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15 行
314 B
15 行
314 B
namespace UnityEditor.VFXToolbox.ImageSequencer
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{
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[Processor("Sequence","Decimate", typeof(DecimateProcessor))]
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class DecimateProcessorSettings : ProcessorSettingsBase
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{
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public ushort DecimateBy;
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public override void Default()
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{
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DecimateBy = 3;
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}
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}
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}
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