Thomas ICHÉ
09c79e4f
Upgraded to 5.8.2-preview + PinScreen Sample
6 年前
Thomas ICHÉ
15e065a6
Updated all samples to 2019.2.0b11 / Package 6.9.0-preview
5 年前
Thomas ICHÉ
8935df1b
Updated Samples to 2019.3.0f1 / 7.1.6
5 年前
Thomas ICHÉ
486d7023
Added Link to Spaceship Holo Table
5 年前
Thomas ICHÉ
2a3486b6
Better Cursor Control
5 年前
Thomas ICHÉ
f14953ad
Updated to 2019.3.0f5 / Rebuilt VFX + Fixes in Game Options
5 年前
Thomas ICHÉ
7b391bce
Rebuilt VFX
5 年前
GitHub
2369eaee
Merge pull request #11 from Unity-Technologies/staging/2019.3
Upgrade to 2019.3
5 年前
GitHub
1a88e2ed
Updating to 2019.3 / 7.2.0 ( #14 )
* Updated to 7.2.0 + Fixed Assets
* Rebuilt VFX
* Fixed GrassWind Ambient, Fixed Chomper SSS Profile
* Rebuilt VFX, Fixed Voxelized Terrain UI labels disappearing in 1440p
* Updated Changelog
5 年前
Thomas ICHÉ
249d812b
Updated Project to 2019.4 / Samples Package to 7.4.1 / Rebuilt VFX
4 年前
Thomas ICHÉ
fe879653
Updated Project to 2019.4.15f1 / 7.5.2
4 年前
Thomas Iché
e9d19e34
Merged Upgrade to 10.5 / 2020.3.7f1
commit f9dec9db15cf2e6db65e98ab9e8810ee16cff2fb
Author: Thomas Iché <thomasi@unity3d.com>
Date: Wed Jun 9 13:27:32 2021 +0200
Updated VFX to 10.5 / Fixed UltraWide UI issues
commit 536e5d4e973b309eae0b1acffb9750bb6c7c21e7
Author: Thomas Iché <thomasi@unity3d.com>
Date: Mon Jun 7 10:29:59 2021 +0200
Update
commit 17074d49c6231225d0a0dee8e4f605c44ff087fb
Author: Thomas Iché <thomasi@unity3d.com>
Date: Tue May 25 17:57:29 2021 +0200
Updated to 2020.3.7f1 / 10.4.0
commit a0590d3f4766c85b9c5af1639d2e86fb08d7850c
Author: Thomas ICHÉ <peeweek@gmail.com>
Date: Tue Dec 15 15:59:08 2020 +0100
Fixed Bonfire / Grasswind Sun Brightness
commit f1ba6f8791d9f4d9029989259e5637ad8666e84f
Author: Thomas ICHÉ <peeweek@gmail.com>
Date: Tue Dec 15 14:23:28 2020 +0100
Updated Read Me
commit 7fea8b757ff8134d4e9cb5a4a2a379c29326dfaf
Author: Thomas ICHÉ <peeweek@gmail.com>
Date: Tue Dec 15 14:21:47 2020 +0100
Updated to 2020....
3 年前
GitHub Enterprise
0ddae496
Meteorite Sample ( #2 )
* Initial Commit
Meteorite sample + Event output handler
* Meteorite sample scene
colliders, assets physics on impact, output events, grass burn shader
* Meteorite Sample
Camera buffer, grass burn
* Meteorite sample
grass burn, flames spawn, scene size
* Meteorite sample
grass wind blast
* Meteorite sample
trees improvments
* Meteorite sample
emissive grass, impact timings
* meteorite sample
grass blast tests
* Meteorite sample
diorama improvments
* Meteorite sample
scene glow up
* Meteorite sample
shader improvment
* Meteorite sample
timing and position improvments
* Meteorite sample
grass correction + uneffective volumetric light tests
* MEteorite sample
grass corrections+ diverse small improvments
* Meteorite sample
wip
* Meteorite sample
flames
* Meteorite sample
* Meteorite sample
flying birds, leaves wip, clean useless files
* Meteorite sample
plan...
3 年前
GitHub Enterprise
2402ea8e
Upgrade Samples to 2021.2 ( #4 )
* Upgraded to 2021.2.0b6
* Rolled back to previous version (broken asset)
* Updated Project to 2021.2.0f1
* Updated Project + Added Milllisecond counter in UI
* Meteorite sample grass correction
Volume mask was applied provoking wrong buffer color for the grass
* Logo UI update
New logo for 2021
* Ellen Skinned Mesh Sampling (#5 )
* Mesh sampling sample import
* ProjectCleanup
deleted useless files
* clean 1
* Clean FBX
* Ellen Clean
Material + mesh changes
* Mesh Change
replaced Ellen game obj in scene
* Loader
screenshot + description
* hologram polish
alignment w camera adjustment
* Animations reimport
+clean useless ones
* Animations clean
* Timeline Rename
* final Clean
folders, namings, scene org
* Skinnedmesh animation
fire death anims replaced with mixamo anims
* Added to main scene
need screen, description and full samples test before push in staging
...
3 年前