您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

134 行
3.4 KiB

fileFormatVersion: 2
guid: ea2e7e99b63ea6e498a85c992fe94fa4
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: //RootNode
100002: PC_Screen_Big
100004: PC_Screen_Small_A
100006: PC_Screen_Small_B
100008: PC_Screen_Small_C
100010: PC_Screen_Small_D
100012: PC_Sign_A
100014: PC_Sign_B
400000: //RootNode
400002: PC_Screen_Big
400004: PC_Screen_Small_A
400006: PC_Screen_Small_B
400008: PC_Screen_Small_C
400010: PC_Screen_Small_D
400012: PC_Sign_A
400014: PC_Sign_B
2100000: PC
2300000: PC_Screen_Big
2300002: PC_Screen_Small_A
2300004: PC_Screen_Small_B
2300006: PC_Screen_Small_C
2300008: PC_Screen_Small_D
2300010: PC_Sign_A
2300012: PC_Sign_B
3300000: PC_Screen_Big
3300002: PC_Screen_Small_A
3300004: PC_Screen_Small_B
3300006: PC_Screen_Small_C
3300008: PC_Screen_Small_D
3300010: PC_Sign_A
3300012: PC_Sign_B
4300000: PC_Screen_Small_A
4300002: PC_Screen_Small_B
4300004: PC_Screen_Small_C
4300006: PC_Screen_Small_D
4300008: PC_Sign_A
4300010: PC_Sign_B
4300012: PC_Screen_Big
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: PC
second: {fileID: 2100000, guid: f9603cbc416f9cb4387ff915e1510dc1, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 1
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 1
hasPreviousCalculatedGlobalScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: