包含 Bolt Visual Scripting 示例的 Unity 包的集合。 每个示例都演示了如何使用 Unity 编辑器功能、游戏逻辑等,无需编写任何代码。
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README.md

Unity Bolt Samples

A collection of Unity packages featuring Bolt Visual Scripting samples. Each sample demonstrates how to work with Unity editor features, game logic, & more without having to write a single line of code. All samples can be found in this repo's Releases section.

Setup Samples Credits

NOTE: A Unity 2019.4 LTS or 2020.1 project with the Universal Render Pipeline pre-installed is required to use these samples.

BoltSamples


Setup

The easiest way to get started:

  1. Download the most recent version of the Unity Bolt Samples from the Releases section.

  2. Use the Unity Hub to open a new Unity 2019.4 LTS or 2020.1 project using the Universal Render Pipeline template.

  3. In the menu bar, navigate to Assets > Import Package > Custom Package & select the package you downloaded earlier to import it into your project.


Samples

🔮 Working with Shader Graph, Materials, & More

BoltSamples

Includes samples for working with Shader Graph, materials, keyboard input, colliders / triggers, game object tags, & scene management. Additional documentation coming soon. The sample Bolt macros can be found within BoltKit_ThirdPerson_Samples > Macros.


🏃🏽‍♀️ Endless Runner Game

EndlessRunnerPreview

A basic example of a 2D endless runner game that uses flow graphs & state graphs. Includes Bolt graphs that handle basic physics, scoring, UI updates, & animations. Bolt macro graphs are located within BoltSamples_2_EndlessRunner > Macros. Additional Bolt embed graphs are on the Game Manager object in the EndlessRunner scene


🔜 Additional Samples Coming Soon


Credits

Some of the samples in this project is use the Bolt Kit: Third Person for Unity template - which uses 2D & 3D assets by Kenney.