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4.2 KiB

using System.Collections.Generic;
using System.IO;
using NUnit.Framework;
using Unity.Robotics.ROSTCPConnector.MessageGeneration;
using Unity.Robotics.ROSTCPConnector.Editor.MessageGeneration;
using UnityEditor;
using UnityEngine;
namespace MessageGenerationTests
{
// This gets a special category to enable running independently when needed to generate message definitions
[TestFixture, Category("MessageGeneration")]
public class MessageGenerationTests
{
enum PathType
{
File,
Directory
}
// Relative path to the directory containing the catkin packages
static readonly string k_ROSDirectory = Path.GetFullPath(Path.Combine("..", "ROS", "src"));
static string m_MessageGenOutputPath => MessageGenBrowserSettings.Get().outputPath;
static void WarnIfAlreadyExists(string path, PathType pathType)
{
var alreadyExists = pathType == PathType.File ? File.Exists(path) : Directory.Exists(path);
if (alreadyExists)
{
Debug.LogWarning($"{path} already exists. Test can't validate files were generated correctly unless " +
"this path is manually deleted first.");
}
}
static void AssertExists(string path, PathType pathType)
{
Assert.IsTrue(pathType == PathType.File ? File.Exists(path) : Directory.Exists(path));
}
// Define more individual messages to run generation on within this test case enumerable
static IEnumerable<TestCaseData> IndividualMessages()
{
yield return new TestCaseData(Path.Combine(k_ROSDirectory, "moveit_msgs", "msg", "RobotTrajectory.msg"));
}
// Define directories of message files to be generated here
static IEnumerable<TestCaseData> MessageDirectories()
{
yield return new TestCaseData(Path.Combine(k_ROSDirectory, "niryo_moveit", "msg"));
}
// Define directories of service files to be generated here
static IEnumerable<TestCaseData> ServiceDirectories()
{
yield return new TestCaseData(Path.Combine(k_ROSDirectory, "niryo_moveit", "srv"));
}
[Test]
[TestCaseSource(nameof(IndividualMessages))]
public void TestMessageBuildSingle_ThrowsNoExceptions(string messageToBuild)
{
var msgPath = MessageAutoGen.GetMessageClassPath(messageToBuild, m_MessageGenOutputPath);
Debug.Log($"Generating code for {messageToBuild}, output should be at {msgPath}");
WarnIfAlreadyExists(msgPath, PathType.File);
MessageAutoGen.GenerateSingleMessage(messageToBuild, m_MessageGenOutputPath);
AssetDatabase.Refresh();
AssertExists(msgPath, PathType.File);
}
[Test]
[TestCaseSource(nameof(MessageDirectories))]
public void TestMessageBuildDirectory_ThrowsNoExceptions(string directoryToBuild)
{
var msgPath = MessageAutoGen.GetMessageClassPath(directoryToBuild, m_MessageGenOutputPath);
var msgDirectory = Path.GetDirectoryName(msgPath);
Debug.Log($"Generating code in {directoryToBuild}, output should be in {msgDirectory}");
WarnIfAlreadyExists(msgDirectory, PathType.Directory);
MessageAutoGen.GenerateDirectoryMessages(directoryToBuild, m_MessageGenOutputPath);
AssetDatabase.Refresh();
AssertExists(msgDirectory, PathType.Directory);
}
[Test]
[TestCaseSource(nameof(ServiceDirectories))]
public void TestServiceBuildDirectory_ThrowsNoExceptions(string directoryToBuild)
{
var msgPath = ServiceAutoGen.GetServiceClassPaths(directoryToBuild, m_MessageGenOutputPath);
var msgDirectory = Path.GetDirectoryName(msgPath[0]);
Debug.Log($"Generating code in {directoryToBuild}, output should be in {msgDirectory}");
WarnIfAlreadyExists(msgDirectory, PathType.Directory);
ServiceAutoGen.GenerateDirectoryServices(directoryToBuild, m_MessageGenOutputPath);
AssetDatabase.Refresh();
AssertExists(msgDirectory, PathType.Directory);
}
}
}