您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
12893 行
425 KiB
12893 行
425 KiB
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &114023812557521800
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
|
|
m_Name: VFXAttributeParameter
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -987, y: 2395}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 114532825929615844}
|
|
attribute: velocity
|
|
location: 0
|
|
mask: xyz
|
|
--- !u!114 &114027276906963314
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114102632693221014}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114102632693221014}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114045961843962442
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
|
|
m_Name: VFXSlot
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 114787411988333530}
|
|
- {fileID: 114554455937222380}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114045961843962442}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114539168816244584}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Sphere, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"space":0,"center":{"x":0.0,"y":0.0,"z":0.0},"radius":1.0}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Sphere, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 114873709820789166}
|
|
- {fileID: 114443920913558266}
|
|
- {fileID: 8926484042661614965}
|
|
--- !u!114 &114066242736810680
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114066242736810680}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114071614516354956}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: LifetimeLoss
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 0
|
|
m_Min: 0
|
|
m_Max: 1
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: "Sets what proportion of a particle\u2019s life is lost after a
|
|
collision."
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114071614516354956
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a1046201700a4ae428a525579e74b99e, type: 3}
|
|
m_Name: CollisionSphere
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114777003427136014}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 114443920913558266}
|
|
- {fileID: 8926484042661615076}
|
|
- {fileID: 114591874772547464}
|
|
- {fileID: 114066242736810680}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
mode: 0
|
|
radiusMode: 0
|
|
roughSurface: 0
|
|
--- !u!114 &114097540475737244
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
|
|
m_Name: VFXSlot
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 114873709820789166}
|
|
- {fileID: 114194194155672974}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114097540475737244}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114780143931573706}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.ArcSphere, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"sphere":{"space":0,"center":{"x":0.0,"y":0.0,"z":0.0},"radius":1.0},"arc":6.2831854820251469}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name: ArcSphere
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.ArcSphere, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the sphere used for positioning the particles.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114102632693221014
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c499060cea9bbb24b8d723eafa343303, type: 3}
|
|
m_Name: VFXSlotFloat4
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 114111929759864916}
|
|
- {fileID: 114027276906963314}
|
|
- {fileID: 114946555658414108}
|
|
- {fileID: 114200892436001510}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114102632693221014}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114201052115096330}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0,"w":0.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: s
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Outputs the sampled value from the gradient at the specified time.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 114761303450105272}
|
|
--- !u!114 &114108549442162936
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 70a331b1d86cc8d4aa106ccbe0da5852, type: 3}
|
|
m_Name: VFXSlotTexture2D
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114108549442162936}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114891654694049952}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"obj":{"fileID":2800000,"guid":"49cb5aa34272b034d8b754c65d9cdbfa","type":3}}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: mainTexture
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Texture2D, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Specifies the base color (RGB) and opacity (A) of the particle.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114110576228267686
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114110576228267686}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114201052115096330}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: time
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 0
|
|
m_Min: 0
|
|
m_Max: 1
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the time along the gradient to take a sample from.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 114642584742288218}
|
|
--- !u!114 &114111929759864916
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114102632693221014}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114102632693221014}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114128206710505568
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114514315320559092}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114514315320559092}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114132708072828626
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114132708072828626}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114694661059958886}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 250000
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Rate
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 1
|
|
m_Min: 0
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the number of particles to be spawned per second.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114153655498317418
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
|
|
m_Name: VFXSlot
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 114372842516174124}
|
|
- {fileID: 114826129951492300}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114153655498317418}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114539168816244584}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Sphere, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"space":0,"center":{"x":0.0,"y":0.0,"z":0.0},"radius":1.0}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Sphere, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114154610733930758
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ef9ecf819143d0a439c558ab8e84fce7, type: 3}
|
|
m_Name: VFXSlotTexture3D
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114154610733930758}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114692950142637082}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Texture3D, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"obj":{"fileID":11700000,"guid":"f2c068a8f27265d489fbf108c033ab44","type":3}}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: VectorField
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Texture3D, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the vector field used to apply force to the particles.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114194194155672974
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114097540475737244}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114097540475737244}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: arc
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 4
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 0
|
|
m_Min: 0
|
|
m_Max: 6.2831855
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Controls how much of the sphere is used. The value is in radians.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114200892436001510
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114102632693221014}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114102632693221014}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: w
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114201052115096330
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a07d13b909432284193a1aeec3c9f533, type: 3}
|
|
m_Name: VFXOperatorSampleGradient
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -311, y: 780}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 114598145639890208}
|
|
- {fileID: 114110576228267686}
|
|
m_OutputSlots:
|
|
- {fileID: 114102632693221014}
|
|
--- !u!114 &114205795418802398
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name: VFXSlotFloat3
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114385200292203110}
|
|
m_Children:
|
|
- {fileID: 114593004832345826}
|
|
- {fileID: 114408173132635882}
|
|
- {fileID: 114885531616772940}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114385200292203110}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: center
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the center of the box.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114225204877902292
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name: SetAttribute
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114891654694049952}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615066}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: scale
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 0
|
|
channels: 3
|
|
--- !u!114 &114231982420006628
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 7d4c867f6b72b714dbb5fd1780afe208, type: 3}
|
|
m_Name: UnityLogo
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 114614474855714374}
|
|
- {fileID: 114509903624434042}
|
|
- {fileID: 114777003427136014}
|
|
- {fileID: 114891654694049952}
|
|
- {fileID: 8926484042661614627}
|
|
- {fileID: 8926484042661614637}
|
|
- {fileID: 8926484042661614647}
|
|
- {fileID: 114782509274804296}
|
|
- {fileID: 8926484042661614595}
|
|
- {fileID: 8926484042661614612}
|
|
- {fileID: 8926484042661614580}
|
|
- {fileID: 114201052115096330}
|
|
- {fileID: 114730003912188154}
|
|
- {fileID: 114652330954676964}
|
|
- {fileID: 8926484042661614552}
|
|
- {fileID: 8926484042661614620}
|
|
- {fileID: 8926484042661614590}
|
|
- {fileID: 8926484042661614556}
|
|
- {fileID: 114764037582178472}
|
|
- {fileID: 114539168816244584}
|
|
- {fileID: 114406120647658616}
|
|
- {fileID: 114023812557521800}
|
|
- {fileID: 8926484042661614664}
|
|
- {fileID: 8926484042661614693}
|
|
- {fileID: 8926484042661614720}
|
|
- {fileID: 8926484042661614939}
|
|
- {fileID: 8926484042661614943}
|
|
- {fileID: 8926484042661614964}
|
|
- {fileID: 8926484042661614977}
|
|
- {fileID: 8926484042661614979}
|
|
- {fileID: 8926484042661615003}
|
|
- {fileID: 8926484042661615013}
|
|
- {fileID: 8926484042661615023}
|
|
- {fileID: 8926484042661615030}
|
|
- {fileID: 8926484042661615035}
|
|
- {fileID: 8926484042661615040}
|
|
- {fileID: 8926484042661615045}
|
|
- {fileID: 8926484042661615050}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_UIInfos: {fileID: 114743013096321618}
|
|
m_ParameterInfo:
|
|
- name: Sphere
|
|
path:
|
|
tooltip:
|
|
sheetType:
|
|
realType:
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: Sphere Motion Speed
|
|
path: Sphere Motion Speed
|
|
tooltip:
|
|
sheetType: m_Vector3f
|
|
realType: Vector3
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":3.986999988555908,"y":4.7870001792907719,"z":5.875999927520752}'
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: Sphere Motion Amplitude
|
|
path: Sphere Motion Amplitude
|
|
tooltip:
|
|
sheetType: m_Vector3f
|
|
realType: Vector3
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":3.0,"y":2.0,"z":2.0}'
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: Sphere MinMax Radius
|
|
path: Sphere MinMax Radius
|
|
tooltip:
|
|
sheetType: m_Vector2f
|
|
realType: Vector2
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.23000000417232514,"y":0.800000011920929}'
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: Vector Field
|
|
path:
|
|
tooltip:
|
|
sheetType:
|
|
realType:
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: VectorField
|
|
path: VectorField
|
|
tooltip:
|
|
sheetType: m_NamedObject
|
|
realType: Texture3D
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Texture3D, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"obj":{"fileID":11700000,"guid":"500adb08ae2ef274c9095ec1e41fde84","type":2}}'
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: VectorFieldTransform
|
|
path:
|
|
tooltip:
|
|
sheetType:
|
|
realType: Transform
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 3
|
|
- name: position
|
|
path: VectorFieldTransform_position
|
|
tooltip: Sets the transform position.
|
|
sheetType: m_Vector3f
|
|
realType: Vector3
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: angles
|
|
path: VectorFieldTransform_angles
|
|
tooltip: Sets the euler angles of the transform.
|
|
sheetType: m_Vector3f
|
|
realType: Vector3
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":90.0}'
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: scale
|
|
path: VectorFieldTransform_scale
|
|
tooltip: Sets the scale of the transform along each axis.
|
|
sheetType: m_Vector3f
|
|
realType: Vector3
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":6.0,"y":6.0,"z":6.0}'
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: Color
|
|
path:
|
|
tooltip:
|
|
sheetType:
|
|
realType:
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: Initial Color Cycle
|
|
path: Initial Color Cycle
|
|
tooltip:
|
|
sheetType: m_Gradient
|
|
realType: Gradient
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"colorKeys":[{"color":{"r":16.901357650756837,"g":2.300708293914795,"b":9.20283317565918,"a":1.0},"time":0.001281757839024067},{"color":{"r":27.53272819519043,"g":14.270890235900879,"b":2.0181057453155519,"a":1.0},"time":0.32353705167770388},{"color":{"r":21.632408142089845,"g":2.604949712753296,"b":2.604949712753296,"a":1.0},"time":0.686701774597168},{"color":{"r":15.941522598266602,"g":1.5023424625396729,"b":8.596736907958985,"a":1.0},"time":1.0}],"alphaKeys":[{"alpha":1.0,"time":0.0},{"alpha":1.0,"time":1.0}],"gradientMode":0}'
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: Initial Color Cycle Duration
|
|
path: Initial Color Cycle Duration
|
|
tooltip:
|
|
sheetType: m_Float
|
|
realType: Single
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 5
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: Color Mask by Distance
|
|
path: Color Mask by Distance
|
|
tooltip: Color Mask by distance to the sphere surface (0 = Initial Color 1 =
|
|
Color from Color over Life)
|
|
sheetType: m_AnimationCurve
|
|
realType: AnimationCurve
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.7760689854621887,"outTangent":0.7760689854621887,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.29384538531303408,"value":0.9286199808120728,"inTangent":0.06889567524194718,"outTangent":0.06889567524194718,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":4.0,"value":1.0,"inTangent":0.0027873932849615814,"outTangent":0.0027873932849615814,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
- name: Color Over Life
|
|
path: Color Over Life
|
|
tooltip:
|
|
sheetType: m_Gradient
|
|
realType: Gradient
|
|
defaultValue:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"colorKeys":[{"color":{"r":0.0,"g":0.0,"b":0.0,"a":1.0},"time":0.0},{"color":{"r":0.3176470696926117,"g":0.2823529541492462,"b":0.7490196228027344,"a":1.0},"time":0.3542229235172272},{"color":{"r":1.0249460935592652,"g":0.4356020987033844,"b":1.6313725709915162,"a":1.0},"time":0.5051193833351135},{"color":{"r":1.678431510925293,"g":0.35150396823883059,"b":0.7645211815834045,"a":1.0},"time":0.6636759042739868},{"color":{"r":0.0,"g":0.0,"b":0.0,"a":1.0},"time":1.0}],"alphaKeys":[{"alpha":0.0,"time":0.0},{"alpha":0.800000011920929,"time":0.056260012090206149},{"alpha":0.7019608020782471,"time":0.8414282202720642},{"alpha":0.03529411926865578,"time":1.0}],"gradientMode":0}'
|
|
min: -Infinity
|
|
max: Infinity
|
|
descendantCount: 0
|
|
m_GraphVersion: 4
|
|
m_saved: 1
|
|
m_SubgraphDependencies: []
|
|
m_CategoryPath:
|
|
--- !u!114 &114238803646561254
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name: SetAttribute
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114509903624434042}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 114761303450105272}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: color
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 0
|
|
channels: 6
|
|
--- !u!114 &114263608161625970
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ef9ecf819143d0a439c558ab8e84fce7, type: 3}
|
|
m_Name: VFXSlotTexture3D
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114263608161625970}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114670687774327942}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Texture3D, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"obj":{"fileID":11700000,"guid":"f93fc0f95c2e2bf41bbb39e9a5dce8f8","type":2}}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: VectorField
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Texture3D, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the vector field used to apply force to the particles.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614665}
|
|
--- !u!114 &114265387158349174
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114664837784982664}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114664837784982664}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114292710912731908
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114787411988333530}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114045961843962442}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114321910779900258
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114761303450105272}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114761303450105272}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114339316502548226
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d03231f387e7ed54d888c74e4e13228e, type: 3}
|
|
m_Name: SubpixelAA
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114891654694049952}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
--- !u!114 &114365471309725580
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name: VFXSlotFloat3
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114443920913558266}
|
|
m_Children:
|
|
- {fileID: 114912645763689882}
|
|
- {fileID: 114624441270284518}
|
|
- {fileID: 114999302631027844}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114443920913558266}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: center
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the center of the sphere.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114365710008103378
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name: VFXSlotFloat3
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114385200292203110}
|
|
m_Children:
|
|
- {fileID: 114624054160437388}
|
|
- {fileID: 114374155306946886}
|
|
- {fileID: 114903496309528416}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114385200292203110}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: size
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the size of the box along each axis.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114372842516174124
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name: VFXSlotFloat3
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114153655498317418}
|
|
m_Children:
|
|
- {fileID: 114518304392524196}
|
|
- {fileID: 114643438888500892}
|
|
- {fileID: 114821349981062594}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114153655498317418}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: center
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the center of the sphere.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614605}
|
|
--- !u!114 &114374155306946886
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114365710008103378}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114385200292203110}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114383971896695332
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114842910549038776}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114097540475737244}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114385200292203110
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
|
|
m_Name: VFXSlot
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 114205795418802398}
|
|
- {fileID: 114365710008103378}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114385200292203110}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114509903624434042}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.AABox, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"center":{"x":-0.016421794891357423,"y":0.2791779041290283,"z":0.10674166679382324},"size":{"x":10.262129783630371,"y":7.5360426902771,"z":7.8152174949646}}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name: bounds
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.AABox, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The culling bounds of this system. The Visual Effect is only visible
|
|
if the bounding box specified here is visible to the camera.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114406120647658616
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 486e063e1ed58c843942ea4122829ab1, type: 3}
|
|
m_Name: VFXAttributeParameter
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -1265, y: 2681}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 114529661927615720}
|
|
attribute: position
|
|
location: 0
|
|
mask: xyz
|
|
--- !u!114 &114408173132635882
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114205795418802398}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114385200292203110}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114415020150312572
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114415020150312572}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114652330954676964}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 5
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Period
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the period of time to be looped over (in seconds).
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 1
|
|
m_Min: 0.001
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615036}
|
|
--- !u!114 &114429307484013440
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114873709820789166}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114097540475737244}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: radius
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the radius of the sphere.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114443920913558266
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
|
|
m_Name: VFXSlot
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 114365471309725580}
|
|
- {fileID: 114970572636722840}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114443920913558266}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114071614516354956}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Sphere, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"space":0,"center":{"x":0.0,"y":0.0,"z":0.0},"radius":1.0}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name: Sphere
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Sphere, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the sphere with which particles can collide.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 114045961843962442}
|
|
--- !u!114 &114470703680454078
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114470703680454078}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114764037582178472}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: TotalTime
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614553}
|
|
--- !u!114 &114477259883098914
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114787411988333530}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114045961843962442}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114509903624434042
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 9dfea48843f53fc438eabc12a3a30abc, type: 3}
|
|
m_Name: VFXBasicInitialize
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children:
|
|
- {fileID: 8926484042661614658}
|
|
- {fileID: 114238803646561254}
|
|
- {fileID: 114780143931573706}
|
|
m_UIPosition: {x: 80, y: 551}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 114385200292203110}
|
|
m_OutputSlots: []
|
|
m_Label:
|
|
m_Data: {fileID: 114675624886454294}
|
|
m_InputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 114614474855714374}
|
|
slotIndex: 0
|
|
m_OutputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 114777003427136014}
|
|
slotIndex: 0
|
|
--- !u!114 &114514315320559092
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
|
|
m_Name: VFXSlotFloat2
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 114839779737549828}
|
|
- {fileID: 114128206710505568}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114514315320559092}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114652330954676964}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":1.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Range
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the output value range interpolated over the period of time.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114514496804576210
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114529661927615720}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114529661927615720}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114518304392524196
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114372842516174124}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114153655498317418}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114527320267978688
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name: VFXSlotFloat3
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 114985727820815838}
|
|
- {fileID: 114922574319285522}
|
|
- {fileID: 114715546206641582}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114527320267978688}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114782509274804296}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":3.986999988555908,"y":4.7870001792907719,"z":5.875999927520752}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614649}
|
|
--- !u!114 &114529661927615720
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name: VFXSlotFloat3
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 114514496804576210}
|
|
- {fileID: 114967408139853694}
|
|
- {fileID: 114803217278350328}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114529661927615720}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114406120647658616}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The current position of the particle.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614581}
|
|
--- !u!114 &114532717022626434
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114664837784982664}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114664837784982664}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114532825929615844
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name: VFXSlotFloat3
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 114722762582059176}
|
|
- {fileID: 114715778875772864}
|
|
- {fileID: 114633745695458514}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114532825929615844}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114023812557521800}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: velocity
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The velocity of the particle.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614621}
|
|
--- !u!114 &114535030597170238
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114535030597170238}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114692950142637082}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 8
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Intensity
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the intensity of the field. Higher values increase the particle
|
|
velocity.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114539168816244584
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
|
|
m_Name: VFXInlineOperator
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -2009, y: 1418}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 114153655498317418}
|
|
m_OutputSlots:
|
|
- {fileID: 114045961843962442}
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Sphere, Unity.VisualEffectGraph.Editor, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
--- !u!114 &114552293106666644
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114761303450105272}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114761303450105272}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114554455937222380
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114045961843962442}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114045961843962442}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: radius
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the radius of the sphere.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114591874772547464
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114591874772547464}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114071614516354956}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Friction
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 1
|
|
m_Min: 0
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets how much speed is lost after a collision.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114593004832345826
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114205795418802398}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114385200292203110}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114594881972696230
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114664837784982664}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114664837784982664}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114598145639890208
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 76f778ff57c4e8145b9681fe3268d8e9, type: 3}
|
|
m_Name: VFXSlotGradient
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114598145639890208}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114201052115096330}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"colorKeys":[{"color":{"r":0.9661779999732971,"g":0.03382200747728348,"b":0.46985337138175967,"a":1.0},"time":0.0},{"color":{"r":1.0,"g":0.47089946269989016,"b":0.0,"a":1.0},"time":0.32353705167770388},{"color":{"r":1.0,"g":0.0,"b":0.0,"a":1.0},"time":0.6852979063987732},{"color":{"r":0.9647058844566345,"g":0.03529414162039757,"b":0.490304172039032,"a":1.0},"time":1.0}],"alphaKeys":[{"alpha":1.0,"time":0.0},{"alpha":1.0,"time":1.0}],"gradientMode":0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: gradient
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the gradient to sample from.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615031}
|
|
--- !u!114 &114614474855714374
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 73a13919d81fb7444849bae8b5c812a2, type: 3}
|
|
m_Name: VFXBasicSpawner
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children:
|
|
- {fileID: 114694661059958886}
|
|
m_UIPosition: {x: 76, y: 300}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots: []
|
|
m_Label:
|
|
m_Data: {fileID: 0}
|
|
m_InputFlowSlot:
|
|
- link: []
|
|
- link: []
|
|
m_OutputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 114509903624434042}
|
|
slotIndex: 0
|
|
loopDuration: 0
|
|
loopCount: 0
|
|
delayBeforeLoop: 0
|
|
delayAfterLoop: 0
|
|
--- !u!114 &114624054160437388
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114365710008103378}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114385200292203110}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114624441270284518
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114365471309725580}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114443920913558266}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114633745695458514
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114532825929615844}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114532825929615844}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114642584742288218
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114642584742288218}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114652330954676964}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: t
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Outputs the current time within the specified time period.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 114110576228267686}
|
|
--- !u!114 &114643438888500892
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114372842516174124}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114153655498317418}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114652330954676964
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 271b8023195cb2f4d9eab1fface2b8fb, type: 3}
|
|
m_Name: VFXOperatorPeriodicTotalTime
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -612, y: 839}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 114415020150312572}
|
|
- {fileID: 114514315320559092}
|
|
m_OutputSlots:
|
|
- {fileID: 114642584742288218}
|
|
--- !u!114 &114664837784982664
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name: VFXSlotFloat3
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 114265387158349174}
|
|
- {fileID: 114594881972696230}
|
|
- {fileID: 114532717022626434}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114664837784982664}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114730003912188154}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":3.0,"y":2.0,"z":2.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614600}
|
|
--- !u!114 &114670687774327942
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b5ef41639278ae84eac41b1850137685, type: 3}
|
|
m_Name: VectorFieldForce
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114777003427136014}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 114263608161625970}
|
|
- {fileID: 8926484042661614738}
|
|
- {fileID: 114718212569837306}
|
|
- {fileID: 8926484042661615048}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
DataEncoding: 0
|
|
Mode: 1
|
|
ClosedField: 0
|
|
ConserveMagnitude: 0
|
|
--- !u!114 &114675624886454294
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d78581a96eae8bf4398c282eb0b098bd, type: 3}
|
|
m_Name: VFXDataParticle
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
title:
|
|
m_Owners:
|
|
- {fileID: 114509903624434042}
|
|
- {fileID: 114777003427136014}
|
|
- {fileID: 114891654694049952}
|
|
dataType: 0
|
|
capacity: 750000
|
|
stripCapacity: 16
|
|
particlePerStripCount: 16
|
|
m_Space: 0
|
|
--- !u!114 &114691779626914694
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114842910549038776}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114097540475737244}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114692950142637082
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b5ef41639278ae84eac41b1850137685, type: 3}
|
|
m_Name: VectorFieldForce
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114777003427136014}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 114154610733930758}
|
|
- {fileID: 8926484042661614725}
|
|
- {fileID: 114535030597170238}
|
|
- {fileID: 8926484042661615047}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
DataEncoding: 1
|
|
Mode: 1
|
|
ClosedField: 0
|
|
ConserveMagnitude: 0
|
|
--- !u!114 &114694661059958886
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f05c6884b705ce14d82ae720f0ec209f, type: 3}
|
|
m_Name: VFXSpawnerConstantRate
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114614474855714374}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 114132708072828626}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
--- !u!114 &114715546206641582
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114527320267978688}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114527320267978688}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114715778875772864
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114532825929615844}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114532825929615844}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114718212569837306
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114718212569837306}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114670687774327942}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Intensity
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the intensity of the field. Higher values increase the particle
|
|
velocity.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114722762582059176
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114532825929615844}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114532825929615844}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114723368834023160
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114787411988333530}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114045961843962442}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114730003912188154
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name: VFXParameter
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 114664837784982664}
|
|
m_ExposedName: Sphere Motion Amplitude
|
|
m_Exposed: 1
|
|
m_Order: 2
|
|
m_Category: Sphere
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_IsOutput: 0
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 114664837784982664}
|
|
inputSlot: {fileID: 8926484042661614600}
|
|
position: {x: -2740, y: 1436}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &114743013096321618
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d01270efd3285ea4a9d6c555cb0a8027, type: 3}
|
|
m_Name: VFXUI
|
|
m_EditorClassIdentifier:
|
|
groupInfos:
|
|
- title: Emitting/Colliding Sphere Motion
|
|
position:
|
|
serializedVersion: 2
|
|
x: -3617
|
|
y: 1040
|
|
width: 1921
|
|
height: 891
|
|
contents:
|
|
- model: {fileID: 8926484042661614595}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 8926484042661614612}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 114730003912188154}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 8926484042661614627}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 8926484042661614637}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 8926484042661614647}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 114782509274804296}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 114539168816244584}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 8926484042661614720}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 0}
|
|
id: 2
|
|
isStickyNote: 1
|
|
- model: {fileID: 0}
|
|
id: 4
|
|
isStickyNote: 1
|
|
- model: {fileID: 8926484042661615023}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 8926484042661615050}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- title: Color Blending
|
|
position:
|
|
serializedVersion: 2
|
|
x: -1959
|
|
y: 2614
|
|
width: 1762
|
|
height: 745
|
|
contents:
|
|
- model: {fileID: 8926484042661614580}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 114406120647658616}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 8926484042661614939}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 8926484042661614943}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 0}
|
|
id: 1
|
|
isStickyNote: 1
|
|
- model: {fileID: 0}
|
|
id: 0
|
|
isStickyNote: 1
|
|
- model: {fileID: 8926484042661614964}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 8926484042661615045}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- title: Initial Color Cycle
|
|
position:
|
|
serializedVersion: 2
|
|
x: -900
|
|
y: 704
|
|
width: 845
|
|
height: 258
|
|
contents:
|
|
- model: {fileID: 114201052115096330}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 114652330954676964}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 8926484042661615030}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 8926484042661615035}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- title: Size over Velocity
|
|
position:
|
|
serializedVersion: 2
|
|
x: -1012
|
|
y: 2331
|
|
width: 971
|
|
height: 214
|
|
contents:
|
|
- model: {fileID: 8926484042661614620}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 8926484042661614590}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 8926484042661614556}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 114023812557521800}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- title: Noise Vector Field Rotation
|
|
position:
|
|
serializedVersion: 2
|
|
x: -360
|
|
y: 1472
|
|
width: 390
|
|
height: 207
|
|
contents:
|
|
- model: {fileID: 8926484042661614552}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 114764037582178472}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- title: Time vs. Per-Particle Time
|
|
position:
|
|
serializedVersion: 2
|
|
x: -4329
|
|
y: 1299
|
|
width: 520
|
|
height: 431
|
|
contents:
|
|
- model: {fileID: 8926484042661614977}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 8926484042661614979}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 8926484042661615003}
|
|
id: 0
|
|
isStickyNote: 0
|
|
- model: {fileID: 8926484042661615013}
|
|
id: 0
|
|
isStickyNote: 0
|
|
stickyNoteInfos:
|
|
- title: Color Blending
|
|
position:
|
|
serializedVersion: 2
|
|
x: -1934
|
|
y: 2671
|
|
width: 582
|
|
height: 393
|
|
contents: '
|
|
|
|
In this expression, we determine a mask around the moving
|
|
sphere where the color computed from the initial value will be kept.
|
|
|
|
|
|
All
|
|
particles close to the sphere will keep their initial color, while all particles
|
|
far to the sphere will have the Color computed from this Color over Life block
|
|
|
|
|
|
Alpha
|
|
will be always computed from this gradient regardless of this mask'
|
|
theme: Classic
|
|
textSize: Medium
|
|
- title: Computing the attenuation
|
|
position:
|
|
serializedVersion: 2
|
|
x: -709
|
|
y: 2920
|
|
width: 487
|
|
height: 414
|
|
contents: 'To compute the mask, we first compute the distance between the particle
|
|
and the center of the sphere.
|
|
|
|
|
|
Then we subtract the radius of the sphere....
|
|
|
|
|
|
So
|
|
the curve sampling is made from the distance to the sphere surface
|
|
|
|
|
|
Try
|
|
adjusting the curve to modify the attenuation over distance'
|
|
theme: Classic
|
|
textSize: Medium
|
|
- title: 'Sphere Motion : Position'
|
|
position:
|
|
serializedVersion: 2
|
|
x: -3429
|
|
y: 1102
|
|
width: 300
|
|
height: 112
|
|
contents: '
|
|
|
|
In this Operator Group, we perform the animation of a sphere
|
|
by animating its center using sine function of time.
|
|
|
|
'
|
|
theme: Classic
|
|
textSize: Small
|
|
- title: Time vs. Per-Particle Time
|
|
position:
|
|
serializedVersion: 2
|
|
x: -4927
|
|
y: 1291
|
|
width: 566
|
|
height: 436
|
|
contents: 'Per-Particle time considers every particle is evaluated at a different
|
|
time between the current frame and the next frame.
|
|
|
|
|
|
In this example,
|
|
for the computation of the sphere, it helps interpolate the position of the
|
|
sphere for every particle, so it attenuates the discretization artifacts induced
|
|
by the speed of the sphere.
|
|
|
|
|
|
Modify the value of the bool operator to
|
|
check the differences between these two behaviors'
|
|
theme: Classic
|
|
textSize: Medium
|
|
- title: 'Sphere Motion : Radius'
|
|
position:
|
|
serializedVersion: 2
|
|
x: -3111
|
|
y: 1780
|
|
width: 270
|
|
height: 100
|
|
contents: The radius is animated using a perlin noise function of time.
|
|
theme: Classic
|
|
textSize: Small
|
|
- title: Exposing Unity Logo Transform
|
|
position:
|
|
serializedVersion: 2
|
|
x: -478
|
|
y: 1724
|
|
width: 270
|
|
height: 197
|
|
contents: '
|
|
|
|
The transform is exposed so it can be bound to a scene rig.
|
|
|
|
|
|
In
|
|
the scene, the TransformProxy Game objects acts as a control rig to manipulate
|
|
the vector field.
|
|
|
|
|
|
It is animated using a timeline to perform the rotation
|
|
animation.'
|
|
theme: Classic
|
|
textSize: Small
|
|
- title: Deciding on a Capacity
|
|
position:
|
|
serializedVersion: 2
|
|
x: 495
|
|
y: 572
|
|
width: 284
|
|
height: 274
|
|
contents: 'To enable maximum performance, Capacity is fixed. Also, the capacity
|
|
needs to fit the actual count of living particles to maximize compute efficiency
|
|
(alive count/capacity)
|
|
|
|
|
|
Here we spawn 250k particles per second, with
|
|
an expected lifetime between 2.5s and 3.5s
|
|
|
|
|
|
The maximum expected count
|
|
would be 250k*3.5 = 875k but it''s not likely at this amounts of particles.
|
|
|
|
|
|
Here,
|
|
we took the median lifetime as a reference (2.5+3.5)/2 = 3.0 so we ended up
|
|
using a capacity of 750k
|
|
|
|
|
|
In some rare cases some particles could not
|
|
be spawned but for these amounts it''s barely noticeable, and the compute efficiency
|
|
is nearly perfect.'
|
|
theme: Classic
|
|
textSize: Small
|
|
systemInfos:
|
|
- title: Unity Logo
|
|
position:
|
|
serializedVersion: 2
|
|
x: 0
|
|
y: 0
|
|
width: 0
|
|
height: 0
|
|
contexts:
|
|
- {fileID: 114509903624434042}
|
|
- {fileID: 114777003427136014}
|
|
- {fileID: 114891654694049952}
|
|
categories:
|
|
- name: Sphere
|
|
collapsed: 0
|
|
- name: Vector Field
|
|
collapsed: 0
|
|
- name: Color
|
|
collapsed: 0
|
|
uiBounds:
|
|
serializedVersion: 2
|
|
x: -4927
|
|
y: 300
|
|
width: 5706
|
|
height: 3059
|
|
--- !u!114 &114761303450105272
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name: VFXSlotFloat3
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 114321910779900258}
|
|
- {fileID: 114552293106666644}
|
|
- {fileID: 114834826876686560}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114761303450105272}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114238803646561254}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Color
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 5
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The color of the particle.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 114102632693221014}
|
|
--- !u!114 &114764037582178472
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 7d33fb94df928ef4c986f97607706b82, type: 3}
|
|
m_Name: VFXBuiltInParameter
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -335, y: 1569}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 114470703680454078}
|
|
m_expressionOp: 7
|
|
--- !u!114 &114777003427136014
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 2dc095764ededfa4bb32fa602511ea4b, type: 3}
|
|
m_Name: VFXBasicUpdate
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children:
|
|
- {fileID: 114071614516354956}
|
|
- {fileID: 114692950142637082}
|
|
- {fileID: 114670687774327942}
|
|
m_UIPosition: {x: 89.846535, y: 1159.4879}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots: []
|
|
m_Label:
|
|
m_Data: {fileID: 114675624886454294}
|
|
m_InputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 114509903624434042}
|
|
slotIndex: 0
|
|
m_OutputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 114891654694049952}
|
|
slotIndex: 0
|
|
integration: 0
|
|
angularIntegration: 0
|
|
ageParticles: 1
|
|
reapParticles: 1
|
|
--- !u!114 &114780143931573706
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 47b4ca114d6538548942a32238cf630d, type: 3}
|
|
m_Name: PositionSphere
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114509903624434042}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 114097540475737244}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
positionMode: 1
|
|
spawnMode: 0
|
|
--- !u!114 &114782509274804296
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name: VFXParameter
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 114527320267978688}
|
|
m_ExposedName: Sphere Motion Speed
|
|
m_Exposed: 1
|
|
m_Order: 0
|
|
m_Category: Sphere
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_IsOutput: 0
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 114527320267978688}
|
|
inputSlot: {fileID: 8926484042661614649}
|
|
position: {x: -3592, y: 1322}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &114787411988333530
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name: VFXSlotFloat3
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114045961843962442}
|
|
m_Children:
|
|
- {fileID: 114292710912731908}
|
|
- {fileID: 114723368834023160}
|
|
- {fileID: 114477259883098914}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114045961843962442}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: center
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the center of the sphere.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114803217278350328
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114529661927615720}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114529661927615720}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114821349981062594
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114372842516174124}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114153655498317418}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114826129951492300
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114153655498317418}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114153655498317418}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: radius
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the radius of the sphere.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614724}
|
|
--- !u!114 &114834826876686560
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114761303450105272}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114761303450105272}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114839779737549828
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114514315320559092}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114514315320559092}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114842910549038776
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name: VFXSlotFloat3
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114873709820789166}
|
|
m_Children:
|
|
- {fileID: 114383971896695332}
|
|
- {fileID: 114928685208012372}
|
|
- {fileID: 114691779626914694}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114097540475737244}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: center
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the center of the sphere.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114873709820789166
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
|
|
m_Name: VFXSlot
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114097540475737244}
|
|
m_Children:
|
|
- {fileID: 114842910549038776}
|
|
- {fileID: 114429307484013440}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114097540475737244}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: sphere
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Sphere, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 114045961843962442}
|
|
--- !u!114 &114885531616772940
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114205795418802398}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114385200292203110}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114891654694049952
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a0b9e6b9139e58d4c957ec54595da7d3, type: 3}
|
|
m_Name: VFXQuadOutput
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children:
|
|
- {fileID: 114960292096840950}
|
|
- {fileID: 114225204877902292}
|
|
- {fileID: 8926484042661615073}
|
|
- {fileID: 114339316502548226}
|
|
m_UIPosition: {x: 85, y: 2166}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615079}
|
|
- {fileID: 114108549442162936}
|
|
m_OutputSlots: []
|
|
m_Label:
|
|
m_Data: {fileID: 114675624886454294}
|
|
m_InputFlowSlot:
|
|
- link:
|
|
- context: {fileID: 114777003427136014}
|
|
slotIndex: 0
|
|
m_OutputFlowSlot:
|
|
- link: []
|
|
blendMode: 0
|
|
useAlphaClipping: 0
|
|
generateMotionVector: 1
|
|
m_SubOutputs:
|
|
- {fileID: 8926484042661615072}
|
|
cullMode: 0
|
|
zWriteMode: 0
|
|
zTestMode: 0
|
|
colorMapping: 0
|
|
uvMode: 0
|
|
useSoftParticle: 0
|
|
sortPriority: 0
|
|
sort: 0
|
|
indirectDraw: 0
|
|
castShadows: 0
|
|
useExposureWeight: 0
|
|
shaderGraph: {fileID: 0}
|
|
shadergraphGUID:
|
|
primitiveType: 1
|
|
useGeometryShader: 0
|
|
--- !u!114 &114903496309528416
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114365710008103378}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114385200292203110}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114912645763689882
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114365471309725580}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114443920913558266}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114922574319285522
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114527320267978688}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114527320267978688}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114928685208012372
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114842910549038776}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114097540475737244}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114946555658414108
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114102632693221014}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114102632693221014}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114960292096840950
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d16c6aeaef944094b9a1633041804207, type: 3}
|
|
m_Name: Orient
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114891654694049952}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
mode: 6
|
|
axes: 4
|
|
--- !u!114 &114967408139853694
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114529661927615720}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114529661927615720}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114970572636722840
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114443920913558266}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114443920913558266}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: radius
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the radius of the sphere.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114985727820815838
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114527320267978688}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114527320267978688}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &114999302631027844
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name: VFXSlotFloat
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114365471309725580}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 114443920913558266}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!2058629511 &8926484042661614527
|
|
VisualEffectResource:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: UnityLogo
|
|
m_Graph: {fileID: 114231982420006628}
|
|
m_ShaderSources:
|
|
- compute: 1
|
|
name: '[System 1]Initialize Particle'
|
|
source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define HAS_ATTRIBUTES
|
|
1\n#define VFX_PASSDEPTH_ACTUAL (0)\n#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n#define
|
|
VFX_PASSDEPTH_SELECTION (2)\n#define VFX_USE_LIFETIME_CURRENT 1\n#define VFX_USE_SEED_CURRENT
|
|
1\n#define VFX_USE_COLOR_CURRENT 1\n#define VFX_USE_POSITION_CURRENT 1\n#define
|
|
VFX_USE_DIRECTION_CURRENT 1\n#define VFX_USE_PARTICLEID_CURRENT 1\n#define
|
|
VFX_USE_VELOCITY_CURRENT 1\n#define VFX_USE_AGE_CURRENT 1\n#define VFX_USE_ALPHA_CURRENT
|
|
1\n#define VFX_USE_ALIVE_CURRENT 1\n#define VFX_USE_AXISX_CURRENT 1\n#define
|
|
VFX_USE_AXISY_CURRENT 1\n#define VFX_USE_AXISZ_CURRENT 1\n#define VFX_USE_SCALEX_CURRENT
|
|
1\n#define VFX_USE_SCALEY_CURRENT 1\n#define VFX_LOCAL_SPACE 1\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n
|
|
float3 Color_b;\n float uniform_c;\n float3 uniform_f;\n float uniform_d;\n
|
|
float3 uniform_g;\n float uniform_e;\n float uniform_h;\n float uniform_i;\n
|
|
uint2 PADDING_0;\nCBUFFER_END\n\nstruct Attributes\n{\n float lifetime;\n
|
|
uint seed;\n float3 color;\n float3 position;\n float3 direction;\n
|
|
uint particleId;\n float3 velocity;\n float age;\n float alpha;\n
|
|
bool alive;\n float3 axisX;\n float3 axisY;\n float3 axisZ;\n float
|
|
scaleX;\n float scaleY;\n};\n\nstruct SourceAttributes\n{\n};\n\n\n\r\n\r\n#define
|
|
USE_DEAD_LIST (VFX_USE_ALIVE_CURRENT && !HAS_STRIPS)\r\n\r\nRWByteAddressBuffer
|
|
attributeBuffer;\r\nByteAddressBuffer sourceAttributeBuffer;\r\n\r\nCBUFFER_START(initParams)\r\n#if
|
|
!VFX_USE_SPAWNER_FROM_GPU\r\n uint nbSpawned;\t\t\t\t\t// Numbers of particle
|
|
spawned\r\n uint spawnIndex;\t\t\t\t// Index of the first particle spawned\r\n
|
|
uint dispatchWidth;\r\n#else\r\n uint offsetInAdditionalOutput;\r\n\tuint
|
|
nbMax;\r\n#endif\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\n#if USE_DEAD_LIST\r\nRWStructuredBuffer<uint>
|
|
deadListIn;\r\nByteAddressBuffer deadListCount; // This is bad to use a SRV
|
|
to fetch deadList count but Unity API currently prevent from copying to CB\r\n#endif\r\n\r\n#if
|
|
VFX_USE_SPAWNER_FROM_GPU\r\nStructuredBuffer<uint> eventList;\r\nByteAddressBuffer
|
|
inputAdditional;\r\n#endif\r\n\r\n#if HAS_STRIPS\r\nRWBuffer<uint> stripDataBuffer;\r\n#endif\r\n\r\n#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.hlsl\"\n#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\n\r\n\r\nvoid
|
|
SetAttribute_F01429A3(inout float lifetime, inout uint seed, float A, float
|
|
B) /*attribute:lifetime Composition:Overwrite Source:Slot Random:Uniform channels:XYZ
|
|
*/\n{\n lifetime = lerp(A,B,RAND);\n}\nvoid SetAttribute_FDD06EC7(inout
|
|
float3 color, float3 Color) /*attribute:color Composition:Overwrite Source:Slot
|
|
Random:Off channels:XYZ */\n{\n color = Color;\n}\nvoid PositionSphere_18D(inout
|
|
float3 position, inout uint seed, inout float3 direction, float3 ArcSphere_sphere_center,
|
|
float ArcSphere_sphere_radius, float ArcSphere_arc, float volumeFactor) /*positionMode:Volume
|
|
spawnMode:Random */\n{\n float cosPhi = 2.0f * RAND - 1.0f;float theta =
|
|
ArcSphere_arc * RAND;\n float rNorm = pow(volumeFactor + (1 - volumeFactor)
|
|
* RAND, 1.0f / 3.0f);\n \n float2 sincosTheta;\n sincos(theta, sincosTheta.x,
|
|
sincosTheta.y);\n sincosTheta *= sqrt(1.0f - cosPhi * cosPhi);\n \n
|
|
direction = float3(sincosTheta, cosPhi);\n position += direction * (rNorm
|
|
* ArcSphere_sphere_radius) + ArcSphere_sphere_center;\n \n}\n\n\r\n\r\n#if
|
|
HAS_STRIPS\r\nbool GetParticleIndex(inout uint particleIndex, uint stripIndex)\r\n{\r\n\tuint
|
|
relativeIndex;\r\n\tInterlockedAdd(STRIP_DATA(STRIP_NEXT_INDEX, stripIndex),
|
|
1, relativeIndex);\r\n\tif (relativeIndex >= PARTICLE_PER_STRIP_COUNT) // strip
|
|
is full\r\n\t{\r\n\t\tInterlockedAdd(STRIP_DATA(STRIP_NEXT_INDEX, stripIndex),
|
|
-1); // Remove previous increment\r\n\t\treturn false;\r\n\t}\r\n\r\n\tparticleIndex
|
|
= stripIndex * PARTICLE_PER_STRIP_COUNT + ((STRIP_DATA(STRIP_FIRST_INDEX, stripIndex)
|
|
+ relativeIndex) % PARTICLE_PER_STRIP_COUNT);\r\n return true;\r\n}\r\n#endif\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid
|
|
CSMain(uint3 groupId : SV_GroupID,\r\n uint3 groupThreadId
|
|
: SV_GroupThreadID)\r\n{\r\n uint id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP;\r\n#if
|
|
!VFX_USE_SPAWNER_FROM_GPU\r\n id += groupId.y * dispatchWidth * NB_THREADS_PER_GROUP;\r\n#endif\r\n\r\n#if
|
|
VFX_USE_SPAWNER_FROM_GPU\r\n uint maxThreadId = inputAdditional.Load((offsetInAdditionalOutput
|
|
* 2 + 0) << 2);\r\n uint currentSpawnIndex = inputAdditional.Load((offsetInAdditionalOutput
|
|
* 2 + 1) << 2) - maxThreadId;\r\n#else\r\n uint maxThreadId = nbSpawned;\r\n
|
|
uint currentSpawnIndex = spawnIndex;\r\n#endif\r\n\r\n#if USE_DEAD_LIST\r\n
|
|
maxThreadId = min(maxThreadId, deadListCount.Load(0x0));\r\n#elif VFX_USE_SPAWNER_FROM_GPU\r\n
|
|
maxThreadId = min(maxThreadId, nbMax); //otherwise, nbSpawned already clamped
|
|
on CPU\r\n#endif\r\n\r\n if (id < maxThreadId)\r\n {\r\n#if VFX_USE_SPAWNER_FROM_GPU\r\n
|
|
int sourceIndex = eventList[id];\r\n#endif\r\n\t\tuint particleIndex = id +
|
|
currentSpawnIndex;\r\n\t\t\r\n#if !VFX_USE_SPAWNER_FROM_GPU\r\n int
|
|
sourceIndex = 0;\n /*//Loop with 1 iteration generate a wrong IL Assembly
|
|
(and actually, useless code)\n uint currentSumSpawnCount = 0u;\n
|
|
for (sourceIndex=0; sourceIndex<1; sourceIndex++)\n {\n currentSumSpawnCount
|
|
+= uint(asfloat(sourceAttributeBuffer.Load((sourceIndex * 0x1 + 0x0) << 2)));\n
|
|
if (id < currentSumSpawnCount)\n {\n break;\n
|
|
}\n }\n */\n \n\r\n#endif\r\n\r\n\t\tAttributes attributes
|
|
= (Attributes)0;\r\n\t\tSourceAttributes sourceAttributes = (SourceAttributes)0;\r\n\t\t\r\n
|
|
attributes.lifetime = (float)1;\n attributes.seed = (uint)0;\n
|
|
attributes.color = float3(1, 1, 1);\n attributes.position = float3(0,
|
|
0, 0);\n attributes.direction = float3(0, 0, 1);\n attributes.particleId
|
|
= (uint)0;\n attributes.velocity = float3(0, 0, 0);\n attributes.age
|
|
= (float)0;\n attributes.alpha = (float)1;\n attributes.alive
|
|
= (bool)true;\n attributes.axisX = float3(1, 0, 0);\n attributes.axisY
|
|
= float3(0, 1, 0);\n attributes.axisZ = float3(0, 0, 1);\n attributes.scaleX
|
|
= (float)1;\n attributes.scaleY = (float)1;\n \n\r\n#if VFX_USE_PARTICLEID_CURRENT\r\n
|
|
attributes.particleId = particleIndex;\r\n#endif\r\n#if VFX_USE_SEED_CURRENT\r\n
|
|
attributes.seed = WangHash(particleIndex ^ systemSeed);\r\n#endif\r\n#if VFX_USE_SPAWNINDEX_CURRENT\r\n
|
|
attributes.spawnIndex = id;\r\n#endif\r\n#if HAS_STRIPS\r\n#if !VFX_USE_SPAWNER_FROM_GPU\r\n\t\t\r\n#else\r\n
|
|
uint stripIndex = sourceIndex;\r\n#endif\r\n\t\tstripIndex = min(stripIndex,
|
|
STRIP_COUNT);\r\n\r\n if (!GetParticleIndex(particleIndex, stripIndex))\r\n
|
|
return;\r\n\r\n const StripData stripData = GetStripDataFromStripIndex(stripIndex,
|
|
PARTICLE_PER_STRIP_COUNT);\r\n\t\tInitStripAttributes(particleIndex, attributes,
|
|
stripData);\r\n\t\t// TODO Change seed to be sure we're deterministic on random
|
|
with strip\r\n#endif\r\n \r\n {\n SetAttribute_F01429A3(
|
|
/*inout */attributes.lifetime, /*inout */attributes.seed, (float)2.5, (float)3.5);\n
|
|
}\n SetAttribute_FDD06EC7( /*inout */attributes.color, Color_b);\n
|
|
{\n uint tmp_bg = attributes.particleId ^ asuint(uniform_e);\n
|
|
float tmp_bh = FixedRand(tmp_bg);\n float tmp_bi = uniform_d * tmp_bh;\n
|
|
float tmp_bj = uniform_c + tmp_bi;\n float3 tmp_bk = float3(tmp_bj,
|
|
tmp_bj, tmp_bj);\n float3 tmp_bl = tmp_bk * uniform_f;\n
|
|
float3 tmp_bm = sin(tmp_bl);\n float tmp_bn = tmp_bm[1];\n
|
|
float3 tmp_bo = cos(tmp_bl);\n float tmp_bp = tmp_bo[0];\n
|
|
float tmp_bq = tmp_bo[2];\n float3 tmp_br = float3(tmp_bn, tmp_bp,
|
|
tmp_bq);\n float3 tmp_bs = tmp_br * uniform_g;\n float2
|
|
tmp_bv = GenerateValueNoise(tmp_bj, float3(7, 0.5, 2).x, (int)2, float3(7,
|
|
0.5, 2).y, float3(7, 0.5, 2).z);\n float tmp_bw = tmp_bv[0];\n
|
|
float tmp_bx = tmp_bw * uniform_i;\n float tmp_by = uniform_h +
|
|
tmp_bx;\n PositionSphere_18D( /*inout */attributes.position, /*inout
|
|
*/attributes.seed, /*inout */attributes.direction, tmp_bs, tmp_by, (float)6.28318548,
|
|
(float)0);\n }\n \n\r\n\t\t\r\n#if VFX_USE_ALIVE_CURRENT\r\n
|
|
if (attributes.alive)\r\n#endif \r\n {\r\n#if USE_DEAD_LIST\r\n\t
|
|
uint deadIndex = deadListIn.DecrementCounter();\r\n uint index =
|
|
deadListIn[deadIndex];\r\n#else\r\n uint index = particleIndex;\r\n#endif\r\n
|
|
attributeBuffer.Store((index * 0x2 + 0x0) << 2,asuint(attributes.lifetime));\n
|
|
attributeBuffer.Store3((index * 0x10 + 0x16E380) << 2,asuint(attributes.color));\n
|
|
attributeBuffer.Store3((index * 0x8 + 0xCDFF80) << 2,asuint(attributes.position));\n
|
|
attributeBuffer.Store((index * 0x2 + 0x1) << 2,asuint(attributes.particleId));\n
|
|
attributeBuffer.Store3((index * 0x8 + 0xCDFF84) << 2,asuint(attributes.velocity));\n
|
|
attributeBuffer.Store((index * 0x8 + 0xCDFF83) << 2,asuint(attributes.age));\n
|
|
attributeBuffer.Store((index * 0x10 + 0x16E383) << 2,asuint(attributes.alpha));\n
|
|
attributeBuffer.Store((index * 0x8 + 0xCDFF87) << 2,uint(attributes.alive));\n
|
|
attributeBuffer.Store3((index * 0x10 + 0x16E384) << 2,asuint(attributes.axisX));\n
|
|
attributeBuffer.Store3((index * 0x10 + 0x16E388) << 2,asuint(attributes.axisY));\n
|
|
attributeBuffer.Store3((index * 0x10 + 0x16E38C) << 2,asuint(attributes.axisZ));\n
|
|
attributeBuffer.Store((index * 0x10 + 0x16E387) << 2,asuint(attributes.scaleX));\n
|
|
attributeBuffer.Store((index * 0x10 + 0x16E38B) << 2,asuint(attributes.scaleY));\n
|
|
\n\r\n }\r\n }\r\n}\r\n"
|
|
- compute: 1
|
|
name: '[System 1]Update Particle'
|
|
source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define HAS_ATTRIBUTES
|
|
1\n#define VFX_PASSDEPTH_ACTUAL (0)\n#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n#define
|
|
VFX_PASSDEPTH_SELECTION (2)\n#define VFX_USE_LIFETIME_CURRENT 1\n#define VFX_USE_POSITION_CURRENT
|
|
1\n#define VFX_USE_PARTICLEID_CURRENT 1\n#define VFX_USE_VELOCITY_CURRENT 1\n#define
|
|
VFX_USE_AGE_CURRENT 1\n#define VFX_USE_MASS_CURRENT 1\n#define VFX_USE_ALIVE_CURRENT
|
|
1\n#define VFX_LOCAL_SPACE 1\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n
|
|
float4x4 InvFieldTransform_b;\n float4x4 FieldTransform_b;\n float4x4
|
|
InvFieldTransform_c;\n float4x4 FieldTransform_c;\n float3 uniform_e;\n
|
|
float uniform_b;\n float3 uniform_f;\n float uniform_c;\n float uniform_d;\n
|
|
float uniform_g;\n float uniform_h;\n uint PADDING_0;\nCBUFFER_END\n\nstruct
|
|
Attributes\n{\n float lifetime;\n float3 position;\n uint particleId;\n
|
|
float3 velocity;\n float age;\n float mass;\n bool alive;\n};\n\nstruct
|
|
SourceAttributes\n{\n};\n\nTexture3D VectorField_b;\nSamplerState samplerVectorField_b;\nfloat4
|
|
VectorField_b_TexelSize;\nTexture3D VectorField_c;\nSamplerState samplerVectorField_c;\nfloat4
|
|
VectorField_c_TexelSize;\n\n\r\n\r\n#define USE_DEAD_LIST (VFX_USE_ALIVE_CURRENT
|
|
&& !HAS_STRIPS)\r\n\r\nRWByteAddressBuffer attributeBuffer;\r\n\r\n#if USE_DEAD_LIST\r\nRWStructuredBuffer<uint>
|
|
deadListOut;\r\n#endif\r\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\nRWStructuredBuffer<uint>
|
|
indirectBuffer;\r\n#endif\r\n\r\n#if HAS_STRIPS\r\nRWBuffer<uint> stripDataBuffer;\r\n#endif\r\n\r\n#if
|
|
VFX_USE_STRIPALIVE_CURRENT\r\nBuffer<uint> attachedStripDataBuffer;\r\n#endif\r\n\r\nCBUFFER_START(updateParams)\r\n
|
|
uint nbMax;\r\n\tuint dispatchWidth;\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\n#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/Common/VFXCommonCompute.hlsl\"\n#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\n\r\n\r\nvoid
|
|
CollisionSphere_0(inout float3 position, inout float3 velocity, inout float
|
|
age, float lifetime, float3 Sphere_center, float Sphere_radius, float Bounce,
|
|
float Friction, float LifetimeLoss, float deltaTime, float colliderSign, float
|
|
radius) /*mode:Solid radiusMode:None roughSurface:False */\n{\n \n float3
|
|
nextPos = position + velocity * deltaTime;\n float3 dir = nextPos - Sphere_center;\n
|
|
float sqrLength = dot(dir, dir);\n float totalRadius = Sphere_radius + colliderSign
|
|
* radius;\n if (colliderSign * sqrLength <= colliderSign * totalRadius *
|
|
totalRadius)\n {\n float dist = sqrt(sqrLength);\n float3
|
|
n = colliderSign * dir / dist;\n position -= n * (dist - totalRadius)
|
|
* colliderSign;\n \n float projVelocity = dot(n, velocity);\n
|
|
\n float3 normalVelocity = projVelocity * n;\n float3 tangentVelocity
|
|
= velocity - normalVelocity;\n \n if (projVelocity < 0)\n
|
|
velocity -= ((1 + Bounce) * projVelocity) * n;\n velocity -= Friction
|
|
* tangentVelocity;\n \n age += (LifetimeLoss * lifetime);\n \n
|
|
}\n}\nvoid VectorFieldForce_3B8596C(inout float3 velocity, float mass, float3
|
|
position, VFXSampler3D VectorField, float4x4 InvFieldTransform, float4x4 FieldTransform,
|
|
float Intensity, float Drag, float deltaTime) /*DataEncoding:Signed Mode:Relative
|
|
ClosedField:False ConserveMagnitude:False */\n{\n float3 vectorFieldCoord
|
|
= mul(InvFieldTransform, float4(position,1.0f)).xyz;\n \n float3 value
|
|
= SampleTexture(VectorField, vectorFieldCoord + 0.5f).xyz ;\n value = mul(FieldTransform,float4(value,0.0f)).xyz;\n
|
|
\n velocity += ((value * Intensity) - velocity) * min(1.0f,Drag * deltaTime
|
|
/ mass);\n}\nvoid VectorFieldForce_267A9(inout float3 velocity, float mass,
|
|
float3 position, VFXSampler3D VectorField, float4x4 InvFieldTransform, float4x4
|
|
FieldTransform, float Intensity, float Drag, float deltaTime) /*DataEncoding:UnsignedNormalized
|
|
Mode:Relative ClosedField:False ConserveMagnitude:False */\n{\n float3 vectorFieldCoord
|
|
= mul(InvFieldTransform, float4(position,1.0f)).xyz;\n \n float3 value
|
|
= SampleTexture(VectorField, vectorFieldCoord + 0.5f).xyz * 2.0f - 1.0f;\n
|
|
value = mul(FieldTransform,float4(value,0.0f)).xyz;\n \n velocity +=
|
|
((value * Intensity) - velocity) * min(1.0f,Drag * deltaTime / mass);\n}\nvoid
|
|
EulerIntegration(inout float3 position, float3 velocity, float deltaTime)\n{\n
|
|
position += velocity * deltaTime;\n}\nvoid Age(inout float age, float deltaTime)\n{\n
|
|
age += deltaTime;\n}\nvoid Reap(float age, float lifetime, inout bool alive)\n{\n
|
|
if(age > lifetime) { alive = false; }\n}\n\n\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid
|
|
CSMain(uint3 groupId : SV_GroupID,\r\n uint3 groupThreadId
|
|
: SV_GroupThreadID)\r\n{\r\n\tuint id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP
|
|
+ groupId.y * dispatchWidth * NB_THREADS_PER_GROUP;\r\n\tuint index = id;\r\n\tif
|
|
(id < nbMax)\r\n\t{\r\n Attributes attributes = (Attributes)0;\r\n\t\tSourceAttributes
|
|
sourceAttributes = (SourceAttributes)0;\r\n\r\n#if VFX_USE_ALIVE_CURRENT\r\n\t\tattributes.alive
|
|
= (attributeBuffer.Load((index * 0x8 + 0xCDFF87) << 2));\n\t\t\n\r\n\t\tif
|
|
(attributes.alive)\r\n\t\t{\r\n\t\t\tattributes.lifetime = asfloat(attributeBuffer.Load((index
|
|
* 0x2 + 0x0) << 2));\n\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
|
|
* 0x8 + 0xCDFF80) << 2));\n\t\t\tattributes.particleId = (attributeBuffer.Load((index
|
|
* 0x2 + 0x1) << 2));\n\t\t\tattributes.velocity = asfloat(attributeBuffer.Load3((index
|
|
* 0x8 + 0xCDFF84) << 2));\n\t\t\tattributes.age = asfloat(attributeBuffer.Load((index
|
|
* 0x8 + 0xCDFF83) << 2));\n\t\t\tattributes.mass = (float)1;\n\t\t\t\n\r\n\r\n//
|
|
Initialize built-in needed attributes\r\n#if VFX_USE_OLDPOSITION_CURRENT\r\n\t\t\tattributes.oldPosition
|
|
= attributes.position;\r\n#endif\r\n#if HAS_STRIPS\r\n const StripData
|
|
stripData = GetStripDataFromParticleIndex(index, PARTICLE_PER_STRIP_COUNT);\r\n
|
|
InitStripAttributes(index, attributes, stripData);\r\n#endif\r\n\t\t\t\r\n\t\t\t{\n\t\t\t
|
|
uint tmp_bl = attributes.particleId ^ asuint(uniform_d);\n\t\t\t float tmp_bm
|
|
= FixedRand(tmp_bl);\n\t\t\t float tmp_bn = uniform_c * tmp_bm;\n\t\t\t
|
|
float tmp_bo = uniform_b + tmp_bn;\n\t\t\t float3 tmp_bp = float3(tmp_bo,
|
|
tmp_bo, tmp_bo);\n\t\t\t float3 tmp_bq = tmp_bp * uniform_e;\n\t\t\t
|
|
float3 tmp_br = sin(tmp_bq);\n\t\t\t float tmp_bs = tmp_br[1];\n\t\t\t
|
|
float3 tmp_bt = cos(tmp_bq);\n\t\t\t float tmp_bu = tmp_bt[0];\n\t\t\t
|
|
float tmp_bv = tmp_bt[2];\n\t\t\t float3 tmp_bw = float3(tmp_bs, tmp_bu,
|
|
tmp_bv);\n\t\t\t float3 tmp_bx = tmp_bw * uniform_f;\n\t\t\t float2 tmp_ca
|
|
= GenerateValueNoise(tmp_bo, float3(7, 0.5, 2).x, (int)2, float3(7, 0.5, 2).y,
|
|
float3(7, 0.5, 2).z);\n\t\t\t float tmp_cb = tmp_ca[0];\n\t\t\t float
|
|
tmp_cc = tmp_cb * uniform_h;\n\t\t\t float tmp_cd = uniform_g + tmp_cc;\n\t\t\t
|
|
CollisionSphere_0( /*inout */attributes.position, /*inout */attributes.velocity,
|
|
/*inout */attributes.age, attributes.lifetime, tmp_bx, tmp_cd, (float)1.89999998,
|
|
(float)0, (float)0, uniform_c, (float)1, (float)0);\n\t\t\t}\n\t\t\t{\n\t\t\t
|
|
VectorFieldForce_3B8596C( /*inout */attributes.velocity, attributes.mass, attributes.position,
|
|
GetVFXSampler(VectorField_b, samplerVectorField_b), InvFieldTransform_b, FieldTransform_b,
|
|
(float)8, (float)1, uniform_c);\n\t\t\t}\n\t\t\t{\n\t\t\t VectorFieldForce_267A9(
|
|
/*inout */attributes.velocity, attributes.mass, attributes.position, GetVFXSampler(VectorField_c,
|
|
samplerVectorField_c), InvFieldTransform_c, FieldTransform_c, (float)1, (float)4,
|
|
uniform_c);\n\t\t\t}\n\t\t\tEulerIntegration( /*inout */attributes.position,
|
|
attributes.velocity, uniform_c);\n\t\t\tAge( /*inout */attributes.age, uniform_c);\n\t\t\tReap(attributes.age,
|
|
attributes.lifetime, /*inout */attributes.alive);\n\t\t\t\n\r\n\r\n\t\t\tif
|
|
(attributes.alive)\r\n\t\t\t{\r\n\t\t\t\tattributeBuffer.Store3((index * 0x8
|
|
+ 0xCDFF80) << 2,asuint(attributes.position));\n\t\t\t\tattributeBuffer.Store3((index
|
|
* 0x8 + 0xCDFF84) << 2,asuint(attributes.velocity));\n\t\t\t\tattributeBuffer.Store((index
|
|
* 0x8 + 0xCDFF83) << 2,asuint(attributes.age));\n\t\t\t\t\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\n
|
|
uint indirectIndex = indirectBuffer.IncrementCounter();\r\n\t\t\t\tindirectBuffer[indirectIndex]
|
|
= index;\r\n#endif\r\n\r\n#if HAS_STRIPS\t\t\t\r\n\t\t\t\tuint relativeIndexInStrip
|
|
= GetRelativeIndex(index, stripData);\r\n\t\t\t\tInterlockedMin(STRIP_DATA(STRIP_MIN_ALIVE,
|
|
stripData.stripIndex), relativeIndexInStrip);\r\n\t\t\t\tInterlockedMax(STRIP_DATA(STRIP_MAX_ALIVE,
|
|
stripData.stripIndex), relativeIndexInStrip);\r\n#endif\r\n\t\t\t}\r\n\t\t\telse\r\n\t\t\t{\r\n\t\t\t\tattributeBuffer.Store((index
|
|
* 0x8 + 0xCDFF87) << 2,uint(attributes.alive));\n\t\t\t\t\n\r\n#if USE_DEAD_LIST
|
|
&& !VFX_USE_STRIPALIVE_CURRENT\r\n\t\t\t\tuint deadIndex = deadListOut.IncrementCounter();\r\n\t\t\t\tdeadListOut[deadIndex]
|
|
= index;\r\n#endif\r\n\t\t\t}\r\n\t\t}\r\n#if USE_DEAD_LIST && VFX_USE_STRIPALIVE_CURRENT\r\n
|
|
else if (attributes.stripAlive)\r\n {\r\n if (STRIP_DATA_X(attachedStripDataBuffer,
|
|
STRIP_MIN_ALIVE, index) == ~1) // Attached strip is no longer alive, recycle
|
|
the particle \r\n {\r\n uint deadIndex = deadListOut.IncrementCounter();\r\n\t\t\t\tdeadListOut[deadIndex]
|
|
= index;\r\n attributes.stripAlive = false;\r\n
|
|
\r\n } \r\n }\r\n#endif\r\n#else\r\n\t\tattributes.lifetime
|
|
= asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\n\t\tattributes.position
|
|
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xCDFF80) << 2));\n\t\tattributes.particleId
|
|
= (attributeBuffer.Load((index * 0x2 + 0x1) << 2));\n\t\tattributes.velocity
|
|
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xCDFF84) << 2));\n\t\tattributes.age
|
|
= asfloat(attributeBuffer.Load((index * 0x8 + 0xCDFF83) << 2));\n\t\tattributes.mass
|
|
= (float)1;\n\t\tattributes.alive = (attributeBuffer.Load((index * 0x8 + 0xCDFF87)
|
|
<< 2));\n\t\t\n\r\n\t\t\r\n#if VFX_USE_OLDPOSITION_CURRENT\r\n\t\tattributes.oldPosition
|
|
= attributes.position;\r\n#endif\r\n#if HAS_STRIPS\r\n const StripData
|
|
stripData = GetStripDataFromParticleIndex(index, PARTICLE_PER_STRIP_COUNT);\r\n
|
|
InitStripAttributes(index, attributes, stripData);\r\n#endif\r\n\t\t\r\n\t\t{\n\t\t
|
|
uint tmp_bl = attributes.particleId ^ asuint(uniform_d);\n\t\t float tmp_bm
|
|
= FixedRand(tmp_bl);\n\t\t float tmp_bn = uniform_c * tmp_bm;\n\t\t float
|
|
tmp_bo = uniform_b + tmp_bn;\n\t\t float3 tmp_bp = float3(tmp_bo, tmp_bo,
|
|
tmp_bo);\n\t\t float3 tmp_bq = tmp_bp * uniform_e;\n\t\t float3 tmp_br
|
|
= sin(tmp_bq);\n\t\t float tmp_bs = tmp_br[1];\n\t\t float3 tmp_bt =
|
|
cos(tmp_bq);\n\t\t float tmp_bu = tmp_bt[0];\n\t\t float tmp_bv = tmp_bt[2];\n\t\t
|
|
float3 tmp_bw = float3(tmp_bs, tmp_bu, tmp_bv);\n\t\t float3 tmp_bx = tmp_bw
|
|
* uniform_f;\n\t\t float2 tmp_ca = GenerateValueNoise(tmp_bo, float3(7,
|
|
0.5, 2).x, (int)2, float3(7, 0.5, 2).y, float3(7, 0.5, 2).z);\n\t\t float
|
|
tmp_cb = tmp_ca[0];\n\t\t float tmp_cc = tmp_cb * uniform_h;\n\t\t float
|
|
tmp_cd = uniform_g + tmp_cc;\n\t\t CollisionSphere_0( /*inout */attributes.position,
|
|
/*inout */attributes.velocity, /*inout */attributes.age, attributes.lifetime,
|
|
tmp_bx, tmp_cd, (float)1.89999998, (float)0, (float)0, uniform_c, (float)1,
|
|
(float)0);\n\t\t}\n\t\t{\n\t\t VectorFieldForce_3B8596C( /*inout */attributes.velocity,
|
|
attributes.mass, attributes.position, GetVFXSampler(VectorField_b, samplerVectorField_b),
|
|
InvFieldTransform_b, FieldTransform_b, (float)8, (float)1, uniform_c);\n\t\t}\n\t\t{\n\t\t
|
|
VectorFieldForce_267A9( /*inout */attributes.velocity, attributes.mass, attributes.position,
|
|
GetVFXSampler(VectorField_c, samplerVectorField_c), InvFieldTransform_c, FieldTransform_c,
|
|
(float)1, (float)4, uniform_c);\n\t\t}\n\t\tEulerIntegration( /*inout */attributes.position,
|
|
attributes.velocity, uniform_c);\n\t\tAge( /*inout */attributes.age, uniform_c);\n\t\tReap(attributes.age,
|
|
attributes.lifetime, /*inout */attributes.alive);\n\t\t\n\r\n\t\tattributeBuffer.Store3((index
|
|
* 0x8 + 0xCDFF80) << 2,asuint(attributes.position));\n\t\tattributeBuffer.Store3((index
|
|
* 0x8 + 0xCDFF84) << 2,asuint(attributes.velocity));\n\t\tattributeBuffer.Store((index
|
|
* 0x8 + 0xCDFF83) << 2,asuint(attributes.age));\n\t\tattributeBuffer.Store((index
|
|
* 0x8 + 0xCDFF87) << 2,uint(attributes.alive));\n\t\t\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\n
|
|
uint indirectIndex = indirectBuffer.IncrementCounter();\r\n\t\tindirectBuffer[indirectIndex]
|
|
= index;\r\n#endif\r\n#endif\r\n\t}\r\n}\r\n"
|
|
- compute: 0
|
|
name: '[System 1]Output Particle Quad'
|
|
source: "Shader \"Hidden/VFX/UnityLogo/System 1/Output Particle Quad\"\n{\r\n\tSubShader\r\n\t{\t\r\n\t\tCull
|
|
Off\r\n\t\t\r\n\t\tTags { \"Queue\"=\"Transparent+0\" \"IgnoreProjector\"=\"True\"
|
|
\"RenderType\"=\"Transparent\" }\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tBlend
|
|
SrcAlpha One \n\t\tBlend 1 SrcAlpha OneMinusSrcAlpha\n\t\tZTest LEqual\n\t\tZWrite
|
|
Off\n\t\tCull Off\n\t\t\n\t\n\t\t\t\n\t\tHLSLINCLUDE\n\t\t\n\t\t#define NB_THREADS_PER_GROUP
|
|
64\n\t\t#define HAS_ATTRIBUTES 1\n\t\t#define VFX_PASSDEPTH_ACTUAL (0)\n\t\t#define
|
|
VFX_PASSDEPTH_MOTION_VECTOR (1)\n\t\t#define VFX_PASSDEPTH_SELECTION (2)\n\t\t#define
|
|
VFX_USE_LIFETIME_CURRENT 1\n\t\t#define VFX_USE_COLOR_CURRENT 1\n\t\t#define
|
|
VFX_USE_POSITION_CURRENT 1\n\t\t#define VFX_USE_PARTICLEID_CURRENT 1\n\t\t#define
|
|
VFX_USE_VELOCITY_CURRENT 1\n\t\t#define VFX_USE_AGE_CURRENT 1\n\t\t#define
|
|
VFX_USE_ALPHA_CURRENT 1\n\t\t#define VFX_USE_ALIVE_CURRENT 1\n\t\t#define VFX_USE_AXISX_CURRENT
|
|
1\n\t\t#define VFX_USE_AXISY_CURRENT 1\n\t\t#define VFX_USE_AXISZ_CURRENT 1\n\t\t#define
|
|
VFX_USE_ANGLEX_CURRENT 1\n\t\t#define VFX_USE_ANGLEY_CURRENT 1\n\t\t#define
|
|
VFX_USE_ANGLEZ_CURRENT 1\n\t\t#define VFX_USE_PIVOTX_CURRENT 1\n\t\t#define
|
|
VFX_USE_PIVOTY_CURRENT 1\n\t\t#define VFX_USE_PIVOTZ_CURRENT 1\n\t\t#define
|
|
VFX_USE_SIZE_CURRENT 1\n\t\t#define VFX_USE_SCALEX_CURRENT 1\n\t\t#define VFX_USE_SCALEY_CURRENT
|
|
1\n\t\t#define VFX_USE_SCALEZ_CURRENT 1\n\t\t#define VFX_COLORMAPPING_DEFAULT
|
|
1\n\t\t#define IS_TRANSPARENT_PARTICLE 1\n\t\t#define VFX_BLENDMODE_ADD 1\n\t\t#define
|
|
WRITE_MOTION_VECTOR_IN_FORWARD 1\n\t\t#define VFX_BYPASS_EXPOSURE 1\n\t\t#define
|
|
VFX_PRIMITIVE_QUAD 1\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t\n\t\t#define
|
|
VFX_LOCAL_SPACE 1\n\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\t\t\n\n\t\tCBUFFER_START(parameters)\n\t\t
|
|
float4 uniform_c;\n\t\t float3 uniform_g;\n\t\t float Color_c;\n\t\t
|
|
float3 uniform_h;\n\t\t float uniform_d;\n\t\t float uniform_e;\n\t\t
|
|
float uniform_f;\n\t\t float uniform_i;\n\t\t float uniform_j;\n\t\t
|
|
float currentFrameIndex;\n\t\t uint3 PADDING_0;\n\t\tCBUFFER_END\n\t\t\n\t\tstruct
|
|
Attributes\n\t\t{\n\t\t float lifetime;\n\t\t float3 color;\n\t\t
|
|
float3 position;\n\t\t uint particleId;\n\t\t float3 velocity;\n\t\t
|
|
float age;\n\t\t float alpha;\n\t\t bool alive;\n\t\t float3 axisX;\n\t\t
|
|
float3 axisY;\n\t\t float3 axisZ;\n\t\t float angleX;\n\t\t float
|
|
angleY;\n\t\t float angleZ;\n\t\t float pivotX;\n\t\t float pivotY;\n\t\t
|
|
float pivotZ;\n\t\t float size;\n\t\t float scaleX;\n\t\t float scaleY;\n\t\t
|
|
float scaleZ;\n\t\t};\n\t\t\n\t\tstruct SourceAttributes\n\t\t{\n\t\t};\n\t\t\n\t\tTexture2D
|
|
mainTexture;\n\t\tSamplerState samplermainTexture;\n\t\tfloat4 mainTexture_TexelSize;\n\t\t\n\n\t\t\n\t\t#define
|
|
VFX_NEEDS_COLOR_INTERPOLATOR (VFX_USE_COLOR_CURRENT || VFX_USE_ALPHA_CURRENT)\n\t\t#if
|
|
HAS_STRIPS\n\t\t#define VFX_OPTIONAL_INTERPOLATION \n\t\t#else\n\t\t#define
|
|
VFX_OPTIONAL_INTERPOLATION nointerpolation\n\t\t#endif\n\t\t\n\t\tByteAddressBuffer
|
|
attributeBuffer;\t\n\t\t\n\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\tStructuredBuffer<uint>
|
|
indirectBuffer;\t\n\t\t#endif\t\n\t\t\n\t\t#if USE_DEAD_LIST_COUNT\n\t\tByteAddressBuffer
|
|
deadListCount;\n\t\t#endif\n\t\t\n\t\t#if HAS_STRIPS\n\t\tBuffer<uint> stripDataBuffer;\n\t\t#endif\n\t\t\n\t\t#if
|
|
WRITE_MOTION_VECTOR_IN_FORWARD || USE_MOTION_VECTORS_PASS\n\t\tByteAddressBuffer
|
|
elementToVFXBufferPrevious;\n\t\t#endif\n\t\t\n\t\tCBUFFER_START(outputParams)\n\t\t\tfloat
|
|
nbMax;\n\t\t\tfloat systemSeed;\n\t\tCBUFFER_END\n\t\t\n\t\t// Helper macros
|
|
to always use a valid instanceID\n\t\t#if defined(UNITY_STEREO_INSTANCING_ENABLED)\n\t\t\t#define
|
|
VFX_DECLARE_INSTANCE_ID UNITY_VERTEX_INPUT_INSTANCE_ID\n\t\t\t#define VFX_GET_INSTANCE_ID(i)
|
|
unity_InstanceID\n\t\t#else\n\t\t\t#define VFX_DECLARE_INSTANCE_ID uint
|
|
instanceID : SV_InstanceID;\n\t\t\t#define VFX_GET_INSTANCE_ID(i) i.instanceID\n\t\t#endif\n\t\t\n\t\tENDHLSL\n\t\t\n\r\n\t\tPass\n\t\t{\t\t\n\t\t\tTags
|
|
{ \"LightMode\"=\"SceneSelectionPass\" }\n\t\t\n\t\t\tZWrite On\n\t\t\tBlend
|
|
Off\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#define VFX_PASSDEPTH VFX_PASSDEPTH_SELECTION\n\t\t\t#pragma
|
|
target 4.5\n\t\t\t\n\t\t\tstruct ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos : SV_POSITION;\n\t\t\t\t#if
|
|
USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 uv : TEXCOORD0;\n\t\t\t\t#else\n\t\t\t\tfloat2
|
|
uv : TEXCOORD0;\t\n\t\t\t\t#endif\n\t\t\t\t#if USE_ALPHA_TEST || USE_FLIPBOOK_INTERPOLATION
|
|
|| VFX_USE_ALPHA_CURRENT\n\t\t\t\t// x: alpha threshold\n\t\t\t\t// y: frame
|
|
blending factor\n\t\t\t\t// z: alpha\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION float3
|
|
builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t//
|
|
x: motion vectors scale X\n\t\t\t\t// y: motion vectors scale Y\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION
|
|
float2 builtInInterpolants2 : TEXCOORD2;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
|
|
VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\tfloat4 cPosPrevious :
|
|
TEXCOORD3;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD4;\n\t\t\t\t#endif\n\t\t\t
|
|
\n\t\t\t #if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t float3 posWS : TEXCOORD5;\n\t\t\t
|
|
#endif\n\t\t\t \n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\t#define
|
|
VFX_VARYING_PS_INPUTS ps_input\n\t\t\t#define VFX_VARYING_POSCS pos\n\t\t\t#define
|
|
VFX_VARYING_ALPHA builtInInterpolants.z\n\t\t\t#define VFX_VARYING_ALPHATHRESHOLD
|
|
builtInInterpolants.x\n\t\t\t#define VFX_VARYING_FRAMEBLEND builtInInterpolants.y\n\t\t\t#define
|
|
VFX_VARYING_MOTIONVECTORSCALE builtInInterpolants2.xy\n\t\t\t#define VFX_VARYING_UV
|
|
uv\n\t\t\t\n\t\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t#define VFX_VARYING_POSWS
|
|
posWS\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
|
|
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
|
|
cPosPrevious\n\t\t\t#endif\n\t\t\t\n\t\t\t#if VFX_PASSDEPTH == VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t#define
|
|
SHADERPASS SHADERPASS_MOTION_VECTORS\n\t\t\t#else\n\t\t\t#define SHADERPASS
|
|
SHADERPASS_DEPTH_ONLY\n\t\t\t#endif\n\t\t\t#if !(defined(VFX_VARYING_PS_INPUTS)
|
|
&& defined(VFX_VARYING_POSCS))\n\t\t\t#error VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS
|
|
and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
|
|
Orient_94A(inout float3 axisX, inout float3 axisY, inout float3 axisZ, float3
|
|
position, float3 velocity) /*mode:AlongVelocity axes:ZY */\n\t\t\t{\n\t\t\t
|
|
\n\t\t\t axisY = normalize(velocity);\n\t\t\t axisZ = position - GetViewVFXPosition();\n\t\t\t
|
|
axisX = normalize(cross(axisY,axisZ));\n\t\t\t axisZ = cross(axisX,axisY);\n\t\t\t
|
|
\n\t\t\t}\n\t\t\tvoid SetAttribute_D5151647(inout float scaleX, inout float
|
|
scaleY, float2 Scale) /*attribute:scale Composition:Overwrite Source:Slot Random:Off
|
|
channels:XY */\n\t\t\t{\n\t\t\t scaleX = Scale.x;\n\t\t\t scaleY = Scale.y;\n\t\t\t}\n\t\t\tvoid
|
|
AttributeFromCurve_9C2DDDB5(inout float3 color, inout float alpha, float age,
|
|
float lifetime, float Color, float Blend) /*attribute:color Composition:Blend
|
|
AlphaComposition:Blend SampleMode:OverLife Mode:PerComponent ColorMode:ColorAndAlpha
|
|
channels:XYZ */\n\t\t\t{\n\t\t\t float t = age / lifetime;\n\t\t\t float4
|
|
value = 0.0f;\n\t\t\t value = SampleGradient(Color, t);\n\t\t\t color
|
|
= lerp(color,value.rgb,Blend);\n\t\t\t alpha = lerp(alpha,value.a,Blend);\n\t\t\t}\n\t\t\tvoid
|
|
SubpixelAA(float3 position, inout float alpha, float size, inout float scaleX,
|
|
inout float scaleY)\n\t\t\t{\n\t\t\t \n\t\t\t float2 localSize = size
|
|
* float2(scaleX, scaleY);\n\t\t\t float clipPosW = TransformPositionVFXToClip(position).w;\n\t\t\t
|
|
float minSize = clipPosW / (0.5f * min(UNITY_MATRIX_P[0][0] * _ScreenParams.x,-UNITY_MATRIX_P[1][1]
|
|
* _ScreenParams.y)); // max size in one pixel\n\t\t\t float2 clampedSize
|
|
= max(localSize,minSize);\n\t\t\t float fade = (localSize.x * localSize.y)
|
|
/ (clampedSize.x * clampedSize.y);\n\t\t\t alpha *= fade;\n\t\t\t localSize
|
|
= clampedSize;\n\t\t\t scaleX = localSize.x / size;\n\t\t\t scaleY =
|
|
localSize.y / size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\t#if defined(HAS_STRIPS)
|
|
&& !defined(VFX_PRIMITIVE_QUAD)\n\t\t\t#error VFX_PRIMITIVE_QUAD must be defined
|
|
when HAS_STRIPS is.\n\t\t\t#endif\n\t\t\t\n\t\t\tstruct vs_input\n\t\t\t{\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#if
|
|
HAS_STRIPS\n\t\t\t#define PARTICLE_IN_EDGE (id & 1)\n\t\t\t\n\t\t\tfloat3 GetParticlePosition(uint
|
|
index)\n\t\t\t{\n\t\t\t\tstruct Attributes attributes = (Attributes)0;\n\t\t\t\tattributes.position
|
|
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xCDFF80) << 2));\n\t\t\t\t\n\n\t\t\t\treturn
|
|
attributes.position;\n\t\t\t}\n\t\t\t\n\t\t\tfloat3 GetStripTangent(float3
|
|
currentPos, uint relativeIndex, const StripData stripData)\n\t\t\t{\n\t\t\t\tfloat3
|
|
prevTangent = (float3)0.0f;\n\t\t\t\tif (relativeIndex > 0)\n\t\t\t\t{\n\t\t\t\t\tuint
|
|
prevIndex = GetParticleIndex(relativeIndex - 1,stripData);\n\t\t\t\t\tprevTangent
|
|
= normalize(currentPos - GetParticlePosition(prevIndex));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tfloat3
|
|
nextTangent = (float3)0.0f;\n\t\t\t\tif (relativeIndex < stripData.nextIndex
|
|
- 1)\n\t\t\t\t{\n\t\t\t\t\tuint nextIndex = GetParticleIndex(relativeIndex
|
|
+ 1,stripData);\n\t\t\t\t\tnextTangent = normalize(GetParticlePosition(nextIndex)
|
|
- currentPos);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\treturn normalize(prevTangent +
|
|
nextTangent);\n\t\t\t}\n\t\t\t#endif\n\t\t\t\n\t\t\t#pragma vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS
|
|
vert(uint id : SV_VertexID, vs_input i)\n\t\t\t{\n\t\t\t\tVFX_VARYING_PS_INPUTS
|
|
o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t#if
|
|
VFX_PRIMITIVE_TRIANGLE\n\t\t\t\tuint index = id / 3;\n\t\t\t#elif VFX_PRIMITIVE_QUAD\n\t\t\t#if
|
|
HAS_STRIPS\n\t\t\t\tid += VFX_GET_INSTANCE_ID(i) * 8192;\n\t\t\t\tconst uint
|
|
vertexPerStripCount = (PARTICLE_PER_STRIP_COUNT - 1) << 2;\n\t\t\t\tconst StripData
|
|
stripData = GetStripDataFromStripIndex(id / vertexPerStripCount, PARTICLE_PER_STRIP_COUNT);\n\t\t\t\tuint
|
|
currentIndex = ((id % vertexPerStripCount) >> 2) + (id & 1); // relative index
|
|
of particle\n\t\t\t\t\n\t\t\t\tuint maxEdgeIndex = currentIndex - PARTICLE_IN_EDGE
|
|
+ 1;\n\t\t\t\tif (maxEdgeIndex >= stripData.nextIndex)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\tuint
|
|
index = GetParticleIndex(currentIndex, stripData);\n\t\t\t#else\n\t\t\t\tuint
|
|
index = (id >> 2) + VFX_GET_INSTANCE_ID(i) * 2048;\n\t\t\t#endif\n\t\t\t#elif
|
|
VFX_PRIMITIVE_OCTAGON\n\t\t\t\tuint index = (id >> 3) + VFX_GET_INSTANCE_ID(i)
|
|
* 1024;\n\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount = 0;\n\t\t\t\t\t\t#if
|
|
USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
|
|
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
|
|
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
|
|
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
|
|
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
|
|
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.lifetime = asfloat(attributeBuffer.Load((index
|
|
* 0x2 + 0x0) << 2));\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
|
|
* 0x10 + 0x16E380) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
|
|
* 0x8 + 0xCDFF80) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
|
|
* 0x2 + 0x1) << 2));\n\t\t\t\t\t\tattributes.velocity = asfloat(attributeBuffer.Load3((index
|
|
* 0x8 + 0xCDFF84) << 2));\n\t\t\t\t\t\tattributes.age = asfloat(attributeBuffer.Load((index
|
|
* 0x8 + 0xCDFF83) << 2));\n\t\t\t\t\t\tattributes.alpha = asfloat(attributeBuffer.Load((index
|
|
* 0x10 + 0x16E383) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
|
|
* 0x8 + 0xCDFF87) << 2));\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
|
|
* 0x10 + 0x16E384) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
|
|
* 0x10 + 0x16E388) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
|
|
* 0x10 + 0x16E38C) << 2));\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
|
|
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
|
|
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = (float)0;\n\t\t\t\t\t\tattributes.pivotZ
|
|
= (float)0;\n\t\t\t\t\t\tattributes.size = (float)0.100000001;\n\t\t\t\t\t\tattributes.scaleX
|
|
= asfloat(attributeBuffer.Load((index * 0x10 + 0x16E387) << 2));\n\t\t\t\t\t\tattributes.scaleY
|
|
= asfloat(attributeBuffer.Load((index * 0x10 + 0x16E38B) << 2));\n\t\t\t\t\t\tattributes.scaleZ
|
|
= (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
|
|
= (attributeBuffer.Load((index * 0x8 + 0xCDFF87) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.lifetime
|
|
= asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\n\t\t\t\t\t\tattributes.color
|
|
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x16E380) << 2));\n\t\t\t\t\t\tattributes.position
|
|
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xCDFF80) << 2));\n\t\t\t\t\t\tattributes.particleId
|
|
= (attributeBuffer.Load((index * 0x2 + 0x1) << 2));\n\t\t\t\t\t\tattributes.velocity
|
|
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xCDFF84) << 2));\n\t\t\t\t\t\tattributes.age
|
|
= asfloat(attributeBuffer.Load((index * 0x8 + 0xCDFF83) << 2));\n\t\t\t\t\t\tattributes.alpha
|
|
= asfloat(attributeBuffer.Load((index * 0x10 + 0x16E383) << 2));\n\t\t\t\t\t\tattributes.axisX
|
|
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x16E384) << 2));\n\t\t\t\t\t\tattributes.axisY
|
|
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x16E388) << 2));\n\t\t\t\t\t\tattributes.axisZ
|
|
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x16E38C) << 2));\n\t\t\t\t\t\tattributes.angleX
|
|
= (float)0;\n\t\t\t\t\t\tattributes.angleY = (float)0;\n\t\t\t\t\t\tattributes.angleZ
|
|
= (float)0;\n\t\t\t\t\t\tattributes.pivotX = (float)0;\n\t\t\t\t\t\tattributes.pivotY
|
|
= (float)0;\n\t\t\t\t\t\tattributes.pivotZ = (float)0;\n\t\t\t\t\t\tattributes.size
|
|
= (float)0.100000001;\n\t\t\t\t\t\tattributes.scaleX = asfloat(attributeBuffer.Load((index
|
|
* 0x10 + 0x16E387) << 2));\n\t\t\t\t\t\tattributes.scaleY = asfloat(attributeBuffer.Load((index
|
|
* 0x10 + 0x16E38B) << 2));\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
|
|
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
|
|
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\tOrient_94A(
|
|
/*inout */attributes.axisX, /*inout */attributes.axisY, /*inout */attributes.axisZ,
|
|
attributes.position, attributes.velocity);\n\t\t\t\t{\n\t\t\t\t float3 tmp_bk
|
|
= attributes.velocity * attributes.velocity;\n\t\t\t\t float tmp_bl = tmp_bk[2];\n\t\t\t\t
|
|
float tmp_bm = tmp_bk[1];\n\t\t\t\t float tmp_bn = tmp_bl + tmp_bm;\n\t\t\t\t
|
|
float tmp_bo = tmp_bk[0];\n\t\t\t\t float tmp_bp = tmp_bn + tmp_bo;\n\t\t\t\t
|
|
float tmp_br = pow(tmp_bp, (float)0.5);\n\t\t\t\t float tmp_bs = tmp_br
|
|
* (float)0.5;\n\t\t\t\t float tmp_bu = max(tmp_bs, (float)0.00499999989);\n\t\t\t\t
|
|
float2 tmp_bv = float2((float)0.100000001, tmp_bu);\n\t\t\t\t SetAttribute_D5151647(
|
|
/*inout */attributes.scaleX, /*inout */attributes.scaleY, tmp_bv);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
|
|
uint tmp_bj = attributes.particleId ^ asuint(uniform_f);\n\t\t\t\t float
|
|
tmp_bk = FixedRand(tmp_bj);\n\t\t\t\t float tmp_bl = uniform_e * tmp_bk;\n\t\t\t\t
|
|
float tmp_bm = uniform_d + tmp_bl;\n\t\t\t\t float3 tmp_bn = float3(tmp_bm,
|
|
tmp_bm, tmp_bm);\n\t\t\t\t float3 tmp_bo = tmp_bn * uniform_g;\n\t\t\t\t
|
|
float3 tmp_bp = sin(tmp_bo);\n\t\t\t\t float tmp_bq = tmp_bp[1];\n\t\t\t\t
|
|
float3 tmp_br = cos(tmp_bo);\n\t\t\t\t float tmp_bs = tmp_br[0];\n\t\t\t\t
|
|
float tmp_bt = tmp_br[2];\n\t\t\t\t float3 tmp_bu = float3(tmp_bq, tmp_bs,
|
|
tmp_bt);\n\t\t\t\t float3 tmp_bv = tmp_bu * uniform_h;\n\t\t\t\t float3
|
|
tmp_bw = attributes.position - tmp_bv;\n\t\t\t\t float3 tmp_bx = tmp_bw
|
|
* tmp_bw;\n\t\t\t\t float tmp_by = tmp_bx[2];\n\t\t\t\t float tmp_bz
|
|
= tmp_bx[1];\n\t\t\t\t float tmp_ca = tmp_by + tmp_bz;\n\t\t\t\t float
|
|
tmp_cb = tmp_bx[0];\n\t\t\t\t float tmp_cc = tmp_ca + tmp_cb;\n\t\t\t\t
|
|
float tmp_ce = pow(tmp_cc, (float)0.5);\n\t\t\t\t float2 tmp_ch = GenerateValueNoise(tmp_bm,
|
|
float3(7, 0.5, 2).x, (int)2, float3(7, 0.5, 2).y, float3(7, 0.5, 2).z);\n\t\t\t\t
|
|
float tmp_ci = tmp_ch[0];\n\t\t\t\t float tmp_cj = tmp_ci * uniform_j;\n\t\t\t\t
|
|
float tmp_ck = uniform_i + tmp_cj;\n\t\t\t\t float tmp_cl = tmp_ce - tmp_ck;\n\t\t\t\t
|
|
float tmp_cm = SampleCurve(uniform_c,tmp_cl);\n\t\t\t\t AttributeFromCurve_9C2DDDB5(
|
|
/*inout */attributes.color, /*inout */attributes.alpha, attributes.age, attributes.lifetime,
|
|
Color_c, tmp_cm);\n\t\t\t\t}\n\t\t\t\tSubpixelAA(attributes.position, /*inout
|
|
*/attributes.alpha, attributes.size, /*inout */attributes.scaleX, /*inout
|
|
*/attributes.scaleY);\n\t\t\t\t\n\n\t\t\t\t\n\t\t\t#if !HAS_STRIPS\n\t\t\t\tif
|
|
(!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t#endif\n\t\t\t\t\n\t\t\t#if
|
|
VFX_PRIMITIVE_QUAD\n\t\t\t\n\t\t\t#if HAS_STRIPS\n\t\t\t#if VFX_STRIPS_UV_STRECHED\n\t\t\t\to.VFX_VARYING_UV.x
|
|
= (float)(currentIndex) / (stripData.nextIndex - 1);\n\t\t\t#elif VFX_STRIPS_UV_PER_SEGMENT\n\t\t\t\to.VFX_VARYING_UV.x
|
|
= PARTICLE_IN_EDGE;\n\t\t\t#else\n\t\t\t\t\n\t\t\t o.VFX_VARYING_UV.x =
|
|
texCoord;\n\t\t\t#endif\n\t\t\t\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2)
|
|
>> 1);\n\t\t\t\tconst float2 vOffsets = float2(0.0f,o.VFX_VARYING_UV.y - 0.5f);\n\t\t\t\t\n\t\t\t#if
|
|
VFX_STRIPS_SWAP_UV\n\t\t\t\to.VFX_VARYING_UV.xy = float2(1.0f - o.VFX_VARYING_UV.y,
|
|
o.VFX_VARYING_UV.x);\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t// Orient strips along
|
|
their tangents\n\t\t\t\tattributes.axisX = GetStripTangent(attributes.position,
|
|
currentIndex, stripData);\n\t\t\t#if !VFX_STRIPS_ORIENT_CUSTOM\n\t\t\t\tattributes.axisZ
|
|
= attributes.position - GetViewVFXPosition();\n\t\t\t#endif\n\t\t\t\tattributes.axisY
|
|
= normalize(cross(attributes.axisZ, attributes.axisX));\n\t\t\t\tattributes.axisZ
|
|
= normalize(cross(attributes.axisX, attributes.axisY));\n\t\t\t\t\n\t\t\t#else\n\t\t\t\to.VFX_VARYING_UV.x
|
|
= float(id & 1);\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2) >> 1);\n\t\t\t\tconst
|
|
float2 vOffsets = o.VFX_VARYING_UV.xy - 0.5f;\n\t\t\t#endif\n\t\t\t\t\n\t\t\t#elif
|
|
VFX_PRIMITIVE_TRIANGLE\n\t\t\t\n\t\t\t\tconst float2 kOffsets[] = {\n\t\t\t\t\tfloat2(-0.5f,
|
|
\t-0.288675129413604736328125f),\n\t\t\t\t\tfloat2(0.0f, \t0.57735025882720947265625f),\n\t\t\t\t\tfloat2(0.5f,\t-0.288675129413604736328125f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\tconst
|
|
float kUVScale = 0.866025388240814208984375f;\n\t\t\t\t\n\t\t\t\tconst float2
|
|
vOffsets = kOffsets[id % 3];\n\t\t\t\to.VFX_VARYING_UV.xy = (vOffsets * kUVScale)
|
|
+ 0.5f;\n\t\t\t\t\n\t\t\t#elif VFX_PRIMITIVE_OCTAGON\t\n\t\t\t\t\n\t\t\t\tconst
|
|
float2 kUvs[8] = \n\t\t\t\t{\n\t\t\t\t\tfloat2(-0.5f,\t0.0f),\n\t\t\t\t\tfloat2(-0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.0f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.0f),\n\t\t\t\t\tfloat2(0.5f,\t-0.5f),\n\t\t\t\t\tfloat2(0.0f,\t-0.5f),\n\t\t\t\t\tfloat2(-0.5f,\t-0.5f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tcropFactor
|
|
= id & 1 ? 1.0f - cropFactor : 1.0f;\n\t\t\t\tconst float2 vOffsets = kUvs[id
|
|
& 7] * cropFactor;\n\t\t\t\to.VFX_VARYING_UV.xy = vOffsets + 0.5f;\n\t\t\t\t\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
|
|
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t#if
|
|
HAS_STRIPS\n\t\t\t\tsize3 += size3 < 0.0f ? -VFX_EPSILON : VFX_EPSILON; //
|
|
Add an epsilon so that size is never 0 for strips\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\tconst
|
|
float4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
|
|
inputVertexPosition = float3(vOffsets, 0.0f);\n\t\t\t\tfloat3 vPos = mul(elementToVFX,float4(inputVertexPosition,
|
|
1.0f)).xyz;\n\t\t\t\n\t\t\t\to.VFX_VARYING_POSCS = TransformPositionVFXToClip(vPos);\n\t\t\t
|
|
\n\t\t\t float3 vPosWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\n\t\t\t
|
|
#ifdef VFX_VARYING_POSWS\n\t\t\t o.VFX_VARYING_POSWS = vPosWS;\n\t\t\t
|
|
#endif\n\t\t\t\n\t\t\t\tfloat3 normalWS = normalize(TransformDirectionVFXToWorld(normalize(-transpose(elementToVFX)[2].xyz)));\n\t\t\t\t#ifdef
|
|
VFX_VARYING_NORMAL\n\t\t\t\tfloat normalFlip = (size3.x * size3.y * size3.z)
|
|
< 0 ? -1 : 1;\n\t\t\t\to.VFX_VARYING_NORMAL = normalFlip * normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
|
|
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = normalize(TransformDirectionVFXToWorld(normalize(transpose(elementToVFX)[0].xyz)));\n\t\t\t\t#endif\n\t\t\t\t#ifdef
|
|
VFX_VARYING_BENTFACTORS\n\t\t\t\t\n\t\t\t\t#if HAS_STRIPS\n\t\t\t\t#define
|
|
BENT_FACTOR_MULTIPLIER 2.0f\n\t\t\t\t#else\n\t\t\t\t#define BENT_FACTOR_MULTIPLIER
|
|
1.41421353816986083984375f\n\t\t\t\t#endif\n\t\t\t\to.VFX_VARYING_BENTFACTORS
|
|
= vOffsets * normalBendingFactor * BENT_FACTOR_MULTIPLIER;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
|
|
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
|
|
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
|
|
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
|
|
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
|
|
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
|
|
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
|
|
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
|
|
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
|
|
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
|
|
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
|
|
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
|
|
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
|
|
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
|
|
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
|
|
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
|
|
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
|
|
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
|
|
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
|
|
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\tfloat
|
|
alphaThreshold = (float)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t
|
|
alphaThreshold = (float)0.0325176604;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
|
|
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
|
|
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
|
|
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
|
|
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
|
|
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
|
|
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
|
|
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t
|
|
\n\t\t\t \n\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#if
|
|
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\tint _ObjectId;\n\t\t\tint _PassValue;\n\t\t\t#endif\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#pragma
|
|
fragment frag\n\t\t\tfloat4 frag(ps_input i) : SV_TARGET\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t
|
|
#ifdef VFX_SHADERGRAPH\n\t\t\t \n\t\t\t \n\t\t\t \n\t\t\t
|
|
\n\t\t\t float alpha = OUTSG.;\n\t\t\t #else\n\t\t\t float
|
|
alpha = VFXGetFragmentColor(i).a;\n\t\t\t alpha *= VFXGetTextureColor(VFX_SAMPLER(mainTexture),i).a;\n\t\t\t
|
|
#endif\n\t\t\t\tVFXClipFragmentColor(alpha,i);\n\t\t\t\t\n\t\t\t\t#if VFX_PASSDEPTH
|
|
== VFX_PASSDEPTH_MOTION_VECTOR\n\t\t\t\t\t\n\t\t\t\t\t\t\tfloat2 velocity =
|
|
(i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w) - (i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t\t#if
|
|
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tfloat4
|
|
encodedMotionVector = 0.0f;\n\t\t\t\t\t\t\tVFXEncodeMotionVector(velocity *
|
|
0.5f, encodedMotionVector);\n\t\t\t\t\t\t\t\n\t\t\t\t\treturn encodedMotionVector;\n\t\t\t\t#elif
|
|
VFX_PASSDEPTH == VFX_PASSDEPTH_SELECTION\n\t\t\t\t\treturn float4(_ObjectId,
|
|
_PassValue, 1.0, 1.0);\n\t\t\t\t#elif VFX_PASSDEPTH == VFX_PASSDEPTH_ACTUAL\n\t\t\t\t\treturn
|
|
(float4)0;\n\t\t\t\t#else\n\t\t\t\t\t#error VFX_PASSDEPTH undefined \n\t\t\t\t#endif\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\t\r\n\t\t\r\n\t\t//
|
|
Forward pass\n\t\tPass\n\t\t{\t\t\n\t\t\tTags { \"LightMode\"=\"ForwardOnly\"
|
|
}\n\t\t\t\n\t\t\tHLSLPROGRAM\n\t\t\t#pragma target 4.5\n\t\t\t#pragma multi_compile
|
|
_ DEBUG_DISPLAY\n\t\t\n\t\t\tstruct ps_input\n\t\t\t{\n\t\t\t\tfloat4 pos :
|
|
SV_POSITION;\n\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION\n\t\t\t\tfloat4 uv : TEXCOORD0;\n\t\t\t\t#else\n\t\t\t\tfloat2
|
|
uv : TEXCOORD0;\t\n\t\t\t\t#endif\n\t\t\t\t#if VFX_NEEDS_COLOR_INTERPOLATOR\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION
|
|
float4 color : COLOR0;\n\t\t\t\t#endif\n\t\t\t\t#if USE_SOFT_PARTICLE || USE_ALPHA_TEST
|
|
|| USE_FLIPBOOK_INTERPOLATION || USE_EXPOSURE_WEIGHT || WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\t//
|
|
x: inverse soft particles fade distance\n\t\t\t\t// y: alpha threshold\n\t\t\t\t//
|
|
z: frame blending factor\n\t\t\t\t// w: exposure weight\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION
|
|
float4 builtInInterpolants : TEXCOORD1;\n\t\t\t\t#endif\n\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS\n\t\t\t\t//
|
|
x: motion vectors scale X\n\t\t\t\t// y: motion vectors scale Y\n\t\t\t\tVFX_OPTIONAL_INTERPOLATION
|
|
float2 builtInInterpolants2 : TEXCOORD2;\n\t\t\t\t#endif\n\t\t\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t\t\tfloat3
|
|
posWS : TEXCOORD3;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\tfloat4
|
|
cPosPrevious : TEXCOORD4;\n\t\t\t\tfloat4 cPosNonJiterred : TEXCOORD5;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t#if
|
|
SHADERGRAPH_NEEDS_NORMAL_FORWARD\n\t\t\t\tfloat3 normal : TEXCOORD6;\n\t\t\t\t#endif\n\t\t\t\t#if
|
|
SHADERGRAPH_NEEDS_TANGENT_FORWARD\n\t\t\t\tfloat3 tangent : TEXCOORD7;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t
|
|
\n\t\t\t\t\n\t\t\t\tUNITY_VERTEX_OUTPUT_STEREO\n\t\t\t};\n\t\t\t\n\t\t\tstruct
|
|
ps_output\n\t\t\t{\n\t\t\t\tfloat4 color : SV_Target0;\n\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\tfloat4
|
|
outMotionVector : SV_Target1;\n\t\t#endif\n\t\t\t};\n\t\t\n\t\t#define VFX_VARYING_PS_INPUTS
|
|
ps_input\n\t\t#define VFX_VARYING_POSCS pos\n\t\t#define VFX_VARYING_COLOR
|
|
color.rgb\n\t\t#define VFX_VARYING_ALPHA color.a\n\t\t#define VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
|
|
builtInInterpolants.x\n\t\t#define VFX_VARYING_ALPHATHRESHOLD builtInInterpolants.y\n\t\t#define
|
|
VFX_VARYING_FRAMEBLEND builtInInterpolants.z\n\t\t#define VFX_VARYING_MOTIONVECTORSCALE
|
|
builtInInterpolants2.xy\n\t\t#define VFX_VARYING_UV uv\n\t\t#if VFX_NEEDS_POSWS_INTERPOLATOR\n\t\t#define
|
|
VFX_VARYING_POSWS posWS\n\t\t#endif\n\t\t#if USE_EXPOSURE_WEIGHT\n\t\t#define
|
|
VFX_VARYING_EXPOSUREWEIGHT builtInInterpolants.w\n\t\t#endif\n\t\t#if WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t#define
|
|
VFX_VARYING_VELOCITY_CPOS cPosNonJiterred\n\t\t#define VFX_VARYING_VELOCITY_CPOS_PREVIOUS
|
|
cPosPrevious\n\t\t#endif\n\t\t\n\t\t#define SHADERPASS SHADERPASS_FORWARD_UNLIT\n\t\t\t\n\t\t#if
|
|
SHADERGRAPH_NEEDS_NORMAL_FORWARD\n\t\t#define VFX_VARYING_NORMAL normal\n\t\t#endif\n\t\t#if
|
|
SHADERGRAPH_NEEDS_TANGENT_FORWARD\n\t\t#define VFX_VARYING_TANGENT tangent\n\t\t#endif\n\t\t\t\t\n\t\t\t#if
|
|
!(defined(VFX_VARYING_PS_INPUTS) && defined(VFX_VARYING_POSCS))\n\t\t\t#error
|
|
VFX_VARYING_PS_INPUTS, VFX_VARYING_POSCS and VFX_VARYING_UV must be defined.\n\t\t\t#endif\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\t\t\t\n\n\t\t\tvoid
|
|
Orient_94A(inout float3 axisX, inout float3 axisY, inout float3 axisZ, float3
|
|
position, float3 velocity) /*mode:AlongVelocity axes:ZY */\n\t\t\t{\n\t\t\t
|
|
\n\t\t\t axisY = normalize(velocity);\n\t\t\t axisZ = position - GetViewVFXPosition();\n\t\t\t
|
|
axisX = normalize(cross(axisY,axisZ));\n\t\t\t axisZ = cross(axisX,axisY);\n\t\t\t
|
|
\n\t\t\t}\n\t\t\tvoid SetAttribute_D5151647(inout float scaleX, inout float
|
|
scaleY, float2 Scale) /*attribute:scale Composition:Overwrite Source:Slot Random:Off
|
|
channels:XY */\n\t\t\t{\n\t\t\t scaleX = Scale.x;\n\t\t\t scaleY = Scale.y;\n\t\t\t}\n\t\t\tvoid
|
|
AttributeFromCurve_9C2DDDB5(inout float3 color, inout float alpha, float age,
|
|
float lifetime, float Color, float Blend) /*attribute:color Composition:Blend
|
|
AlphaComposition:Blend SampleMode:OverLife Mode:PerComponent ColorMode:ColorAndAlpha
|
|
channels:XYZ */\n\t\t\t{\n\t\t\t float t = age / lifetime;\n\t\t\t float4
|
|
value = 0.0f;\n\t\t\t value = SampleGradient(Color, t);\n\t\t\t color
|
|
= lerp(color,value.rgb,Blend);\n\t\t\t alpha = lerp(alpha,value.a,Blend);\n\t\t\t}\n\t\t\tvoid
|
|
SubpixelAA(float3 position, inout float alpha, float size, inout float scaleX,
|
|
inout float scaleY)\n\t\t\t{\n\t\t\t \n\t\t\t float2 localSize = size
|
|
* float2(scaleX, scaleY);\n\t\t\t float clipPosW = TransformPositionVFXToClip(position).w;\n\t\t\t
|
|
float minSize = clipPosW / (0.5f * min(UNITY_MATRIX_P[0][0] * _ScreenParams.x,-UNITY_MATRIX_P[1][1]
|
|
* _ScreenParams.y)); // max size in one pixel\n\t\t\t float2 clampedSize
|
|
= max(localSize,minSize);\n\t\t\t float fade = (localSize.x * localSize.y)
|
|
/ (clampedSize.x * clampedSize.y);\n\t\t\t alpha *= fade;\n\t\t\t localSize
|
|
= clampedSize;\n\t\t\t scaleX = localSize.x / size;\n\t\t\t scaleY =
|
|
localSize.y / size;\n\t\t\t}\n\t\t\t\n\n\t\t\t\n\t\t\t#if defined(HAS_STRIPS)
|
|
&& !defined(VFX_PRIMITIVE_QUAD)\n\t\t\t#error VFX_PRIMITIVE_QUAD must be defined
|
|
when HAS_STRIPS is.\n\t\t\t#endif\n\t\t\t\n\t\t\tstruct vs_input\n\t\t\t{\n\t\t\t\tVFX_DECLARE_INSTANCE_ID\n\t\t\t};\n\t\t\t\n\t\t\t#if
|
|
HAS_STRIPS\n\t\t\t#define PARTICLE_IN_EDGE (id & 1)\n\t\t\t\n\t\t\tfloat3 GetParticlePosition(uint
|
|
index)\n\t\t\t{\n\t\t\t\tstruct Attributes attributes = (Attributes)0;\n\t\t\t\tattributes.position
|
|
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xCDFF80) << 2));\n\t\t\t\t\n\n\t\t\t\treturn
|
|
attributes.position;\n\t\t\t}\n\t\t\t\n\t\t\tfloat3 GetStripTangent(float3
|
|
currentPos, uint relativeIndex, const StripData stripData)\n\t\t\t{\n\t\t\t\tfloat3
|
|
prevTangent = (float3)0.0f;\n\t\t\t\tif (relativeIndex > 0)\n\t\t\t\t{\n\t\t\t\t\tuint
|
|
prevIndex = GetParticleIndex(relativeIndex - 1,stripData);\n\t\t\t\t\tprevTangent
|
|
= normalize(currentPos - GetParticlePosition(prevIndex));\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tfloat3
|
|
nextTangent = (float3)0.0f;\n\t\t\t\tif (relativeIndex < stripData.nextIndex
|
|
- 1)\n\t\t\t\t{\n\t\t\t\t\tuint nextIndex = GetParticleIndex(relativeIndex
|
|
+ 1,stripData);\n\t\t\t\t\tnextTangent = normalize(GetParticlePosition(nextIndex)
|
|
- currentPos);\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\treturn normalize(prevTangent +
|
|
nextTangent);\n\t\t\t}\n\t\t\t#endif\n\t\t\t\n\t\t\t#pragma vertex vert\n\t\t\tVFX_VARYING_PS_INPUTS
|
|
vert(uint id : SV_VertexID, vs_input i)\n\t\t\t{\n\t\t\t\tVFX_VARYING_PS_INPUTS
|
|
o = (VFX_VARYING_PS_INPUTS)0;\n\t\t\t\n\t\t\t\tUNITY_SETUP_INSTANCE_ID(i);\n\t\t\t\tUNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);\n\t\t\t\n\t\t\t#if
|
|
VFX_PRIMITIVE_TRIANGLE\n\t\t\t\tuint index = id / 3;\n\t\t\t#elif VFX_PRIMITIVE_QUAD\n\t\t\t#if
|
|
HAS_STRIPS\n\t\t\t\tid += VFX_GET_INSTANCE_ID(i) * 8192;\n\t\t\t\tconst uint
|
|
vertexPerStripCount = (PARTICLE_PER_STRIP_COUNT - 1) << 2;\n\t\t\t\tconst StripData
|
|
stripData = GetStripDataFromStripIndex(id / vertexPerStripCount, PARTICLE_PER_STRIP_COUNT);\n\t\t\t\tuint
|
|
currentIndex = ((id % vertexPerStripCount) >> 2) + (id & 1); // relative index
|
|
of particle\n\t\t\t\t\n\t\t\t\tuint maxEdgeIndex = currentIndex - PARTICLE_IN_EDGE
|
|
+ 1;\n\t\t\t\tif (maxEdgeIndex >= stripData.nextIndex)\n\t\t\t\t\treturn o;\n\t\t\t\t\n\t\t\t\tuint
|
|
index = GetParticleIndex(currentIndex, stripData);\n\t\t\t#else\n\t\t\t\tuint
|
|
index = (id >> 2) + VFX_GET_INSTANCE_ID(i) * 2048;\n\t\t\t#endif\n\t\t\t#elif
|
|
VFX_PRIMITIVE_OCTAGON\n\t\t\t\tuint index = (id >> 3) + VFX_GET_INSTANCE_ID(i)
|
|
* 1024;\n\t\t\t#endif\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tuint deadCount = 0;\n\t\t\t\t\t\t#if
|
|
USE_DEAD_LIST_COUNT\n\t\t\t\t\t\tdeadCount = deadListCount.Load(0);\n\t\t\t\t\t\t#endif\t\n\t\t\t\t\t\tif
|
|
(index >= asuint(nbMax) - deadCount)\n\t\t\t\t\t\t#if USE_GEOMETRY_SHADER\n\t\t\t\t\t\t\treturn;
|
|
// cull\n\t\t\t\t\t\t#else\n\t\t\t\t\t\t\treturn o; // cull\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\tAttributes
|
|
attributes = (Attributes)0;\n\t\t\t\t\t\tSourceAttributes sourceAttributes
|
|
= (SourceAttributes)0;\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if VFX_HAS_INDIRECT_DRAW\n\t\t\t\t\t\tindex
|
|
= indirectBuffer[index];\n\t\t\t\t\t\tattributes.lifetime = asfloat(attributeBuffer.Load((index
|
|
* 0x2 + 0x0) << 2));\n\t\t\t\t\t\tattributes.color = asfloat(attributeBuffer.Load3((index
|
|
* 0x10 + 0x16E380) << 2));\n\t\t\t\t\t\tattributes.position = asfloat(attributeBuffer.Load3((index
|
|
* 0x8 + 0xCDFF80) << 2));\n\t\t\t\t\t\tattributes.particleId = (attributeBuffer.Load((index
|
|
* 0x2 + 0x1) << 2));\n\t\t\t\t\t\tattributes.velocity = asfloat(attributeBuffer.Load3((index
|
|
* 0x8 + 0xCDFF84) << 2));\n\t\t\t\t\t\tattributes.age = asfloat(attributeBuffer.Load((index
|
|
* 0x8 + 0xCDFF83) << 2));\n\t\t\t\t\t\tattributes.alpha = asfloat(attributeBuffer.Load((index
|
|
* 0x10 + 0x16E383) << 2));\n\t\t\t\t\t\tattributes.alive = (attributeBuffer.Load((index
|
|
* 0x8 + 0xCDFF87) << 2));\n\t\t\t\t\t\tattributes.axisX = asfloat(attributeBuffer.Load3((index
|
|
* 0x10 + 0x16E384) << 2));\n\t\t\t\t\t\tattributes.axisY = asfloat(attributeBuffer.Load3((index
|
|
* 0x10 + 0x16E388) << 2));\n\t\t\t\t\t\tattributes.axisZ = asfloat(attributeBuffer.Load3((index
|
|
* 0x10 + 0x16E38C) << 2));\n\t\t\t\t\t\tattributes.angleX = (float)0;\n\t\t\t\t\t\tattributes.angleY
|
|
= (float)0;\n\t\t\t\t\t\tattributes.angleZ = (float)0;\n\t\t\t\t\t\tattributes.pivotX
|
|
= (float)0;\n\t\t\t\t\t\tattributes.pivotY = (float)0;\n\t\t\t\t\t\tattributes.pivotZ
|
|
= (float)0;\n\t\t\t\t\t\tattributes.size = (float)0.100000001;\n\t\t\t\t\t\tattributes.scaleX
|
|
= asfloat(attributeBuffer.Load((index * 0x10 + 0x16E387) << 2));\n\t\t\t\t\t\tattributes.scaleY
|
|
= asfloat(attributeBuffer.Load((index * 0x10 + 0x16E38B) << 2));\n\t\t\t\t\t\tattributes.scaleZ
|
|
= (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#else\n\t\t\t\t\t\tattributes.alive
|
|
= (attributeBuffer.Load((index * 0x8 + 0xCDFF87) << 2));\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
!HAS_STRIPS\n\t\t\t\t\t\tif (!attributes.alive)\n\t\t\t\t\t\t\treturn o;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\tattributes.lifetime
|
|
= asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\n\t\t\t\t\t\tattributes.color
|
|
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x16E380) << 2));\n\t\t\t\t\t\tattributes.position
|
|
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xCDFF80) << 2));\n\t\t\t\t\t\tattributes.particleId
|
|
= (attributeBuffer.Load((index * 0x2 + 0x1) << 2));\n\t\t\t\t\t\tattributes.velocity
|
|
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xCDFF84) << 2));\n\t\t\t\t\t\tattributes.age
|
|
= asfloat(attributeBuffer.Load((index * 0x8 + 0xCDFF83) << 2));\n\t\t\t\t\t\tattributes.alpha
|
|
= asfloat(attributeBuffer.Load((index * 0x10 + 0x16E383) << 2));\n\t\t\t\t\t\tattributes.axisX
|
|
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x16E384) << 2));\n\t\t\t\t\t\tattributes.axisY
|
|
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x16E388) << 2));\n\t\t\t\t\t\tattributes.axisZ
|
|
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x16E38C) << 2));\n\t\t\t\t\t\tattributes.angleX
|
|
= (float)0;\n\t\t\t\t\t\tattributes.angleY = (float)0;\n\t\t\t\t\t\tattributes.angleZ
|
|
= (float)0;\n\t\t\t\t\t\tattributes.pivotX = (float)0;\n\t\t\t\t\t\tattributes.pivotY
|
|
= (float)0;\n\t\t\t\t\t\tattributes.pivotZ = (float)0;\n\t\t\t\t\t\tattributes.size
|
|
= (float)0.100000001;\n\t\t\t\t\t\tattributes.scaleX = asfloat(attributeBuffer.Load((index
|
|
* 0x10 + 0x16E387) << 2));\n\t\t\t\t\t\tattributes.scaleY = asfloat(attributeBuffer.Load((index
|
|
* 0x10 + 0x16E38B) << 2));\n\t\t\t\t\t\tattributes.scaleZ = (float)1;\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t//
|
|
Initialize built-in needed attributes\n\t\t\t\t\t\t#if HAS_STRIPS\n\t\t\t\t\t\tInitStripAttributes(index,
|
|
attributes, stripData);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\tOrient_94A(
|
|
/*inout */attributes.axisX, /*inout */attributes.axisY, /*inout */attributes.axisZ,
|
|
attributes.position, attributes.velocity);\n\t\t\t\t{\n\t\t\t\t float3 tmp_bk
|
|
= attributes.velocity * attributes.velocity;\n\t\t\t\t float tmp_bl = tmp_bk[2];\n\t\t\t\t
|
|
float tmp_bm = tmp_bk[1];\n\t\t\t\t float tmp_bn = tmp_bl + tmp_bm;\n\t\t\t\t
|
|
float tmp_bo = tmp_bk[0];\n\t\t\t\t float tmp_bp = tmp_bn + tmp_bo;\n\t\t\t\t
|
|
float tmp_br = pow(tmp_bp, (float)0.5);\n\t\t\t\t float tmp_bs = tmp_br
|
|
* (float)0.5;\n\t\t\t\t float tmp_bu = max(tmp_bs, (float)0.00499999989);\n\t\t\t\t
|
|
float2 tmp_bv = float2((float)0.100000001, tmp_bu);\n\t\t\t\t SetAttribute_D5151647(
|
|
/*inout */attributes.scaleX, /*inout */attributes.scaleY, tmp_bv);\n\t\t\t\t}\n\t\t\t\t{\n\t\t\t\t
|
|
uint tmp_bj = attributes.particleId ^ asuint(uniform_f);\n\t\t\t\t float
|
|
tmp_bk = FixedRand(tmp_bj);\n\t\t\t\t float tmp_bl = uniform_e * tmp_bk;\n\t\t\t\t
|
|
float tmp_bm = uniform_d + tmp_bl;\n\t\t\t\t float3 tmp_bn = float3(tmp_bm,
|
|
tmp_bm, tmp_bm);\n\t\t\t\t float3 tmp_bo = tmp_bn * uniform_g;\n\t\t\t\t
|
|
float3 tmp_bp = sin(tmp_bo);\n\t\t\t\t float tmp_bq = tmp_bp[1];\n\t\t\t\t
|
|
float3 tmp_br = cos(tmp_bo);\n\t\t\t\t float tmp_bs = tmp_br[0];\n\t\t\t\t
|
|
float tmp_bt = tmp_br[2];\n\t\t\t\t float3 tmp_bu = float3(tmp_bq, tmp_bs,
|
|
tmp_bt);\n\t\t\t\t float3 tmp_bv = tmp_bu * uniform_h;\n\t\t\t\t float3
|
|
tmp_bw = attributes.position - tmp_bv;\n\t\t\t\t float3 tmp_bx = tmp_bw
|
|
* tmp_bw;\n\t\t\t\t float tmp_by = tmp_bx[2];\n\t\t\t\t float tmp_bz
|
|
= tmp_bx[1];\n\t\t\t\t float tmp_ca = tmp_by + tmp_bz;\n\t\t\t\t float
|
|
tmp_cb = tmp_bx[0];\n\t\t\t\t float tmp_cc = tmp_ca + tmp_cb;\n\t\t\t\t
|
|
float tmp_ce = pow(tmp_cc, (float)0.5);\n\t\t\t\t float2 tmp_ch = GenerateValueNoise(tmp_bm,
|
|
float3(7, 0.5, 2).x, (int)2, float3(7, 0.5, 2).y, float3(7, 0.5, 2).z);\n\t\t\t\t
|
|
float tmp_ci = tmp_ch[0];\n\t\t\t\t float tmp_cj = tmp_ci * uniform_j;\n\t\t\t\t
|
|
float tmp_ck = uniform_i + tmp_cj;\n\t\t\t\t float tmp_cl = tmp_ce - tmp_ck;\n\t\t\t\t
|
|
float tmp_cm = SampleCurve(uniform_c,tmp_cl);\n\t\t\t\t AttributeFromCurve_9C2DDDB5(
|
|
/*inout */attributes.color, /*inout */attributes.alpha, attributes.age, attributes.lifetime,
|
|
Color_c, tmp_cm);\n\t\t\t\t}\n\t\t\t\tSubpixelAA(attributes.position, /*inout
|
|
*/attributes.alpha, attributes.size, /*inout */attributes.scaleX, /*inout
|
|
*/attributes.scaleY);\n\t\t\t\t\n\n\t\t\t\t\n\t\t\t#if !HAS_STRIPS\n\t\t\t\tif
|
|
(!attributes.alive)\n\t\t\t\t\treturn o;\n\t\t\t#endif\n\t\t\t\t\n\t\t\t#if
|
|
VFX_PRIMITIVE_QUAD\n\t\t\t\n\t\t\t#if HAS_STRIPS\n\t\t\t#if VFX_STRIPS_UV_STRECHED\n\t\t\t\to.VFX_VARYING_UV.x
|
|
= (float)(currentIndex) / (stripData.nextIndex - 1);\n\t\t\t#elif VFX_STRIPS_UV_PER_SEGMENT\n\t\t\t\to.VFX_VARYING_UV.x
|
|
= PARTICLE_IN_EDGE;\n\t\t\t#else\n\t\t\t\t\n\t\t\t o.VFX_VARYING_UV.x =
|
|
texCoord;\n\t\t\t#endif\n\t\t\t\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2)
|
|
>> 1);\n\t\t\t\tconst float2 vOffsets = float2(0.0f,o.VFX_VARYING_UV.y - 0.5f);\n\t\t\t\t\n\t\t\t#if
|
|
VFX_STRIPS_SWAP_UV\n\t\t\t\to.VFX_VARYING_UV.xy = float2(1.0f - o.VFX_VARYING_UV.y,
|
|
o.VFX_VARYING_UV.x);\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t// Orient strips along
|
|
their tangents\n\t\t\t\tattributes.axisX = GetStripTangent(attributes.position,
|
|
currentIndex, stripData);\n\t\t\t#if !VFX_STRIPS_ORIENT_CUSTOM\n\t\t\t\tattributes.axisZ
|
|
= attributes.position - GetViewVFXPosition();\n\t\t\t#endif\n\t\t\t\tattributes.axisY
|
|
= normalize(cross(attributes.axisZ, attributes.axisX));\n\t\t\t\tattributes.axisZ
|
|
= normalize(cross(attributes.axisX, attributes.axisY));\n\t\t\t\t\n\t\t\t#else\n\t\t\t\to.VFX_VARYING_UV.x
|
|
= float(id & 1);\n\t\t\t\to.VFX_VARYING_UV.y = float((id & 2) >> 1);\n\t\t\t\tconst
|
|
float2 vOffsets = o.VFX_VARYING_UV.xy - 0.5f;\n\t\t\t#endif\n\t\t\t\t\n\t\t\t#elif
|
|
VFX_PRIMITIVE_TRIANGLE\n\t\t\t\n\t\t\t\tconst float2 kOffsets[] = {\n\t\t\t\t\tfloat2(-0.5f,
|
|
\t-0.288675129413604736328125f),\n\t\t\t\t\tfloat2(0.0f, \t0.57735025882720947265625f),\n\t\t\t\t\tfloat2(0.5f,\t-0.288675129413604736328125f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\tconst
|
|
float kUVScale = 0.866025388240814208984375f;\n\t\t\t\t\n\t\t\t\tconst float2
|
|
vOffsets = kOffsets[id % 3];\n\t\t\t\to.VFX_VARYING_UV.xy = (vOffsets * kUVScale)
|
|
+ 0.5f;\n\t\t\t\t\n\t\t\t#elif VFX_PRIMITIVE_OCTAGON\t\n\t\t\t\t\n\t\t\t\tconst
|
|
float2 kUvs[8] = \n\t\t\t\t{\n\t\t\t\t\tfloat2(-0.5f,\t0.0f),\n\t\t\t\t\tfloat2(-0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.0f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.5f),\n\t\t\t\t\tfloat2(0.5f,\t0.0f),\n\t\t\t\t\tfloat2(0.5f,\t-0.5f),\n\t\t\t\t\tfloat2(0.0f,\t-0.5f),\n\t\t\t\t\tfloat2(-0.5f,\t-0.5f),\n\t\t\t\t};\n\t\t\t\t\n\t\t\t\t\n\t\t\t\tcropFactor
|
|
= id & 1 ? 1.0f - cropFactor : 1.0f;\n\t\t\t\tconst float2 vOffsets = kUvs[id
|
|
& 7] * cropFactor;\n\t\t\t\to.VFX_VARYING_UV.xy = vOffsets + 0.5f;\n\t\t\t\t\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tfloat3
|
|
size3 = float3(attributes.size,attributes.size,attributes.size);\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEX_CURRENT\n\t\t\t\t\t\tsize3.x *= attributes.scaleX;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEY_CURRENT\n\t\t\t\t\t\tsize3.y *= attributes.scaleY;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if
|
|
VFX_USE_SCALEZ_CURRENT\n\t\t\t\t\t\tsize3.z *= attributes.scaleZ;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t#if
|
|
HAS_STRIPS\n\t\t\t\tsize3 += size3 < 0.0f ? -VFX_EPSILON : VFX_EPSILON; //
|
|
Add an epsilon so that size is never 0 for strips\n\t\t\t#endif\n\t\t\t\t\n\t\t\t\tconst
|
|
float4x4 elementToVFX = GetElementToVFXMatrix(\n\t\t\t\t\tattributes.axisX,\n\t\t\t\t\tattributes.axisY,\n\t\t\t\t\tattributes.axisZ,\n\t\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\n\t\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\n\t\t\t\t\tsize3,\n\t\t\t\t\tattributes.position);\n\t\t\t\t\t\n\t\t\t\tfloat3
|
|
inputVertexPosition = float3(vOffsets, 0.0f);\n\t\t\t\tfloat3 vPos = mul(elementToVFX,float4(inputVertexPosition,
|
|
1.0f)).xyz;\n\t\t\t\n\t\t\t\to.VFX_VARYING_POSCS = TransformPositionVFXToClip(vPos);\n\t\t\t
|
|
\n\t\t\t float3 vPosWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\n\t\t\t
|
|
#ifdef VFX_VARYING_POSWS\n\t\t\t o.VFX_VARYING_POSWS = vPosWS;\n\t\t\t
|
|
#endif\n\t\t\t\n\t\t\t\tfloat3 normalWS = normalize(TransformDirectionVFXToWorld(normalize(-transpose(elementToVFX)[2].xyz)));\n\t\t\t\t#ifdef
|
|
VFX_VARYING_NORMAL\n\t\t\t\tfloat normalFlip = (size3.x * size3.y * size3.z)
|
|
< 0 ? -1 : 1;\n\t\t\t\to.VFX_VARYING_NORMAL = normalFlip * normalWS;\n\t\t\t\t#endif\n\t\t\t\t#ifdef
|
|
VFX_VARYING_TANGENT\n\t\t\t\to.VFX_VARYING_TANGENT = normalize(TransformDirectionVFXToWorld(normalize(transpose(elementToVFX)[0].xyz)));\n\t\t\t\t#endif\n\t\t\t\t#ifdef
|
|
VFX_VARYING_BENTFACTORS\n\t\t\t\t\n\t\t\t\t#if HAS_STRIPS\n\t\t\t\t#define
|
|
BENT_FACTOR_MULTIPLIER 2.0f\n\t\t\t\t#else\n\t\t\t\t#define BENT_FACTOR_MULTIPLIER
|
|
1.41421353816986083984375f\n\t\t\t\t#endif\n\t\t\t\to.VFX_VARYING_BENTFACTORS
|
|
= vOffsets * normalBendingFactor * BENT_FACTOR_MULTIPLIER;\n\t\t\t\t#endif\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_VELOCITY_CPOS) && defined(VFX_VARYING_VELOCITY_CPOS_PREVIOUS)\n\t\t\t\t\t\tfloat4x4
|
|
previousElementToVFX = (float4x4)0;\n\t\t\t\t\t\tpreviousElementToVFX[3] =
|
|
float4(0,0,0,1);\n\t\t\t\t\t\t\n\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\tfor (int
|
|
itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tUNITY_UNROLL\n\t\t\t\t\t\t\tfor
|
|
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tuint
|
|
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\n\t\t\t\t\t\t\t\tuint
|
|
read = elementToVFXBufferPrevious.Load((index * 16 + itIndexMatrix) << 2);\n\t\t\t\t\t\t\t\tpreviousElementToVFX[itIndexMatrixRow][itIndexMatrixCol]
|
|
= asfloat(read);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tuint
|
|
previousFrameIndex = elementToVFXBufferPrevious.Load((index * 16 + 15) << 2);\n\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
|
|
= o.VFX_VARYING_VELOCITY_CPOS_PREVIOUS = float4(0.0f, 0.0f, 0.0f, 1.0f);\n\t\t\t\t\t\tif
|
|
(asuint(currentFrameIndex) - previousFrameIndex == 1u)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tfloat3
|
|
oldvPos = mul(previousElementToVFX,float4(inputVertexPosition, 1.0f)).xyz;\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS_PREVIOUS
|
|
= TransformPositionVFXToPreviousClip(oldvPos);\n\t\t\t\t\t\t\to.VFX_VARYING_VELOCITY_CPOS
|
|
= TransformPositionVFXToNonJitteredClip(vPos);\n\t\t\t\t\t\t}\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
VFX_USE_COLOR_CURRENT && defined(VFX_VARYING_COLOR)\n\t\t\t\t\t\to.VFX_VARYING_COLOR
|
|
= attributes.color;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#if VFX_USE_ALPHA_CURRENT
|
|
&& defined(VFX_VARYING_ALPHA) \n\t\t\t\t\t\to.VFX_VARYING_ALPHA = attributes.alpha;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_EXPOSUREWEIGHT\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_EXPOSUREWEIGHT
|
|
= exposureWeight;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_SOFT_PARTICLE
|
|
&& defined(VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_INVSOFTPARTICLEFADEDISTANCE
|
|
= invSoftParticlesFadeDistance;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
(USE_ALPHA_TEST || WRITE_MOTION_VECTOR_IN_FORWARD) && (!VFX_SHADERGRAPH ||
|
|
!HAS_SHADERGRAPH_PARAM_ALPHATHRESHOLD) && defined(VFX_VARYING_ALPHATHRESHOLD)\n\t\t\t\t\t\tfloat
|
|
alphaThreshold = (float)0;\n\t\t\t\t\t\t{\n\t\t\t\t\t\t \n\t\t\t\t\t\t
|
|
alphaThreshold = (float)0.0325176604;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_ALPHATHRESHOLD
|
|
= alphaThreshold;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if USE_UV_SCALE_BIAS\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined (VFX_VARYING_UV)\n\t\t\t\t\t\to.VFX_VARYING_UV.xy = o.VFX_VARYING_UV.xy
|
|
* uvScale + uvBias;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_POSWS)\n\t\t\t\t\t\to.VFX_VARYING_POSWS = TransformPositionVFXToWorld(vPos);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\t#if
|
|
USE_FLIPBOOK && defined(VFX_VARYING_UV)\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tVFXUVData
|
|
uvData = GetUVData(flipBookSize, invFlipBookSize, o.VFX_VARYING_UV.xy, attributes.texIndex);\n\t\t\t\t\t\to.VFX_VARYING_UV.xy
|
|
= uvData.uvs.xy;\n\t\t\t\t\t\t#if USE_FLIPBOOK_INTERPOLATION && defined(VFX_VARYING_UV)
|
|
&& defined (VFX_VARYING_FRAMEBLEND)\n\t\t\t\t\t\to.VFX_VARYING_UV.zw = uvData.uvs.zw;\n\t\t\t\t\t\to.VFX_VARYING_FRAMEBLEND
|
|
= uvData.blend;\n\t\t\t\t\t\t#if USE_FLIPBOOK_MOTIONVECTORS && defined(VFX_VARYING_MOTIONVECTORSCALE)\n\t\t\t\t\t\t\n\t\t\t\t\t\to.VFX_VARYING_MOTIONVECTORSCALE
|
|
= motionVectorScale * invFlipBookSize;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t\t\n\t\t\t
|
|
\n\t\t\t \n\t\t\t\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t\t#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommonOutput.hlsl\"\n\t\t\t\n\t\t\t\n\t\t\t\n\t\t#if
|
|
VFX_SHADERGRAPH\n\t\t\t\n\t\t#endif\n\t\t\t\t\n\t\t\t#pragma fragment frag\n\t\t\tps_output
|
|
frag(ps_input i)\n\t\t\t{\n\t\t\t\tUNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);\n\t\t\t\tps_output
|
|
o = (ps_output)0;\n\t\t\t\tVFXTransformPSInputs(i);\n\t\t\t\t\n\t\t\t\t\t\t\t#ifdef
|
|
VFX_VARYING_NORMAL\n\t\t\t\t\t\t\t#if USE_DOUBLE_SIDED\n\t\t\t\t\t\t\tconst
|
|
float faceMul = frontFace ? 1.0f : -1.0f;\n\t\t\t\t\t\t\t#else\n\t\t\t\t\t\t\tconst
|
|
float faceMul = 1.0f;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3
|
|
normalWS = i.VFX_VARYING_NORMAL * faceMul;\n\t\t\t\t\t\t\tconst VFXUVData uvData
|
|
= GetUVData(i);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_TANGENT\n\t\t\t\t\t\t\tfloat3
|
|
tangentWS = i.VFX_VARYING_TANGENT;\n\t\t\t\t\t\t\tfloat3 bitangentWS = cross(i.VFX_VARYING_TANGENT,i.VFX_VARYING_NORMAL);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
|
|
defined(VFX_VARYING_BENTFACTORS) && USE_NORMAL_BENDING\t\n\t\t\t\t\t\t\tfloat3
|
|
bentFactors = float3(i.VFX_VARYING_BENTFACTORS.xy,sqrt(1.0f - dot(i.VFX_VARYING_BENTFACTORS,i.VFX_VARYING_BENTFACTORS)));\n\t\t\t\t\t\t\tnormalWS
|
|
= tangentWS * bentFactors.x + bitangentWS * bentFactors.y + normalWS * bentFactors.z;\n\t\t\t\t\t\t\ttangentWS
|
|
= normalize(cross(normalWS,bitangentWS));\n\t\t\t\t\t\t\tbitangentWS = cross(tangentWS,normalWS);\n\t\t\t\t\t\t\ttangentWS
|
|
*= faceMul;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tfloat3x3 tbn
|
|
= float3x3(tangentWS,bitangentWS,normalWS);\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t#if
|
|
USE_NORMAL_MAP\n\t\t\t\t\t\t\tfloat3 n = SampleNormalMap(VFX_SAMPLER(normalMap),uvData);\n\t\t\t\t\t\t\tfloat
|
|
normalScale = 1.0f;\n\t\t\t\t\t\t\t#ifdef VFX_VARYING_NORMALSCALE\n\t\t\t\t\t\t\tnormalScale
|
|
= i.VFX_VARYING_NORMALSCALE;\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\tnormalWS
|
|
= normalize(lerp(normalWS,mul(n,tbn),normalScale));\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\t\n\t\t\t\t\n\t\t#if
|
|
VFX_SHADERGRAPH\n\t\t \n\t\t \n\t\t \n\t\t \n\t\t
|
|
#if HAS_SHADERGRAPH_PARAM_COLOR\n\t\t o.color.rgb = OUTSG..rgb;\n\t\t
|
|
#endif\n\t\t \n\t\t #if HAS_SHADERGRAPH_PARAM_ALPHA \n\t\t
|
|
o.color.a = OUTSG.;\n\t\t #endif\n\t\t#else\n\t\t\t\n\t\t\t\t#define
|
|
VFX_TEXTURE_COLOR VFXGetTextureColor(VFX_SAMPLER(mainTexture),i)\n\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\t\t\tfloat4
|
|
color = VFXGetFragmentColor(i);\n\t\t\t\t\t\t\n\t\t\t\t\t\t#ifndef VFX_TEXTURE_COLOR\n\t\t\t\t\t\t\t#define
|
|
VFX_TEXTURE_COLOR float4(1.0,1.0,1.0,1.0)\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
VFX_COLORMAPPING_DEFAULT\n\t\t\t\t\t\t\to.color = color * VFX_TEXTURE_COLOR;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t#if
|
|
VFX_COLORMAPPING_GRADIENTMAPPED\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\to.color = SampleGradient(gradient,
|
|
VFX_TEXTURE_COLOR.a * color.a) * float4(color.rgb,1.0);\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\t\n\t\t\t\t\t\t\n\t\t\t\to.color
|
|
= VFXApplyPreExposure(o.color, i);\n\t\t#endif\n\t\t\n\t\t\t\to.color = VFXApplyFog(o.color,i);\n\t\t\t\tVFXClipFragmentColor(o.color.a,i);\n\t\t\t\to.color.a
|
|
= saturate(o.color.a);\n\t\t\t\to.color = VFXTransformFinalColor(o.color);\n\t\t\t\t\n\t\t#if
|
|
WRITE_MOTION_VECTOR_IN_FORWARD\n\t\t\t\t\n\t\t\t\t\t\tfloat2 velocity = (i.VFX_VARYING_VELOCITY_CPOS.xy/i.VFX_VARYING_VELOCITY_CPOS.w)
|
|
- (i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.xy/i.VFX_VARYING_VELOCITY_CPOS_PREVIOUS.w);\n\t\t\t\t\t\t#if
|
|
UNITY_UV_STARTS_AT_TOP\n\t\t\t\t\t\t\tvelocity.y = -velocity.y;\n\t\t\t\t\t\t#endif\n\t\t\t\t\t\tfloat4
|
|
encodedMotionVector = 0.0f;\n\t\t\t\t\t\tVFXEncodeMotionVector(velocity * 0.5f,
|
|
encodedMotionVector);\n\t\t\t\t\t\t\n\t\t\t\to.outMotionVector = encodedMotionVector;\n\t\t
|
|
o.outMotionVector.a = o.color.a < i.VFX_VARYING_ALPHATHRESHOLD ? 0.0f : 1.0f;
|
|
//Independant clipping for motion vector pass\n\t\t#endif\n\t\t\t\treturn o;\n\t\t\t}\n\t\t\tENDHLSL\n\t\t}\n\t\t\n\r\n\t\t\r\n\t}\r\n}\r\n"
|
|
- compute: 1
|
|
name: '[System 1]MotionVector'
|
|
source: "#pragma kernel CSMain\r\n#define NB_THREADS_PER_GROUP 64\n#define HAS_ATTRIBUTES
|
|
1\n#define VFX_PASSDEPTH_ACTUAL (0)\n#define VFX_PASSDEPTH_MOTION_VECTOR (1)\n#define
|
|
VFX_PASSDEPTH_SELECTION (2)\n#define VFX_USE_LIFETIME_CURRENT 1\n#define VFX_USE_COLOR_CURRENT
|
|
1\n#define VFX_USE_POSITION_CURRENT 1\n#define VFX_USE_PARTICLEID_CURRENT 1\n#define
|
|
VFX_USE_VELOCITY_CURRENT 1\n#define VFX_USE_AGE_CURRENT 1\n#define VFX_USE_ALPHA_CURRENT
|
|
1\n#define VFX_USE_ALIVE_CURRENT 1\n#define VFX_USE_AXISX_CURRENT 1\n#define
|
|
VFX_USE_AXISY_CURRENT 1\n#define VFX_USE_AXISZ_CURRENT 1\n#define VFX_USE_ANGLEX_CURRENT
|
|
1\n#define VFX_USE_ANGLEY_CURRENT 1\n#define VFX_USE_ANGLEZ_CURRENT 1\n#define
|
|
VFX_USE_PIVOTX_CURRENT 1\n#define VFX_USE_PIVOTY_CURRENT 1\n#define VFX_USE_PIVOTZ_CURRENT
|
|
1\n#define VFX_USE_SIZE_CURRENT 1\n#define VFX_USE_SCALEX_CURRENT 1\n#define
|
|
VFX_USE_SCALEY_CURRENT 1\n#define VFX_USE_SCALEZ_CURRENT 1\n#define VFX_LOCAL_SPACE
|
|
1\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXDefines.hlsl\"\n\n\r\nCBUFFER_START(parameters)\n
|
|
float4 uniform_c;\n float3 uniform_g;\n float Color_c;\n float3 uniform_h;\n
|
|
float uniform_d;\n float uniform_e;\n float uniform_f;\n float uniform_i;\n
|
|
float uniform_j;\n float currentFrameIndex;\n uint3 PADDING_0;\nCBUFFER_END\n\nstruct
|
|
Attributes\n{\n float lifetime;\n float3 color;\n float3 position;\n
|
|
uint particleId;\n float3 velocity;\n float age;\n float alpha;\n
|
|
bool alive;\n float3 axisX;\n float3 axisY;\n float3 axisZ;\n float
|
|
angleX;\n float angleY;\n float angleZ;\n float pivotX;\n float
|
|
pivotY;\n float pivotZ;\n float size;\n float scaleX;\n float scaleY;\n
|
|
float scaleZ;\n};\n\nstruct SourceAttributes\n{\n};\n\nTexture2D mainTexture;\nSamplerState
|
|
samplermainTexture;\nfloat4 mainTexture_TexelSize;\n\n\r\n#include \"Packages/com.unity.render-pipelines.high-definition/Runtime/VFXGraph/Shaders/VFXCommon.hlsl\"\n#include
|
|
\"Packages/com.unity.visualeffectgraph/Shaders/VFXCommon.hlsl\"\n\n\r\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\r\n\r\nByteAddressBuffer
|
|
attributeBuffer;\r\nRWByteAddressBuffer elementToVFXBuffer;\r\n#if VFX_USE_ALIVE_CURRENT\r\nStructuredBuffer<uint>
|
|
deadListOut;\r\n#endif\r\n\r\n#if VFX_HAS_INDIRECT_DRAW\r\nStructuredBuffer<uint>
|
|
indirectBuffer;\r\n#endif\r\n\r\nCBUFFER_START(updateParams)\r\n\tuint nbMax;\r\n\tuint
|
|
dispatchWidth;\r\n\tuint systemSeed;\r\nCBUFFER_END\r\n\r\nvoid Orient_94A(inout
|
|
float3 axisX, inout float3 axisY, inout float3 axisZ, float3 position, float3
|
|
velocity) /*mode:AlongVelocity axes:ZY */\n{\n \n axisY = normalize(velocity);\n
|
|
axisZ = position - GetViewVFXPosition();\n axisX = normalize(cross(axisY,axisZ));\n
|
|
axisZ = cross(axisX,axisY);\n \n}\nvoid SetAttribute_D5151647(inout float
|
|
scaleX, inout float scaleY, float2 Scale) /*attribute:scale Composition:Overwrite
|
|
Source:Slot Random:Off channels:XY */\n{\n scaleX = Scale.x;\n scaleY
|
|
= Scale.y;\n}\nvoid AttributeFromCurve_9C2DDDB5(inout float3 color, inout float
|
|
alpha, float age, float lifetime, float Color, float Blend) /*attribute:color
|
|
Composition:Blend AlphaComposition:Blend SampleMode:OverLife Mode:PerComponent
|
|
ColorMode:ColorAndAlpha channels:XYZ */\n{\n float t = age / lifetime;\n
|
|
float4 value = 0.0f;\n value = SampleGradient(Color, t);\n color = lerp(color,value.rgb,Blend);\n
|
|
alpha = lerp(alpha,value.a,Blend);\n}\nvoid SubpixelAA(float3 position, inout
|
|
float alpha, float size, inout float scaleX, inout float scaleY)\n{\n \n
|
|
float2 localSize = size * float2(scaleX, scaleY);\n float clipPosW = TransformPositionVFXToClip(position).w;\n
|
|
float minSize = clipPosW / (0.5f * min(UNITY_MATRIX_P[0][0] * _ScreenParams.x,-UNITY_MATRIX_P[1][1]
|
|
* _ScreenParams.y)); // max size in one pixel\n float2 clampedSize = max(localSize,minSize);\n
|
|
float fade = (localSize.x * localSize.y) / (clampedSize.x * clampedSize.y);\n
|
|
alpha *= fade;\n localSize = clampedSize;\n scaleX = localSize.x / size;\n
|
|
scaleY = localSize.y / size;\n}\n\n\r\n\r\n[numthreads(NB_THREADS_PER_GROUP,1,1)]\r\nvoid
|
|
CSMain(uint3 groupId\t\t: SV_GroupID,\r\n\t\t\tuint3 groupThreadId\t: SV_GroupThreadID)\r\n{\r\n\tuint
|
|
id = groupThreadId.x + groupId.x * NB_THREADS_PER_GROUP + groupId.y * dispatchWidth
|
|
* NB_THREADS_PER_GROUP;\r\n\tuint index = id;\r\n\tif (id < nbMax)\r\n\t{\r\n\t\tAttributes
|
|
attributes = (Attributes)0;\r\n\t\tSourceAttributes sourceAttributes = (SourceAttributes)0;\r\n\t\t\r\n\t\tattributes.alive
|
|
= (attributeBuffer.Load((index * 0x8 + 0xCDFF87) << 2));\n\n\r\n\t\tif (attributes.alive)\r\n\t\t{\r\n\t\t\tattributes.lifetime
|
|
= asfloat(attributeBuffer.Load((index * 0x2 + 0x0) << 2));\nattributes.color
|
|
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x16E380) << 2));\nattributes.position
|
|
= asfloat(attributeBuffer.Load3((index * 0x8 + 0xCDFF80) << 2));\nattributes.particleId
|
|
= (attributeBuffer.Load((index * 0x2 + 0x1) << 2));\nattributes.velocity =
|
|
asfloat(attributeBuffer.Load3((index * 0x8 + 0xCDFF84) << 2));\nattributes.age
|
|
= asfloat(attributeBuffer.Load((index * 0x8 + 0xCDFF83) << 2));\nattributes.alpha
|
|
= asfloat(attributeBuffer.Load((index * 0x10 + 0x16E383) << 2));\nattributes.axisX
|
|
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x16E384) << 2));\nattributes.axisY
|
|
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x16E388) << 2));\nattributes.axisZ
|
|
= asfloat(attributeBuffer.Load3((index * 0x10 + 0x16E38C) << 2));\nattributes.angleX
|
|
= (float)0;\nattributes.angleY = (float)0;\nattributes.angleZ = (float)0;\nattributes.pivotX
|
|
= (float)0;\nattributes.pivotY = (float)0;\nattributes.pivotZ = (float)0;\nattributes.size
|
|
= (float)0.100000001;\nattributes.scaleX = asfloat(attributeBuffer.Load((index
|
|
* 0x10 + 0x16E387) << 2));\nattributes.scaleY = asfloat(attributeBuffer.Load((index
|
|
* 0x10 + 0x16E38B) << 2));\nattributes.scaleZ = (float)1;\n\n\r\n\t\t\tOrient_94A(
|
|
/*inout */attributes.axisX, /*inout */attributes.axisY, /*inout */attributes.axisZ,
|
|
attributes.position, attributes.velocity);\n\t\t\t{\n\t\t\t float3 tmp_bm
|
|
= attributes.velocity * attributes.velocity;\n\t\t\t float tmp_bn = tmp_bm[2];\n\t\t\t
|
|
float tmp_bo = tmp_bm[1];\n\t\t\t float tmp_bp = tmp_bn + tmp_bo;\n\t\t\t
|
|
float tmp_bq = tmp_bm[0];\n\t\t\t float tmp_br = tmp_bp + tmp_bq;\n\t\t\t
|
|
float tmp_bt = pow(tmp_br, (float)0.5);\n\t\t\t float tmp_bu = tmp_bt *
|
|
(float)0.5;\n\t\t\t float tmp_bw = max(tmp_bu, (float)0.00499999989);\n\t\t\t
|
|
float2 tmp_bx = float2((float)0.100000001, tmp_bw);\n\t\t\t SetAttribute_D5151647(
|
|
/*inout */attributes.scaleX, /*inout */attributes.scaleY, tmp_bx);\n\t\t\t}\n\t\t\t{\n\t\t\t
|
|
uint tmp_bl = attributes.particleId ^ asuint(uniform_f);\n\t\t\t float tmp_bm
|
|
= FixedRand(tmp_bl);\n\t\t\t float tmp_bn = uniform_e * tmp_bm;\n\t\t\t
|
|
float tmp_bo = uniform_d + tmp_bn;\n\t\t\t float3 tmp_bp = float3(tmp_bo,
|
|
tmp_bo, tmp_bo);\n\t\t\t float3 tmp_bq = tmp_bp * uniform_g;\n\t\t\t
|
|
float3 tmp_br = sin(tmp_bq);\n\t\t\t float tmp_bs = tmp_br[1];\n\t\t\t
|
|
float3 tmp_bt = cos(tmp_bq);\n\t\t\t float tmp_bu = tmp_bt[0];\n\t\t\t
|
|
float tmp_bv = tmp_bt[2];\n\t\t\t float3 tmp_bw = float3(tmp_bs, tmp_bu,
|
|
tmp_bv);\n\t\t\t float3 tmp_bx = tmp_bw * uniform_h;\n\t\t\t float3 tmp_by
|
|
= attributes.position - tmp_bx;\n\t\t\t float3 tmp_bz = tmp_by * tmp_by;\n\t\t\t
|
|
float tmp_ca = tmp_bz[2];\n\t\t\t float tmp_cb = tmp_bz[1];\n\t\t\t float
|
|
tmp_cc = tmp_ca + tmp_cb;\n\t\t\t float tmp_cd = tmp_bz[0];\n\t\t\t float
|
|
tmp_ce = tmp_cc + tmp_cd;\n\t\t\t float tmp_cg = pow(tmp_ce, (float)0.5);\n\t\t\t
|
|
float2 tmp_cj = GenerateValueNoise(tmp_bo, float3(7, 0.5, 2).x, (int)2, float3(7,
|
|
0.5, 2).y, float3(7, 0.5, 2).z);\n\t\t\t float tmp_ck = tmp_cj[0];\n\t\t\t
|
|
float tmp_cl = tmp_ck * uniform_j;\n\t\t\t float tmp_cm = uniform_i + tmp_cl;\n\t\t\t
|
|
float tmp_cn = tmp_cg - tmp_cm;\n\t\t\t float tmp_co = SampleCurve(uniform_c,tmp_cn);\n\t\t\t
|
|
AttributeFromCurve_9C2DDDB5( /*inout */attributes.color, /*inout */attributes.alpha,
|
|
attributes.age, attributes.lifetime, Color_c, tmp_co);\n\t\t\t}\n\t\t\tSubpixelAA(attributes.position,
|
|
/*inout */attributes.alpha, attributes.size, /*inout */attributes.scaleX,
|
|
/*inout */attributes.scaleY);\n\t\t\t\n\r\n\t\t\t\r\n\t\t\t\n\t\t\tfloat3 size3
|
|
= float3(attributes.size,attributes.size,attributes.size);\n\t\t\t#if VFX_USE_SCALEX_CURRENT\n\t\t\tsize3.x
|
|
*= attributes.scaleX;\n\t\t\t#endif\n\t\t\t#if VFX_USE_SCALEY_CURRENT\n\t\t\tsize3.y
|
|
*= attributes.scaleY;\n\t\t\t#endif\n\t\t\t#if VFX_USE_SCALEZ_CURRENT\n\t\t\tsize3.z
|
|
*= attributes.scaleZ;\n\t\t\t#endif\n\t\t\t\r\n\t\t\tfloat4x4 elementToVFX
|
|
= GetElementToVFXMatrix(\r\n\t\t\t\tattributes.axisX,\r\n\t\t\t\tattributes.axisY,\r\n\t\t\t\tattributes.axisZ,\r\n\t\t\t\tfloat3(attributes.angleX,attributes.angleY,attributes.angleZ),\r\n\t\t\t\tfloat3(attributes.pivotX,attributes.pivotY,attributes.pivotZ),\r\n\t\t\t\tsize3,\r\n\t\t\t\tattributes.position);\r\n\t\t\r\n\t\t\tUNITY_UNROLL\r\n\t\t\tfor
|
|
(int itIndexMatrixRow = 0; itIndexMatrixRow < 3; ++itIndexMatrixRow)\r\n\t\t\t{\r\n\t\t\t\tUNITY_UNROLL\r\n\t\t\t\tfor
|
|
(int itIndexMatrixCol = 0; itIndexMatrixCol < 4; ++itIndexMatrixCol)\r\n\t\t\t\t{\r\n\t\t\t\t\tuint
|
|
itIndexMatrix = itIndexMatrixCol * 4 + itIndexMatrixRow;\r\n\t\t\t\t\tfloat
|
|
value = elementToVFX[itIndexMatrixRow][itIndexMatrixCol];\r\n\t\t\t\t\telementToVFXBuffer.Store((index
|
|
* 16 + itIndexMatrix) << 2, asuint(value));\r\n\t\t\t\t}\r\n\t\t\t}\r\n\r\n
|
|
elementToVFXBuffer.Store((index*16 + 15) << 2, attributes.alive ? asuint(currentFrameIndex)
|
|
: 0u);\r\n\t\t}\t\t\r\n\t}\r\n}\r\n"
|
|
m_Infos:
|
|
m_Expressions:
|
|
m_Expressions:
|
|
- op: 8
|
|
valueIndex: 0
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 1
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 6
|
|
- op: 62
|
|
valueIndex: 2
|
|
data[0]: 1
|
|
data[1]: 0
|
|
data[2]: -1
|
|
data[3]: 6
|
|
- op: 6
|
|
valueIndex: 3
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 7
|
|
valueIndex: 4
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 5
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 8
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 11
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 12
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 31
|
|
valueIndex: 13
|
|
data[0]: 8
|
|
data[1]: 7
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 14
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 2
|
|
- op: 27
|
|
valueIndex: 16
|
|
data[0]: 4
|
|
data[1]: 9
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 17
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 5
|
|
- op: 1
|
|
valueIndex: 18
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 5
|
|
valueIndex: 21
|
|
data[0]: 10
|
|
data[1]: -1
|
|
data[2]: 0
|
|
data[3]: 2
|
|
- op: 5
|
|
valueIndex: 22
|
|
data[0]: 10
|
|
data[1]: -1
|
|
data[2]: 1
|
|
data[3]: 2
|
|
- op: 1
|
|
valueIndex: 23
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 23
|
|
valueIndex: 24
|
|
data[0]: 11
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 25
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 26
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 27
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 29
|
|
valueIndex: 28
|
|
data[0]: 15
|
|
data[1]: 14
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 31
|
|
valueIndex: 29
|
|
data[0]: 17
|
|
data[1]: 16
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 30
|
|
valueIndex: 30
|
|
data[0]: 22
|
|
data[1]: 20
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 26
|
|
valueIndex: 31
|
|
data[0]: 4
|
|
data[1]: 18
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 32
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 14
|
|
- op: 1
|
|
valueIndex: 33
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 3
|
|
valueIndex: 36
|
|
data[0]: 16
|
|
data[1]: 24
|
|
data[2]: 16
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 39
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 42
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 45
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 48
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 51
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 13
|
|
- op: 50
|
|
valueIndex: 52
|
|
data[0]: 25
|
|
data[1]: 23
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 56
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 57
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 14
|
|
- op: 34
|
|
valueIndex: 58
|
|
data[0]: 26
|
|
data[1]: 27
|
|
data[2]: 28
|
|
data[3]: -1
|
|
- op: 34
|
|
valueIndex: 74
|
|
data[0]: 29
|
|
data[1]: 31
|
|
data[2]: 30
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 90
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 56
|
|
valueIndex: 91
|
|
data[0]: 32
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 0
|
|
- op: 5
|
|
valueIndex: 95
|
|
data[0]: 33
|
|
data[1]: -1
|
|
data[2]: 0
|
|
data[3]: 4
|
|
- op: 5
|
|
valueIndex: 96
|
|
data[0]: 33
|
|
data[1]: -1
|
|
data[2]: 1
|
|
data[3]: 4
|
|
- op: 5
|
|
valueIndex: 97
|
|
data[0]: 33
|
|
data[1]: -1
|
|
data[2]: 2
|
|
data[3]: 4
|
|
- op: 1
|
|
valueIndex: 98
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 57
|
|
valueIndex: 99
|
|
data[0]: 35
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 0
|
|
- op: 36
|
|
valueIndex: 100
|
|
data[0]: 37
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 11
|
|
valueIndex: 116
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 117
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 7
|
|
- op: 1
|
|
valueIndex: 118
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 119
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 36
|
|
valueIndex: 120
|
|
data[0]: 36
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 136
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 9
|
|
- op: 1
|
|
valueIndex: 137
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 138
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 9
|
|
valueIndex: 139
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
- op: 3
|
|
valueIndex: 155
|
|
data[0]: 40
|
|
data[1]: 41
|
|
data[2]: 42
|
|
data[3]: -1
|
|
- op: 1
|
|
valueIndex: 158
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 159
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 1
|
|
valueIndex: 160
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 9
|
|
- op: 1
|
|
valueIndex: 161
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 164
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 3
|
|
- op: 1
|
|
valueIndex: 167
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: 1
|
|
- op: 10
|
|
valueIndex: 168
|
|
data[0]: -1
|
|
data[1]: -1
|
|
data[2]: -1
|
|
data[3]: -1
|
|
m_NeedsLocalToWorld: 1
|
|
m_NeedsWorldToLocal: 1
|
|
m_NeededMainCameraBuffers: 0
|
|
m_PropertySheet:
|
|
m_Float:
|
|
m_Array:
|
|
- m_ExpressionIndex: 7
|
|
m_Value: 0.001
|
|
- m_ExpressionIndex: 8
|
|
m_Value: 5
|
|
- m_ExpressionIndex: 16
|
|
m_Value: 0
|
|
- m_ExpressionIndex: 18
|
|
m_Value: 16
|
|
- m_ExpressionIndex: 19
|
|
m_Value: 0.5
|
|
- m_ExpressionIndex: 20
|
|
m_Value: 1
|
|
- m_ExpressionIndex: 34
|
|
m_Value: 0.005
|
|
- m_ExpressionIndex: 38
|
|
m_Value: 0.1
|
|
- m_ExpressionIndex: 43
|
|
m_Value: 4
|
|
- m_ExpressionIndex: 48
|
|
m_Value: 0.03251766
|
|
- m_ExpressionIndex: 49
|
|
m_Value: 250000
|
|
- m_ExpressionIndex: 52
|
|
m_Value: 1.9
|
|
- m_ExpressionIndex: 53
|
|
m_Value: 6.2831855
|
|
- m_ExpressionIndex: 56
|
|
m_Value: 3.5
|
|
- m_ExpressionIndex: 57
|
|
m_Value: 2.5
|
|
- m_ExpressionIndex: 61
|
|
m_Value: 8
|
|
m_Vector2f:
|
|
m_Array:
|
|
- m_ExpressionIndex: 10
|
|
m_Value: {x: 0.23, y: 0.8}
|
|
m_Vector3f:
|
|
m_Array:
|
|
- m_ExpressionIndex: 5
|
|
m_Value: {x: 3.987, y: 4.787, z: 5.876}
|
|
- m_ExpressionIndex: 6
|
|
m_Value: {x: 3, y: 2, z: 2}
|
|
- m_ExpressionIndex: 13
|
|
m_Value: {x: 7, y: 0.5, z: 2}
|
|
- m_ExpressionIndex: 26
|
|
m_Value: {x: 0, y: 0, z: 0}
|
|
- m_ExpressionIndex: 28
|
|
m_Value: {x: 1, y: 1, z: 1}
|
|
- m_ExpressionIndex: 29
|
|
m_Value: {x: 0, y: 0, z: 0}
|
|
- m_ExpressionIndex: 30
|
|
m_Value: {x: 6, y: 6, z: 6}
|
|
- m_ExpressionIndex: 31
|
|
m_Value: {x: 0, y: 0, z: 90}
|
|
- m_ExpressionIndex: 59
|
|
m_Value: {x: 10.26213, y: 7.5360427, z: 7.8152175}
|
|
- m_ExpressionIndex: 60
|
|
m_Value: {x: -0.016421795, y: 0.2791779, z: 0.10674167}
|
|
m_Vector4f:
|
|
m_Array: []
|
|
m_Uint:
|
|
m_Array:
|
|
- m_ExpressionIndex: 1
|
|
m_Value: 3291711721
|
|
m_Int:
|
|
m_Array:
|
|
- m_ExpressionIndex: 12
|
|
m_Value: 2
|
|
m_Matrix4x4f:
|
|
m_Array: []
|
|
m_AnimationCurve:
|
|
m_Array:
|
|
- m_ExpressionIndex: 32
|
|
m_Value:
|
|
serializedVersion: 2
|
|
m_Curve:
|
|
- serializedVersion: 3
|
|
time: 0
|
|
value: 0
|
|
inSlope: 0.776069
|
|
outSlope: 0.776069
|
|
tangentMode: 0
|
|
weightedMode: 0
|
|
inWeight: 0
|
|
outWeight: 0
|
|
- serializedVersion: 3
|
|
time: 0.2938454
|
|
value: 0.92862
|
|
inSlope: 0.068895675
|
|
outSlope: 0.068895675
|
|
tangentMode: 0
|
|
weightedMode: 0
|
|
inWeight: 0
|
|
outWeight: 0
|
|
- serializedVersion: 3
|
|
time: 4
|
|
value: 1
|
|
inSlope: 0.0027873933
|
|
outSlope: 0.0027873933
|
|
tangentMode: 0
|
|
weightedMode: 0
|
|
inWeight: 0
|
|
outWeight: 0
|
|
m_PreInfinity: 2
|
|
m_PostInfinity: 2
|
|
m_RotationOrder: 4
|
|
m_Gradient:
|
|
m_Array:
|
|
- m_ExpressionIndex: 25
|
|
m_Value:
|
|
serializedVersion: 2
|
|
key0: {r: 16.901358, g: 2.3007083, b: 9.202833, a: 1}
|
|
key1: {r: 27.532728, g: 14.27089, b: 2.0181057, a: 1}
|
|
key2: {r: 21.632408, g: 2.6049497, b: 2.6049497, a: 0}
|
|
key3: {r: 15.941523, g: 1.5023425, b: 8.596737, a: 0}
|
|
key4: {r: 0, g: 0, b: 0, a: 0}
|
|
key5: {r: 0, g: 0, b: 0, a: 0}
|
|
key6: {r: 0, g: 0, b: 0, a: 0}
|
|
key7: {r: 0, g: 0, b: 0, a: 0}
|
|
ctime0: 84
|
|
ctime1: 21203
|
|
ctime2: 45003
|
|
ctime3: 65535
|
|
ctime4: 0
|
|
ctime5: 0
|
|
ctime6: 0
|
|
ctime7: 0
|
|
atime0: 0
|
|
atime1: 65535
|
|
atime2: 0
|
|
atime3: 0
|
|
atime4: 0
|
|
atime5: 0
|
|
atime6: 0
|
|
atime7: 0
|
|
m_Mode: 0
|
|
m_NumColorKeys: 4
|
|
m_NumAlphaKeys: 2
|
|
- m_ExpressionIndex: 35
|
|
m_Value:
|
|
serializedVersion: 2
|
|
key0: {r: 0, g: 0, b: 0, a: 0}
|
|
key1: {r: 0.31764707, g: 0.28235295, b: 0.7490196, a: 0.8}
|
|
key2: {r: 1.0249461, g: 0.4356021, b: 1.6313726, a: 0.7019608}
|
|
key3: {r: 1.6784315, g: 0.35150397, b: 0.7645212, a: 0.03529412}
|
|
key4: {r: 0, g: 0, b: 0, a: 0}
|
|
key5: {r: 0, g: 0, b: 0, a: 0}
|
|
key6: {r: 0, g: 0, b: 0, a: 0}
|
|
key7: {r: 0, g: 0, b: 0, a: 0}
|
|
ctime0: 0
|
|
ctime1: 23214
|
|
ctime2: 33103
|
|
ctime3: 43494
|
|
ctime4: 65535
|
|
ctime5: 0
|
|
ctime6: 0
|
|
ctime7: 0
|
|
atime0: 0
|
|
atime1: 3687
|
|
atime2: 55143
|
|
atime3: 65535
|
|
atime4: 0
|
|
atime5: 0
|
|
atime6: 0
|
|
atime7: 0
|
|
m_Mode: 0
|
|
m_NumColorKeys: 5
|
|
m_NumAlphaKeys: 4
|
|
m_NamedObject:
|
|
m_Array:
|
|
- m_ExpressionIndex: 47
|
|
m_Value: {fileID: 2800000, guid: 49cb5aa34272b034d8b754c65d9cdbfa, type: 3}
|
|
- m_ExpressionIndex: 51
|
|
m_Value: {fileID: 11700000, guid: f2c068a8f27265d489fbf108c033ab44, type: 3}
|
|
- m_ExpressionIndex: 58
|
|
m_Value: {fileID: 11700000, guid: 500adb08ae2ef274c9095ec1e41fde84, type: 2}
|
|
m_Bool:
|
|
m_Array: []
|
|
m_ExposedExpressions:
|
|
- nameId: Color Mask by Distance
|
|
index: 32
|
|
- nameId: Color Over Life
|
|
index: 35
|
|
- nameId: Initial Color Cycle
|
|
index: 25
|
|
- nameId: Initial Color Cycle Duration
|
|
index: 8
|
|
- nameId: Sphere MinMax Radius
|
|
index: 10
|
|
- nameId: Sphere Motion Amplitude
|
|
index: 6
|
|
- nameId: Sphere Motion Speed
|
|
index: 5
|
|
- nameId: VectorField
|
|
index: 58
|
|
- nameId: VectorFieldTransform_angles
|
|
index: 31
|
|
- nameId: VectorFieldTransform_position
|
|
index: 29
|
|
- nameId: VectorFieldTransform_scale
|
|
index: 30
|
|
m_Buffers:
|
|
- type: 1
|
|
size: 19500416
|
|
layout:
|
|
- name: lifetime
|
|
type: 1
|
|
offset:
|
|
bucket: 0
|
|
structure: 2
|
|
element: 0
|
|
- name: particleId
|
|
type: 6
|
|
offset:
|
|
bucket: 0
|
|
structure: 2
|
|
element: 1
|
|
- name: color
|
|
type: 3
|
|
offset:
|
|
bucket: 1500032
|
|
structure: 16
|
|
element: 0
|
|
- name: alpha
|
|
type: 1
|
|
offset:
|
|
bucket: 1500032
|
|
structure: 16
|
|
element: 3
|
|
- name: axisX
|
|
type: 3
|
|
offset:
|
|
bucket: 1500032
|
|
structure: 16
|
|
element: 4
|
|
- name: scaleX
|
|
type: 1
|
|
offset:
|
|
bucket: 1500032
|
|
structure: 16
|
|
element: 7
|
|
- name: axisY
|
|
type: 3
|
|
offset:
|
|
bucket: 1500032
|
|
structure: 16
|
|
element: 8
|
|
- name: scaleY
|
|
type: 1
|
|
offset:
|
|
bucket: 1500032
|
|
structure: 16
|
|
element: 11
|
|
- name: axisZ
|
|
type: 3
|
|
offset:
|
|
bucket: 1500032
|
|
structure: 16
|
|
element: 12
|
|
- name: position
|
|
type: 3
|
|
offset:
|
|
bucket: 13500288
|
|
structure: 8
|
|
element: 0
|
|
- name: age
|
|
type: 1
|
|
offset:
|
|
bucket: 13500288
|
|
structure: 8
|
|
element: 3
|
|
- name: velocity
|
|
type: 3
|
|
offset:
|
|
bucket: 13500288
|
|
structure: 8
|
|
element: 4
|
|
- name: alive
|
|
type: 17
|
|
offset:
|
|
bucket: 13500288
|
|
structure: 8
|
|
element: 7
|
|
capacity: 750016
|
|
stride: 4
|
|
- type: 1
|
|
size: 1
|
|
layout:
|
|
- name: spawnCount
|
|
type: 1
|
|
offset:
|
|
bucket: 0
|
|
structure: 1
|
|
element: 0
|
|
capacity: 1
|
|
stride: 4
|
|
- type: 4
|
|
size: 750000
|
|
layout: []
|
|
capacity: 0
|
|
stride: 4
|
|
- type: 1
|
|
size: 1
|
|
layout: []
|
|
capacity: 0
|
|
stride: 4
|
|
m_TemporaryBuffers:
|
|
- desc:
|
|
type: 1
|
|
size: 48000000
|
|
layout: []
|
|
capacity: 0
|
|
stride: 4
|
|
frameCount: 2
|
|
m_CPUBuffers:
|
|
- capacity: 1
|
|
stride: 1
|
|
layout:
|
|
- name: spawnCount
|
|
type: 1
|
|
offset:
|
|
bucket: 0
|
|
structure: 1
|
|
element: 0
|
|
initialData:
|
|
data: 00000000
|
|
- capacity: 1
|
|
stride: 1
|
|
layout:
|
|
- name: spawnCount
|
|
type: 1
|
|
offset:
|
|
bucket: 0
|
|
structure: 1
|
|
element: 0
|
|
initialData:
|
|
data: 00000000
|
|
m_Events:
|
|
- name: OnPlay
|
|
playSystems: 00000000
|
|
stopSystems:
|
|
- name: OnStop
|
|
playSystems:
|
|
stopSystems: 00000000
|
|
m_RuntimeVersion: 10
|
|
m_RendererSettings:
|
|
motionVectorGenerationMode: 1
|
|
shadowCastingMode: 0
|
|
receiveShadows: 0
|
|
reflectionProbeUsage: 0
|
|
lightProbeUsage: 0
|
|
m_CullingFlags: 3
|
|
m_UpdateMode: 1
|
|
m_PreWarmDeltaTime: 0.14285715
|
|
m_PreWarmStepCount: 35
|
|
m_InitialEventName: OnPlay
|
|
m_Systems:
|
|
- type: 0
|
|
flags: 0
|
|
capacity: 0
|
|
layer: 4294967295
|
|
buffers:
|
|
- nameId: spawner_output
|
|
index: 1
|
|
values: []
|
|
tasks:
|
|
- type: 268435456
|
|
buffers: []
|
|
temporaryBuffers: []
|
|
values:
|
|
- nameId: Rate
|
|
index: 49
|
|
params: []
|
|
processor: {fileID: 0}
|
|
shaderSourceIndex: -1
|
|
- type: 1
|
|
flags: 1
|
|
capacity: 750000
|
|
layer: 4294967295
|
|
buffers:
|
|
- nameId: attributeBuffer
|
|
index: 0
|
|
- nameId: sourceAttributeBuffer
|
|
index: 1
|
|
- nameId: deadList
|
|
index: 2
|
|
- nameId: deadListCount
|
|
index: 3
|
|
- nameId: spawner_input
|
|
index: 1
|
|
values:
|
|
- nameId: bounds_center
|
|
index: 60
|
|
- nameId: bounds_size
|
|
index: 59
|
|
tasks:
|
|
- type: 536870912
|
|
buffers:
|
|
- nameId: attributeBuffer
|
|
index: 0
|
|
- nameId: deadListIn
|
|
index: 2
|
|
- nameId: deadListCount
|
|
index: 3
|
|
- nameId: sourceAttributeBuffer
|
|
index: 1
|
|
temporaryBuffers: []
|
|
values:
|
|
- nameId: Color_b
|
|
index: 55
|
|
- nameId: uniform_c
|
|
index: 4
|
|
- nameId: uniform_d
|
|
index: 3
|
|
- nameId: uniform_e
|
|
index: 2
|
|
- nameId: uniform_f
|
|
index: 5
|
|
- nameId: uniform_g
|
|
index: 6
|
|
- nameId: uniform_h
|
|
index: 14
|
|
- nameId: uniform_i
|
|
index: 21
|
|
params:
|
|
- nameId: bounds_center
|
|
index: 60
|
|
- nameId: bounds_size
|
|
index: 59
|
|
processor: {fileID: 0}
|
|
shaderSourceIndex: 0
|
|
- type: 805306368
|
|
buffers:
|
|
- nameId: attributeBuffer
|
|
index: 0
|
|
- nameId: deadListOut
|
|
index: 2
|
|
temporaryBuffers: []
|
|
values:
|
|
- nameId: uniform_b
|
|
index: 4
|
|
- nameId: uniform_c
|
|
index: 3
|
|
- nameId: uniform_d
|
|
index: 2
|
|
- nameId: uniform_e
|
|
index: 5
|
|
- nameId: uniform_f
|
|
index: 6
|
|
- nameId: uniform_g
|
|
index: 14
|
|
- nameId: uniform_h
|
|
index: 21
|
|
- nameId: InvFieldTransform_b
|
|
index: 50
|
|
- nameId: FieldTransform_b
|
|
index: 36
|
|
- nameId: InvFieldTransform_c
|
|
index: 45
|
|
- nameId: FieldTransform_c
|
|
index: 37
|
|
- nameId: VectorField_b
|
|
index: 51
|
|
- nameId: VectorField_c
|
|
index: 58
|
|
params: []
|
|
processor: {fileID: 0}
|
|
shaderSourceIndex: 1
|
|
- type: 805306368
|
|
buffers:
|
|
- nameId: attributeBuffer
|
|
index: 0
|
|
- nameId: deadListOut
|
|
index: 2
|
|
temporaryBuffers:
|
|
- mapping:
|
|
nameId: elementToVFXBuffer
|
|
index: 0
|
|
pastFrameIndex: 0
|
|
perCameraBuffer: 1
|
|
values:
|
|
- nameId: Color_c
|
|
index: 44
|
|
- nameId: uniform_c
|
|
index: 39
|
|
- nameId: uniform_d
|
|
index: 4
|
|
- nameId: uniform_e
|
|
index: 3
|
|
- nameId: uniform_f
|
|
index: 2
|
|
- nameId: uniform_g
|
|
index: 5
|
|
- nameId: uniform_h
|
|
index: 6
|
|
- nameId: uniform_i
|
|
index: 14
|
|
- nameId: uniform_j
|
|
index: 21
|
|
- nameId: currentFrameIndex
|
|
index: 46
|
|
- nameId: unity_ObjectToWorld
|
|
index: 54
|
|
- nameId: unity_WorldToObject
|
|
index: 62
|
|
- nameId: mainTexture
|
|
index: 47
|
|
params: []
|
|
processor: {fileID: 0}
|
|
shaderSourceIndex: 3
|
|
- type: 1073741826
|
|
buffers:
|
|
- nameId: attributeBuffer
|
|
index: 0
|
|
temporaryBuffers:
|
|
- mapping:
|
|
nameId: elementToVFXBufferPrevious
|
|
index: 0
|
|
pastFrameIndex: 1
|
|
perCameraBuffer: 1
|
|
values:
|
|
- nameId: Color_c
|
|
index: 44
|
|
- nameId: uniform_c
|
|
index: 39
|
|
- nameId: uniform_d
|
|
index: 4
|
|
- nameId: uniform_e
|
|
index: 3
|
|
- nameId: uniform_f
|
|
index: 2
|
|
- nameId: uniform_g
|
|
index: 5
|
|
- nameId: uniform_h
|
|
index: 6
|
|
- nameId: uniform_i
|
|
index: 14
|
|
- nameId: uniform_j
|
|
index: 21
|
|
- nameId: currentFrameIndex
|
|
index: 46
|
|
- nameId: mainTexture
|
|
index: 47
|
|
params:
|
|
- nameId: sortPriority
|
|
index: 0
|
|
processor: {fileID: 0}
|
|
shaderSourceIndex: 2
|
|
--- !u!114 &8926484042661614552
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -148, y: 1536}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614553}
|
|
- {fileID: 8926484042661614554}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614555}
|
|
m_Operands:
|
|
- name: a
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- name: b
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614553
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614553}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614552}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 114470703680454078}
|
|
--- !u!114 &8926484042661614554
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614554}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614552}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 16
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614555
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614555}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614552}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614732}
|
|
--- !u!114 &8926484042661614556
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1e3ae21a3e79373418239098293debe3, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -228, y: 2397}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614557}
|
|
- {fileID: 8926484042661614558}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614559}
|
|
m_Operands:
|
|
- name: a
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- name: b
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614557
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614557}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614556}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614593}
|
|
--- !u!114 &8926484042661614558
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614558}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614556}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.005
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614559
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614559}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614556}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615068}
|
|
--- !u!114 &8926484042661614580
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 016e81d0498fcc346ba22c57b5ca4556, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -964, y: 2772}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614581}
|
|
- {fileID: 8926484042661614585}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614589}
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
--- !u!114 &8926484042661614581
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614582}
|
|
- {fileID: 8926484042661614583}
|
|
- {fileID: 8926484042661614584}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614581}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614580}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The first operand.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 114529661927615720}
|
|
--- !u!114 &8926484042661614582
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614581}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614581}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614583
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614581}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614581}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614584
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614581}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614581}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614585
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614586}
|
|
- {fileID: 8926484042661614587}
|
|
- {fileID: 8926484042661614588}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614585}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614580}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The second operand.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614972}
|
|
--- !u!114 &8926484042661614586
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614585}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614585}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614587
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614585}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614585}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614588
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614585}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614585}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614589
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614589}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614580}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: d
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The distance between a and b.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614944}
|
|
--- !u!114 &8926484042661614590
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -431, y: 2402}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614591}
|
|
- {fileID: 8926484042661614592}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614593}
|
|
m_Operands:
|
|
- name: a
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- name: b
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614591
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614591}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614590}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614625}
|
|
--- !u!114 &8926484042661614592
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614592}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614590}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.5
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614593
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614593}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614590}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614557}
|
|
--- !u!114 &8926484042661614595
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -2451, y: 1307}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614596}
|
|
- {fileID: 8926484042661614600}
|
|
- {fileID: 8926484042661614604}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614605}
|
|
m_Operands:
|
|
- name: a
|
|
type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
- name: b
|
|
type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
- name: c
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614596
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614597}
|
|
- {fileID: 8926484042661614598}
|
|
- {fileID: 8926484042661614599}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614596}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614595}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614616}
|
|
--- !u!114 &8926484042661614597
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614596}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614596}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614598
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614596}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614596}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614599
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614596}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614596}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614600
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614601}
|
|
- {fileID: 8926484042661614602}
|
|
- {fileID: 8926484042661614603}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614600}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614595}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 114664837784982664}
|
|
--- !u!114 &8926484042661614601
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614600}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614600}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614602
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614600}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614600}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614603
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614600}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614600}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614604
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614604}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614595}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: c
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614605
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614606}
|
|
- {fileID: 8926484042661614607}
|
|
- {fileID: 8926484042661614608}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614605}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614595}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 114372842516174124}
|
|
--- !u!114 &8926484042661614606
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614605}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614605}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614607
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614605}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614605}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614608
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614605}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614605}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614612
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 2c66572cdc8398640a4565f21c392a26, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -2698, y: 1278}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614613}
|
|
- {fileID: 8926484042661614614}
|
|
- {fileID: 8926484042661614615}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614616}
|
|
m_Operands:
|
|
- name: a
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- name: b
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- name: c
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614613
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614613}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614612}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614634}
|
|
--- !u!114 &8926484042661614614
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614614}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614612}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614643}
|
|
--- !u!114 &8926484042661614615
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614615}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614612}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: c
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614645}
|
|
--- !u!114 &8926484042661614616
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614617}
|
|
- {fileID: 8926484042661614618}
|
|
- {fileID: 8926484042661614619}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614616}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614612}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614596}
|
|
--- !u!114 &8926484042661614617
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614616}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614616}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614618
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614616}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614616}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614619
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614616}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614616}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614620
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b89d44d34b0b0ca4bb334636b7b2060a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -738, y: 2401}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614621}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614625}
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
--- !u!114 &8926484042661614621
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614622}
|
|
- {fileID: 8926484042661614623}
|
|
- {fileID: 8926484042661614624}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614621}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614620}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The vector to be used in the length calculation.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 114532825929615844}
|
|
--- !u!114 &8926484042661614622
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614621}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614621}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614623
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614621}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614621}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614624
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614621}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614621}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614625
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614625}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614620}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: l
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The length of x.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614591}
|
|
--- !u!114 &8926484042661614627
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d1847decbcc406c41b56205a65871167, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -3021, y: 1214}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614628}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614632}
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
--- !u!114 &8926484042661614628
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614629}
|
|
- {fileID: 8926484042661614630}
|
|
- {fileID: 8926484042661614631}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614628}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614627}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614654}
|
|
--- !u!114 &8926484042661614629
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614628}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614628}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614630
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614628}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614628}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614631
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614628}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614628}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614632
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614633}
|
|
- {fileID: 8926484042661614634}
|
|
- {fileID: 8926484042661614635}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614632}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614627}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614633
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614632}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614632}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614634
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614632}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614632}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614613}
|
|
--- !u!114 &8926484042661614635
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614632}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614632}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614637
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 4f150242c8f19db4680474a515401981, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -3017, y: 1329}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614638}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614642}
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
--- !u!114 &8926484042661614638
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614639}
|
|
- {fileID: 8926484042661614640}
|
|
- {fileID: 8926484042661614641}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614638}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614637}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":0.0,"z":0.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614654}
|
|
--- !u!114 &8926484042661614639
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614638}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614638}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614640
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614638}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614638}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614641
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614638}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614638}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614642
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614643}
|
|
- {fileID: 8926484042661614644}
|
|
- {fileID: 8926484042661614645}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614642}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614637}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614643
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614642}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614642}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614614}
|
|
--- !u!114 &8926484042661614644
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614642}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614642}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614645
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614642}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614642}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614615}
|
|
--- !u!114 &8926484042661614647
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b8ee8a7543fa09e42a7c8616f60d2ad7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -3367, y: 1265}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614648}
|
|
- {fileID: 8926484042661614649}
|
|
- {fileID: 8926484042661614653}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614654}
|
|
m_Operands:
|
|
- name: a
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- name: b
|
|
type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
- name: c
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614648
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614648}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614647}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615007}
|
|
--- !u!114 &8926484042661614649
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614650}
|
|
- {fileID: 8926484042661614651}
|
|
- {fileID: 8926484042661614652}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614649}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614647}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":1.0,"y":1.0,"z":1.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 114527320267978688}
|
|
--- !u!114 &8926484042661614650
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614649}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614649}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614651
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614649}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614649}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614652
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614649}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614649}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614653
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614653}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614647}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: c
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614654
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614655}
|
|
- {fileID: 8926484042661614656}
|
|
- {fileID: 8926484042661614657}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614654}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614647}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614628}
|
|
- {fileID: 8926484042661614638}
|
|
--- !u!114 &8926484042661614655
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614654}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614654}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614656
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614654}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614654}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614657
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614654}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614654}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614658
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a971fa2e110a0ac42ac1d8dae408704b, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114509903624434042}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 93}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615070}
|
|
- {fileID: 8926484042661615071}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: lifetime
|
|
Composition: 0
|
|
Source: 0
|
|
Random: 2
|
|
channels: 6
|
|
--- !u!114 &8926484042661614664
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614665}
|
|
m_ExposedName: VectorField
|
|
m_Exposed: 1
|
|
m_Order: 3
|
|
m_Category: Vector Field
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_IsOutput: 0
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 8926484042661614665}
|
|
inputSlot: {fileID: 114263608161625970}
|
|
position: {x: -110.24335, y: 1719.6942}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &8926484042661614665
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ef9ecf819143d0a439c558ab8e84fce7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614665}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614664}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Texture3D, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"obj":{"fileID":11700000,"guid":"500adb08ae2ef274c9095ec1e41fde84","type":2}}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Texture3D, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 114263608161625970}
|
|
--- !u!114 &8926484042661614693
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614694}
|
|
m_ExposedName: VectorFieldTransform
|
|
m_Exposed: 1
|
|
m_Order: 7
|
|
m_Category: Vector Field
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_IsOutput: 0
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 8926484042661614694}
|
|
inputSlot: {fileID: 8926484042661614738}
|
|
position: {x: -161.55643, y: 1785.5198}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &8926484042661614694
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 3e3f628d80ffceb489beac74258f9cf7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614695}
|
|
- {fileID: 8926484042661614699}
|
|
- {fileID: 8926484042661614703}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614694}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614693}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Transform, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"position":{"x":0.0,"y":0.0,"z":0.0},"angles":{"x":0.0,"y":0.0,"z":90.0},"scale":{"x":6.0,"y":6.0,"z":6.0}}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Transform, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614738}
|
|
--- !u!114 &8926484042661614695
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614694}
|
|
m_Children:
|
|
- {fileID: 8926484042661614696}
|
|
- {fileID: 8926484042661614697}
|
|
- {fileID: 8926484042661614698}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614694}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: position
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the transform position.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614696
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614695}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614694}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614697
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614695}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614694}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614698
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614695}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614694}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614699
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614694}
|
|
m_Children:
|
|
- {fileID: 8926484042661614700}
|
|
- {fileID: 8926484042661614701}
|
|
- {fileID: 8926484042661614702}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614694}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: angles
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 4
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the euler angles of the transform.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614700
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614699}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614694}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614701
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614699}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614694}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614702
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614699}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614694}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614703
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614694}
|
|
m_Children:
|
|
- {fileID: 8926484042661614704}
|
|
- {fileID: 8926484042661614705}
|
|
- {fileID: 8926484042661614706}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614694}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: scale
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the scale of the transform along each axis.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614704
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614703}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614694}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614705
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614703}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614694}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614706
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614703}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614694}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614720
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: fab5164109319454a9bccf2583401f6e, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -2400, y: 1622}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614721}
|
|
- {fileID: 8926484042661614722}
|
|
- {fileID: 8926484042661614723}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614724}
|
|
m_Type:
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614721
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614721}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614720}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.23
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The start value.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615025}
|
|
--- !u!114 &8926484042661614722
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614722}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614720}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.8
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The end value.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615026}
|
|
--- !u!114 &8926484042661614723
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614723}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614720}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.5
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: s
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: The amount to interpolate between x and y (0-1).
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615059}
|
|
--- !u!114 &8926484042661614724
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614724}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614720}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 114826129951492300}
|
|
--- !u!114 &8926484042661614725
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a4dabe497818b98468b0ebebf7de6583, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614726}
|
|
- {fileID: 8926484042661614730}
|
|
- {fileID: 8926484042661614734}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614725}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114692950142637082}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.OrientedBox, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"center":{"x":0.0,"y":0.0,"z":0.0},"angles":{"x":0.0,"y":0.0,"z":0.0},"size":{"x":1.0,"y":1.0,"z":1.0}}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name: FieldTransform
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.OrientedBox, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the transform with which to position, scale, or rotate the
|
|
field.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614726
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614725}
|
|
m_Children:
|
|
- {fileID: 8926484042661614727}
|
|
- {fileID: 8926484042661614728}
|
|
- {fileID: 8926484042661614729}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614725}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: center
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the center of the box.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614727
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614726}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614725}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614728
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614726}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614725}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614729
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614726}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614725}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614730
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614725}
|
|
m_Children:
|
|
- {fileID: 8926484042661614731}
|
|
- {fileID: 8926484042661614732}
|
|
- {fileID: 8926484042661614733}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614725}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: angles
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 4
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the orientation of the box.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614731
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614730}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614725}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614732
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614730}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614725}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614555}
|
|
--- !u!114 &8926484042661614733
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614730}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614725}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614734
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614725}
|
|
m_Children:
|
|
- {fileID: 8926484042661614735}
|
|
- {fileID: 8926484042661614736}
|
|
- {fileID: 8926484042661614737}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614725}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: size
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the size of the box along each axis.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614735
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614734}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614725}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614736
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614734}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614725}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614737
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614734}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614725}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614738
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a4dabe497818b98468b0ebebf7de6583, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614739}
|
|
- {fileID: 8926484042661614743}
|
|
- {fileID: 8926484042661614747}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614738}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114670687774327942}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.OrientedBox, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"center":{"x":0.0,"y":0.0,"z":0.0},"angles":{"x":0.0,"y":0.0,"z":90.0},"size":{"x":6.0,"y":6.0,"z":6.0}}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name: FieldTransform
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.OrientedBox, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the transform with which to position, scale, or rotate the
|
|
field.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614694}
|
|
--- !u!114 &8926484042661614739
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614738}
|
|
m_Children:
|
|
- {fileID: 8926484042661614740}
|
|
- {fileID: 8926484042661614741}
|
|
- {fileID: 8926484042661614742}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614738}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: center
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the center of the box.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614740
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614739}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614738}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614741
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614739}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614738}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614742
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614739}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614738}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614743
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614738}
|
|
m_Children:
|
|
- {fileID: 8926484042661614744}
|
|
- {fileID: 8926484042661614745}
|
|
- {fileID: 8926484042661614746}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614738}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: angles
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 4
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the orientation of the box.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614744
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614743}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614738}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614745
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614743}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614738}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614746
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614743}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614738}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614747
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614738}
|
|
m_Children:
|
|
- {fileID: 8926484042661614748}
|
|
- {fileID: 8926484042661614749}
|
|
- {fileID: 8926484042661614750}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614738}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: size
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the size of the box along each axis.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614748
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614747}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614738}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614749
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614747}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614738}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614750
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614747}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614738}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614939
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f8bcc906a6d398c46b18826714448709, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -436, y: 2746}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614940}
|
|
- {fileID: 8926484042661614941}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614942}
|
|
--- !u!114 &8926484042661614940
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614940}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614939}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.7760689854621887,"outTangent":0.7760689854621887,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":1.76898193359375,"value":0.99420166015625,"inTangent":-0.002912952797487378,"outTangent":-0.002912952797487378,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: curve
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the curve to sample from.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615046}
|
|
--- !u!114 &8926484042661614941
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614941}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614939}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: time
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the time along the curve to take a sample from.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614946}
|
|
--- !u!114 &8926484042661614942
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614942}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614939}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: s
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Outputs the sampled value from the curve at the specified time.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615075}
|
|
--- !u!114 &8926484042661614943
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 0155ae97d9a75e3449c6d0603b79c2f4, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -650, y: 2776}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614944}
|
|
- {fileID: 8926484042661614945}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614946}
|
|
m_Operands:
|
|
- name: a
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
- name: b
|
|
type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661614944
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614944}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614943}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: a
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614589}
|
|
--- !u!114 &8926484042661614945
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614945}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614943}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: b
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614976}
|
|
--- !u!114 &8926484042661614946
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614946}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614943}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614941}
|
|
--- !u!114 &8926484042661614964
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -1305, y: 2824}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661614965}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614971}
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Sphere, Unity.VisualEffectGraph.Editor, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
--- !u!114 &8926484042661614965
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614966}
|
|
- {fileID: 8926484042661614970}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614965}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614964}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Sphere, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"center":{"x":0.0,"y":0.0,"z":0.0},"radius":1.0}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Sphere, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 114045961843962442}
|
|
--- !u!114 &8926484042661614966
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614965}
|
|
m_Children:
|
|
- {fileID: 8926484042661614967}
|
|
- {fileID: 8926484042661614968}
|
|
- {fileID: 8926484042661614969}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614965}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: center
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the center of the sphere.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614967
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614966}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614965}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614968
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614966}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614965}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614969
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614966}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614965}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614970
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614965}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614965}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: radius
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the radius of the sphere.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614971
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b605c022ee79394a8a776c0869b3f9a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661614972}
|
|
- {fileID: 8926484042661614976}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614971}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614964}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEditor.VFX.Sphere, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"center":{"x":0.0,"y":0.0,"z":0.0},"radius":1.0}'
|
|
m_Space: 0
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: UnityEditor.VFX.Sphere, Unity.VisualEffectGraph.Editor,
|
|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614972
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: ac39bd03fca81b849929b9c966f1836a, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614971}
|
|
m_Children:
|
|
- {fileID: 8926484042661614973}
|
|
- {fileID: 8926484042661614974}
|
|
- {fileID: 8926484042661614975}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614971}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: center
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the center of the sphere.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614585}
|
|
--- !u!114 &8926484042661614973
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614972}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614971}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614974
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614972}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614971}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614975
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614972}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614971}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: z
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661614976
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661614971}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614971}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: radius
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the radius of the sphere.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614945}
|
|
--- !u!114 &8926484042661614977
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 6fbab4aa995aa0b4fa31ba5aebd54e8f, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -4304, y: 1527}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614978}
|
|
--- !u!114 &8926484042661614978
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614978}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614977}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: t
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Outputs the delta time with a random per-particle offset. This is
|
|
useful for preventing particles in fast simulations from receiving similar
|
|
attributes when they share the same delta time.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615005}
|
|
--- !u!114 &8926484042661614979
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 7d33fb94df928ef4c986f97607706b82, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -4231, y: 1631}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661614980}
|
|
m_expressionOp: 7
|
|
--- !u!114 &8926484042661614980
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661614980}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614979}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: TotalTime
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615006}
|
|
--- !u!114 &8926484042661615003
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 9717a5f0d23f1d843aef2943f049a21d, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -4003, y: 1488}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615004}
|
|
- {fileID: 8926484042661615005}
|
|
- {fileID: 8926484042661615006}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615007}
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661615004
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615004}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615003}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: True
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: predicate
|
|
m_serializedType:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the boolean whose state determines the branch output.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615015}
|
|
--- !u!114 &8926484042661615005
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615005}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615003}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: True
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614978}
|
|
--- !u!114 &8926484042661615006
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615006}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615003}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: False
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614980}
|
|
--- !u!114 &8926484042661615007
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615007}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615003}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614648}
|
|
- {fileID: 8926484042661615051}
|
|
--- !u!114 &8926484042661615013
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 955b0c175a6f3bb4582e92f3de8f0626, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -4275, y: 1363}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615014}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615015}
|
|
m_Type:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
--- !u!114 &8926484042661615014
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615014}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615013}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: True
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615015
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b4c11ff25089a324daf359f4b0629b33, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615015}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615013}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name:
|
|
m_serializedType:
|
|
m_SerializableType: System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615004}
|
|
--- !u!114 &8926484042661615023
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615024}
|
|
m_ExposedName: Sphere MinMax Radius
|
|
m_Exposed: 1
|
|
m_Order: 5
|
|
m_Category: Sphere
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_IsOutput: 0
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 8926484042661615025}
|
|
inputSlot: {fileID: 8926484042661614721}
|
|
- outputSlot: {fileID: 8926484042661615026}
|
|
inputSlot: {fileID: 8926484042661614722}
|
|
position: {x: -2771, y: 1593}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &8926484042661615024
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615025}
|
|
- {fileID: 8926484042661615026}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615024}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615023}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.23000000417232514,"y":0.800000011920929}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615025
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615024}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615024}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614721}
|
|
--- !u!114 &8926484042661615026
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615024}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615024}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614722}
|
|
--- !u!114 &8926484042661615030
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615031}
|
|
m_ExposedName: Initial Color Cycle
|
|
m_Exposed: 1
|
|
m_Order: 1
|
|
m_Category: Color
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_IsOutput: 0
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 8926484042661615031}
|
|
inputSlot: {fileID: 114598145639890208}
|
|
position: {x: -567, y: 768}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &8926484042661615031
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 76f778ff57c4e8145b9681fe3268d8e9, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615031}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615030}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"colorKeys":[{"color":{"r":16.901357650756837,"g":2.300708293914795,"b":9.20283317565918,"a":1.0},"time":0.001281757839024067},{"color":{"r":27.53272819519043,"g":14.270890235900879,"b":2.0181057453155519,"a":1.0},"time":0.32353705167770388},{"color":{"r":21.632408142089845,"g":2.604949712753296,"b":2.604949712753296,"a":1.0},"time":0.686701774597168},{"color":{"r":15.941522598266602,"g":1.5023424625396729,"b":8.596736907958985,"a":1.0},"time":1.0}],"alphaKeys":[{"alpha":1.0,"time":0.0},{"alpha":1.0,"time":1.0}],"gradientMode":0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 114598145639890208}
|
|
--- !u!114 &8926484042661615035
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615036}
|
|
m_ExposedName: Initial Color Cycle Duration
|
|
m_Exposed: 1
|
|
m_Order: 4
|
|
m_Category: Color
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_IsOutput: 0
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 8926484042661615036}
|
|
inputSlot: {fileID: 114415020150312572}
|
|
position: {x: -874.52673, y: 862.3624}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &8926484042661615036
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615036}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615035}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 5
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 114415020150312572}
|
|
--- !u!114 &8926484042661615040
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615041}
|
|
m_ExposedName: Color Over Life
|
|
m_Exposed: 1
|
|
m_Order: 8
|
|
m_Category: Color
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_IsOutput: 0
|
|
m_Tooltip:
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 8926484042661615041}
|
|
inputSlot: {fileID: 8926484042661615074}
|
|
position: {x: -215, y: 2628}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &8926484042661615041
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 76f778ff57c4e8145b9681fe3268d8e9, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615041}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615040}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"colorKeys":[{"color":{"r":0.0,"g":0.0,"b":0.0,"a":1.0},"time":0.0},{"color":{"r":0.3176470696926117,"g":0.2823529541492462,"b":0.7490196228027344,"a":1.0},"time":0.3542229235172272},{"color":{"r":1.0249460935592652,"g":0.4356020987033844,"b":1.6313725709915162,"a":1.0},"time":0.5051193833351135},{"color":{"r":1.678431510925293,"g":0.35150396823883059,"b":0.7645211815834045,"a":1.0},"time":0.6636759042739868},{"color":{"r":0.0,"g":0.0,"b":0.0,"a":1.0},"time":1.0}],"alphaKeys":[{"alpha":0.0,"time":0.0},{"alpha":0.800000011920929,"time":0.056260012090206149},{"alpha":0.7019608020782471,"time":0.8414282202720642},{"alpha":0.03529411926865578,"time":1.0}],"gradientMode":0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615074}
|
|
--- !u!114 &8926484042661615045
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 330e0fca1717dde4aaa144f48232aa64, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots: []
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615046}
|
|
m_ExposedName: Color Mask by Distance
|
|
m_Exposed: 1
|
|
m_Order: 6
|
|
m_Category: Color
|
|
m_Min:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Max:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_IsOutput: 0
|
|
m_Tooltip: Color Mask by distance to the sphere surface (0 = Initial Color 1 =
|
|
Color from Color over Life)
|
|
m_Nodes:
|
|
- m_Id: 0
|
|
linkedSlots:
|
|
- outputSlot: {fileID: 8926484042661615046}
|
|
inputSlot: {fileID: 8926484042661614940}
|
|
position: {x: -713, y: 2720}
|
|
expandedSlots: []
|
|
expanded: 0
|
|
--- !u!114 &8926484042661615046
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: c117b74c5c58db542bffe25c78fe92db, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615046}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615045}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"frames":[{"time":0.0,"value":0.0,"inTangent":0.7760689854621887,"outTangent":0.7760689854621887,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":0.29384538531303408,"value":0.9286199808120728,"inTangent":0.06889567524194718,"outTangent":0.06889567524194718,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false},{"time":4.0,"value":1.0,"inTangent":0.0027873932849615814,"outTangent":0.0027873932849615814,"tangentMode":0,"leftTangentMode":0,"rightTangentMode":0,"broken":false}],"preWrapMode":8,"postWrapMode":8,"version":1}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: o
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.AnimationCurve, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614940}
|
|
--- !u!114 &8926484042661615047
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615047}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114692950142637082}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Drag
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 1
|
|
m_Min: 0
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the drag coefficient. Higher drag leads to a stronger force
|
|
influence over the particle velocity.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615048
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615048}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114670687774327942}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 4
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Drag
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 1
|
|
m_Min: 0
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the drag coefficient. Higher drag leads to a stronger force
|
|
influence over the particle velocity.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615050
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: a30aeb734589f22468d3ed89a2ecc09c, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114231982420006628}
|
|
m_Children: []
|
|
m_UIPosition: {x: -2813, y: 1688}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615051}
|
|
- {fileID: 8926484042661615052}
|
|
- {fileID: 8926484042661615053}
|
|
- {fileID: 8926484042661615069}
|
|
- {fileID: 8926484042661615055}
|
|
- {fileID: 8926484042661615056}
|
|
m_OutputSlots:
|
|
- {fileID: 8926484042661615059}
|
|
- {fileID: 8926484042661615060}
|
|
type: 0
|
|
dimensions: 0
|
|
--- !u!114 &8926484042661615051
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615051}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615050}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: coordinate
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the coordinate in the noise field to take the sample from.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615007}
|
|
--- !u!114 &8926484042661615052
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615052}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615050}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 7
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: frequency
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the period in which the noise is sampled. Higher frequencies
|
|
result in more frequent noise change.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615053
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 4d246e354feb93041a837a9ef59437cb, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615053}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615050}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 2
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: octaves
|
|
m_serializedType:
|
|
m_SerializableType: System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the number of layers of noise. More octaves create a more varied
|
|
look, but are also more expensive to calculate.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615055
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615055}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615050}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 2
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: lacunarity
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 1
|
|
m_Min: 0
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the rate of change of the frequency for each successive octave.
|
|
A lacunarity value of 1 results in each octave having the same frequency.
|
|
Higher values result in more details, and values below 1 produce less details.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615056
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615057}
|
|
- {fileID: 8926484042661615058}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615056}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615050}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.0,"y":1.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: range
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets the range within which the noise is calculated.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615057
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615056}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615056}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615058
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615056}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615056}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615059
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615059}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615050}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Noise
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Outputs the calculated noise value.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614723}
|
|
--- !u!114 &8926484042661615060
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615060}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615050}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Derivatives
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Outputs the rate of change of the noise.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 1
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615066
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 1b2b751071c7fc14f9fa503163991826, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children:
|
|
- {fileID: 8926484042661615067}
|
|
- {fileID: 8926484042661615068}
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615066}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114225204877902292}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"x":0.10000000149011612,"y":0.0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Scale
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615067
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615066}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615066}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: x
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615068
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 8926484042661615066}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615066}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 0}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType:
|
|
m_SerializableObject:
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: y
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614559}
|
|
--- !u!114 &8926484042661615069
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615069}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615050}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.5
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: roughness
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 0
|
|
m_Min: 0
|
|
m_Max: 1
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: 'Sets the scaling factor applied to each octave (also known as persistence.) '
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615070
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615070}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614658}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 2.5
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: A
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: "Indicates how long the particle can stay alive. If the particle\u2019s
|
|
age exceeds its lifetime, the particle is destroyed."
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615071
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615071}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661614658}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 3.5
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: B
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: "Indicates how long the particle can stay alive. If the particle\u2019s
|
|
age exceeds its lifetime, the particle is destroyed."
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615072
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 081ffb0090424ba4cb05370a42ead6b9, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
opaqueRenderQueue: 0
|
|
transparentRenderQueue: 1
|
|
--- !u!114 &8926484042661615073
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 01ec2c1930009b04ea08905b47262415, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 114891654694049952}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 0
|
|
m_UISuperCollapsed: 0
|
|
m_InputSlots:
|
|
- {fileID: 8926484042661615074}
|
|
- {fileID: 8926484042661615075}
|
|
m_OutputSlots: []
|
|
m_Disabled: 0
|
|
attribute: color
|
|
Composition: 3
|
|
AlphaComposition: 3
|
|
SampleMode: 0
|
|
Mode: 1
|
|
ColorMode: 3
|
|
channels: 6
|
|
--- !u!114 &8926484042661615074
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 76f778ff57c4e8145b9681fe3268d8e9, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615074}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615073}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
m_SerializableObject: '{"colorKeys":[{"color":{"r":1.0,"g":1.0,"b":1.0,"a":1.0},"time":0.0},{"color":{"r":1.0,"g":1.0,"b":1.0,"a":1.0},"time":1.0}],"alphaKeys":[{"alpha":0.0,"time":0.0},{"alpha":1.0,"time":0.10000763088464737},{"alpha":0.800000011920929,"time":0.800000011920929},{"alpha":0.0,"time":1.0}],"gradientMode":0}'
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Color
|
|
m_serializedType:
|
|
m_SerializableType: UnityEngine.Gradient, UnityEngine.CoreModule, Version=0.0.0.0,
|
|
Culture=neutral, PublicKeyToken=null
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661615041}
|
|
--- !u!114 &8926484042661615075
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615075}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 8926484042661615073}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Blend
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes: []
|
|
m_Direction: 0
|
|
m_LinkedSlots:
|
|
- {fileID: 8926484042661614942}
|
|
--- !u!114 &8926484042661615076
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615076}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114071614516354956}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 1.9
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: Bounce
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 1
|
|
m_Min: 0
|
|
m_Max: Infinity
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Sets how much bounce to apply after a collision.
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|
|
--- !u!114 &8926484042661615079
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: f780aa281814f9842a7c076d436932e7, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Parent: {fileID: 0}
|
|
m_Children: []
|
|
m_UIPosition: {x: 0, y: 0}
|
|
m_UICollapsed: 1
|
|
m_UISuperCollapsed: 0
|
|
m_MasterSlot: {fileID: 8926484042661615079}
|
|
m_MasterData:
|
|
m_Owner: {fileID: 114891654694049952}
|
|
m_Value:
|
|
m_Type:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
m_SerializableObject: 0.03251766
|
|
m_Space: 2147483647
|
|
m_Property:
|
|
name: alphaThreshold
|
|
m_serializedType:
|
|
m_SerializableType: System.Single, mscorlib, Version=4.0.0.0, Culture=neutral,
|
|
PublicKeyToken=b77a5c561934e089
|
|
attributes:
|
|
- m_Type: 0
|
|
m_Min: 0
|
|
m_Max: 1
|
|
m_Tooltip:
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
- m_Type: 3
|
|
m_Min: -Infinity
|
|
m_Max: Infinity
|
|
m_Tooltip: Alpha threshold used for pixel clipping
|
|
m_Regex:
|
|
m_RegexMaxLength: 0
|
|
m_Direction: 0
|
|
m_LinkedSlots: []
|