包含 Bolt Visual Scripting 示例的 Unity 包的集合。 每个示例都演示了如何使用 Unity 编辑器功能、游戏逻辑等,无需编写任何代码。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

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<?xml version="1.0"?>
<doc>
<assembly>
<name>Bolt.State.Editor</name>
</assembly>
<members>
<member name="P:Bolt.BoltStateConfiguration.statesReveal">
<summary>
Determines under which condition events should be shown in state nodes.
</summary>
</member>
<member name="P:Bolt.BoltStateConfiguration.transitionsReveal">
<summary>
Determines under which condition event names should be shown in state transition.
</summary>
</member>
<member name="P:Bolt.BoltStateConfiguration.transitionsEndArrow">
<summary>
Whether state transitions should show an arrow at their destination state. This can appear confusing when there are
multiple transitions.
</summary>
</member>
<member name="P:Bolt.BoltStateConfiguration.animateTransitions">
<summary>
Whether traversed transitions should show a droplet animation.
</summary>
</member>
</members>
</doc>