namespace UnityEditor.VFXToolbox.ImageSequencer { [Processor("Common","Crop", typeof(CropProcessor))] public class CropProcessorSettings : ProcessorSettingsBase { public uint Crop_Top; public uint Crop_Bottom; public uint Crop_Left; public uint Crop_Right; public float AutoCropThreshold = 0.003f; public override void Default() { Crop_Top = 0; Crop_Bottom = 0; Crop_Left = 0; Crop_Right = 0; AutoCropThreshold = 0.003f; } } }