Thomas Iché
6 年前
当前提交
0c3f8246
共有 63 个文件被更改,包括 7318 次插入 和 0 次删除
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1.gitignore
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8GIT_CLONE.bat
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8GIT_UPDATE.bat
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3README.md
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8Assets/HDRP.meta
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180Assets/HDRP/DiffusionProfiles.asset
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8Assets/HDRP/DiffusionProfiles.asset.meta
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188Assets/HDRP/HDRenderPipelineAsset.asset
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8Assets/HDRP/HDRenderPipelineAsset.asset.meta
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81Assets/HDRP/HDRenderPipelineResources.asset
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8Assets/HDRP/HDRenderPipelineResources.asset.meta
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8Assets/SampleLoader.meta
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1001Assets/SampleLoader/Banner.psd
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99Assets/SampleLoader/Banner.psd.meta
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8Assets/SampleLoader/Font.meta
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272Assets/SampleLoader/Font/Roboto-Light.ttf
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36Assets/SampleLoader/Font/Roboto-Light.ttf.meta
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279Assets/SampleLoader/Font/Roboto-Medium.ttf
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34Assets/SampleLoader/Font/Roboto-Medium.ttf.meta
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293Assets/SampleLoader/Font/Roboto-Thin.ttf
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35Assets/SampleLoader/Font/Roboto-Thin.ttf.meta
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376Assets/SampleLoader/Icon.png
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99Assets/SampleLoader/Icon.png.meta
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140Assets/SampleLoader/SampleLoader.cs
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11Assets/SampleLoader/SampleLoader.cs.meta
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90Assets/SampleLoader/unity-master-2.png
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110Assets/SampleLoader/unity-master-2.png.meta
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8Assets/Samples.meta
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8Assets/Samples/LitFace.meta
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1001Assets/Samples/LitFace/MorphingFace.unity
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7Assets/Samples/LitFace/MorphingFace.unity.meta
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83Assets/VFXDefaultResources.asset
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8Assets/VFXDefaultResources.asset.meta
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1001Assets/VisualEffectsSamples.unity
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7Assets/VisualEffectsSamples.unity.meta
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39Packages/manifest.json
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17ProjectSettings/AudioManager.asset
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6ProjectSettings/ClusterInputManager.asset
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29ProjectSettings/DynamicsManager.asset
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23ProjectSettings/EditorBuildSettings.asset
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21ProjectSettings/EditorSettings.asset
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64ProjectSettings/GraphicsSettings.asset
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1ProjectSettings/HDRPProjectVersion.txt
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471ProjectSettings/InputManager.asset
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91ProjectSettings/NavMeshAreas.asset
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8ProjectSettings/NetworkManager.asset
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37ProjectSettings/Physics2DSettings.asset
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27ProjectSettings/PresetManager.asset
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651ProjectSettings/ProjectSettings.asset
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1ProjectSettings/ProjectVersion.txt
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220ProjectSettings/QualitySettings.asset
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43ProjectSettings/TagManager.asset
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9ProjectSettings/TimeManager.asset
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34ProjectSettings/UnityConnectSettings.asset
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11ProjectSettings/VFXManager.asset
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@echo off |
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ECHO Installing SRP/HDRP/VFX Editor... |
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md LocalPackages |
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git clone -b release/2018.3 https://github.com/Unity-Technologies/ScriptableRenderPipeline.git ./LocalPackages |
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pause |
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@echo off |
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ECHO Updating SRP/HDRP/VisualEffectGraph... |
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cd LocalPackages |
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git reset --hard |
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git pull origin release/2018.3 |
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pause |
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#Visual Effect Graph - Samples |
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In this project you will be able to access sample scenes and effects made with the Visual Effect Graph. |
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fileFormatVersion: 2 |
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guid: 3c0b741506ad791458206931bef00f3d |
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folderAsset: yes |
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m_Script: {fileID: 11500000, guid: b2686e09ec7aef44bad2843e4416f057, type: 3} |
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m_Name: DiffusionProfiles |
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profiles: |
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- name: Bubonic Face |
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scatteringDistance: {r: 7.2784314, g: 7.2784314, b: 7.2784314, a: 1} |
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transmissionTint: {r: 0.5, g: 0.14076413, b: 0, a: 1} |
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ior: 1.443 |
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scatterDistance2: {r: 0.5, g: 0.5, b: 0.5, a: 0} |
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lerpWeight: 1 |
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- name: Smoke Fake Scattering |
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scatteringDistance: {r: 1, g: 1, b: 1, a: 1} |
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transmissionTint: {r: 1, g: 1, b: 1, a: 1} |
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ior: 1 |
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scatterDistance2: {r: 0.5, g: 0.5, b: 0.5, a: 0} |
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lerpWeight: 1 |
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- name: Steam |
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scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
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transmissionTint: {r: 1, g: 1, b: 1, a: 1} |
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texturingMode: 0 |
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transmissionMode: 1 |
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worldScale: 1 |
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ior: 1.4 |
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scatterDistance1: {r: 0.3, g: 0.3, b: 0.3, a: 0} |
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scatterDistance2: {r: 0.5, g: 0.5, b: 0.5, a: 0} |
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lerpWeight: 1 |
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- name: SSS01 |
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scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
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transmissionTint: {r: 1, g: 1, b: 1, a: 1} |
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texturingMode: 0 |
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transmissionMode: 1 |
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thicknessRemap: {x: 0, y: 5} |
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worldScale: 1 |
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ior: 1.4 |
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scatterDistance1: {r: 0.3, g: 0.3, b: 0.3, a: 0} |
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scatterDistance2: {r: 0.5, g: 0.5, b: 0.5, a: 0} |
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lerpWeight: 1 |
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- name: Profile 5 |
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scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
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transmissionTint: {r: 1, g: 1, b: 1, a: 1} |
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texturingMode: 0 |
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transmissionMode: 1 |
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thicknessRemap: {x: 0, y: 5} |
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worldScale: 1 |
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ior: 1.4 |
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scatterDistance1: {r: 0.3, g: 0.3, b: 0.3, a: 0} |
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scatterDistance2: {r: 0.5, g: 0.5, b: 0.5, a: 0} |
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lerpWeight: 1 |
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- name: Profile 6 |
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scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
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transmissionTint: {r: 1, g: 1, b: 1, a: 1} |
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texturingMode: 0 |
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transmissionMode: 1 |
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thicknessRemap: {x: 0, y: 5} |
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worldScale: 1 |
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ior: 1.4 |
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scatterDistance1: {r: 0.3, g: 0.3, b: 0.3, a: 0} |
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scatterDistance2: {r: 0.5, g: 0.5, b: 0.5, a: 0} |
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lerpWeight: 1 |
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- name: Profile 7 |
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scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
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transmissionTint: {r: 1, g: 1, b: 1, a: 1} |
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texturingMode: 0 |
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transmissionMode: 1 |
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thicknessRemap: {x: 0, y: 5} |
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worldScale: 1 |
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ior: 1.4 |
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scatterDistance1: {r: 0.3, g: 0.3, b: 0.3, a: 0} |
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scatterDistance2: {r: 0.5, g: 0.5, b: 0.5, a: 0} |
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lerpWeight: 1 |
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- name: Profile 8 |
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scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
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transmissionTint: {r: 1, g: 1, b: 1, a: 1} |
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texturingMode: 0 |
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transmissionMode: 1 |
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thicknessRemap: {x: 0, y: 5} |
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worldScale: 1 |
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ior: 1.4 |
|||
scatterDistance1: {r: 0.3, g: 0.3, b: 0.3, a: 0} |
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scatterDistance2: {r: 0.5, g: 0.5, b: 0.5, a: 0} |
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lerpWeight: 1 |
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- name: Profile 9 |
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scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
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transmissionTint: {r: 1, g: 1, b: 1, a: 1} |
|||
texturingMode: 0 |
|||
transmissionMode: 1 |
|||
thicknessRemap: {x: 0, y: 5} |
|||
worldScale: 1 |
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ior: 1.4 |
|||
scatterDistance1: {r: 0.3, g: 0.3, b: 0.3, a: 0} |
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scatterDistance2: {r: 0.5, g: 0.5, b: 0.5, a: 0} |
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lerpWeight: 1 |
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- name: Profile 10 |
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scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
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transmissionTint: {r: 1, g: 1, b: 1, a: 1} |
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texturingMode: 0 |
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transmissionMode: 1 |
|||
thicknessRemap: {x: 0, y: 5} |
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worldScale: 1 |
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ior: 1.4 |
|||
scatterDistance1: {r: 0.3, g: 0.3, b: 0.3, a: 0} |
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scatterDistance2: {r: 0.5, g: 0.5, b: 0.5, a: 0} |
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lerpWeight: 1 |
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- name: Profile 11 |
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scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
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transmissionTint: {r: 1, g: 1, b: 1, a: 1} |
|||
texturingMode: 0 |
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transmissionMode: 1 |
|||
thicknessRemap: {x: 0, y: 5} |
|||
worldScale: 1 |
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ior: 1.4 |
|||
scatterDistance1: {r: 0.3, g: 0.3, b: 0.3, a: 0} |
|||
scatterDistance2: {r: 0.5, g: 0.5, b: 0.5, a: 0} |
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lerpWeight: 1 |
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- name: Profile 12 |
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scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
|||
transmissionTint: {r: 1, g: 1, b: 1, a: 1} |
|||
texturingMode: 0 |
|||
transmissionMode: 1 |
|||
thicknessRemap: {x: 0, y: 5} |
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worldScale: 1 |
|||
ior: 1.4 |
|||
scatterDistance1: {r: 0.3, g: 0.3, b: 0.3, a: 0} |
|||
scatterDistance2: {r: 0.5, g: 0.5, b: 0.5, a: 0} |
|||
lerpWeight: 1 |
|||
- name: Profile 13 |
|||
scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
|||
transmissionTint: {r: 1, g: 1, b: 1, a: 1} |
|||
texturingMode: 0 |
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transmissionMode: 1 |
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thicknessRemap: {x: 0, y: 5} |
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worldScale: 1 |
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ior: 1.4 |
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scatterDistance1: {r: 0.3, g: 0.3, b: 0.3, a: 0} |
|||
scatterDistance2: {r: 0.5, g: 0.5, b: 0.5, a: 0} |
|||
lerpWeight: 1 |
|||
- name: Profile 14 |
|||
scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
|||
transmissionTint: {r: 1, g: 1, b: 1, a: 1} |
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texturingMode: 0 |
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transmissionMode: 1 |
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thicknessRemap: {x: 0, y: 5} |
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worldScale: 1 |
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ior: 1.4 |
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scatterDistance1: {r: 0.3, g: 0.3, b: 0.3, a: 0} |
|||
scatterDistance2: {r: 0.5, g: 0.5, b: 0.5, a: 0} |
|||
lerpWeight: 1 |
|||
- name: Profile 15 |
|||
scatteringDistance: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
|||
transmissionTint: {r: 1, g: 1, b: 1, a: 1} |
|||
texturingMode: 0 |
|||
transmissionMode: 1 |
|||
thicknessRemap: {x: 0, y: 5} |
|||
worldScale: 1 |
|||
ior: 1.4 |
|||
scatterDistance1: {r: 0.3, g: 0.3, b: 0.3, a: 0} |
|||
scatterDistance2: {r: 0.5, g: 0.5, b: 0.5, a: 0} |
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lerpWeight: 1 |
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fileFormatVersion: 2 |
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guid: cbe1ee9036c47b84ba1b8b3dbcde2aff |
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m_Name: HDRenderPipelineAsset |
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enableTransmission: 1 |
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specularGlobalDimmer: 1 |
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lightLoopSettings: |
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m_BakedOrCustomReflectionFrameSettings: |
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overrides: 0 |
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enableShadowMask: 1 |
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enableSSR: 0 |
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enableSSAO: 1 |
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enableSubsurfaceScattering: 1 |
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enableTransmission: 1 |
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enableAtmosphericScattering: 1 |
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enableVolumetrics: 1 |
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enableReprojectionForVolumetrics: 1 |
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enableLightLayers: 1 |
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specularGlobalDimmer: 1 |
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shaderLitMode: 1 |
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enableDepthPrepassWithDeferredRendering: 0 |
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enableTransparentPrepass: 1 |
|||
enableMotionVectors: 1 |
|||
enableObjectMotionVectors: 1 |
|||
enableDecals: 1 |
|||
enableRoughRefraction: 1 |
|||
enableTransparentPostpass: 1 |
|||
enableDistortion: 1 |
|||
enablePostprocess: 1 |
|||
enableAsyncCompute: 1 |
|||
enableOpaqueObjects: 1 |
|||
enableTransparentObjects: 1 |
|||
enableRealtimePlanarReflection: 1 |
|||
enableMSAA: 0 |
|||
lightLoopSettings: |
|||
overrides: 0 |
|||
enableTileAndCluster: 1 |
|||
enableComputeLightEvaluation: 1 |
|||
enableComputeLightVariants: 1 |
|||
enableComputeMaterialVariants: 1 |
|||
enableFptlForForwardOpaque: 1 |
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enableBigTilePrepass: 1 |
|||
isFptlEnabled: 1 |
|||
m_RealtimeReflectionFrameSettings: |
|||
overrides: 0 |
|||
enableShadow: 1 |
|||
enableContactShadows: 0 |
|||
enableShadowMask: 0 |
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enableSSR: 0 |
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enableSSAO: 0 |
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enableSubsurfaceScattering: 1 |
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enableTransmission: 1 |
|||
enableAtmosphericScattering: 0 |
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enableVolumetrics: 1 |
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enableReprojectionForVolumetrics: 1 |
|||
enableLightLayers: 1 |
|||
diffuseGlobalDimmer: 1 |
|||
specularGlobalDimmer: 1 |
|||
shaderLitMode: 1 |
|||
enableDepthPrepassWithDeferredRendering: 0 |
|||
enableTransparentPrepass: 1 |
|||
enableMotionVectors: 1 |
|||
enableObjectMotionVectors: 1 |
|||
enableDecals: 1 |
|||
enableRoughRefraction: 0 |
|||
enableTransparentPostpass: 1 |
|||
enableDistortion: 0 |
|||
enablePostprocess: 0 |
|||
enableAsyncCompute: 1 |
|||
enableOpaqueObjects: 1 |
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enableTransparentObjects: 1 |
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enableRealtimePlanarReflection: 1 |
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enableMSAA: 0 |
|||
lightLoopSettings: |
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overrides: 0 |
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enableTileAndCluster: 1 |
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enableComputeLightEvaluation: 1 |
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|||
enableComputeMaterialVariants: 1 |
|||
enableFptlForForwardOpaque: 1 |
|||
enableBigTilePrepass: 1 |
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isFptlEnabled: 1 |
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renderPipelineSettings: |
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supportShadowMask: 1 |
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supportSSR: 1 |
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supportSSAO: 1 |
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supportSubsurfaceScattering: 1 |
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increaseSssSampleCount: 0 |
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supportVolumetrics: 1 |
|||
increaseResolutionOfVolumetrics: 0 |
|||
supportLightLayers: 0 |
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supportedLitShaderMode: 3 |
|||
supportDecals: 0 |
|||
supportMSAA: 0 |
|||
msaaSampleCount: 1 |
|||
supportMotionVectors: 1 |
|||
supportRuntimeDebugDisplay: 1 |
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supportDitheringCrossFade: 1 |
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supportRayTracing: 0 |
|||
lightLoopSettings: |
|||
cookieSize: 128 |
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cookieTexArraySize: 16 |
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pointCookieSize: 128 |
|||
cubeCookieTexArraySize: 16 |
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planarReflectionProbeCacheSize: 2 |
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planarReflectionTextureSize: 512 |
|||
reflectionProbeCacheSize: 4 |
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reflectionCubemapSize: 128 |
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reflectionCacheCompressed: 0 |
|||
planarReflectionCacheCompressed: 0 |
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skyReflectionSize: 256 |
|||
skyLightingOverrideLayerMask: |
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serializedVersion: 2 |
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m_Bits: 0 |
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supportFabricConvolution: 0 |
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maxDirectionalLightsOnScreen: 16 |
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maxPunctualLightsOnScreen: 512 |
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maxAreaLightsOnScreen: 64 |
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maxEnvLightsOnScreen: 64 |
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maxDecalsOnScreen: 512 |
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hdShadowInitParams: |
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shadowAtlasResolution: 4096 |
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maxShadowRequests: 128 |
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shadowMapsDepthBits: 32 |
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useDynamicViewportRescale: 1 |
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punctualShadowQuality: 0 |
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directionalShadowQuality: 0 |
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decalSettings: |
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drawDistance: 1000 |
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atlasWidth: 4096 |
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atlasHeight: 4096 |
|||
perChannelMask: 0 |
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allowShaderVariantStripping: 1 |
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enableSRPBatcher: 0 |
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文件差异内容过多而无法显示
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文件差异内容过多而无法显示
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文件差异内容过多而无法显示
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文件差异内容过多而无法显示
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