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23 行
585 B
23 行
585 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Reflection : MonoBehaviour
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{
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private ReflectionProbe m_probe;
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[SerializeField] private Camera m_camera;
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// Start is called before the first frame update
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void Start()
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{
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m_probe = GetComponent<ReflectionProbe>();
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}
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// Update is called once per frame
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void Update()
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{
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var newPos = m_camera.transform.position;
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m_probe.transform.position = new Vector3(newPos.x, newPos.y * -1f, newPos.z);
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m_probe.RenderProbe();
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}
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}
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