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628 行
26 KiB
628 行
26 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor.Graphing.Util;
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using UnityEngine;
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using UnityEditor.Graphing;
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using Object = UnityEngine.Object;
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using UnityEditor.Graphs;
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using UnityEditor.Experimental.GraphView;
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using UnityEngine.UIElements;
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using Edge = UnityEditor.Experimental.GraphView.Edge;
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using Node = UnityEditor.Experimental.GraphView.Node;
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namespace UnityEditor.ShaderGraph.Drawing
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{
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sealed class MaterialGraphView : GraphView
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{
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public MaterialGraphView()
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{
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styleSheets.Add(Resources.Load<StyleSheet>("Styles/MaterialGraphView"));
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serializeGraphElements = SerializeGraphElementsImplementation;
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canPasteSerializedData = CanPasteSerializedDataImplementation;
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unserializeAndPaste = UnserializeAndPasteImplementation;
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deleteSelection = DeleteSelectionImplementation;
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RegisterCallback<DragUpdatedEvent>(OnDragUpdatedEvent);
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RegisterCallback<DragPerformEvent>(OnDragPerformEvent);
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}
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protected override bool canCopySelection
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{
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get { return selection.OfType<Node>().Any() || selection.OfType<Group>().Any() || selection.OfType<BlackboardField>().Any(); }
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}
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public MaterialGraphView(GraphData graph) : this()
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{
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this.graph = graph;
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}
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public GraphData graph { get; private set; }
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public Action onConvertToSubgraphClick { get; set; }
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public override List<Port> GetCompatiblePorts(Port startAnchor, NodeAdapter nodeAdapter)
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{
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var compatibleAnchors = new List<Port>();
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var startSlot = startAnchor.GetSlot();
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if (startSlot == null)
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return compatibleAnchors;
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var startStage = startSlot.stageCapability;
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if (startStage == ShaderStageCapability.All)
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startStage = NodeUtils.GetEffectiveShaderStageCapability(startSlot, true) & NodeUtils.GetEffectiveShaderStageCapability(startSlot, false);
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foreach (var candidateAnchor in ports.ToList())
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{
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var candidateSlot = candidateAnchor.GetSlot();
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if (!startSlot.IsCompatibleWith(candidateSlot))
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continue;
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if (startStage != ShaderStageCapability.All)
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{
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var candidateStage = candidateSlot.stageCapability;
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if (candidateStage == ShaderStageCapability.All)
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candidateStage = NodeUtils.GetEffectiveShaderStageCapability(candidateSlot, true)
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& NodeUtils.GetEffectiveShaderStageCapability(candidateSlot, false);
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if (candidateStage != ShaderStageCapability.All && candidateStage != startStage)
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continue;
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}
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compatibleAnchors.Add(candidateAnchor);
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}
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return compatibleAnchors;
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}
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public override void BuildContextualMenu(ContextualMenuPopulateEvent evt)
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{
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base.BuildContextualMenu(evt);
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if (evt.target is GraphView || evt.target is Node)
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{
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evt.menu.AppendAction("Convert To Sub-graph", ConvertToSubgraph, ConvertToSubgraphStatus);
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evt.menu.AppendAction("Convert To Inline Node", ConvertToInlineNode, ConvertToInlineNodeStatus);
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evt.menu.AppendAction("Convert To Property", ConvertToProperty, ConvertToPropertyStatus);
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evt.menu.AppendAction("Group Selection", GroupSelection, (a) =>
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{
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List<ISelectable> filteredSelection = new List<ISelectable>();
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foreach (ISelectable selectedObject in selection)
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{
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if (selectedObject is Group)
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return DropdownMenuAction.Status.Disabled;
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VisualElement ve = selectedObject as VisualElement;
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if (ve.userData is AbstractMaterialNode)
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{
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var selectedNode = selectedObject as Node;
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if (selectedNode.GetContainingScope() is Group)
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return DropdownMenuAction.Status.Disabled;
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filteredSelection.Add(selectedObject);
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}
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}
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if (filteredSelection.Count > 0)
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return DropdownMenuAction.Status.Normal;
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else
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return DropdownMenuAction.Status.Disabled;
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});
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evt.menu.AppendAction("Ungroup Selection", RemoveFromGroupNode, (a) =>
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{
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List<ISelectable> filteredSelection = new List<ISelectable>();
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foreach (ISelectable selectedObject in selection)
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{
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if (selectedObject is Group)
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return DropdownMenuAction.Status.Disabled;
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VisualElement ve = selectedObject as VisualElement;
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if (ve.userData is AbstractMaterialNode)
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{
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var selectedNode = selectedObject as Node;
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if (selectedNode.GetContainingScope() is Group)
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filteredSelection.Add(selectedObject);
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}
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}
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if (filteredSelection.Count > 0)
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return DropdownMenuAction.Status.Normal;
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else
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return DropdownMenuAction.Status.Disabled;
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});
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if (selection.OfType<MaterialNodeView>().Count() == 1)
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{
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evt.menu.AppendSeparator();
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evt.menu.AppendAction("Open Documentation", SeeDocumentation, SeeDocumentationStatus);
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}
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if (selection.OfType<MaterialNodeView>().Count() == 1 && selection.OfType<MaterialNodeView>().First().node is SubGraphNode)
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{
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evt.menu.AppendSeparator();
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evt.menu.AppendAction("Open Sub Graph", OpenSubGraph, (a) => DropdownMenuAction.Status.Normal);
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}
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}
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else if (evt.target is BlackboardField)
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{
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evt.menu.AppendAction("Delete", (e) => DeleteSelectionImplementation("Delete", AskUser.DontAskUser), (e) => canDeleteSelection ? DropdownMenuAction.Status.Normal : DropdownMenuAction.Status.Disabled);
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}
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if (evt.target is MaterialGraphView)
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{
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evt.menu.AppendAction("Collapse Previews", CollapsePreviews, (a) => DropdownMenuAction.Status.Normal);
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evt.menu.AppendAction("Expand Previews", ExpandPreviews, (a) => DropdownMenuAction.Status.Normal);
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evt.menu.AppendSeparator();
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}
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}
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void GroupSelection(DropdownMenuAction action)
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{
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Vector2 pos = action.eventInfo.localMousePosition;
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string title = "New Group";
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GroupData groupData = new GroupData(title, pos);
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graph.owner.RegisterCompleteObjectUndo("Create Group Node");
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graph.AddGroupData(groupData);
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foreach (ISelectable selectable in selection)
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{
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if (selectable is MaterialNodeView)
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{
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MaterialNodeView materialNodeView = selectable as MaterialNodeView;
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AbstractMaterialNode abstractMaterialNode = materialNodeView.node;
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graph.SetNodeGroup(abstractMaterialNode, groupData);
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}
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}
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}
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void RemoveFromGroupNode(DropdownMenuAction action)
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{
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graph.owner.RegisterCompleteObjectUndo("Ungroup Node(s)");
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foreach (ISelectable selectable in selection)
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{
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var node = selectable as Node;
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if(node == null)
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continue;
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Group group = node.GetContainingScope() as Group;
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if (group != null)
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{
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group.RemoveElement(node);
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}
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}
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}
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void CollapsePreviews(DropdownMenuAction action)
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{
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graph.owner.RegisterCompleteObjectUndo("Collapse Previews");
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foreach (AbstractMaterialNode node in graph.GetNodes<AbstractMaterialNode>())
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{
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node.previewExpanded = false;
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}
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}
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void ExpandPreviews(DropdownMenuAction action)
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{
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graph.owner.RegisterCompleteObjectUndo("Expand Previews");
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foreach (AbstractMaterialNode node in graph.GetNodes<AbstractMaterialNode>())
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{
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node.previewExpanded = true;
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}
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}
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void SeeDocumentation(DropdownMenuAction action)
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{
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var node = selection.OfType<MaterialNodeView>().First().node;
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if (node.documentationURL != null)
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System.Diagnostics.Process.Start(node.documentationURL);
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}
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void OpenSubGraph(DropdownMenuAction action)
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{
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SubGraphNode subgraphNode = selection.OfType<MaterialNodeView>().First().node as SubGraphNode;
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var path = AssetDatabase.GetAssetPath(subgraphNode.subGraphAsset);
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ShaderGraphImporterEditor.ShowGraphEditWindow(path);
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}
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DropdownMenuAction.Status SeeDocumentationStatus(DropdownMenuAction action)
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{
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if (selection.OfType<MaterialNodeView>().First().node.documentationURL == null)
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return DropdownMenuAction.Status.Disabled;
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return DropdownMenuAction.Status.Normal;
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}
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DropdownMenuAction.Status ConvertToPropertyStatus(DropdownMenuAction action)
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{
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if (selection.OfType<MaterialNodeView>().Any(v => v.node != null))
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{
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if (selection.OfType<MaterialNodeView>().Any(v => v.node is IPropertyFromNode))
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return DropdownMenuAction.Status.Normal;
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return DropdownMenuAction.Status.Disabled;
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}
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return DropdownMenuAction.Status.Hidden;
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}
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void ConvertToProperty(DropdownMenuAction action)
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{
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graph.owner.RegisterCompleteObjectUndo("Convert to Property");
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var selectedNodeViews = selection.OfType<MaterialNodeView>().Select(x => x.node).ToList();
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foreach (var node in selectedNodeViews)
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{
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if (!(node is IPropertyFromNode))
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continue;
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var converter = node as IPropertyFromNode;
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var prop = converter.AsShaderProperty();
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prop.displayName = graph.SanitizePropertyName(prop.displayName, prop.guid);
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graph.AddShaderProperty(prop);
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var propNode = new PropertyNode();
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propNode.drawState = node.drawState;
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propNode.groupGuid = node.groupGuid;
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graph.AddNode(propNode);
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propNode.propertyGuid = prop.guid;
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var oldSlot = node.FindSlot<MaterialSlot>(converter.outputSlotId);
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var newSlot = propNode.FindSlot<MaterialSlot>(PropertyNode.OutputSlotId);
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foreach (var edge in graph.GetEdges(oldSlot.slotReference))
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graph.Connect(newSlot.slotReference, edge.inputSlot);
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graph.RemoveNode(node);
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}
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}
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DropdownMenuAction.Status ConvertToInlineNodeStatus(DropdownMenuAction action)
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{
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if (selection.OfType<MaterialNodeView>().Any(v => v.node != null))
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{
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if (selection.OfType<MaterialNodeView>().Any(v => v.node is PropertyNode))
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return DropdownMenuAction.Status.Normal;
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return DropdownMenuAction.Status.Disabled;
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}
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return DropdownMenuAction.Status.Hidden;
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}
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void ConvertToInlineNode(DropdownMenuAction action)
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{
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graph.owner.RegisterCompleteObjectUndo("Convert to Inline Node");
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var selectedNodeViews = selection.OfType<MaterialNodeView>()
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.Select(x => x.node)
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.OfType<PropertyNode>();
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foreach (var propNode in selectedNodeViews)
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((GraphData)propNode.owner).ReplacePropertyNodeWithConcreteNode(propNode);
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}
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DropdownMenuAction.Status ConvertToSubgraphStatus(DropdownMenuAction action)
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{
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if (onConvertToSubgraphClick == null) return DropdownMenuAction.Status.Hidden;
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return selection.OfType<MaterialNodeView>().Any(v => v.node != null) ? DropdownMenuAction.Status.Normal : DropdownMenuAction.Status.Hidden;
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}
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void ConvertToSubgraph(DropdownMenuAction action)
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{
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onConvertToSubgraphClick();
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}
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string SerializeGraphElementsImplementation(IEnumerable<GraphElement> elements)
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{
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var groups = elements.OfType<ShaderGroup>().Select(x => x.userData);
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var nodes = elements.OfType<MaterialNodeView>().Select(x => (AbstractMaterialNode)x.node);
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var edges = elements.OfType<Edge>().Select(x => x.userData).OfType<IEdge>();
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var properties = selection.OfType<BlackboardField>().Select(x => x.userData as AbstractShaderProperty);
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// Collect the property nodes and get the corresponding properties
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var propertyNodeGuids = nodes.OfType<PropertyNode>().Select(x => x.propertyGuid);
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var metaProperties = this.graph.properties.Where(x => propertyNodeGuids.Contains(x.guid));
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var graph = new CopyPasteGraph(this.graph.assetGuid, groups, nodes, edges, properties, metaProperties);
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return JsonUtility.ToJson(graph, true);
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}
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bool CanPasteSerializedDataImplementation(string serializedData)
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{
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return CopyPasteGraph.FromJson(serializedData) != null;
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}
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void UnserializeAndPasteImplementation(string operationName, string serializedData)
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{
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graph.owner.RegisterCompleteObjectUndo(operationName);
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var pastedGraph = CopyPasteGraph.FromJson(serializedData);
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this.InsertCopyPasteGraph(pastedGraph);
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}
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void DeleteSelectionImplementation(string operationName, GraphView.AskUser askUser)
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{
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foreach (var selectable in selection)
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{
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var field = selectable as BlackboardField;
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if (field != null && field.userData != null)
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{
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if (graph.isSubGraph)
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{
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if (EditorUtility.DisplayDialog("Sub Graph Will Change", "If you remove a property and save the sub graph, you might change other graphs that are using this sub graph.\n\nDo you want to continue?", "Yes", "No"))
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break;
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return;
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}
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}
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}
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graph.owner.RegisterCompleteObjectUndo(operationName);
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graph.RemoveElements(selection.OfType<MaterialNodeView>().Where(v => !(v.node is SubGraphOutputNode)).Select(x => (AbstractMaterialNode)x.node),
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selection.OfType<Edge>().Select(x => x.userData).OfType<IEdge>(),
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selection.OfType<ShaderGroup>().Select(x => x.userData));
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foreach (var selectable in selection)
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{
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var field = selectable as BlackboardField;
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if (field != null && field.userData != null)
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{
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var property = (AbstractShaderProperty)field.userData;
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graph.RemoveShaderProperty(property.guid);
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}
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}
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selection.Clear();
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}
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#region Drag and drop
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static bool ValidateObjectForDrop(Object obj)
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{
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return EditorUtility.IsPersistent(obj) && (obj is Texture2D || obj is Cubemap || obj is SubGraphAsset || obj is Texture2DArray || obj is Texture3D);
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}
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static void OnDragUpdatedEvent(DragUpdatedEvent e)
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{
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var selection = DragAndDrop.GetGenericData("DragSelection") as List<ISelectable>;
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bool dragging = false;
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if (selection != null)
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{
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// Blackboard
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if (selection.OfType<BlackboardField>().Any())
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dragging = true;
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}
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else
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{
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// Handle unity objects
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var objects = DragAndDrop.objectReferences;
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foreach (Object obj in objects)
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{
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if (ValidateObjectForDrop(obj))
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{
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dragging = true;
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break;
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}
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}
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}
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if (dragging)
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{
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DragAndDrop.visualMode = DragAndDropVisualMode.Generic;
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}
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}
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void OnDragPerformEvent(DragPerformEvent e)
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{
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Vector2 localPos = (e.currentTarget as VisualElement).ChangeCoordinatesTo(contentViewContainer, e.localMousePosition);
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var selection = DragAndDrop.GetGenericData("DragSelection") as List<ISelectable>;
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if (selection != null)
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{
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// Blackboard
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if (selection.OfType<BlackboardField>().Any())
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{
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IEnumerable<BlackboardField> fields = selection.OfType<BlackboardField>();
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foreach (BlackboardField field in fields)
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{
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CreateNode(field, localPos);
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}
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}
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}
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else
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{
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// Handle unity objects
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var objects = DragAndDrop.objectReferences;
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foreach (Object obj in objects)
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{
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if (ValidateObjectForDrop(obj))
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{
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CreateNode(obj, localPos);
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}
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}
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}
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}
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void CreateNode(object obj, Vector2 nodePosition)
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{
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var texture2D = obj as Texture2D;
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if (texture2D != null)
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{
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graph.owner.RegisterCompleteObjectUndo("Drag Texture");
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bool isNormalMap = false;
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if (EditorUtility.IsPersistent(texture2D) && !string.IsNullOrEmpty(AssetDatabase.GetAssetPath(texture2D)))
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{
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var importer = AssetImporter.GetAtPath(AssetDatabase.GetAssetPath(texture2D)) as TextureImporter;
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if (importer != null)
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isNormalMap = importer.textureType == TextureImporterType.NormalMap;
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}
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var node = new SampleTexture2DNode();
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var drawState = node.drawState;
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drawState.position = new Rect(nodePosition, drawState.position.size);
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node.drawState = drawState;
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graph.AddNode(node);
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if (isNormalMap)
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node.textureType = TextureType.Normal;
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var inputslot = node.FindInputSlot<Texture2DInputMaterialSlot>(SampleTexture2DNode.TextureInputId);
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if (inputslot != null)
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inputslot.texture = texture2D;
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}
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var textureArray = obj as Texture2DArray;
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if (textureArray != null)
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{
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graph.owner.RegisterCompleteObjectUndo("Drag Texture Array");
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var property = new Texture2DArrayShaderProperty { displayName = textureArray.name, value = { textureArray = textureArray } };
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graph.AddShaderProperty(property);
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var node = new SampleTexture2DArrayNode();
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var drawState = node.drawState;
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drawState.position = new Rect(nodePosition, drawState.position.size);
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node.drawState = drawState;
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graph.AddNode(node);
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var inputslot = node.FindSlot<Texture2DArrayInputMaterialSlot>(SampleTexture2DArrayNode.TextureInputId);
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if (inputslot != null)
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inputslot.textureArray = textureArray;
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}
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var texture3D = obj as Texture3D;
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if (texture3D != null)
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{
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graph.owner.RegisterCompleteObjectUndo("Drag Texture 3D");
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var property = new Texture3DShaderProperty { displayName = texture3D.name, value = { texture = texture3D } };
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graph.AddShaderProperty(property);
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var node = new SampleTexture3DNode();
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var drawState = node.drawState;
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drawState.position = new Rect(nodePosition, drawState.position.size);
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node.drawState = drawState;
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graph.AddNode(node);
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var inputslot = node.FindSlot<Texture3DInputMaterialSlot>(SampleTexture3DNode.TextureInputId);
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if (inputslot != null)
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inputslot.texture = texture3D;
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}
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var cubemap = obj as Cubemap;
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if (cubemap != null)
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{
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graph.owner.RegisterCompleteObjectUndo("Drag Cubemap");
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var property = new CubemapShaderProperty { displayName = cubemap.name, value = { cubemap = cubemap } };
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graph.AddShaderProperty(property);
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var node = new SampleCubemapNode();
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var drawState = node.drawState;
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drawState.position = new Rect(nodePosition, drawState.position.size);
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node.drawState = drawState;
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graph.AddNode(node);
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var inputslot = node.FindInputSlot<CubemapInputMaterialSlot>(SampleCubemapNode.CubemapInputId);
|
|
if (inputslot != null)
|
|
inputslot.cubemap = cubemap;
|
|
}
|
|
|
|
var subGraphAsset = obj as SubGraphAsset;
|
|
if (subGraphAsset != null)
|
|
{
|
|
graph.owner.RegisterCompleteObjectUndo("Drag Sub-Graph");
|
|
var node = new SubGraphNode();
|
|
|
|
var drawState = node.drawState;
|
|
drawState.position = new Rect(nodePosition, drawState.position.size);
|
|
node.drawState = drawState;
|
|
node.subGraphAsset = subGraphAsset;
|
|
graph.AddNode(node);
|
|
}
|
|
|
|
var blackboardField = obj as BlackboardField;
|
|
if (blackboardField != null)
|
|
{
|
|
AbstractShaderProperty property = blackboardField.userData as AbstractShaderProperty;
|
|
if (property != null)
|
|
{
|
|
graph.owner.RegisterCompleteObjectUndo("Drag Property");
|
|
var node = new PropertyNode();
|
|
|
|
var drawState = node.drawState;
|
|
drawState.position = new Rect(nodePosition, drawState.position.size);
|
|
node.drawState = drawState;
|
|
graph.AddNode(node);
|
|
|
|
// Setting the guid requires the graph to be set first.
|
|
node.propertyGuid = property.guid;
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
|
|
static class GraphViewExtensions
|
|
{
|
|
internal static void InsertCopyPasteGraph(this MaterialGraphView graphView, CopyPasteGraph copyGraph)
|
|
{
|
|
if (copyGraph == null)
|
|
return;
|
|
|
|
// Make new properties from the copied graph
|
|
foreach (AbstractShaderProperty property in copyGraph.properties)
|
|
{
|
|
string propertyName = graphView.graph.SanitizePropertyName(property.displayName);
|
|
AbstractShaderProperty copiedProperty = property.Copy();
|
|
copiedProperty.displayName = propertyName;
|
|
graphView.graph.AddShaderProperty(copiedProperty);
|
|
|
|
// Update the property nodes that depends on the copied node
|
|
var dependentPropertyNodes = copyGraph.GetNodes<PropertyNode>().Where(x => x.propertyGuid == property.guid);
|
|
foreach (var node in dependentPropertyNodes)
|
|
{
|
|
node.owner = graphView.graph;
|
|
node.propertyGuid = copiedProperty.guid;
|
|
}
|
|
}
|
|
|
|
using (var remappedNodesDisposable = ListPool<AbstractMaterialNode>.GetDisposable())
|
|
{
|
|
using (var remappedEdgesDisposable = ListPool<IEdge>.GetDisposable())
|
|
{
|
|
var remappedNodes = remappedNodesDisposable.value;
|
|
var remappedEdges = remappedEdgesDisposable.value;
|
|
graphView.graph.PasteGraph(copyGraph, remappedNodes, remappedEdges);
|
|
|
|
if (graphView.graph.assetGuid != copyGraph.sourceGraphGuid)
|
|
{
|
|
// Compute the mean of the copied nodes.
|
|
Vector2 centroid = Vector2.zero;
|
|
var count = 1;
|
|
foreach (var node in remappedNodes)
|
|
{
|
|
var position = node.drawState.position.position;
|
|
centroid = centroid + (position - centroid) / count;
|
|
++count;
|
|
}
|
|
|
|
// Get the center of the current view
|
|
var viewCenter = graphView.contentViewContainer.WorldToLocal(graphView.layout.center);
|
|
|
|
foreach (var node in remappedNodes)
|
|
{
|
|
var drawState = node.drawState;
|
|
var positionRect = drawState.position;
|
|
var position = positionRect.position;
|
|
position += viewCenter - centroid;
|
|
positionRect.position = position;
|
|
drawState.position = positionRect;
|
|
node.drawState = drawState;
|
|
}
|
|
}
|
|
|
|
// Add new elements to selection
|
|
graphView.ClearSelection();
|
|
graphView.graphElements.ForEach(element =>
|
|
{
|
|
var edge = element as Edge;
|
|
if (edge != null && remappedEdges.Contains(edge.userData as IEdge))
|
|
graphView.AddToSelection(edge);
|
|
|
|
var nodeView = element as MaterialNodeView;
|
|
if (nodeView != null && remappedNodes.Contains(nodeView.node))
|
|
graphView.AddToSelection(nodeView);
|
|
});
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|