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#if GAME_OPTIONS_HDRP
using UnityEngine;
using UnityEngine.Rendering.HighDefinition;
namespace GameOptionsUtility.HDRP
{
[RequireComponent(typeof(HDAdditionalCameraData))]
public class HDRPGameOptionsManagedCamera : MonoBehaviour
{
private void OnEnable()
{
HDRPCameraOption.AddCamera(GetComponent<HDAdditionalCameraData>());
}
private void OnDisable()
{
HDRPCameraOption.RemoveCamera(GetComponent<HDAdditionalCameraData>());
}
}
}
#endif