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15 行
394 B

using UnityEngine;
namespace UnityEditor.VFXToolbox.ImageSequencer
{
[Processor("Color","Remove Background", typeof(RemoveBackgroundBlendingProcessor))]
class RemoveBackgroundSettings : ProcessorSettingsBase
{
public Color BackgroundColor;
public override void Default()
{
BackgroundColor = new Color(0.25f,0.25f,0.25f,0.0f);
}
}
}