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799 行
38 KiB
799 行
38 KiB
using System;
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using System.Linq;
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using System.Globalization;
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using UnityEditor.Graphing;
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using UnityEditor.Graphing.Util;
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using UnityEngine;
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using UnityEditor.UIElements;
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using UnityEngine.UIElements;
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using Toggle = UnityEngine.UIElements.Toggle;
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using UnityEditor.Experimental.GraphView;
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namespace UnityEditor.ShaderGraph.Drawing
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{
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class BlackboardFieldPropertyView : VisualElement
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{
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readonly BlackboardField m_BlackboardField;
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readonly GraphData m_Graph;
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AbstractShaderProperty m_Property;
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Toggle m_ExposedToogle;
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TextField m_ReferenceNameField;
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static Type s_ContextualMenuManipulator = AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => x.GetTypesOrNothing()).FirstOrDefault(t => t.FullName == "UnityEngine.UIElements.ContextualMenuManipulator");
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IManipulator m_ResetReferenceMenu;
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public delegate void OnExposedToggle();
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private OnExposedToggle m_OnExposedToggle;
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int m_UndoGroup = -1;
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public BlackboardFieldPropertyView(BlackboardField blackboardField, GraphData graph, AbstractShaderProperty property)
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{
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styleSheets.Add(Resources.Load<StyleSheet>("Styles/ShaderGraphBlackboard"));
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m_BlackboardField = blackboardField;
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m_Graph = graph;
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m_Property = property;
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if(!m_Graph.isSubGraph)
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{
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if(property.isExposable)
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{
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m_ExposedToogle = new Toggle();
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m_ExposedToogle.OnToggleChanged(evt =>
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change Exposed Toggle");
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if(m_OnExposedToggle != null)
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m_OnExposedToggle();
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property.generatePropertyBlock = evt.newValue;
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if (property.generatePropertyBlock)
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{
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m_BlackboardField.icon = BlackboardProvider.exposedIcon;
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}
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else
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{
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m_BlackboardField.icon = null;
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}
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DirtyNodes(ModificationScope.Graph);
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});
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m_ExposedToogle.value = property.generatePropertyBlock;
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AddRow("Exposed", m_ExposedToogle);
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}
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m_ReferenceNameField = new TextField(512, false, false, ' ');
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m_ReferenceNameField.styleSheets.Add(Resources.Load<StyleSheet>("Styles/PropertyNameReferenceField"));
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AddRow("Reference", m_ReferenceNameField);
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m_ReferenceNameField.value = property.referenceName;
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m_ReferenceNameField.isDelayed = true;
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m_ReferenceNameField.RegisterValueChangedCallback(newName =>
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change Reference Name");
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if (m_ReferenceNameField.value != m_Property.referenceName)
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{
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string newReferenceName = m_Graph.SanitizePropertyReferenceName(newName.newValue, property.guid);
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property.overrideReferenceName = newReferenceName;
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}
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m_ReferenceNameField.value = property.referenceName;
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if (string.IsNullOrEmpty(property.overrideReferenceName))
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m_ReferenceNameField.RemoveFromClassList("modified");
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else
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m_ReferenceNameField.AddToClassList("modified");
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DirtyNodes(ModificationScope.Graph);
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UpdateReferenceNameResetMenu();
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});
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if (!string.IsNullOrEmpty(property.overrideReferenceName))
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m_ReferenceNameField.AddToClassList("modified");
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}
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// Key Undo callbacks for input fields
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EventCallback<KeyDownEvent> keyDownCallback = new EventCallback<KeyDownEvent>(evt =>
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{
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// Record Undo for input field edit
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if (m_UndoGroup == -1)
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{
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m_UndoGroup = Undo.GetCurrentGroup();
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m_Graph.owner.RegisterCompleteObjectUndo("Change property value");
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}
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// Handle scaping input field edit
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if (evt.keyCode == KeyCode.Escape && m_UndoGroup > -1)
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{
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Undo.RevertAllDownToGroup(m_UndoGroup);
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m_UndoGroup = -1;
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evt.StopPropagation();
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}
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// Dont record Undo again until input field is unfocused
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m_UndoGroup++;
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this.MarkDirtyRepaint();
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});
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EventCallback<FocusOutEvent> focusOutCallback = new EventCallback<FocusOutEvent>(evt =>
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{
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// Reset UndoGroup when done editing input field
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m_UndoGroup = -1;
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});
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if (property is Vector1ShaderProperty)
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{
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var floatProperty = (Vector1ShaderProperty)property;
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BuildVector1PropertyView(floatProperty);
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}
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else if (property is Vector2ShaderProperty)
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{
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var vectorProperty = (Vector2ShaderProperty)property;
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var field = new Vector2Field { value = vectorProperty.value };
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field.Q("unity-x-input").Q("unity-text-input").RegisterCallback<KeyDownEvent>(keyDownCallback);
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field.Q("unity-x-input").Q("unity-text-input").RegisterCallback<FocusOutEvent>(focusOutCallback);
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field.Q("unity-y-input").Q("unity-text-input").RegisterCallback<KeyDownEvent>(keyDownCallback);
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field.Q("unity-y-input").Q("unity-text-input").RegisterCallback<FocusOutEvent>(focusOutCallback);
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// Called after KeyDownEvent
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field.RegisterValueChangedCallback(evt =>
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{
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// Only true when setting value via FieldMouseDragger
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// Undo recorded once per dragger release
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if (m_UndoGroup == -1)
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change property value");
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}
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vectorProperty.value = evt.newValue;
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DirtyNodes();
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});
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AddRow("Default", field);
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}
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else if (property is Vector3ShaderProperty)
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{
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var vectorProperty = (Vector3ShaderProperty)property;
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var field = new Vector3Field { value = vectorProperty.value };
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field.Q("unity-x-input").Q("unity-text-input").RegisterCallback<KeyDownEvent>(keyDownCallback);
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field.Q("unity-x-input").Q("unity-text-input").RegisterCallback<FocusOutEvent>(focusOutCallback);
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field.Q("unity-y-input").Q("unity-text-input").RegisterCallback<KeyDownEvent>(keyDownCallback);
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field.Q("unity-y-input").Q("unity-text-input").RegisterCallback<FocusOutEvent>(focusOutCallback);
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field.Q("unity-z-input").Q("unity-text-input").RegisterCallback<KeyDownEvent>(keyDownCallback);
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field.Q("unity-z-input").Q("unity-text-input").RegisterCallback<FocusOutEvent>(focusOutCallback);
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//Called after KeyDownEvent
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field.RegisterValueChangedCallback(evt =>
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{
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// Only true when setting value via FieldMouseDragger
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// Undo recorded once per dragger release
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if (m_UndoGroup == -1)
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change property value");
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}
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vectorProperty.value = evt.newValue;
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DirtyNodes();
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});
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AddRow("Default", field);
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}
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else if (property is Vector4ShaderProperty)
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{
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var vectorProperty = (Vector4ShaderProperty)property;
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var field = new Vector4Field { value = vectorProperty.value };
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field.Q("unity-x-input").Q("unity-text-input").RegisterCallback<KeyDownEvent>(keyDownCallback);
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field.Q("unity-x-input").Q("unity-text-input").RegisterCallback<FocusOutEvent>(focusOutCallback);
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field.Q("unity-y-input").Q("unity-text-input").RegisterCallback<KeyDownEvent>(keyDownCallback);
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field.Q("unity-y-input").Q("unity-text-input").RegisterCallback<FocusOutEvent>(focusOutCallback);
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field.Q("unity-z-input").Q("unity-text-input").RegisterCallback<KeyDownEvent>(keyDownCallback);
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field.Q("unity-z-input").Q("unity-text-input").RegisterCallback<FocusOutEvent>(focusOutCallback);
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field.Q("unity-w-input").Q("unity-text-input").RegisterCallback<KeyDownEvent>(keyDownCallback);
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field.Q("unity-w-input").Q("unity-text-input").RegisterCallback<FocusOutEvent>(focusOutCallback);
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// Called after KeyDownEvent
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field.RegisterValueChangedCallback(evt =>
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{
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// Only true when setting value via FieldMouseDragger
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// Undo recorded once per dragger release
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if (m_UndoGroup == -1)
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change property value");
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}
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vectorProperty.value = evt.newValue;
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DirtyNodes();
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});
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AddRow("Default", field);
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}
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else if (property is ColorShaderProperty)
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{
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var colorProperty = (ColorShaderProperty)property;
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var colorField = new ColorField { value = property.defaultValue, showEyeDropper = false, hdr = colorProperty.colorMode == ColorMode.HDR };
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colorField.RegisterValueChangedCallback(evt =>
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change property value");
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colorProperty.value = evt.newValue;
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DirtyNodes();
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});
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AddRow("Default", colorField);
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if(!m_Graph.isSubGraph)
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{
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var colorModeField = new EnumField((Enum)colorProperty.colorMode);
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colorModeField.RegisterValueChangedCallback(evt =>
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change Color Mode");
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if (colorProperty.colorMode == (ColorMode)evt.newValue)
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return;
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colorProperty.colorMode = (ColorMode)evt.newValue;
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colorField.hdr = colorProperty.colorMode == ColorMode.HDR;
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colorField.MarkDirtyRepaint();
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DirtyNodes();
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});
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AddRow("Mode", colorModeField);
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}
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}
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else if (property is TextureShaderProperty)
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{
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var textureProperty = (TextureShaderProperty)property;
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var field = new ObjectField { value = textureProperty.value.texture, objectType = typeof(Texture) };
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field.RegisterValueChangedCallback(evt =>
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change property value");
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textureProperty.value.texture = (Texture)evt.newValue;
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DirtyNodes();
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});
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AddRow("Default", field);
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if(!m_Graph.isSubGraph)
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{
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var defaultModeField = new EnumField((Enum)textureProperty.defaultType);
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defaultModeField.RegisterValueChangedCallback(evt =>
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change Texture Mode");
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if (textureProperty.defaultType == (TextureShaderProperty.DefaultType)evt.newValue)
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return;
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textureProperty.defaultType = (TextureShaderProperty.DefaultType)evt.newValue;
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DirtyNodes(ModificationScope.Graph);
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});
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void ToggleDefaultModeFieldEnabled()
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{
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defaultModeField.SetEnabled(!defaultModeField.enabledSelf);
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}
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m_OnExposedToggle += ToggleDefaultModeFieldEnabled;
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AddRow("Mode", defaultModeField);
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}
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}
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else if (property is Texture2DArrayShaderProperty)
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{
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var textureProperty = (Texture2DArrayShaderProperty)property;
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var field = new ObjectField { value = textureProperty.value.textureArray, objectType = typeof(Texture2DArray) };
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field.RegisterValueChangedCallback(evt =>
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change property value");
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textureProperty.value.textureArray = (Texture2DArray)evt.newValue;
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DirtyNodes();
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});
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AddRow("Default", field);
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}
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else if (property is Texture3DShaderProperty)
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{
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var textureProperty = (Texture3DShaderProperty)property;
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var field = new ObjectField { value = textureProperty.value.texture, objectType = typeof(Texture3D) };
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field.RegisterValueChangedCallback(evt =>
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change property value");
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textureProperty.value.texture = (Texture3D)evt.newValue;
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DirtyNodes();
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});
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AddRow("Default", field);
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}
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else if (property is CubemapShaderProperty)
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{
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var cubemapProperty = (CubemapShaderProperty)property;
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var field = new ObjectField { value = cubemapProperty.value.cubemap, objectType = typeof(Cubemap) };
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field.RegisterValueChangedCallback(evt =>
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change property value");
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cubemapProperty.value.cubemap = (Cubemap)evt.newValue;
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DirtyNodes();
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});
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AddRow("Default", field);
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}
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else if (property is BooleanShaderProperty)
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{
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var booleanProperty = (BooleanShaderProperty)property;
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EventCallback<ChangeEvent<bool>> onBooleanChanged = evt =>
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change property value");
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booleanProperty.value = evt.newValue;
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DirtyNodes();
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};
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var field = new Toggle();
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field.OnToggleChanged(onBooleanChanged);
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field.value = booleanProperty.value;
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AddRow("Default", field);
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}
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else if (property is Matrix2ShaderProperty)
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{
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var matrix2Property = (Matrix2ShaderProperty)property;
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var row0Field = new Vector2Field { value = matrix2Property.value.GetRow(0) };
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row0Field.RegisterValueChangedCallback(evt =>
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change Property Value");
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Vector2 row1 = matrix2Property.value.GetRow(1);
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matrix2Property.value = new Matrix4x4()
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{
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m00 = evt.newValue.x,
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m01 = evt.newValue.y,
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m02 = 0,
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m03 = 0,
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m10 = row1.x,
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m11 = row1.y,
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m12 = 0,
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m13 = 0,
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m20 = 0,
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m21 = 0,
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m22 = 0,
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m23 = 0,
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m30 = 0,
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m31 = 0,
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m32 = 0,
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m33 = 0,
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};
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DirtyNodes();
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});
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AddRow("Default", row0Field);
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var row1Field = new Vector2Field { value = matrix2Property.value.GetRow(1) };
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row1Field.RegisterValueChangedCallback(evt =>
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change Property Value");
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Vector2 row0 = matrix2Property.value.GetRow(0);
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matrix2Property.value = new Matrix4x4()
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{
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m00 = row0.x,
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m01 = row0.y,
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m02 = 0,
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m03 = 0,
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m10 = evt.newValue.x,
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m11 = evt.newValue.y,
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m12 = 0,
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m13 = 0,
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m20 = 0,
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m21 = 0,
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m22 = 0,
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m23 = 0,
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m30 = 0,
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m31 = 0,
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m32 = 0,
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m33 = 0,
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};
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DirtyNodes();
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});
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AddRow("", row1Field);
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}
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else if (property is Matrix3ShaderProperty)
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{
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var matrix3Property = (Matrix3ShaderProperty)property;
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var row0Field = new Vector3Field { value = matrix3Property.value.GetRow(0) };
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row0Field.RegisterValueChangedCallback(evt =>
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change Property Value");
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Vector3 row1 = matrix3Property.value.GetRow(1);
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Vector3 row2 = matrix3Property.value.GetRow(2);
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matrix3Property.value = new Matrix4x4()
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{
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m00 = evt.newValue.x,
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m01 = evt.newValue.y,
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m02 = evt.newValue.z,
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m03 = 0,
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m10 = row1.x,
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m11 = row1.y,
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m12 = row1.z,
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m13 = 0,
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m20 = row2.x,
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m21 = row2.y,
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m22 = row2.z,
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m23 = 0,
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m30 = 0,
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m31 = 0,
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m32 = 0,
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m33 = 0,
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};
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DirtyNodes();
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});
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AddRow("Default", row0Field);
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var row1Field = new Vector3Field { value = matrix3Property.value.GetRow(1) };
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row1Field.RegisterValueChangedCallback(evt =>
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change Property Value");
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Vector3 row0 = matrix3Property.value.GetRow(0);
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Vector3 row2 = matrix3Property.value.GetRow(2);
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matrix3Property.value = new Matrix4x4()
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{
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m00 = row0.x,
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m01 = row0.y,
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m02 = row0.z,
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m03 = 0,
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m10 = evt.newValue.x,
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m11 = evt.newValue.y,
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m12 = evt.newValue.z,
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m13 = 0,
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m20 = row2.x,
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m21 = row2.y,
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m22 = row2.z,
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m23 = 0,
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m30 = 0,
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m31 = 0,
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m32 = 0,
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m33 = 0,
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};
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DirtyNodes();
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});
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AddRow("", row1Field);
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var row2Field = new Vector3Field { value = matrix3Property.value.GetRow(2) };
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row2Field.RegisterValueChangedCallback(evt =>
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change Property Value");
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Vector3 row0 = matrix3Property.value.GetRow(0);
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Vector3 row1 = matrix3Property.value.GetRow(1);
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matrix3Property.value = new Matrix4x4()
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{
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m00 = row0.x,
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m01 = row0.y,
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m02 = row0.z,
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m03 = 0,
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m10 = row1.x,
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m11 = row1.y,
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m12 = row1.z,
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m13 = 0,
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m20 = evt.newValue.x,
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m21 = evt.newValue.y,
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m22 = evt.newValue.z,
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m23 = 0,
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m30 = 0,
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m31 = 0,
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m32 = 0,
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m33 = 0,
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};
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DirtyNodes();
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});
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AddRow("", row2Field);
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}
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else if (property is Matrix4ShaderProperty)
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{
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var matrix4Property = (Matrix4ShaderProperty)property;
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var row0Field = new Vector4Field { value = matrix4Property.value.GetRow(0) };
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row0Field.RegisterValueChangedCallback(evt =>
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{
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m_Graph.owner.RegisterCompleteObjectUndo("Change Property Value");
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Vector4 row1 = matrix4Property.value.GetRow(1);
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Vector4 row2 = matrix4Property.value.GetRow(2);
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Vector4 row3 = matrix4Property.value.GetRow(3);
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matrix4Property.value = new Matrix4x4()
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{
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m00 = evt.newValue.x,
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m01 = evt.newValue.y,
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m02 = evt.newValue.z,
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m03 = evt.newValue.w,
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m10 = row1.x,
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m11 = row1.y,
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m12 = row1.z,
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m13 = row1.w,
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m20 = row2.x,
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m21 = row2.y,
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m22 = row2.z,
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m23 = row2.w,
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m30 = row3.x,
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m31 = row3.y,
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m32 = row3.z,
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m33 = row3.w,
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};
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DirtyNodes();
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});
|
|
AddRow("Default", row0Field);
|
|
var row1Field = new Vector4Field { value = matrix4Property.value.GetRow(1) };
|
|
row1Field.RegisterValueChangedCallback(evt =>
|
|
{
|
|
m_Graph.owner.RegisterCompleteObjectUndo("Change Property Value");
|
|
Vector4 row0 = matrix4Property.value.GetRow(0);
|
|
Vector4 row2 = matrix4Property.value.GetRow(2);
|
|
Vector4 row3 = matrix4Property.value.GetRow(3);
|
|
matrix4Property.value = new Matrix4x4()
|
|
{
|
|
m00 = row0.x,
|
|
m01 = row0.y,
|
|
m02 = row0.z,
|
|
m03 = row0.w,
|
|
m10 = evt.newValue.x,
|
|
m11 = evt.newValue.y,
|
|
m12 = evt.newValue.z,
|
|
m13 = evt.newValue.w,
|
|
m20 = row2.x,
|
|
m21 = row2.y,
|
|
m22 = row2.z,
|
|
m23 = row2.w,
|
|
m30 = row3.x,
|
|
m31 = row3.y,
|
|
m32 = row3.z,
|
|
m33 = row3.w,
|
|
};
|
|
DirtyNodes();
|
|
});
|
|
AddRow("", row1Field);
|
|
var row2Field = new Vector4Field { value = matrix4Property.value.GetRow(2) };
|
|
row2Field.RegisterValueChangedCallback(evt =>
|
|
{
|
|
m_Graph.owner.RegisterCompleteObjectUndo("Change Property Value");
|
|
Vector4 row0 = matrix4Property.value.GetRow(0);
|
|
Vector4 row1 = matrix4Property.value.GetRow(1);
|
|
Vector4 row3 = matrix4Property.value.GetRow(3);
|
|
matrix4Property.value = new Matrix4x4()
|
|
{
|
|
m00 = row0.x,
|
|
m01 = row0.y,
|
|
m02 = row0.z,
|
|
m03 = row0.w,
|
|
m10 = row1.x,
|
|
m11 = row1.y,
|
|
m12 = row1.z,
|
|
m13 = row1.w,
|
|
m20 = evt.newValue.x,
|
|
m21 = evt.newValue.y,
|
|
m22 = evt.newValue.z,
|
|
m23 = evt.newValue.w,
|
|
m30 = row3.x,
|
|
m31 = row3.y,
|
|
m32 = row3.z,
|
|
m33 = row3.w,
|
|
};
|
|
DirtyNodes();
|
|
});
|
|
AddRow("", row2Field);
|
|
var row3Field = new Vector4Field { value = matrix4Property.value.GetRow(3) };
|
|
row3Field.RegisterValueChangedCallback(evt =>
|
|
{
|
|
m_Graph.owner.RegisterCompleteObjectUndo("Change Property Value");
|
|
Vector4 row0 = matrix4Property.value.GetRow(0);
|
|
Vector4 row1 = matrix4Property.value.GetRow(1);
|
|
Vector4 row2 = matrix4Property.value.GetRow(2);
|
|
matrix4Property.value = new Matrix4x4()
|
|
{
|
|
m00 = row0.x,
|
|
m01 = row0.y,
|
|
m02 = row0.z,
|
|
m03 = row0.w,
|
|
m10 = row1.x,
|
|
m11 = row1.y,
|
|
m12 = row1.z,
|
|
m13 = row1.w,
|
|
m20 = row2.x,
|
|
m21 = row2.y,
|
|
m22 = row2.z,
|
|
m23 = row2.w,
|
|
m30 = evt.newValue.x,
|
|
m31 = evt.newValue.y,
|
|
m32 = evt.newValue.z,
|
|
m33 = evt.newValue.w,
|
|
};
|
|
DirtyNodes();
|
|
});
|
|
AddRow("", row3Field);
|
|
}
|
|
else if (property is SamplerStateShaderProperty)
|
|
{
|
|
var samplerStateProperty = (SamplerStateShaderProperty)property;
|
|
var filterField = new EnumField(samplerStateProperty.value.filter);
|
|
filterField.RegisterValueChangedCallback(evt =>
|
|
{
|
|
m_Graph.owner.RegisterCompleteObjectUndo("Change Property Value");
|
|
samplerStateProperty.value.filter = (TextureSamplerState.FilterMode)evt.newValue;
|
|
DirtyNodes(ModificationScope.Graph);
|
|
});
|
|
AddRow("Filter", filterField);
|
|
var wrapField = new EnumField(samplerStateProperty.value.wrap);
|
|
wrapField.RegisterValueChangedCallback(evt =>
|
|
{
|
|
m_Graph.owner.RegisterCompleteObjectUndo("Change Property Value");
|
|
samplerStateProperty.value.wrap = (TextureSamplerState.WrapMode)evt.newValue;
|
|
DirtyNodes(ModificationScope.Graph);
|
|
});
|
|
AddRow("Wrap", wrapField);
|
|
}
|
|
else if (property is GradientShaderProperty)
|
|
{
|
|
var gradientProperty = (GradientShaderProperty)property;
|
|
var field = new GradientField { value = gradientProperty.value };
|
|
field.RegisterValueChangedCallback(evt =>
|
|
{
|
|
m_Graph.owner.RegisterCompleteObjectUndo("Change Property Value");
|
|
gradientProperty.value = evt.newValue;
|
|
DirtyNodes();
|
|
});
|
|
AddRow("Default", field);
|
|
}
|
|
// AddRow("Type", new TextField());
|
|
// AddRow("Exposed", new Toggle(null));
|
|
// AddRow("Range", new Toggle(null));
|
|
// AddRow("Default", new TextField());
|
|
// AddRow("Tooltip", new TextField());
|
|
|
|
|
|
AddToClassList("sgblackboardFieldPropertyView");
|
|
|
|
UpdateReferenceNameResetMenu();
|
|
}
|
|
|
|
void BuildVector1PropertyView(Vector1ShaderProperty floatProperty)
|
|
{
|
|
VisualElement[] rows = null;
|
|
|
|
switch (floatProperty.floatType)
|
|
{
|
|
case FloatType.Slider:
|
|
{
|
|
float min = Mathf.Min(floatProperty.value, floatProperty.rangeValues.x);
|
|
float max = Mathf.Max(floatProperty.value, floatProperty.rangeValues.y);
|
|
floatProperty.rangeValues = new Vector2(min, max);
|
|
|
|
var defaultField = new FloatField { value = floatProperty.value };
|
|
var minField = new FloatField { value = floatProperty.rangeValues.x };
|
|
var maxField = new FloatField { value = floatProperty.rangeValues.y };
|
|
|
|
defaultField.RegisterValueChangedCallback(evt =>
|
|
{
|
|
var value = (float)evt.newValue;
|
|
floatProperty.value = value;
|
|
this.MarkDirtyRepaint();
|
|
});
|
|
defaultField.Q("unity-text-input").RegisterCallback<FocusOutEvent>(evt =>
|
|
{
|
|
m_Graph.owner.RegisterCompleteObjectUndo("Change Property Value");
|
|
float minValue = Mathf.Min(floatProperty.value, floatProperty.rangeValues.x);
|
|
float maxValue = Mathf.Max(floatProperty.value, floatProperty.rangeValues.y);
|
|
floatProperty.rangeValues = new Vector2(minValue, maxValue);
|
|
minField.value = minValue;
|
|
maxField.value = maxValue;
|
|
DirtyNodes();
|
|
});
|
|
minField.RegisterValueChangedCallback(evt =>
|
|
{
|
|
m_Graph.owner.RegisterCompleteObjectUndo("Change Range Property Minimum");
|
|
float newValue = (float)evt.newValue;
|
|
floatProperty.rangeValues = new Vector2(newValue, floatProperty.rangeValues.y);
|
|
DirtyNodes();
|
|
});
|
|
minField.Q("unity-text-input").RegisterCallback<FocusOutEvent>(evt =>
|
|
{
|
|
floatProperty.value = Mathf.Max(Mathf.Min(floatProperty.value, floatProperty.rangeValues.y), floatProperty.rangeValues.x);
|
|
defaultField.value = floatProperty.value;
|
|
DirtyNodes();
|
|
});
|
|
maxField.RegisterValueChangedCallback(evt =>
|
|
{
|
|
m_Graph.owner.RegisterCompleteObjectUndo("Change Range Property Maximum");
|
|
float newValue = (float)evt.newValue;
|
|
floatProperty.rangeValues = new Vector2(floatProperty.rangeValues.x, newValue);
|
|
DirtyNodes();
|
|
});
|
|
maxField.Q("unity-text-input").RegisterCallback<FocusOutEvent>(evt =>
|
|
{
|
|
floatProperty.value = Mathf.Max(Mathf.Min(floatProperty.value, floatProperty.rangeValues.y), floatProperty.rangeValues.x);
|
|
defaultField.value = floatProperty.value;
|
|
DirtyNodes();
|
|
});
|
|
rows = new VisualElement[4];
|
|
rows[0] = CreateRow("Default", defaultField);
|
|
rows[2] = CreateRow("Min", minField);
|
|
rows[3] = CreateRow("Max", maxField);
|
|
}
|
|
break;
|
|
case FloatType.Integer:
|
|
{
|
|
floatProperty.value = (int)floatProperty.value;
|
|
var defaultField = new IntegerField { value = (int)floatProperty.value };
|
|
defaultField.RegisterValueChangedCallback(evt =>
|
|
{
|
|
m_Graph.owner.RegisterCompleteObjectUndo("Change Property Value");
|
|
var value = (int)evt.newValue;
|
|
floatProperty.value = value;
|
|
DirtyNodes();
|
|
});
|
|
rows = new VisualElement[2];
|
|
rows[0] = CreateRow("Default", defaultField);
|
|
}
|
|
break;
|
|
default:
|
|
{
|
|
var defaultField = new FloatField { value = floatProperty.value };
|
|
defaultField.RegisterValueChangedCallback(evt =>
|
|
{
|
|
m_Graph.owner.RegisterCompleteObjectUndo("Change Property Value");
|
|
var value = (float)evt.newValue;
|
|
floatProperty.value = value;
|
|
DirtyNodes();
|
|
});
|
|
rows = new VisualElement[2];
|
|
rows[0] = CreateRow("Default", defaultField);
|
|
}
|
|
break;
|
|
}
|
|
|
|
if(!m_Graph.isSubGraph)
|
|
{
|
|
var modeField = new EnumField(floatProperty.floatType);
|
|
modeField.RegisterValueChangedCallback(evt =>
|
|
{
|
|
m_Graph.owner.RegisterCompleteObjectUndo("Change Vector1 Mode");
|
|
var value = (FloatType)evt.newValue;
|
|
floatProperty.floatType = value;
|
|
if (rows != null)
|
|
RemoveElements(rows);
|
|
BuildVector1PropertyView(floatProperty);
|
|
this.MarkDirtyRepaint();
|
|
});
|
|
rows[1] = CreateRow("Mode", modeField);
|
|
}
|
|
|
|
if (rows == null)
|
|
return;
|
|
|
|
for (int i = 0; i < rows.Length; i++)
|
|
Add(rows[i]);
|
|
}
|
|
|
|
void UpdateReferenceNameResetMenu()
|
|
{
|
|
if (string.IsNullOrEmpty(m_Property.overrideReferenceName))
|
|
{
|
|
this.RemoveManipulator(m_ResetReferenceMenu);
|
|
m_ResetReferenceMenu = null;
|
|
}
|
|
else
|
|
{
|
|
m_ResetReferenceMenu = (IManipulator)Activator.CreateInstance(s_ContextualMenuManipulator, (Action<ContextualMenuPopulateEvent>)BuildContextualMenu);
|
|
this.AddManipulator(m_ResetReferenceMenu);
|
|
}
|
|
}
|
|
|
|
void BuildContextualMenu(ContextualMenuPopulateEvent evt)
|
|
{
|
|
evt.menu.AppendAction("Reset Reference", e =>
|
|
{
|
|
m_Property.overrideReferenceName = null;
|
|
m_ReferenceNameField.value = m_Property.referenceName;
|
|
m_ReferenceNameField.RemoveFromClassList("modified");
|
|
DirtyNodes(ModificationScope.Graph);
|
|
}, DropdownMenuAction.AlwaysEnabled);
|
|
}
|
|
|
|
VisualElement CreateRow(string labelText, VisualElement control)
|
|
{
|
|
VisualElement rowView = new VisualElement();
|
|
|
|
rowView.AddToClassList("rowView");
|
|
|
|
Label label = new Label(labelText);
|
|
|
|
label.AddToClassList("rowViewLabel");
|
|
rowView.Add(label);
|
|
|
|
control.AddToClassList("rowViewControl");
|
|
rowView.Add(control);
|
|
|
|
return rowView;
|
|
}
|
|
|
|
VisualElement AddRow(string labelText, VisualElement control)
|
|
{
|
|
VisualElement rowView = CreateRow(labelText, control);
|
|
Add(rowView);
|
|
return rowView;
|
|
}
|
|
|
|
void RemoveElements(VisualElement[] elements)
|
|
{
|
|
for (int i = 0; i < elements.Length; i++)
|
|
{
|
|
if (elements[i].parent == this)
|
|
Remove(elements[i]);
|
|
}
|
|
}
|
|
|
|
void DirtyNodes(ModificationScope modificationScope = ModificationScope.Node)
|
|
{
|
|
foreach (var node in m_Graph.GetNodes<PropertyNode>())
|
|
node.Dirty(modificationScope);
|
|
}
|
|
}
|
|
}
|