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19 行
372 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TrajectoryVisualizer : MonoBehaviour
{
public static TrajectoryVisualizer instance;
public GameObject niryoOne;
private void Awake()
{
instance = this;
}
public void DrawRobot(float[] joints, DebugDraw drawing)
{
}
}