9.1 KiB
Pick-and-Place with Pose Estimation: Quick Demo
If you just want to run the completed project, this section can help you get up and running quickly. Here, we provide a pre-trained pose estimation model for you to use, and assume a Docker workflow. By the end of this quick demo, you will be able to perform pick & place in Unity with machine learning based perception. To learn how to build something like this from scratch, see our full tutorial.
Table of Contents
- Requirements
- Add the Pose Estimation Model
- Set up the ROS side
- Set up the Unity side
- Putting it together
Requirements
You will first need to clone this repository. This project has dependencies on a few git submodules, so you'll need to include the flag --recurse-submodules
in your clone command.
Note For Windows users:
You need to have a software enabling you to run bash files. One option is to download GIT. During installation of GIT, add GIT Bash to windows context menu by selecting its option. After installation right click in your folder select GIT Bash Here (see attached pic).
Action: Open a terminal and put yourself where you want to host the repository.
git clone --recurse-submodules https://github.cds.internal.unity3d.com/unity/Pose-Estimation-Demo.git
Two package dependencies for this project, Universal Robot for the UR3 arm configurations and Robotiq for the gripper, are large repositories. A bash script has been provided to run a sparse clone to only copy the files required for this tutorial.
- Action: Open a terminal and go to the directory of the
Pose-Estimation-Demo
folder. Then run:
./submodule.sh
Action: Install Unity 2020.2.*
.
Setup
-
Action: Open the completed project. In the Unity Hub, click the
Add
button, and selectPoseEstimationDemoProject
from inside the file location where you cloned this repo. -
Action: Open the scene. Go to
Assets > Scenes
and double click onTutorialPoseEstimation
. -
Action: The size of the images that will be used for pose estimation depends on a setting in the Game view. Select the
Game
view and selectFree Aspect
. Then select the +, with the messageAdd new item
on it if you put your mouse over the + sign. For the Width select650
and for the Height select400
. A gif below shows you how to do it.
Add the Pose Estimation Model
In your Pose-Estimation-Demo
folder, you should have a ROS
folder. Inside that folder you should have a src
folder and inside that one 5 folders: moveit_msgs
, robotiq
, ros_tcp_endpoint
, universal_robot
and ur3_moveit
.
-
Action: You can use the pose estimation model we have trained. Go inside the
ROS/SRC/ur3_moveit
folder and create a foldermodels
. From the release of this github repository, under the tag Tutorial download the file calledUR3_single_cube_model.tar
. -
Action: Copy the model file (.tar file) into the
models
folder you have just created.
Set up the ROS side
Note: This project has been developed with Python 3 and ROS Noetic.
We have provided a Docker container to get you up and running quickly.
- Action: Install the Docker Engine if not already installed. Start the Docker daemon. To check if the Docker daemon is running, when you open you Docker application you should see something similar to the following (green dot on the bottom left corner with the word running at the foot of Docker):
- Action: In the terminal, ensure the current location is at the root of the
Pose-Estimation-Demo
directory. Build the provided ROS Docker image as follows:
docker build -t unity-robotics:pose-estimation -f docker/Dockerfile .
Note: The provided Dockerfile uses the ROS Noetic base Image. Building the image will install the necessary packages as well as copy the provided ROS packages and submodules to the container, predownload and cache the VGG16 model, and build the catkin workspace.
- Action: Start the newly built Docker container:
docker run -it --rm -p 10000:10000 -p 5005:5005 unity-robotics:pose-estimation /bin/bash
When this is complete, it will print: Successfully tagged unity-robotics:pose-estimation
. This console should open into a bash shell at the ROS workspace root, e.g. root@8d88ed579657:/catkin_ws#
.
Note: If you encounter issues with Docker, check the Troubleshooting Guide for potential solutions.
- Action: Source your ROS workspace:
source devel/setup.bash
The ROS workspace is now ready to accept commands!
Set up the Unity side
Action: Fill ROS IP Address
and Override Unity IP
with the loopback IP address 127.0.0.1
.
- Action: Ensure that the ROS Port is set to
10000
and the Unity Port is set to5005
. You can leave the Show HUD box unchecked. This HUD can be helpful for debugging message and service requests with ROS. You may turn this on if you encounter connection issues.
Opening the ROS Settings has created a ROSConnectionPrefab in Assets/Resources
with the user-input settings. When the static ROSConnection.instance
is referenced in a script, if a ROSConnection
instance is not already present, the prefab will be instantiated in the Unity scene, and the connection will begin.
Switching to Inference Mode
The completed project is set up for data collection by default, so we must switch it to inference mode.
- Action: On the
Simulation Scenario
GameObject, uncheck theFixed Length Scenario
component to disable it.
Putting it together
Run the following roslaunch
command in order to start roscore, set the ROS parameters, start the server endpoint, start the Mover Service and Pose Estimation nodes, and launch MoveIt.
- Action: In the terminal window of your ROS workspace opened in Step 2, run the provided launch file:
roslaunch ur3_moveit pose_est.launch
This launch file also loads all relevant files and starts ROS nodes required for trajectory planning for the UR3 robot (gazebo.launch
). The launch files for this project are available in the package's launch directory, i.e. src/ur3_moveit/launch/
.
This launch will print various messages to the console, including the set parameters and the nodes launched. The final two messages should confirm You can start planning now!
.
Note: The launch file may throw errors regarding [controller_spawner-5] process has died
. These are safe to ignore as long as the final message is Ready to plan
. This confirmation may take up to a minute to appear.
- Action: Return to Unity, and press Play.
Note: If you encounter connection errors such as a SocketException
or don't see a completed TCP handshake between ROS and Unity in the console window, return to the Connecting with ROS section above to update the ROS Settings and generate the ROSConnectionPrefab.
Note that the robot arm must be in its default position, i.e. standing upright, to perform Pose Estimation. This is done by simply clicking the Reset Robot Position
button after each run.
- Action: Press the
Pose Estimation
button to send the image to ROS.
This will grab the current camera view, generate a sensor_msgs/Image message, and send a new Pose Estimation Service Response to the ROS node running pose_estimation_service.py
. This will run the trained model and return a Pose Estimation Service Response containing an estimated pose, which is subsequently converted and sent as a new Mover Service Response to the mover.py
ROS node. Finally, MoveIt calculates and returns a list of trajectories to Unity, and the poses are executed to pick up and place the cube.
The target object and goal object can be moved around during runtime for different trajectory calculations, or the target can be randomized using the Randomize Cube
button.
Note: You may encounter a UserWarning: CUDA initialization: Found no NVIDIA driver on your system.
error upon the first image prediction attempt. This warning can be safely ignored.
Note: If you encounter issues with the connection between Unity and ROS, check the Troubleshooting Guide for potential solutions.
You should see the following:
Congrats! You did it!