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README.md
⚡ Unity Bolt Samples
A collection of Unity packages featuring Bolt Visual Scripting samples. Each sample demonstrates how to work with Unity editor features, game logic, & more without having to write a single line of code. All packages can be found in this repo's Releases section.
Setup | Samples | Credits |
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NOTE: A Unity 2019.4 LTS project with Bolt pre-installed is required to use these samples.
Setup
The easiest way to get started:
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Download the .unitypackage you want from the samples below.
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Use the Unity Hub to open a new Unity 2019.4 LTS project using the Universal Render Pipeline template.
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Get Bolt from the Unity Asset Store & add it to your project. (Bolt Installation Guide)
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In the menu bar, navigate to Assets > Import Package > Custom Package & select the package you downloaded earlier.
Samples
🔮 Working with Shader Graph, Materials, & More
Download: BoltKit_ThirdPerson_Samples.unitypackage
Includes samples for working with Shader Graph, materials, keyboard input, colliders / triggers, game object tags, & scene management. Additional documentation coming soon. The sample Bolt macros can be found within BoltKit_ThirdPerson_Samples > Macros.
🔜 Additional Samples Coming Soon
Credits
This project is an extension of the Bolt Kit: Third Person for Unity template - which uses 2D & 3D assets by Kenney.