LaurieCheers
4 年前
当前提交
03995264
共有 5 个文件被更改,包括 1 次插入 和 143 次删除
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2tutorials/pick_and_place/PickAndPlaceProject/Packages/manifest.json
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46tutorials/pick_and_place/PickAndPlaceProject/Assets/VertexColorUnlit.shader
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10tutorials/pick_and_place/PickAndPlaceProject/Assets/VertexColorUnlit.shader.meta
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78tutorials/pick_and_place/PickAndPlaceProject/Assets/VertexColorUnlitMaterial.mat
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8tutorials/pick_and_place/PickAndPlaceProject/Assets/VertexColorUnlitMaterial.mat.meta
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Shader "Unlit/VertexColorDebug" |
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{ |
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Properties |
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{ |
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} |
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SubShader |
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{ |
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Tags { "RenderType"="Opaque" } |
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LOD 100 |
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Pass |
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{ |
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CGPROGRAM |
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#pragma vertex vert |
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#pragma fragment frag |
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#include "UnityCG.cginc" |
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struct appdata |
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{ |
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float4 vertex : POSITION; |
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fixed4 color : COLOR; |
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}; |
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struct v2f |
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{ |
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float4 vertex : SV_POSITION; |
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fixed4 vertexColor : COLOR; |
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}; |
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v2f vert (appdata v) |
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{ |
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v2f o; |
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o.vertex = UnityObjectToClipPos(v.vertex); |
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o.vertexColor = v.color; |
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return o; |
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} |
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fixed4 frag (v2f i) : SV_Target |
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{ |
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return i.vertexColor; |
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} |
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ENDCG |
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} |
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} |
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} |
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fileFormatVersion: 2 |
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guid: b1651fbb071c06b409fe12536561208a |
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ShaderImporter: |
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externalObjects: {} |
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defaultTextures: [] |
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nonModifiableTextures: [] |
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preprocessorOverride: 0 |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
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%YAML 1.1 |
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%TAG !u! tag:unity3d.com,2011: |
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--- !u!21 &2100000 |
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Material: |
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serializedVersion: 6 |
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m_ObjectHideFlags: 0 |
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m_CorrespondingSourceObject: {fileID: 0} |
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m_PrefabInstance: {fileID: 0} |
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m_PrefabAsset: {fileID: 0} |
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m_Name: VertexColorUnlitMaterial |
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m_Shader: {fileID: 4800000, guid: b1651fbb071c06b409fe12536561208a, type: 3} |
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m_ShaderKeywords: |
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m_LightmapFlags: 4 |
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m_EnableInstancingVariants: 0 |
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m_DoubleSidedGI: 0 |
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m_CustomRenderQueue: -1 |
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stringTagMap: {} |
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disabledShaderPasses: [] |
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m_SavedProperties: |
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serializedVersion: 3 |
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m_TexEnvs: |
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- _BumpMap: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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- _DetailAlbedoMap: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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- _DetailMask: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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- _DetailNormalMap: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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- _EmissionMap: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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- _MainTex: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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- _MetallicGlossMap: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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- _OcclusionMap: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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- _ParallaxMap: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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m_Floats: |
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- _BumpScale: 1 |
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- _Cutoff: 0.5 |
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- _DetailNormalMapScale: 1 |
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- _DstBlend: 0 |
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- _GlossMapScale: 1 |
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- _Glossiness: 0.5 |
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- _GlossyReflections: 1 |
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- _Metallic: 0 |
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- _Mode: 0 |
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- _OcclusionStrength: 1 |
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- _Parallax: 0.02 |
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- _SmoothnessTextureChannel: 0 |
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- _SpecularHighlights: 1 |
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- _SrcBlend: 1 |
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- _UVSec: 0 |
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- _ZWrite: 1 |
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m_Colors: |
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- _Color: {r: 1, g: 1, b: 1, a: 1} |
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} |
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m_BuildTextureStacks: [] |
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fileFormatVersion: 2 |
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guid: a67a64473612f1a4d8e89a842f9a7fdc |
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NativeFormatImporter: |
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externalObjects: {} |
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mainObjectFileID: 0 |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
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