* added example of implementing a UnityService
* adding tutorial for unity service
* added a couple comments to the example code
* typos and code standard fixes
* consistency: changing the service name for position_service to pos_srv
* updating the tutorial to match the corresponding script
- Create an empty GameObject and name it `UnityService`.
- Attach the `RosUnityServiceExample` script to the `UnityService` GameObject.
- Pressing play in the Editor should start running as a ROS node, waiting to accept ObjectPose requests. Once a connection to ROS has been established, a message will be printed on the ROS terminal similar to `Connection from 172.17.0.1`.
- Attach the `RosUnityServiceExample` script to the `UnityService` GameObject.
- Pressing play in the Editor should start running as a ROS node, waiting to accept ObjectPose requests. Once a connection to ROS has been established, a message will be printed on the ROS terminal similar to `ROS-Unity Handshake received, will connect to 192.168.50.130:5005`.