浏览代码

Project updated to 2020.3 LTS

/main
Ciro Continisio 4 年前
当前提交
4ae3aaff
共有 104 个文件被更改,包括 12945 次插入1733 次删除
  1. 34
      Assets/AddressableAssetsData/AddressableAssetSettings.asset
  2. 2
      Assets/AddressableAssetsData/AssetGroups/Schemas/LocalCards_ContentUpdateGroupSchema.asset
  3. 9
      Assets/Characters/Mage/Materials/FaceFire.mat
  4. 76
      Assets/Cinematics/Timelines/Intro.playable
  5. 5
      Assets/FX/Arrow/materials/M_Arrow.mat
  6. 35
      Assets/FX/Fire/Materials/M_Mage_FireFace.mat
  7. 38
      Assets/FX/Tower/Materials/MAT_rockTiles.mat
  8. 38
      Assets/FX/Tower/Materials/MAT_rope.mat
  9. 38
      Assets/FX/Tower/Materials/MAT_woodTiles.mat
  10. 38
      Assets/Generic Assets/Black_Mat.mat
  11. 20
      Assets/Generic Assets/Grid_Blue_Mat.mat
  12. 20
      Assets/Generic Assets/Grid_Grey_Mat.mat
  13. 20
      Assets/Generic Assets/Grid_Orange_Mat.mat
  14. 5
      Assets/Particles/Materials/SmokeSingle.mat
  15. 38
      Assets/Props/ENVground/Materials/MAT_farmplots.mat
  16. 38
      Assets/Props/ENVground/Materials/MAT_grass1.mat
  17. 38
      Assets/Props/ENVground/Materials/MAT_grass2.mat
  18. 38
      Assets/Props/ENVground/Materials/MAT_grass3.mat
  19. 38
      Assets/Props/ENVground/Materials/MAT_sand1.mat
  20. 38
      Assets/Props/ENVground/Materials/MAT_sand2.mat
  21. 507
      Assets/Scenes/Main.unity
  22. 11
      Assets/Scripts/AAUsageExample.cs
  23. 6
      Assets/Scripts/DeckLoader.cs
  24. 25
      Assets/Settings/CustomForwardRendererData.asset
  25. 28
      Assets/UI/CardArt/Archers.png.meta
  26. 28
      Assets/UI/CardArt/Mage.png.meta
  27. 28
      Assets/UI/CardArt/RockViking.png.meta
  28. 28
      Assets/UI/CardArt/TwoVikings.png.meta
  29. 18
      Assets/UI/Elements/icon_dmg.png.meta
  30. 18
      Assets/UI/Elements/icon_health.png.meta
  31. 18
      Assets/UI/Elements/ui_card_back.png.meta
  32. 18
      Assets/UI/Elements/ui_card_front.png.meta
  33. 18
      Assets/UI/Elements/ui_health_grayscale.png.meta
  34. 18
      Assets/UI/Elements/ui_logo.png.meta
  35. 16
      Assets/UI/Prefabs/CardCover.prefab
  36. 136
      Assets/UI/Prefabs/CardPlayable.prefab
  37. 20
      Assets/UI/Splash.psd.meta
  38. 20
      Packages/manifest.json
  39. 192
      ProjectSettings/InputManager.asset
  40. 4
      ProjectSettings/ProjectVersion.txt
  41. 8
      ProjectSettings/QualitySettings.asset
  42. 2
      ProjectSettings/UnityConnectSettings.asset
  43. 6
      .vsconfig
  44. 8
      Assets/AddressableAssetsData/AssetGroupTemplates.meta
  45. 54
      Assets/AddressableAssetsData/AssetGroups/LocalCards.asset
  46. 46
      Assets/AddressableAssetsData/AssetGroups/RemoteCards.asset
  47. 41
      Assets/AddressableAssetsData/AssetGroups/Schemas/LocalCards_BundledAssetGroupSchema.asset
  48. 41
      Assets/AddressableAssetsData/AssetGroups/Schemas/RemoteCards_BundledAssetGroupSchema.asset
  49. 16
      Assets/AddressableAssetsData/AssetGroups/Schemas/RemoteCards_ContentUpdateGroupSchema.asset
  50. 8
      Assets/AddressableAssetsData/Windows.meta
  51. 345
      Assets/Settings/PostFX Profile.asset
  52. 8
      Assets/Settings/PostFX Profile.asset.meta
  53. 57
      Assets/Settings/URPAsset.asset
  54. 413
      Packages/packages-lock.json
  55. 43
      ProjectSettings/PackageManagerSettings.asset
  56. 15
      ProjectSettings/URPProjectSettings.asset
  57. 8
      ProjectSettings/VersionControlSettings.asset
  58. 72
      Assets/AddressableAssetsData/AssetGroupTemplates/Packed Assets.asset
  59. 8
      Assets/AddressableAssetsData/AssetGroupTemplates/Packed Assets.asset.meta
  60. 10
      Assets/AddressableAssetsData/Windows/addressables_content_state.bin
  61. 7
      Assets/AddressableAssetsData/Windows/addressables_content_state.bin.meta
  62. 30
      Logs/ApiUpdaterCheck.txt
  63. 826
      Logs/AssetImportWorker0.log
  64. 23
      Logs/Packages-Update.log
  65. 42
      Logs/shadercompiler-AssetImportWorker0.log
  66. 1001
      Logs/shadercompiler-UnityShaderCompiler.exe0.log
  67. 586
      Logs/shadercompiler-UnityShaderCompiler.exe1.log
  68. 586
      Logs/shadercompiler-UnityShaderCompiler.exe10.log
  69. 553
      Logs/shadercompiler-UnityShaderCompiler.exe11.log
  70. 547
      Logs/shadercompiler-UnityShaderCompiler.exe12.log
  71. 571
      Logs/shadercompiler-UnityShaderCompiler.exe13.log
  72. 544
      Logs/shadercompiler-UnityShaderCompiler.exe14.log
  73. 559
      Logs/shadercompiler-UnityShaderCompiler.exe15.log
  74. 571
      Logs/shadercompiler-UnityShaderCompiler.exe2.log
  75. 547
      Logs/shadercompiler-UnityShaderCompiler.exe3.log
  76. 631
      Logs/shadercompiler-UnityShaderCompiler.exe4.log
  77. 589
      Logs/shadercompiler-UnityShaderCompiler.exe5.log
  78. 562
      Logs/shadercompiler-UnityShaderCompiler.exe6.log
  79. 571
      Logs/shadercompiler-UnityShaderCompiler.exe7.log
  80. 541
      Logs/shadercompiler-UnityShaderCompiler.exe8.log
  81. 556
      Logs/shadercompiler-UnityShaderCompiler.exe9.log
  82. 24
      UserSettings/EditorUserSettings.asset
  83. 38
      Assets/AddressableAssetsData/AssetGroups/Schemas/151328d13c16947b8b2df2d555312652_BundledAssetGroupSchema.asset
  84. 38
      Assets/AddressableAssetsData/AssetGroups/Schemas/c0a24a5ceecba4908b51823061e9bc06_BundledAssetGroupSchema.asset
  85. 16
      Assets/AddressableAssetsData/AssetGroups/Schemas/c0a24a5ceecba4908b51823061e9bc06_ContentUpdateGroupSchema.asset
  86. 42
      Assets/AddressableAssetsData/AssetGroups/Local.asset
  87. 42
      Assets/AddressableAssetsData/AssetGroups/Remote.asset
  88. 46
      Assets/Settings/LightweightRenderPipelineAsset.asset
  89. 1001
      Assets/Settings/PostProcessing.asset
  90. 8
      Assets/Settings/PostProcessing.asset.meta
  91. 8
      Assets/StreamingAssets.meta
  92. 0
      /Assets/AddressableAssetsData/AssetGroups/Schemas/LocalCards_BundledAssetGroupSchema.asset.meta
  93. 0
      /Assets/AddressableAssetsData/AssetGroups/Schemas/LocalCards_ContentUpdateGroupSchema.asset.meta
  94. 0
      /Assets/AddressableAssetsData/AssetGroups/Schemas/RemoteCards_BundledAssetGroupSchema.asset.meta
  95. 0
      /Assets/AddressableAssetsData/AssetGroups/Schemas/RemoteCards_ContentUpdateGroupSchema.asset.meta

34
Assets/AddressableAssetsData/AddressableAssetSettings.asset


m_Name: AddressableAssetSettings
m_EditorClassIdentifier:
m_DefaultGroup: 151328d13c16947b8b2df2d555312652
m_OptimizeCatalogSize: 0
m_BundleLocalCatalog: 0
m_DisableCatalogUpdateOnStart: 0
m_IgnoreUnsupportedFilesInBuild: 0
m_UniqueBundleIds: 0
m_maxConcurrentWebRequests: 500
m_ContiguousBundles: 0
m_RemoteCatalogBuildPath:
m_Id: 01d5a54ce7c8f4e6fb012b4231c0e6b9
m_RemoteCatalogLoadPath:

- m_Id: 8a6a19676e1b64ee9b388011d7c59596
m_Value: '[UnityEditor.EditorUserBuildSettings.activeBuildTarget]'
- m_Id: 1664b6053a27a4ac5bbc7846a27f09f1
m_Value: Assets/StreamingAssets/aa/[BuildTarget]
m_Value: '[UnityEngine.AddressableAssets.Addressables.BuildPath]/[BuildTarget]'
m_Value: Assets/StreamingAssets/aa/[BuildTarget]
m_Value: '[UnityEngine.AddressableAssets.Addressables.BuildPath]/[BuildTarget]'
- m_Id: 18d330823692a436dad1d1a4529a9d5e
m_Value: '{UnityEngine.AddressableAssets.Addressables.RuntimePath}/[BuildTarget]'
- m_InheritedParent:

- m_Id: 8a6a19676e1b64ee9b388011d7c59596
m_Value: '[UnityEditor.EditorUserBuildSettings.activeBuildTarget]'
- m_Id: 1664b6053a27a4ac5bbc7846a27f09f1
m_Value: Assets/StreamingAssets/aa/[BuildTarget]
m_Value: '{UnityEngine.AddressableAssets.Addressables.RuntimePath}/[BuildTarget]'
- m_Id: dba6ad3240f6c432c9ec347abe95130a
m_Value: '{UnityEngine.AddressableAssets.Addressables.RuntimePath}/[BuildTarget]'
- m_Id: 01d5a54ce7c8f4e6fb012b4231c0e6b9

- m_Id: 8a6a19676e1b64ee9b388011d7c59596
m_Value: '[UnityEditor.EditorUserBuildSettings.activeBuildTarget]'
- m_Id: 1664b6053a27a4ac5bbc7846a27f09f1
m_Value: ServerData/[Android]
m_Value: '{UnityEngine.AddressableAssets.Addressables.RuntimePath}/[BuildTarget]'
- m_Id: dba6ad3240f6c432c9ec347abe95130a
m_Value: http://[PrivateIpAddress]:[HostingServicePort]
- m_Id: 01d5a54ce7c8f4e6fb012b4231c0e6b9

- HalloweenEvent
- WinterEvent
- AI
m_SchemaTemplates:
- m_DisplayName: Packed Assets
m_Description: Pack assets into asset bundles.
m_SchemaTypes:
- m_AssemblyName: Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null
m_ClassName: UnityEditor.AddressableAssets.Settings.GroupSchemas.BundledAssetGroupSchema
- m_AssemblyName: Unity.Addressables.Editor, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null
m_ClassName: UnityEditor.AddressableAssets.Settings.GroupSchemas.ContentUpdateGroupSchema
m_SchemaTemplates: []
m_GroupTemplateObjects:
- {fileID: 11400000, guid: 920d7b19a8ee74944b24c3a8c29934a9, type: 2}
m_CertificateHandlerType:
m_AssemblyName:
m_ClassName:
m_ActivePlayModeDataBuilderIndex: 0
m_DataBuilders:
- {fileID: 11400000, guid: 1a55000a6f6da4f88bccad1c9ea0d099, type: 2}
- {fileID: 11400000, guid: bfa229722bbf64355979bf619787f1d3, type: 2}

m_Key: HostingServicePort
- m_AssemblyName: mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
m_ClassName: System.String
m_Data: Assets/StreamingAssets/aa/Android
m_Data: Library/com.unity.addressables/aa/Windows/StandaloneWindows64;Assets/StreamingAssets/aa/StandaloneWindows64
m_Key: ContentRoot
- m_AssemblyName: mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
m_ClassName: System.Boolean

2
Assets/AddressableAssetsData/AssetGroups/Schemas/LocalCards_ContentUpdateGroupSchema.asset


m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5834b5087d578d24c926ce20cd31e6d6, type: 3}
m_Name: 151328d13c16947b8b2df2d555312652_ContentUpdateGroupSchema
m_Name: LocalCards_ContentUpdateGroupSchema
m_EditorClassIdentifier:
m_Group: {fileID: 11400000, guid: 8ff2a612b11a848bea0a334b912e05f8, type: 2}
m_StaticContent: 1

9
Assets/Characters/Mage/Materials/FaceFire.mat


m_PrefabAsset: {fileID: 0}
m_Name: FaceFire
m_Shader: {fileID: 4800000, guid: 0406db5a14f94604a8c57ccfbc9f3b46, type: 3}
m_ShaderKeywords: _COLORADDSUBDIFF_ON _RECEIVE_SHADOWS_OFF
m_ShaderKeywords: _COLORADDSUBDIFF_ON
m_CustomRenderQueue: 3050
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:

- _BaseColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0}
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _EmissionColor: {r: 1024, g: 1024, b: 1024, a: 1}
- _EmissionColor: {r: 1.4980392, g: 1.4980392, b: 1.4980392, a: 1}
m_BuildTextureStacks: []
--- !u!114 &672573577652646597
MonoBehaviour:
m_ObjectHideFlags: 11

m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 4

76
Assets/Cinematics/Timelines/Intro.playable


m_MatchTargetFields: 63
m_RemoveStartOffset: 1
m_ApplyFootIK: 1
m_Loop: 0
m_Version: 1
m_Rotation: {x: 0, y: 0, z: 0, w: 1}
--- !u!114 &-5288850126287705740

m_MatchTargetFields: 63
m_RemoveStartOffset: 1
m_ApplyFootIK: 1
m_Loop: 0
m_Version: 1
m_Rotation: {x: 0, y: 0, z: 0, w: 1}
--- !u!114 &-5275269045258399399

m_InfiniteClipTimeOffset: 0
m_InfiniteClipRemoveOffset: 0
m_InfiniteClipApplyFootIK: 1
mInfiniteClipLoop: 0
m_MatchTargetFields: 63
m_Position: {x: 0, y: 3.6, z: 10.8}
m_EulerAngles: {x: 0, y: 180, z: 0}

m_Script: {fileID: 11500000, guid: 90fb794a295e73545af71bcdb7375791, type: 3}
m_Name: CinemachineShot
m_EditorClassIdentifier:
DisplayName:
VirtualCamera:
exposedName: 00b8cc62f25fe4f35b57f0a3b3b87876
defaultValue: {fileID: 0}

m_MatchTargetFields: 63
m_RemoveStartOffset: 1
m_ApplyFootIK: 1
m_Loop: 0
m_Version: 1
m_Rotation: {x: 0, y: 0, z: 0, w: 1}
--- !u!114 &-2565349200284702410

m_MatchTargetFields: 63
m_RemoveStartOffset: 1
m_ApplyFootIK: 1
m_Loop: 0
m_Version: 1
m_Rotation: {x: 0, y: 0, z: 0, w: 1}
--- !u!114 &-2090891340481178434

m_Script: {fileID: 11500000, guid: 90fb794a295e73545af71bcdb7375791, type: 3}
m_Name: CinemachineShot
m_EditorClassIdentifier:
DisplayName:
VirtualCamera:
exposedName: 88b5587e685ee495aa08a9267b9a1ef6
defaultValue: {fileID: 0}

m_RotationOrder: 4
m_MixOutCurve:
serializedVersion: 2
m_Curve: []
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4

m_BlendOutDuration: 0.04999999999999982
m_MixInCurve:
serializedVersion: 2
m_Curve: []
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_Curve: []
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4

m_InfiniteClipTimeOffset: 0
m_InfiniteClipRemoveOffset: 0
m_InfiniteClipApplyFootIK: 1
mInfiniteClipLoop: 0
m_MatchTargetFields: 63
m_Position: {x: 0, y: 3.67, z: -10.6}
m_EulerAngles: {x: 0, y: 0, z: 0}

m_FixedDuration: 0
m_EditorSettings:
m_Framerate: 60
m_ScenePreview: 1
m_DurationMode: 0
m_MarkerTrack: {fileID: 1875747995410182155}
--- !u!114 &114179853119775328

m_Script: {fileID: 11500000, guid: 90fb794a295e73545af71bcdb7375791, type: 3}
m_Name: CinemachineShot
m_EditorClassIdentifier:
DisplayName:
VirtualCamera:
exposedName: f9435e6797fb74abf83f5cac90dbc163
defaultValue: {fileID: 0}

m_Script: {fileID: 11500000, guid: 90fb794a295e73545af71bcdb7375791, type: 3}
m_Name: CinemachineShot
m_EditorClassIdentifier:
DisplayName:
VirtualCamera:
exposedName: df50d23afc39047808d5a52621274bbb
defaultValue: {fileID: 0}

m_Script: {fileID: 11500000, guid: 90fb794a295e73545af71bcdb7375791, type: 3}
m_Name: CinemachineShot
m_EditorClassIdentifier:
DisplayName:
VirtualCamera:
exposedName: ba63a7eaf06e043209d72a3d706d634f
defaultValue: {fileID: 0}

m_MatchTargetFields: 0
m_RemoveStartOffset: 0
m_ApplyFootIK: 0
m_Loop: 0
m_Version: 1
m_Rotation: {x: 0, y: 0, z: 0, w: 1}
--- !u!114 &1748449067895994609

m_Script: {fileID: 11500000, guid: 90fb794a295e73545af71bcdb7375791, type: 3}
m_Name: CinemachineShot
m_EditorClassIdentifier:
DisplayName:
VirtualCamera:
exposedName: eb054523d18f3476eaf1deffacf56356
defaultValue: {fileID: 0}

m_Script: {fileID: 11500000, guid: 90fb794a295e73545af71bcdb7375791, type: 3}
m_Name: CinemachineShot
m_EditorClassIdentifier:
DisplayName:
VirtualCamera:
exposedName: 247bd04c6df9d481ba84329abd3fd609
defaultValue: {fileID: 0}

m_MatchTargetFields: 62
m_RemoveStartOffset: 0
m_ApplyFootIK: 0
m_Loop: 0
m_Version: 1
m_Rotation: {x: 0, y: 0, z: 0, w: 1}
--- !u!114 &5076355131164093957

5
Assets/FX/Arrow/materials/M_Arrow.mat


m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2500
m_CustomRenderQueue: 2450
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:

- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19998634, g: 0.19998634, b: 0.19998634, a: 0}
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []
--- !u!114 &6588146281215093332
MonoBehaviour:
m_ObjectHideFlags: 11

m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 4

35
Assets/FX/Fire/Materials/M_Mage_FireFace.mat


m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- Texture2D_8AE10B07:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture2D_D65903E9:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture2D_E111C52B:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_55143475_Texture:
m_Texture: {fileID: 2800000, guid: 76df92bfc85abba40a344173e039bda7, type: 3}
m_Scale: {x: 1, y: 1}

m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_8405fa304e73b58e92159b958cfe1bc7_Texture_1:
m_Texture: {fileID: 2800000, guid: 6b19bab4e8e236946942cec9fd20f0dd, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_bcf02376e78563879114a7dd69958bfa_Texture_1:
m_Texture: {fileID: 2800000, guid: 44de917a634f59e45af3595d39b8b2df, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Vector1_C83CA6B1: 1
- Color_7A1F3D95: {r: 2.9960785, g: 0.7529412, b: 0, a: 0}
- Color_B07BFB3F: {r: 4, g: 2.1490197, b: 1.882353, a: 0}
- Color_FFCA4499: {r: 2.608238, g: 1.404251, b: 0, a: 0}
- Vector2_BDB5F60A: {r: 0, g: -0.2, b: 0, a: 0}

m_BuildTextureStacks: []

38
Assets/FX/Tower/Materials/MAT_rockTiles.mat


m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2050
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 0
- _GlossMapScale: 1

- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 0
- _Smoothness: 0

- _Color: {r: 0.9354839, g: 1, b: 0.983871, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &3777086458211145720
MonoBehaviour:
m_ObjectHideFlags: 11

m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 4

38
Assets/FX/Tower/Materials/MAT_rope.mat


m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3050
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

m_Texture: {fileID: 2800000, guid: a6ce4d20e264d2c4e8cd91df50fdfb82, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _EnvironmentReflections: 0
- _GlossMapScale: 0

- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 0
- _Smoothness: 0

- _Color: {r: 0.797, g: 0.68135685, b: 0.4469451, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &4368204350796461106
MonoBehaviour:
m_ObjectHideFlags: 11

m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 4

38
Assets/FX/Tower/Materials/MAT_woodTiles.mat


m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2050
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 0.2, y: 4}

m_Texture: {fileID: 2800000, guid: 45542699050b21a42874dd22ac2e3545, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 0
- _GlossMapScale: 0

- _OcclusionStrength: 0.465
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0

- _Color: {r: 1, g: 0.68877554, b: 0.45408165, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &8372847690163515284
MonoBehaviour:
m_ObjectHideFlags: 11

m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 4

38
Assets/Generic Assets/Black_Mat.mat


m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2050
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1

- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0

- _Color: {r: 0.3679245, g: 0.3679245, b: 0.3679245, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &797114378554018861
MonoBehaviour:
m_ObjectHideFlags: 11

m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 4

20
Assets/Generic Assets/Grid_Blue_Mat.mat


m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2050
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1

- _Color: {r: 0.6179246, g: 0.9885422, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &1928791066451155945
MonoBehaviour:
m_ObjectHideFlags: 11

m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 4

20
Assets/Generic Assets/Grid_Grey_Mat.mat


m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2050
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1

- _Color: {r: 0.6981132, g: 0.6981132, b: 0.6981132, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &7786460011530470423
MonoBehaviour:
m_ObjectHideFlags: 11

m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 4

20
Assets/Generic Assets/Grid_Orange_Mat.mat


m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2050
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1

- _Color: {r: 1, g: 0.55099326, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &7894304602866714299
MonoBehaviour:
m_ObjectHideFlags: 11

m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 4

5
Assets/Particles/Materials/SmokeSingle.mat


m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 4
--- !u!21 &2100000
Material:
serializedVersion: 6

m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3050
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:

- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

38
Assets/Props/ENVground/Materials/MAT_farmplots.mat


m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 4
--- !u!21 &2100000
Material:
serializedVersion: 6

m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2050
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []

m_Texture: {fileID: 2800000, guid: 111393327a3550046bd844b21b65b996, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

m_Texture: {fileID: 2800000, guid: 5f1d2efb86519f04199cdfc6d2b0f551, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1

- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 1

- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

38
Assets/Props/ENVground/Materials/MAT_grass1.mat


m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2050
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []

m_Texture: {fileID: 2800000, guid: c5b8bd89b30040f41a6482aa9fa233d6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

m_Texture: {fileID: 2800000, guid: a740efd8dfec03c478a530999bf72baa, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1

- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 1

- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &4113667706974576734
MonoBehaviour:
m_ObjectHideFlags: 11

m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 4

38
Assets/Props/ENVground/Materials/MAT_grass2.mat


m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2050
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []

m_Texture: {fileID: 2800000, guid: 2af21f865715bf24cb568daf2feb0011, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

m_Texture: {fileID: 2800000, guid: ec3c81d84aa89a441a725a38eb4bcdb6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1

- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 1

- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &1686549917673269950
MonoBehaviour:
m_ObjectHideFlags: 11

m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 4

38
Assets/Props/ENVground/Materials/MAT_grass3.mat


m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2050
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []

m_Texture: {fileID: 2800000, guid: 6965dee2b92b84649baaf84ef01202db, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

m_Texture: {fileID: 2800000, guid: 7021ab5d6a9d7b540b74c1aaaee3c028, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1

- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 1

- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &3688728524005944161
MonoBehaviour:
m_ObjectHideFlags: 11

m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 4

38
Assets/Props/ENVground/Materials/MAT_sand1.mat


m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2050
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []

m_Texture: {fileID: 2800000, guid: b75473eb6022b264484903f99ece7e17, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

m_Texture: {fileID: 2800000, guid: 14d421f586cd0984d9f5f4deded2a9e3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1

- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 1

- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &8774208241725408171
MonoBehaviour:
m_ObjectHideFlags: 11

m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 4

38
Assets/Props/ENVground/Materials/MAT_sand2.mat


m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2050
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []

m_Texture: {fileID: 2800000, guid: 94150ef328c647e49b37ca33d6e00049, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

m_Texture: {fileID: 2800000, guid: ff5abccd26a5c6246b4f4147db92bd73, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1

- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 1

- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &277773455808936107
MonoBehaviour:
m_ObjectHideFlags: 11

m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
version: 4

507
Assets/Scenes/Main.unity
文件差异内容过多而无法显示
查看文件

11
Assets/Scripts/AAUsageExample.cs


namespace UnityRoyale
{
//This script is not actually used in the game,
//but it's left in the project as a very simple example of loading and instantiating a Prefab from Addressables
public AssetReference scene;
refObject.Instantiate(Vector3.zero, Quaternion.identity, null).Completed += OnAssetInstantiated;
//Request loading
refObject.LoadAssetAsync().Completed += OnPrefabLoaded;
private void OnAssetInstantiated(IAsyncOperation<GameObject> asyncOp)
private void OnPrefabLoaded(AsyncOperationHandle<GameObject> asyncOp)
//Instantiate the newly loaded AA on the world's origin
Instantiate<GameObject>(asyncOp.Result, Vector3.zero, Quaternion.identity, null);
}
}
}

6
Assets/Scripts/DeckLoader.cs


public void LoadDeck(DeckData deckToLoad)
{
targetDeck = deckToLoad;
Addressables.LoadAssets<CardData>(targetDeck.labelsToInclude[0].labelString, null).Completed += OnResourcesRetrieved;
Addressables.LoadAssetsAsync<CardData>(targetDeck.labelsToInclude[0].labelString, null).Completed += OnResourcesRetrieved;
//...
private void OnResourcesRetrieved(IAsyncOperation<IList<CardData>> obj)
private void OnResourcesRetrieved(AsyncOperationHandle<IList<CardData>> obj)
{
targetDeck.CardsRetrieved((List<CardData>)obj.Result);

25
Assets/Settings/CustomForwardRendererData.asset


m_Script: {fileID: 11500000, guid: 6b3d386ba5cd94485973aee1479b272e, type: 3}
m_Name: RedTeamDither
m_EditorClassIdentifier:
m_Active: 1
settings:
passTag: RedTeamDither
Event: 300

- {fileID: -1346639409829409173}
- {fileID: 3309625308222731734}
- {fileID: 6058636481142636941}
m_BlitShader: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
m_CopyDepthShader: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
m_ScreenSpaceShadowShader: {fileID: 4800000, guid: 0f854b35a0cf61a429bd5dcfea30eddd,
type: 3}
m_SamplingShader: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
m_RendererFeatureMap:
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2}
shaders:
blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
screenSpaceShadowPS: {fileID: 4800000, guid: 0f854b35a0cf61a429bd5dcfea30eddd,
type: 3}
samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
tileDepthInfoPS: {fileID: 0}
tileDeferredPS: {fileID: 0}
stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3}
fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 3895

passOperation: 0
failOperation: 0
zFailOperation: 0
m_ShadowTransparentReceive: 1
m_RenderingMode: 0
m_AccurateGbufferNormals: 0
--- !u!114 &3309625308222731734
MonoBehaviour:
m_ObjectHideFlags: 0

m_Script: {fileID: 11500000, guid: 6b3d386ba5cd94485973aee1479b272e, type: 3}
m_Name: BlueTeamDither
m_EditorClassIdentifier:
m_Active: 1
settings:
passTag: BlueTeamDither
Event: 300

m_Script: {fileID: 11500000, guid: 6b3d386ba5cd94485973aee1479b272e, type: 3}
m_Name: Normal
m_EditorClassIdentifier:
m_Active: 1
settings:
passTag: Normal
Event: 300

28
Assets/UI/CardArt/Archers.png.meta


fileFormatVersion: 2
guid: 2bf4029e327b74068936cf64d3fdbc9d
TextureImporter:
fileIDToRecycleName: {}
internalIDToNameTable: []
serializedVersion: 9
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0

isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0

textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
ignorePngGamma: 0
applyGammaDecoding: 1
- serializedVersion: 2
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 8192
resizeAlgorithm: 0

allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 8192
resizeAlgorithm: 0

allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 4096
resizeAlgorithm: 0

allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 4096
resizeAlgorithm: 0

allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Windows Store Apps
maxTextureSize: 8192
resizeAlgorithm: 0

allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet:
serializedVersion: 2
sprites: []

spriteID:
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0

28
Assets/UI/CardArt/Mage.png.meta


fileFormatVersion: 2
guid: 3415124df9670482e8a472b92854a834
TextureImporter:
fileIDToRecycleName: {}
internalIDToNameTable: []
serializedVersion: 9
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0

isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0

textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
ignorePngGamma: 0
applyGammaDecoding: 1
- serializedVersion: 2
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 8192
resizeAlgorithm: 0

allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 8192
resizeAlgorithm: 0

allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 4096
resizeAlgorithm: 0

allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 4096
resizeAlgorithm: 0

allowsAlphaSplitting: 0
overridden: 1
androidETC2FallbackOverride: 0
- serializedVersion: 2
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Windows Store Apps
maxTextureSize: 8192
resizeAlgorithm: 0

allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet:
serializedVersion: 2
sprites: []

spriteID:
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0

28
Assets/UI/CardArt/RockViking.png.meta


fileFormatVersion: 2
guid: be5cf32ae3f604073adf6d4cb8254fcb
TextureImporter:
fileIDToRecycleName: {}
internalIDToNameTable: []
serializedVersion: 9
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0

isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0