您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
Thomas ICHÉ a1295771 Fixes in Graphics API 5 年前
Assets Rebuilt VFX 5 年前
Packages Added Game Options / Updated to 2019.3.0f / HDRP 7.1.8 5 年前
ProjectSettings Fixes in Graphics API 5 年前
.gitignore Updated Samples to 2019.3.0f1 / 7.1.6 5 年前
LICENSE.md Added LICENSE 5 年前
README.md Updated Samples to 2019.3.0f1 / 7.1.6 5 年前

README.md

Visual Effect Graph - Samples

In this project you will be able to access sample scenes and effects made with the Visual Effect Graph. You can download snapshots of these samples by using the release tab, or by cloning this repository.

There are also pre-built binaries for Windows and macOS available.

Changelog

  • 2019.3 Release ! (7.1.6 rev1 2019-12-XX)

    • New Samples
    • Bonfire : Small Scene with Fire and smoke featuring custom VFX ShaderGraph rendering (Using CC0 Assets from Kenney)
      • RibbonPack : Dancing Balls of multi-colored trails featuring the new ParticleStrips.
      • EllenHologram : Holographic reprojection of moving characters from 3D Game Kit
    • General Improvements
      • Other Samples were updated and polished to match new features
        • Added Motion Vectors / Motion blur in Butterflies, Portal, SpaceshipHoloTable, UnityLogo, Volumetric, VoxelizedTerrain
        • Reduced texture size of the SpaceshipHoloTable environment
        • Rebuilt all assets
        • Removed old ProceduralSky from scenes
        • Embedded Visual Effect Graph Sample Additions from package 7.1.6
  • The 2019.1 Release! ( 5.8.2-preview rev1 - 2019-03-19 )

    • New Samples

    • Spaceship Holo Table : Holographic Pin-Screen effect isolated from the Spaceship Demo

    • General Improvements

      • Upgraded all project, volumes, postprocesses and scenes to 2019.1 package track
        • HD/VFX Package versions to 5.8.2-preview
        • Editor version to 2019.1.0b6
    • Fixes

      • General Performance adjustments
  • Third Release ( 4.9.0-preview rev1 - 2019-02-07 )

    • New Samples
      • Genie: Magic flow gushing out of the Magic lantern and taking the shape of a Genie
      • AR Radar : Lines and Dots that form a Radar Grid with multiple Targets
      • Voxelized Terrain : Interactive Terrain
    • Fixes and General Improvements:
      • Simplified Sample Loader Script
      • GrassWind : Fixed the sample to reflect the fixes in ConnectTarget
      • GrassWind : Reworked the Camera Control (now works with cinemachine)
      • GrassWind : Added Ethan Body Diffuse texture
  • Second Release ( 4.6.0-preview rev1 - 2019-01-07 )

    • New Samples
      • GrassWind : Grass quads on terrain reacting to player movement and wind
      • Volumetric : Lit Particles reacting to volumetric lighting and transmission
      • Portal : Magic portal reminiscing of a strange doctor....
    • Fixes:
      • Fixed Butterflies Bodies set to Opaque
      • Fixed Missing references to VectorField and Texture in UnityLogo template
      • Removed unused HDRP Resources file (now using default one)
  • First Release ( 4.3.0-preview rev1 - 2018-11-27 )

    • Base Project and 3 Samples
      • Unity Logo : around 750k particles driven by vector fields
      • Butterflies : Procedurally animated and simulated butterflies
      • Morphing Face : Simulation-less face of cubes with masking and material animation