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108 行
2.9 KiB
108 行
2.9 KiB
using UnityEngine;
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using System.Collections.Generic;
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namespace UnityEditor.Experimental.VFX.Toolbox.ImageSequencer
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{
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[HelpURL("https://drive.google.com/open?id=1YUwzA1mGvzWRpajDV-XF0iUd4RhW--bhMpqo-gmj9B8")]
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internal class ImageSequence : ScriptableObject
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{
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public List<string> inputFrameGUIDs = new List<string>();
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public List<ProcessorInfo> processorInfos = new List<ProcessorInfo>();
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public ExportSettings exportSettings = defaultExportSettings;
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public EditSettings editSettings = defaultEditSettings;
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public ImageSequence inheritSettingsReference;
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[System.Serializable]
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public struct ExportSettings
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{
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public string fileName;
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public ushort frameCount;
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public OutputMode outputShape;
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public ExportMode exportMode;
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public bool exportAlpha;
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public bool exportSeparateAlpha;
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public bool sRGB;
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public bool highDynamicRange;
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public bool compress;
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public bool generateMipMaps;
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public TextureWrapMode wrapMode;
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public FilterMode filterMode;
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public DataContents dataContents;
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}
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public static ExportSettings defaultExportSettings
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{
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get
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{
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return new ExportSettings
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{
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fileName = "",
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frameCount = 0,
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exportMode = ExportMode.Targa,
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exportAlpha = true,
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exportSeparateAlpha = false,
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sRGB = true,
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highDynamicRange = false,
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compress = true,
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generateMipMaps = true,
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wrapMode = TextureWrapMode.Repeat,
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filterMode = FilterMode.Bilinear,
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dataContents = DataContents.Color
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};
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}
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}
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[System.Serializable]
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public struct EditSettings
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{
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public int selectedProcessor;
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public int lockedProcessor;
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}
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public static EditSettings defaultEditSettings
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{
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get
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{
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return new EditSettings()
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{
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selectedProcessor = -1,
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lockedProcessor = -1
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};
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}
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}
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[System.Serializable]
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public enum ExportMode
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{
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Targa = 0,
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EXR = 1,
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PNG = 2
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}
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[System.Serializable]
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public enum OutputMode
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{
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Texture2D = 0,
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Texture2DArray = 1
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}
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[System.Serializable]
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public enum DataContents
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{
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Color = 0,
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NormalMap = 1,
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NormalMapFromGrayscale = 2,
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Sprite = 3
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}
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private void OnEnable()
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{
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ImageSequencer.CleanupAsset(this);
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}
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}
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}
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