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13 行
268 B
13 行
268 B
using System;
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using System.Collections.Generic;
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using UnityEditor.Experimental.AssetImporters;
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using UnityEditor.Graphing;
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using UnityEngine;
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namespace UnityEditor.ShaderGraph
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{
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class SubGraphAsset : ScriptableObject
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{
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public long importedAt;
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}
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}
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