new Dictionary<Type, GameOption>();
if (!s_GameOptions.ContainsKey(t))
s_GameOptions.Add(t, LoadOrDefault(t));
}
}
static GameOption LoadOrDefault(Type t)
{
GameOption option = Resources.Load<GameOption>(t.Name);
if (option == null)
{
option = (GameOption)CreateInstance(t);
}
return option;
}
public abstract void Apply();
}
}

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85
Packages/net.peeweek.game-options/Runtime/Core/GraphicOption.cs


using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace GameOptionsUtility
{
internal class GraphicOption : GameOption
{
public class Preferences
{
public const string prefix = GameOptions.Preferences.prefix + "Graphics.";
public const string fullScreenMode = prefix + "FullScreenMode";
public const string vSync = prefix + "VSync";
public const string targetFrameRate = prefix + "TargetFrameRate";
public const string resolutionWidth = prefix + "ResolutionWidth";
public const string resolutionHeight = prefix + "ResolutionHeight";
public const string refreshRate = prefix + "RefreshRate";
public const string quality = prefix + "Quality";
}
public FullScreenMode fullScreenMode
{
get { return(FullScreenMode)PlayerPrefs.GetInt(Preferences.fullScreenMode, (int)m_DefaultFullScreenMode); }
set { PlayerPrefs.SetInt(Preferences.fullScreenMode, (int)value); }
}
public bool vSync
{
get { return PlayerPrefs.GetInt(Preferences.vSync, m_DefaultVSync? 1 : 0) == 1? true : false; }
set { PlayerPrefs.SetInt(Preferences.vSync, value? 1 : 0); }
}
public int targetFrameRate
{
get { return PlayerPrefs.GetInt(Preferences.targetFrameRate, m_DefaultTargetFrameRate); }
set { PlayerPrefs.SetInt(Preferences.targetFrameRate, value); }
}
public int width
{
get { return PlayerPrefs.GetInt(Preferences.resolutionWidth, m_DefaultNativeResolution ? Screen.width : m_DefaultWidth); }
set { PlayerPrefs.SetInt(Preferences.resolutionWidth, value); }
}
public int height
{
get { return PlayerPrefs.GetInt(Preferences.resolutionHeight, m_DefaultNativeResolution ? Screen.height : m_DefaultHeight); }
set { PlayerPrefs.SetInt(Preferences.resolutionHeight, value); }
}
public int refreshRate
{
get { return PlayerPrefs.GetInt(Preferences.refreshRate, m_DefaultRefreshRate); }
set { PlayerPrefs.SetInt(Preferences.refreshRate, value); }
}
public int quality
{
get { return PlayerPrefs.GetInt(Preferences.quality, QualitySettings.GetQualityLevel()); }
set { PlayerPrefs.SetInt(Preferences.quality, value); QualitySettings.SetQualityLevel(value); }
}
[Header("Defaults")]
[SerializeField]
protected FullScreenMode m_DefaultFullScreenMode = FullScreenMode.FullScreenWindow;
[SerializeField]
protected bool m_DefaultVSync = true;
[SerializeField]
protected int m_DefaultTargetFrameRate = -1;
[SerializeField]
protected bool m_DefaultNativeResolution = true;
[SerializeField]
protected int m_DefaultWidth = 1280;
[SerializeField]
protected int m_DefaultHeight = 720;
[SerializeField]
protected int m_DefaultRefreshRate = 60;
public override void Apply()
{
Screen.SetResolution(width, height, fullScreenMode, refreshRate);
QualitySettings.vSyncCount = vSync ? 1 : 0;
Application.targetFrameRate = targetFrameRate;
}
}
}

48
Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownFullScreenMode.cs


using System.Linq;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace GameOptionsUtility
{
[RequireComponent(typeof(Dropdown))]
public class DropDownFullScreenMode : MonoBehaviour
{
public Dropdown refreshRateDropdown;
private void OnEnable()
{
var dropdown = GetComponent<Dropdown>();
InitializeEntries(dropdown);
dropdown.onValueChanged.AddListener(UpdateOptions);
UpdateOptions(dropdown.value);
}
private void OnDisable()
{
GetComponent<Dropdown>().onValueChanged.RemoveListener(UpdateOptions);
}
public void InitializeEntries(Dropdown dropdown)
{
dropdown.options.Clear();
dropdown.options.Add(new Dropdown.OptionData("Full Screen (Exclusive)"));
dropdown.options.Add(new Dropdown.OptionData("Full Screen (Windowed)"));
dropdown.options.Add(new Dropdown.OptionData("Maximized Window"));
dropdown.options.Add(new Dropdown.OptionData("Window"));
dropdown.SetValueWithoutNotify((int)GameOption.Get<GraphicOption>().fullScreenMode);
}
void UpdateOptions(int value)
{
GameOption.Get<GraphicOption>().fullScreenMode = (FullScreenMode)value;
if (refreshRateDropdown != null)
{
refreshRateDropdown.interactable = (value == 0);
refreshRateDropdown.captionText.CrossFadeAlpha(value > 0 ? 0.1f : 1.0f, refreshRateDropdown.colors.fadeDuration, true);
}
}
}
}

42
Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownQuality.cs


using System.Linq;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace GameOptionsUtility
{
[RequireComponent(typeof(Dropdown))]
public class DropDownQuality : MonoBehaviour
{
private void OnEnable()
{
var dropdown = GetComponent<Dropdown>();
InitializeEntries(dropdown);
dropdown.onValueChanged.AddListener(UpdateOptions);
UpdateOptions(dropdown.value);
}
private void OnDisable()
{
GetComponent<Dropdown>().onValueChanged.RemoveListener(UpdateOptions);
}
public void InitializeEntries(Dropdown dropdown)
{
dropdown.options.Clear();
foreach(var quality in QualitySettings.names)
dropdown.options.Add(new Dropdown.OptionData(quality));
int current = GameOption.Get<GraphicOption>().quality;
dropdown.SetValueWithoutNotify(current);
}
void UpdateOptions(int value)
{
GameOption.Get<GraphicOption>().quality = value;
}
}
}

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Packages/net.peeweek.game-options/Runtime/Core/UI/HighlightEntry.cs


using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
[RequireComponent(typeof(Selectable))]
public class HighlightEntry : MonoBehaviour, ISelectHandler, IDeselectHandler
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public Image MenuEntryBackgroundImage;
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public Color Selected = new Color(2.0f, 2.0f, 2.0f, 1.0f);
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Packages/net.peeweek.game-options/Runtime/Core/UI/SliderTargetFramerate.cs


using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace GameOptionsUtility
{
[RequireComponent(typeof(Slider))]
public class SliderTargetFramerate : MonoBehaviour
{
public Vector2 MinMaxFramerate = new Vector2(15, 144);
private void OnEnable()
{
var slider = GetComponent<Slider>();
InitializeEntries(slider);
slider.onValueChanged.AddListener(UpdateOptions);
UpdateOptions(slider.value);
}
private void OnDisable()
{
GetComponent<Slider>().onValueChanged.RemoveListener(UpdateOptions);
}
void InitializeEntries(Slider slider)
{
slider.value = GameOption.Get<GraphicOption>().targetFrameRate;
}
void UpdateOptions(float value)
{
GameOption.Get<GraphicOption>().targetFrameRate = (int)value;
}
}
}

48
Packages/net.peeweek.game-options/Runtime/Core/UI/ToggleVSync.cs


using System.Linq;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace GameOptionsUtility
{
[RequireComponent(typeof(Toggle))]
public class ToggleVSync : MonoBehaviour
{
public Dropdown targetFrameRateDropdown;
private void OnEnable()
{
InitializeEntries();
GetComponent<Toggle>().onValueChanged.AddListener(UpdateOptions);
UpdateTargetFramerate(GameOption.Get<GraphicOption>().vSync);
}
private void OnDisable()
{
GetComponent<Toggle>().onValueChanged.RemoveListener(UpdateOptions);
}
public void InitializeEntries()
{
GetComponent<Toggle>().isOn = GameOption.Get<GraphicOption>().vSync;
}
void UpdateOptions(bool value)
{
GameOption.Get<GraphicOption>().vSync = value;
UpdateTargetFramerate(value);
}
void UpdateTargetFramerate(bool value)
{
if (targetFrameRateDropdown != null)
{
targetFrameRateDropdown.interactable = !value;
targetFrameRateDropdown.captionText.CrossFadeAlpha(value ? 0.1f : 1.0f, targetFrameRateDropdown.colors.fadeDuration, true);
}
}
}
}

57
Packages/net.peeweek.game-options/Runtime/HDRP/HDRPCameraOption.cs


#if GAME_OPTIONS_HDRP
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering.HighDefinition;
namespace GameOptionsUtility.HDRP
{
public class HDRPCameraOption : GameOption
{
public class Preferences
{
public const string prefix = GameOptions.Preferences.prefix + "HDRP.";
public const string antialiasing = prefix + "AntiAliasing";
}
static List<HDAdditionalCameraData> s_Cameras;
public HDAdditionalCameraData.AntialiasingMode antiAliasing
{
get { return (HDAdditionalCameraData.AntialiasingMode)PlayerPrefs.GetInt(Preferences.antialiasing, (int)HDAdditionalCameraData.AntialiasingMode.TemporalAntialiasing); }
set { PlayerPrefs.SetInt(Preferences.antialiasing, (int)value); }
}
public static void AddCamera(HDAdditionalCameraData camera)
{
if (s_Cameras == null)
s_Cameras = new List<HDAdditionalCameraData>();
if (!s_Cameras.Contains(camera))
s_Cameras.Add(camera);
Get<HDRPCameraOption>().Apply();
}
public static void RemoveCamera(HDAdditionalCameraData camera)
{
if (s_Cameras == null)
s_Cameras = new List<HDAdditionalCameraData>();
if (s_Cameras.Contains(camera))
s_Cameras.Remove(camera);
}
public override void Apply()
{
if (s_Cameras == null)
return;
foreach (var camera in s_Cameras)
{
camera.antialiasing = antiAliasing;
}
}
}
}
#endif

11
Packages/net.peeweek.game-options/Runtime/HDRP/HDRPCameraOption.cs.meta


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21
Packages/net.peeweek.game-options/Runtime/HDRP/HDRPGameOptionsManagedCamera.cs


#if GAME_OPTIONS_HDRP
using UnityEngine;
using UnityEngine.Rendering.HighDefinition;
namespace GameOptionsUtility.HDRP
{
[RequireComponent(typeof(HDAdditionalCameraData))]
public class HDRPGameOptionsManagedCamera : MonoBehaviour
{
private void OnEnable()
{
HDRPCameraOption.AddCamera(GetComponent<HDAdditionalCameraData>());
}
private void OnDisable()
{
HDRPCameraOption.RemoveCamera(GetComponent<HDAdditionalCameraData>());
}
}
}
#endif

11
Packages/net.peeweek.game-options/Runtime/HDRP/HDRPGameOptionsManagedCamera.cs.meta


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8
Packages/net.peeweek.game-options/Runtime/HDRP/UI.meta


fileFormatVersion: 2
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userData:
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48
Packages/net.peeweek.game-options/Runtime/HDRP/UI/HDRPAntiAliasingDropdown.cs


#if GAME_OPTIONS_HDRP
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Rendering.HighDefinition;
namespace GameOptionsUtility.HDRP
{
[RequireComponent(typeof(Dropdown))]
public class HDRPAntiAliasingDropdown : MonoBehaviour
{
public bool ApplyImmediately = true;
private void OnEnable()
{
var dropdown = GetComponent<Dropdown>();
InitializeEntries(dropdown);
dropdown.onValueChanged.AddListener(UpdateOptions);
UpdateOptions(dropdown.value);
}
private void OnDisable()
{
GetComponent<Dropdown>().onValueChanged.RemoveListener(UpdateOptions);
}
public void InitializeEntries(Dropdown dropdown)
{
dropdown.options.Clear();
dropdown.options.Add(new Dropdown.OptionData("None"));
dropdown.options.Add(new Dropdown.OptionData("FXAA"));
dropdown.options.Add(new Dropdown.OptionData("TAA"));
dropdown.options.Add(new Dropdown.OptionData("SMAA"));
dropdown.SetValueWithoutNotify((int)GameOption.Get<HDRPCameraOption>().antiAliasing);
}
void UpdateOptions(int value)
{
var option = GameOption.Get<HDRPCameraOption>();
option.antiAliasing = (HDAdditionalCameraData.AntialiasingMode)value;
if (ApplyImmediately)
option.Apply();
}
}
}
#endif

11
Packages/net.peeweek.game-options/Runtime/HDRP/UI/HDRPAntiAliasingDropdown.cs.meta


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63
Packages/net.peeweek.game-options/Runtime/Utility/DropDownAutoScrollOnChange.cs


/* DropDownAutoScrollOnChange
* --------------------------
* Updates scrolling when selection changes inside a drop down panel when selection changes.
* This scripts patches the inability of ScrollRects to handle correct scrolling upon selection change.
*
* Adepted From:
* https://answers.unity.com/questions/1169028/unity-dropdown-doesnt-scroll-when-navigating-with.html
*/
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
namespace GameOptionsUtility.Utility
{
[RequireComponent(typeof(ScrollRect))]
internal class DropDownAutoScrollOnChange : MonoBehaviour
{
RectTransform scrollRectTransform;
RectTransform contentPanel;
RectTransform selectedRectTransform;
GameObject lastSelected;
void Start()
{
scrollRectTransform = GetComponent<RectTransform>();
}
void Update()
{
// Lazy Get
if (contentPanel == null)
contentPanel = GetComponent<ScrollRect>().content;
GameObject selected = EventSystem.current.currentSelectedGameObject;
if (selected == null)
return;
if (selected.transform.parent != contentPanel.transform)
return;
if (selected == lastSelected)
return;
selectedRectTransform = selected.GetComponent<RectTransform>();
float yPos = -(selectedRectTransform.localPosition.y) - (selectedRectTransform.rect.height / 2);
float yContent = contentPanel.anchoredPosition.y;
float maxHeight = scrollRectTransform.rect.height - selectedRectTransform.rect.height;
float delta = yPos - yContent;
if (delta < 0)
yContent = yPos;
else if (delta > maxHeight)
yContent = yPos - maxHeight;
else
return;
contentPanel.anchoredPosition = new Vector2(contentPanel.anchoredPosition.x, yContent);
lastSelected = selected;
}
}
}

11
Packages/net.peeweek.game-options/Runtime/Utility/DropDownAutoScrollOnChange.cs.meta


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90
Packages/net.peeweek.game-options/Runtime/GraphicOptions.cs


using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace GameOptionsUtility
{
public class GraphicOptions : ScriptableObject
{
public class Preferences
{
public const string prefix = GameOptions.Preferences.prefix + "Graphics.";
public const string fullScreenMode = prefix + "FullScreenMode";
public const string vSync = prefix + "VSync";
public const string targetFrameRate = prefix + "TargetFrameRate";
public const string resolutionWidth = prefix + "ResolutionWidth";
public const string resolutionHeight = prefix + "ResolutionHeight";
public const string refreshRate = prefix + "RefreshRate";
}
public FullScreenMode fullScreenMode
{
get { return(FullScreenMode)PlayerPrefs.GetInt(Preferences.fullScreenMode, (int)m_DefaultFullScreenMode); }
set { PlayerPrefs.SetInt(Preferences.fullScreenMode, (int)value); }
}
public bool vSync
{
get { return PlayerPrefs.GetInt(Preferences.vSync, m_DefaultVSync? 1 : 0) == 1? true : false; }
set { PlayerPrefs.SetInt(Preferences.vSync, value? 1 : 0); }
}
public int targetFrameRate
{
get { return PlayerPrefs.GetInt(Preferences.targetFrameRate, m_DefaultTargetFrameRate); }
set { PlayerPrefs.SetInt(Preferences.targetFrameRate, value); }
}
public int width
{
get { return PlayerPrefs.GetInt(Preferences.resolutionWidth, m_DefaultNativeResolution ? Screen.width : m_DefaultWidth); }
set { PlayerPrefs.SetInt(Preferences.resolutionWidth, value); }
}
public int height
{
get { return PlayerPrefs.GetInt(Preferences.resolutionHeight, m_DefaultNativeResolution ? Screen.height : m_DefaultHeight); }
set { PlayerPrefs.SetInt(Preferences.resolutionHeight, value); }
}
public int refreshRate
{
get { return PlayerPrefs.GetInt(Preferences.refreshRate, m_DefaultRefreshRate); }
set { PlayerPrefs.SetInt(Preferences.refreshRate, value); }
}
[Header("Defaults")]
[SerializeField]
protected FullScreenMode m_DefaultFullScreenMode = FullScreenMode.FullScreenWindow;
[SerializeField]
protected bool m_DefaultVSync = true;
[SerializeField]
protected int m_DefaultTargetFrameRate = -1;
[SerializeField]
protected bool m_DefaultNativeResolution = true;
[SerializeField]
protected int m_DefaultWidth = 1280;
[SerializeField]
protected int m_DefaultHeight = 720;
[SerializeField]
protected int m_DefaultRefreshRate = 60;
[SerializeField]
protected int m_DefaultMonitor = 0;
public static GraphicOptions Load()
{
var graphics = Resources.Load<GraphicOptions>(nameof(GraphicOptions));
if (graphics == null)
{
graphics = CreateInstance<GraphicOptions>();
}
return graphics;
}
public void Apply()
{
QualitySettings.vSyncCount = vSync ? 1 : 0;
Application.targetFrameRate = targetFrameRate;
Screen.SetResolution(width, height, fullScreenMode, refreshRate);
}
}
}

/Packages/net.peeweek.game-options/Runtime/AudioOptions.cs → /Packages/net.peeweek.game-options/Runtime/Core/AudioOption.cs

/Packages/net.peeweek.game-options/Runtime/AudioOptions.cs.meta → /Packages/net.peeweek.game-options/Runtime/Core/AudioOption.cs.meta

/Packages/net.peeweek.game-options/Runtime/GraphicOptions.cs.meta → /Packages/net.peeweek.game-options/Runtime/Core/GraphicOption.cs.meta

/Packages/net.peeweek.game-options/Runtime/UI.meta → /Packages/net.peeweek.game-options/Runtime/Core/UI.meta

/Packages/net.peeweek.game-options/Runtime/UI/ButtonApplyOptions.cs → /Packages/net.peeweek.game-options/Runtime/Core/UI/ButtonApplyOptions.cs

/Packages/net.peeweek.game-options/Runtime/UI/ButtonApplyOptions.cs.meta → /Packages/net.peeweek.game-options/Runtime/Core/UI/ButtonApplyOptions.cs.meta

/Packages/net.peeweek.game-options/Runtime/UI/DropDownFullScreenMode.cs.meta → /Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownFullScreenMode.cs.meta

/Packages/net.peeweek.game-options/Runtime/UI/DropDownRefreshRate.cs → /Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownRefreshRate.cs

/Packages/net.peeweek.game-options/Runtime/UI/DropDownRefreshRate.cs.meta → /Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownRefreshRate.cs.meta

/Packages/net.peeweek.game-options/Runtime/UI/DropDownResolution.cs → /Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownResolution.cs

/Packages/net.peeweek.game-options/Runtime/UI/DropDownResolution.cs.meta → /Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownResolution.cs.meta

/Packages/net.peeweek.game-options/Runtime/UI/DropDownTargetFramerate.cs → /Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownTargetFramerate.cs

/Packages/net.peeweek.game-options/Runtime/UI/DropDownTargetFramerate.cs.meta → /Packages/net.peeweek.game-options/Runtime/Core/UI/DropDownTargetFramerate.cs.meta

/Packages/net.peeweek.game-options/Runtime/UI/SliderAudioParameter.cs → /Packages/net.peeweek.game-options/Runtime/Core/UI/SliderAudioParameter.cs

/Packages/net.peeweek.game-options/Runtime/UI/SliderAudioParameter.cs.meta → /Packages/net.peeweek.game-options/Runtime/Core/UI/SliderAudioParameter.cs.meta

/Packages/net.peeweek.game-options/Runtime/UI/SliderTargetFramerate.cs.meta → /Packages/net.peeweek.game-options/Runtime/Core/UI/SliderTargetFramerate.cs.meta

/Packages/net.peeweek.game-options/Runtime/UI/SliderTextBind.cs → /Packages/net.peeweek.game-options/Runtime/Core/UI/SliderTextBind.cs

/Packages/net.peeweek.game-options/Runtime/UI/SliderTextBind.cs.meta → /Packages/net.peeweek.game-options/Runtime/Core/UI/SliderTextBind.cs.meta

/Packages/net.peeweek.game-options/Runtime/UI/ToggleVSync.cs.meta → /Packages/net.peeweek.game-options/Runtime/Core/UI/ToggleVSync.cs.meta

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