一款基于卡牌的塔防游戏,类似于 Supercell 的《皇室战争》的游戏玩法(简化形式), 可以与“非智能”AI 进行比赛。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

48 行
1.4 KiB

using System;
using System.Linq;
using UnityEditor.Experimental.GraphView;
using UnityEditor.Graphing;
using UnityEngine;
using UnityEngine.UIElements;
using ContextualMenuManipulator = UnityEngine.UIElements.ContextualMenuManipulator;
using ContextualMenuPopulateEvent = UnityEngine.UIElements.ContextualMenuPopulateEvent;
using VisualElementExtensions = UnityEngine.UIElements.VisualElementExtensions;
namespace UnityEditor.ShaderGraph
{
sealed class ShaderGroup : Group
{
public new GroupData userData
{
get => (GroupData)base.userData;
set => base.userData = value;
}
public ShaderGroup()
{
VisualElementExtensions.AddManipulator(this, new ContextualMenuManipulator(BuildContextualMenu));
}
public void BuildContextualMenu(ContextualMenuPopulateEvent evt)
{
if (evt.target is ShaderGroup)
{
evt.menu.AppendAction("Ungroup All Nodes", RemoveNodesInsideGroup, DropdownMenuAction.AlwaysEnabled);
}
}
void RemoveNodesInsideGroup(DropdownMenuAction action)
{
var elements = containedElements.ToList();
foreach (GraphElement element in elements)
{
var node = element.userData as AbstractMaterialNode;
if (node == null)
continue;
RemoveElement(element);
}
}
}
}